Advanced search options

Advanced Search Options 🞨

Browse by author name (“Author name starts with…”).

Find ETDs with:

in
/  
in
/  
in
/  
in

Written in Published in Earliest date Latest date

Sorted by

Results per page:

Sorted by: relevance · author · university · dateNew search

You searched for subject:(video methodologies). Showing records 1 – 3 of 3 total matches.

Search Limiters

Last 2 Years | English Only

No search limiters apply to these results.

▼ Search Limiters


University of North Texas

1. Beck, Michael J. Shall We Play a Game?: The Performative Interactivity of Video Games.

Degree: 2014, University of North Texas

This study examines the ways that videogames and live performance are informed by play theory. Utilizing performance studies methodologies, specifically personal narrative and autoperformance, the project explores the embodied ways that gamers know and understand videogames. A staged performance, “Shall We Play a Game?,” was crafted using Brechtian theatre techniques and Conquergood’s three A’s of performance, and served as the basis for the examination. This project seeks to dispel popular misconceptions about videogames and performance and to expand understanding about videogaming as an embodied performative practice and a way of knowing that has practical implications for everyday life. Advisors/Committee Members: Allison, John M., Jr., Trudeau, Justin Thomas, Treat, Shaun Robert, 1968-, Vaughn, Holley.

Subjects/Keywords: performance study methodologies; play theory; video games; Video games.; Play (Philosophy); Performing arts.

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Beck, M. J. (2014). Shall We Play a Game?: The Performative Interactivity of Video Games. (Thesis). University of North Texas. Retrieved from https://digital.library.unt.edu/ark:/67531/metadc700111/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Beck, Michael J. “Shall We Play a Game?: The Performative Interactivity of Video Games.” 2014. Thesis, University of North Texas. Accessed October 19, 2019. https://digital.library.unt.edu/ark:/67531/metadc700111/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Beck, Michael J. “Shall We Play a Game?: The Performative Interactivity of Video Games.” 2014. Web. 19 Oct 2019.

Vancouver:

Beck MJ. Shall We Play a Game?: The Performative Interactivity of Video Games. [Internet] [Thesis]. University of North Texas; 2014. [cited 2019 Oct 19]. Available from: https://digital.library.unt.edu/ark:/67531/metadc700111/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Beck MJ. Shall We Play a Game?: The Performative Interactivity of Video Games. [Thesis]. University of North Texas; 2014. Available from: https://digital.library.unt.edu/ark:/67531/metadc700111/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

2. Carrillo Masso, Isamar. This is for the record : a case for video recording as part of a unified method of data collection for the academic study of PC games.

Degree: PhD, 2018, Bangor University

In the past 40 years, computer games have become an overwhelming success in the entertainment industries as well as an established cultural medium. While the video game industry has well-established methods of data collection (in the form of game metrics) to deal with the inherent complexity of video games, the field of game research has not sufficiently addressed its own status as an independent field of inquiry with a unified approach to data collection for game analysis. Instead, individual studies use methodological approaches that start from zero every time, thus creating information silos that provide interesting individual and anecdotal insights, but that do little to advance this field as a whole. This thesis intends to build on such studies to propose a more cohesive approach to data collection for the study of games that also contributes to the field of research methods. A unified method of data collection would ideally be robust enough to be applied to different genres (e.g., adventure, MMORPGs, point-and-click games) and could produce verifiable results, allowing researchers to compare like-with-like and make data sharable across disciplines to encourage the interdisciplinary study of video games. The main contribution of this thesis is a three-part, step-by-step methodology of data collection for the study of PC games using video records as data within a robust framework. The methodology is showcased by means of three case studies as examples of practical applications of the methodology. The aim of this methodology is to make games more systematically analysable, and thus more accessible as objects interdisciplinary study and scholarly critique.

Subjects/Keywords: game research methodology; game research framework; interdisciplinary game research; systems thinking; video methodologies; research methods

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Carrillo Masso, I. (2018). This is for the record : a case for video recording as part of a unified method of data collection for the academic study of PC games. (Doctoral Dissertation). Bangor University. Retrieved from https://research.bangor.ac.uk/portal/en/theses/this-is-for-the-record(6b7f303c-8b9d-4bd7-94d9-309943402db0).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.782104

Chicago Manual of Style (16th Edition):

Carrillo Masso, Isamar. “This is for the record : a case for video recording as part of a unified method of data collection for the academic study of PC games.” 2018. Doctoral Dissertation, Bangor University. Accessed October 19, 2019. https://research.bangor.ac.uk/portal/en/theses/this-is-for-the-record(6b7f303c-8b9d-4bd7-94d9-309943402db0).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.782104.

MLA Handbook (7th Edition):

Carrillo Masso, Isamar. “This is for the record : a case for video recording as part of a unified method of data collection for the academic study of PC games.” 2018. Web. 19 Oct 2019.

Vancouver:

Carrillo Masso I. This is for the record : a case for video recording as part of a unified method of data collection for the academic study of PC games. [Internet] [Doctoral dissertation]. Bangor University; 2018. [cited 2019 Oct 19]. Available from: https://research.bangor.ac.uk/portal/en/theses/this-is-for-the-record(6b7f303c-8b9d-4bd7-94d9-309943402db0).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.782104.

Council of Science Editors:

Carrillo Masso I. This is for the record : a case for video recording as part of a unified method of data collection for the academic study of PC games. [Doctoral Dissertation]. Bangor University; 2018. Available from: https://research.bangor.ac.uk/portal/en/theses/this-is-for-the-record(6b7f303c-8b9d-4bd7-94d9-309943402db0).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.782104


Brigham Young University

3. Bills, Wayne R. A Descriptive Analysis of the Current Status of Paid Religious Broadcasting on National Television.

Degree: MA, 1984, Brigham Young University

In examining the use of paid television by various evangelical organizations (the "Electronic Church") as contrasted with its use by The Church of Jesus Christ of Latter-day Saints (LDS), several important differences were discovered. First, the programs of the electronic church are usually designed much like a normal Sunday service with a "preacher" and "congregation" (the T.V. viewers). The LDS approach has been to communicate religious principles through the use of a story. Their productions are attractive to a large audience because they often feature a well-known television or motion picture celebrity, and are aired during prime-time viewing hours. The electronic church pays for its air time and production costs with money solicited from viewers. A part of every broadcast is devoted to increasing the mailing lists of the particular organization. The Mormons, on the other hand, do not ask for donations from the television audience. Their television time is paid for with the contributions of their church members. The study recommends: 1) That the LDS Church continue to make use of public service time wherever and whenever possible. 2) That the LDS Church not attempt to develop a program that could air weekly and act as a form of competition for the audiences of the electronic church. 3) That LDS communications officials carefully monitor the results of paid television specials in an attempt to identify which program elements make the broadcasts successful, and then use those elements in maximizing the success of future paid broadcasts.

Subjects/Keywords: Television in religion; Mormon church; Public relations; Broadcast and Video Studies; Comparative Methodologies and Theories; Mormon Studies; New Religious Movements; Television

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bills, W. R. (1984). A Descriptive Analysis of the Current Status of Paid Religious Broadcasting on National Television. (Masters Thesis). Brigham Young University. Retrieved from https://scholarsarchive.byu.edu/cgi/viewcontent.cgi?article=5532&context=etd

Chicago Manual of Style (16th Edition):

Bills, Wayne R. “A Descriptive Analysis of the Current Status of Paid Religious Broadcasting on National Television.” 1984. Masters Thesis, Brigham Young University. Accessed October 19, 2019. https://scholarsarchive.byu.edu/cgi/viewcontent.cgi?article=5532&context=etd.

MLA Handbook (7th Edition):

Bills, Wayne R. “A Descriptive Analysis of the Current Status of Paid Religious Broadcasting on National Television.” 1984. Web. 19 Oct 2019.

Vancouver:

Bills WR. A Descriptive Analysis of the Current Status of Paid Religious Broadcasting on National Television. [Internet] [Masters thesis]. Brigham Young University; 1984. [cited 2019 Oct 19]. Available from: https://scholarsarchive.byu.edu/cgi/viewcontent.cgi?article=5532&context=etd.

Council of Science Editors:

Bills WR. A Descriptive Analysis of the Current Status of Paid Religious Broadcasting on National Television. [Masters Thesis]. Brigham Young University; 1984. Available from: https://scholarsarchive.byu.edu/cgi/viewcontent.cgi?article=5532&context=etd

.