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You searched for subject:(gamer theory). Showing records 1 – 5 of 5 total matches.

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University of Alabama

1. Tudor, Lena Danielle. Gender, sex, and race in the gamespace of live action role play.

Degree: 2010, University of Alabama

 This thesis explores identity, gender, sexuality, and race within live action role play, a game format designed in an impromptu theatre style. My goal was… (more)

Subjects/Keywords: Electronic Thesis or Dissertation;  – thesis; Gender Studies; Women's Studies; gamer theory; gender; play theory; race; role play; sexuality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Tudor, L. D. (2010). Gender, sex, and race in the gamespace of live action role play. (Thesis). University of Alabama. Retrieved from http://purl.lib.ua.edu/13818

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Tudor, Lena Danielle. “Gender, sex, and race in the gamespace of live action role play.” 2010. Thesis, University of Alabama. Accessed November 13, 2019. http://purl.lib.ua.edu/13818.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Tudor, Lena Danielle. “Gender, sex, and race in the gamespace of live action role play.” 2010. Web. 13 Nov 2019.

Vancouver:

Tudor LD. Gender, sex, and race in the gamespace of live action role play. [Internet] [Thesis]. University of Alabama; 2010. [cited 2019 Nov 13]. Available from: http://purl.lib.ua.edu/13818.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Tudor LD. Gender, sex, and race in the gamespace of live action role play. [Thesis]. University of Alabama; 2010. Available from: http://purl.lib.ua.edu/13818

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Pretoria

2. Van Coppenhagen, Christian. Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games.

Degree: Psychology, 2008, University of Pretoria

 In light of the growing concern about the psychological impact of computer, console and handheld electronic games (digital games), this research explores the thoughts and… (more)

Subjects/Keywords: Protocol analysis; Cognition; Thoughts; Gaming research; Verbal analysis; Games theory; Thinking strategies; Gamer; Network gaming; Digital games; UCTD

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Coppenhagen, Christian, V. (2008). Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games. (Masters Thesis). University of Pretoria. Retrieved from http://hdl.handle.net/2263/29577

Chicago Manual of Style (16th Edition):

Coppenhagen, Christian, Van. “Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games.” 2008. Masters Thesis, University of Pretoria. Accessed November 13, 2019. http://hdl.handle.net/2263/29577.

MLA Handbook (7th Edition):

Coppenhagen, Christian, Van. “Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games.” 2008. Web. 13 Nov 2019.

Vancouver:

Coppenhagen, Christian V. Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games. [Internet] [Masters thesis]. University of Pretoria; 2008. [cited 2019 Nov 13]. Available from: http://hdl.handle.net/2263/29577.

Council of Science Editors:

Coppenhagen, Christian V. Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games. [Masters Thesis]. University of Pretoria; 2008. Available from: http://hdl.handle.net/2263/29577


University of Pretoria

3. [No author]. Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games .

Degree: 2008, University of Pretoria

 In light of the growing concern about the psychological impact of computer, console and handheld electronic games (digital games), this research explores the thoughts and… (more)

Subjects/Keywords: Protocol analysis; Cognition; Thoughts; Gaming research; Verbal analysis; Games theory; Thinking strategies; Gamer; Network gaming; Digital games; UCTD

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

author], [. (2008). Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games . (Masters Thesis). University of Pretoria. Retrieved from http://upetd.up.ac.za/thesis/available/etd-11192007-160735/

Chicago Manual of Style (16th Edition):

author], [No. “Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games .” 2008. Masters Thesis, University of Pretoria. Accessed November 13, 2019. http://upetd.up.ac.za/thesis/available/etd-11192007-160735/.

MLA Handbook (7th Edition):

author], [No. “Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games .” 2008. Web. 13 Nov 2019.

Vancouver:

author] [. Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games . [Internet] [Masters thesis]. University of Pretoria; 2008. [cited 2019 Nov 13]. Available from: http://upetd.up.ac.za/thesis/available/etd-11192007-160735/.

Council of Science Editors:

author] [. Exploring the thoughts and thinking strategies used by gamers during multiplayer gameplay in different genres of popular computer games . [Masters Thesis]. University of Pretoria; 2008. Available from: http://upetd.up.ac.za/thesis/available/etd-11192007-160735/


California State University – San Bernardino

4. Ramirez, Ricardo R. Your Abjection is in Another Castle: Julia Kristeva, Gamer Theory, and Identities-in-Différance.

Degree: MAin English Composition, English, 2017, California State University – San Bernardino

  Typified rhetorical situations are often a result of normalized ideologies within cultures; however, they also have the capability to produce new ideology. Within these… (more)

Subjects/Keywords: gamer theory; abjection; gameism; julia kristeva; game studies; Arts and Humanities; Digital Humanities; Feminist, Gender, and Sexuality Studies; Other Film and Media Studies

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ramirez, R. R. (2017). Your Abjection is in Another Castle: Julia Kristeva, Gamer Theory, and Identities-in-Différance. (Thesis). California State University – San Bernardino. Retrieved from http://scholarworks.lib.csusb.edu/etd/560

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ramirez, Ricardo R. “Your Abjection is in Another Castle: Julia Kristeva, Gamer Theory, and Identities-in-Différance.” 2017. Thesis, California State University – San Bernardino. Accessed November 13, 2019. http://scholarworks.lib.csusb.edu/etd/560.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ramirez, Ricardo R. “Your Abjection is in Another Castle: Julia Kristeva, Gamer Theory, and Identities-in-Différance.” 2017. Web. 13 Nov 2019.

Vancouver:

Ramirez RR. Your Abjection is in Another Castle: Julia Kristeva, Gamer Theory, and Identities-in-Différance. [Internet] [Thesis]. California State University – San Bernardino; 2017. [cited 2019 Nov 13]. Available from: http://scholarworks.lib.csusb.edu/etd/560.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ramirez RR. Your Abjection is in Another Castle: Julia Kristeva, Gamer Theory, and Identities-in-Différance. [Thesis]. California State University – San Bernardino; 2017. Available from: http://scholarworks.lib.csusb.edu/etd/560

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

5. Alexander, Joseph R. An Interpretive Phenomenological Inquiry Into Fulfillment Of Choice Theory's Four Basic Psychological Needs Through Console Video Game Engagement.

Degree: PhD, College and Graduate School of Education, Health and Human Services / School of Lifespan Development and Educational Sciences, 2015, Kent State University

 This study sought to understand how people satisfy needs by engaging in console-based video games and ultimately help counselors understand clients' need fulfillment by video… (more)

Subjects/Keywords: Counseling Education; Counseling Psychology; Mental Health; counseling; video games; Choice theory; Reality therapy; gamer; basic needs; console video games; mental health; Interpretative Phenomenological Analysis; Typological Analysis; Qualitative; games; leisure; William Glasser

…152 Theme Outside of Choice Theory’s Basic Psychological Needs: Gamer Regret… …phenomena between choice theory, a counseling theory created by William Glasser, and console-based… …video game players (Glasser, 1998, 2000). Choice theory is comprised of four basic… …a different experience. Video games and choice theory share an inherent core aspect, the… …2004; Nitsche, 2008). In choice theory and the techniques of reality therapy, the path… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Alexander, J. R. (2015). An Interpretive Phenomenological Inquiry Into Fulfillment Of Choice Theory's Four Basic Psychological Needs Through Console Video Game Engagement. (Doctoral Dissertation). Kent State University. Retrieved from http://rave.ohiolink.edu/etdc/view?acc_num=kent1425243488

Chicago Manual of Style (16th Edition):

Alexander, Joseph R. “An Interpretive Phenomenological Inquiry Into Fulfillment Of Choice Theory's Four Basic Psychological Needs Through Console Video Game Engagement.” 2015. Doctoral Dissertation, Kent State University. Accessed November 13, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=kent1425243488.

MLA Handbook (7th Edition):

Alexander, Joseph R. “An Interpretive Phenomenological Inquiry Into Fulfillment Of Choice Theory's Four Basic Psychological Needs Through Console Video Game Engagement.” 2015. Web. 13 Nov 2019.

Vancouver:

Alexander JR. An Interpretive Phenomenological Inquiry Into Fulfillment Of Choice Theory's Four Basic Psychological Needs Through Console Video Game Engagement. [Internet] [Doctoral dissertation]. Kent State University; 2015. [cited 2019 Nov 13]. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=kent1425243488.

Council of Science Editors:

Alexander JR. An Interpretive Phenomenological Inquiry Into Fulfillment Of Choice Theory's Four Basic Psychological Needs Through Console Video Game Engagement. [Doctoral Dissertation]. Kent State University; 2015. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=kent1425243488

.