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You searched for subject:(bioshock). Showing records 1 – 9 of 9 total matches.

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Wake Forest University

1. Ortega, Alejandra Marie. From Text to Tech: Theorizing Changing Experimental Narrative Structures.

Degree: 2015, Wake Forest University

 It is my objective with this thesis to examine the relation between form and content in the experimental post-modern American text. I seek to redefine… (more)

Subjects/Keywords: bioshock infinite

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APA (6th Edition):

Ortega, A. M. (2015). From Text to Tech: Theorizing Changing Experimental Narrative Structures. (Thesis). Wake Forest University. Retrieved from http://hdl.handle.net/10339/57184

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ortega, Alejandra Marie. “From Text to Tech: Theorizing Changing Experimental Narrative Structures.” 2015. Thesis, Wake Forest University. Accessed August 20, 2019. http://hdl.handle.net/10339/57184.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ortega, Alejandra Marie. “From Text to Tech: Theorizing Changing Experimental Narrative Structures.” 2015. Web. 20 Aug 2019.

Vancouver:

Ortega AM. From Text to Tech: Theorizing Changing Experimental Narrative Structures. [Internet] [Thesis]. Wake Forest University; 2015. [cited 2019 Aug 20]. Available from: http://hdl.handle.net/10339/57184.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ortega AM. From Text to Tech: Theorizing Changing Experimental Narrative Structures. [Thesis]. Wake Forest University; 2015. Available from: http://hdl.handle.net/10339/57184

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Helsinki

2. Björkwall, Tobias. "Of thy sins shall I wash thee" : Historiebruk och religion i Bioshock Infinite.

Degree: Department of Philosophy, History, Culture and Art Studies; Helsingfors universitet, Humanistiska fakulteten, Institutionen för filosofi, historia, kultur- och konstforskning, 2016, University of Helsinki

 Som kulturform har datorspel övergått från marginaliserad hobby till något som tar en allt större plats i det offentliga rummet. Följaktligen finns ett ökat behov… (more)

Subjects/Keywords: bioshock; historiebruk; datorspel; metahistoriebruk; History (teaching in Swedish); Historia (opetus ruotsiksi); Historia (undervisning på svenska); bioshock; historiebruk; datorspel; metahistoriebruk

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APA (6th Edition):

Björkwall, T. (2016). "Of thy sins shall I wash thee" : Historiebruk och religion i Bioshock Infinite. (Masters Thesis). University of Helsinki. Retrieved from http://hdl.handle.net/10138/163325

Chicago Manual of Style (16th Edition):

Björkwall, Tobias. “"Of thy sins shall I wash thee" : Historiebruk och religion i Bioshock Infinite.” 2016. Masters Thesis, University of Helsinki. Accessed August 20, 2019. http://hdl.handle.net/10138/163325.

MLA Handbook (7th Edition):

Björkwall, Tobias. “"Of thy sins shall I wash thee" : Historiebruk och religion i Bioshock Infinite.” 2016. Web. 20 Aug 2019.

Vancouver:

Björkwall T. "Of thy sins shall I wash thee" : Historiebruk och religion i Bioshock Infinite. [Internet] [Masters thesis]. University of Helsinki; 2016. [cited 2019 Aug 20]. Available from: http://hdl.handle.net/10138/163325.

Council of Science Editors:

Björkwall T. "Of thy sins shall I wash thee" : Historiebruk och religion i Bioshock Infinite. [Masters Thesis]. University of Helsinki; 2016. Available from: http://hdl.handle.net/10138/163325

3. López-Sors Vázquez, Inés. Living in Rapture: Cultural perspectives and narrative techniques in the Bioshock Saga .

Degree: 2015, Universidad da Coruña

 [Abstract] This paper will study the videogames pertaining to the Bioshock Saga that take place in the city of Rapture. The first objective is to… (more)

Subjects/Keywords: Bioshock Saga; Videogames; Philosophical concepts; Narrative techniques; Ethics

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APA (6th Edition):

López-Sors Vázquez, I. (2015). Living in Rapture: Cultural perspectives and narrative techniques in the Bioshock Saga . (Masters Thesis). Universidad da Coruña. Retrieved from http://hdl.handle.net/2183/17895

Chicago Manual of Style (16th Edition):

López-Sors Vázquez, Inés. “Living in Rapture: Cultural perspectives and narrative techniques in the Bioshock Saga .” 2015. Masters Thesis, Universidad da Coruña. Accessed August 20, 2019. http://hdl.handle.net/2183/17895.

MLA Handbook (7th Edition):

López-Sors Vázquez, Inés. “Living in Rapture: Cultural perspectives and narrative techniques in the Bioshock Saga .” 2015. Web. 20 Aug 2019.

Vancouver:

López-Sors Vázquez I. Living in Rapture: Cultural perspectives and narrative techniques in the Bioshock Saga . [Internet] [Masters thesis]. Universidad da Coruña; 2015. [cited 2019 Aug 20]. Available from: http://hdl.handle.net/2183/17895.

Council of Science Editors:

López-Sors Vázquez I. Living in Rapture: Cultural perspectives and narrative techniques in the Bioshock Saga . [Masters Thesis]. Universidad da Coruña; 2015. Available from: http://hdl.handle.net/2183/17895


Queensland University of Technology

4. Forest, Adrian. Which way from here? The spatiality of maps & navigation in first-person single-player video games.

Degree: 2011, Queensland University of Technology

 Player experience of spatiality in first-person, single-player games is informed by the maps and navigational aids provided by the game. This project uses textual analysis… (more)

Subjects/Keywords: video games; spatiality; trialectic spatiality; navigational aids; Fallout 3; Bioshock

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APA (6th Edition):

Forest, A. (2011). Which way from here? The spatiality of maps & navigation in first-person single-player video games. (Thesis). Queensland University of Technology. Retrieved from https://eprints.qut.edu.au/47014/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Forest, Adrian. “Which way from here? The spatiality of maps & navigation in first-person single-player video games.” 2011. Thesis, Queensland University of Technology. Accessed August 20, 2019. https://eprints.qut.edu.au/47014/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Forest, Adrian. “Which way from here? The spatiality of maps & navigation in first-person single-player video games.” 2011. Web. 20 Aug 2019.

Vancouver:

Forest A. Which way from here? The spatiality of maps & navigation in first-person single-player video games. [Internet] [Thesis]. Queensland University of Technology; 2011. [cited 2019 Aug 20]. Available from: https://eprints.qut.edu.au/47014/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Forest A. Which way from here? The spatiality of maps & navigation in first-person single-player video games. [Thesis]. Queensland University of Technology; 2011. Available from: https://eprints.qut.edu.au/47014/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Vienna

5. Gatterbauer, David. Der amerikanische Exzeptionalismus im Videospiel.

Degree: 2017, University of Vienna

 Das Ziel dieser Diplomarbeit ist die Diskursanalyse des amerikanischen Exzeptionalismus und seiner Verstrickung mit postapokalyptischen, dystopischen und utopischen Themen anhand von 5 Videospielen: BioShock (2007),… (more)

Subjects/Keywords: 15.85 Amerika: Allgemeines; 15.07 Kulturgeschichte; 15.08 Sozialgeschichte; 15.06 Politische Geschichte; amerikanischer Exzeptionalismus / Videospiel / Diskursanalyse / BioShock / Homefront / Call of Duty: Ghosts / BioShock Infinite / Fallout 4; American Exceptionalism / video game / discourse analysis / BioShock / Homefront / Call of Duty: Ghosts / BioShock Infinite / Fallout 4

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Gatterbauer, D. (2017). Der amerikanische Exzeptionalismus im Videospiel. (Thesis). University of Vienna. Retrieved from http://othes.univie.ac.at/45768/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Gatterbauer, David. “Der amerikanische Exzeptionalismus im Videospiel.” 2017. Thesis, University of Vienna. Accessed August 20, 2019. http://othes.univie.ac.at/45768/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Gatterbauer, David. “Der amerikanische Exzeptionalismus im Videospiel.” 2017. Web. 20 Aug 2019.

Vancouver:

Gatterbauer D. Der amerikanische Exzeptionalismus im Videospiel. [Internet] [Thesis]. University of Vienna; 2017. [cited 2019 Aug 20]. Available from: http://othes.univie.ac.at/45768/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Gatterbauer D. Der amerikanische Exzeptionalismus im Videospiel. [Thesis]. University of Vienna; 2017. Available from: http://othes.univie.ac.at/45768/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Kansas State University

6. Riggin, Patrick Franklin. Always a lighthouse, toujours un homme: exploring non-literal translation techniques in video game localizations or the purposes of second language acquisition.

Degree: MA, Department of Modern Languages, 2018, Kansas State University

 Many recent video games feature complex narratives that contain increasing amounts of written and spoken language. There has thus been growing need for them to… (more)

Subjects/Keywords: Localization; Translation; Second Language Acquisition; Video Games; BioShock

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APA (6th Edition):

Riggin, P. F. (2018). Always a lighthouse, toujours un homme: exploring non-literal translation techniques in video game localizations or the purposes of second language acquisition. (Masters Thesis). Kansas State University. Retrieved from http://hdl.handle.net/2097/38825

Chicago Manual of Style (16th Edition):

Riggin, Patrick Franklin. “Always a lighthouse, toujours un homme: exploring non-literal translation techniques in video game localizations or the purposes of second language acquisition.” 2018. Masters Thesis, Kansas State University. Accessed August 20, 2019. http://hdl.handle.net/2097/38825.

MLA Handbook (7th Edition):

Riggin, Patrick Franklin. “Always a lighthouse, toujours un homme: exploring non-literal translation techniques in video game localizations or the purposes of second language acquisition.” 2018. Web. 20 Aug 2019.

Vancouver:

Riggin PF. Always a lighthouse, toujours un homme: exploring non-literal translation techniques in video game localizations or the purposes of second language acquisition. [Internet] [Masters thesis]. Kansas State University; 2018. [cited 2019 Aug 20]. Available from: http://hdl.handle.net/2097/38825.

Council of Science Editors:

Riggin PF. Always a lighthouse, toujours un homme: exploring non-literal translation techniques in video game localizations or the purposes of second language acquisition. [Masters Thesis]. Kansas State University; 2018. Available from: http://hdl.handle.net/2097/38825

7. Bentley, Mark L. Infinite Exceptionalism: The Role of the Divine in American Exceptionalism and its Implications in American Politics.

Degree: MA, Communication, 2014, University of Dayton

 This thesis analyzes BioShock Infinite to explore how videogames serve as a uniquely persuasive platform through which political and religious narratives can be forwarded to… (more)

Subjects/Keywords: Communication; Mass Media; Rhetoric; videogame; video game; religion; politics; American Exceptionalism; Frontier Myth; BioShock Infinite

…political ideology and religion is mirrored in the narrative world of BioShock Infinite, a… …Utilizing the unique medium of videogames, BioShock Infinite is able to create a narrative about… …event-transcript-religion-trends-in-the-u-s/. 3 BioShock Infinite (2013) is a… …game that introduces its audience to political and religious messages. BioShock Infinite is a… …its setting and narrative. Released in 2013, BioShock Infinite has since sold over 4 million… 

Page 1 Page 2 Page 3 Page 4 Page 5 Page 6 Page 7

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APA (6th Edition):

Bentley, M. L. (2014). Infinite Exceptionalism: The Role of the Divine in American Exceptionalism and its Implications in American Politics. (Masters Thesis). University of Dayton. Retrieved from http://rave.ohiolink.edu/etdc/view?acc_num=dayton1406659269

Chicago Manual of Style (16th Edition):

Bentley, Mark L. “Infinite Exceptionalism: The Role of the Divine in American Exceptionalism and its Implications in American Politics.” 2014. Masters Thesis, University of Dayton. Accessed August 20, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1406659269.

MLA Handbook (7th Edition):

Bentley, Mark L. “Infinite Exceptionalism: The Role of the Divine in American Exceptionalism and its Implications in American Politics.” 2014. Web. 20 Aug 2019.

Vancouver:

Bentley ML. Infinite Exceptionalism: The Role of the Divine in American Exceptionalism and its Implications in American Politics. [Internet] [Masters thesis]. University of Dayton; 2014. [cited 2019 Aug 20]. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=dayton1406659269.

Council of Science Editors:

Bentley ML. Infinite Exceptionalism: The Role of the Divine in American Exceptionalism and its Implications in American Politics. [Masters Thesis]. University of Dayton; 2014. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=dayton1406659269

8. Yanez, Rodrigo. "You're Getting to be a Habit with Me": Diegetic Music, Narrative, and Discourse in "Bioshock".

Degree: 2015, University of Saskatchewan

 In 2K Games’ Bioshock (2007) the player, as the protagonist Jack, is thrown into a dystopian, futuristic alternate history of America. Rapture is an underwater… (more)

Subjects/Keywords: Bioshock; Narrative; Narratology; Ludology; Video Game; Literary Theory; Film Theory; Diegetic Music; Discourse; Digital Humanities; New Media; Cultural Studies

…fantasy world in Bioshock successfully overcomes the inherent challenge of employing existing… …relied on stock sounds and music as instant signifiers of unease and terror; Bioshock in part… …escape troubles in dreams, in the world of Bioshock the lyrics carry a darker undertone: Your… …accurately, the degree of or illusion of free will is determined by the game parameters. Bioshock… …agency in Bioshock and narrative-based video games in general. Recent game studies examine… 

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APA (6th Edition):

Yanez, R. (2015). "You're Getting to be a Habit with Me": Diegetic Music, Narrative, and Discourse in "Bioshock". (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2015-09-2233

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Yanez, Rodrigo. “"You're Getting to be a Habit with Me": Diegetic Music, Narrative, and Discourse in "Bioshock".” 2015. Thesis, University of Saskatchewan. Accessed August 20, 2019. http://hdl.handle.net/10388/ETD-2015-09-2233.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Yanez, Rodrigo. “"You're Getting to be a Habit with Me": Diegetic Music, Narrative, and Discourse in "Bioshock".” 2015. Web. 20 Aug 2019.

Vancouver:

Yanez R. "You're Getting to be a Habit with Me": Diegetic Music, Narrative, and Discourse in "Bioshock". [Internet] [Thesis]. University of Saskatchewan; 2015. [cited 2019 Aug 20]. Available from: http://hdl.handle.net/10388/ETD-2015-09-2233.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Yanez R. "You're Getting to be a Habit with Me": Diegetic Music, Narrative, and Discourse in "Bioshock". [Thesis]. University of Saskatchewan; 2015. Available from: http://hdl.handle.net/10388/ETD-2015-09-2233

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

9. Parker, Felan Stephen. Playing Games with Art: The Cultural and Aesthetic Legitimation of Digital Games.

Degree: PhD, Communication & Culture, Joint Program with Ryerson University, 2015, York University

 Like other popular cultural forms before them, digital games are undergoing a process of cultural and aesthetic legitimation; the question of digital games’ legitimacy as… (more)

Subjects/Keywords: Mass communication; Aesthetics; Art history; Communication and the arts; Game studies; Media studies; Games; Digital games; Video games; Computer games; Games as art; Gaming culture; Cultural legitimation; Art and society; Popular art; Popular aesthetics; Roger Ebert; Bioshock; Art games; Game-based art; Game art; Sociology of art; Aesthetics; Assemblage; Game criticism; Cultural reception; Digital gaming

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Parker, F. S. (2015). Playing Games with Art: The Cultural and Aesthetic Legitimation of Digital Games. (Doctoral Dissertation). York University. Retrieved from http://hdl.handle.net/10315/28164

Chicago Manual of Style (16th Edition):

Parker, Felan Stephen. “Playing Games with Art: The Cultural and Aesthetic Legitimation of Digital Games.” 2015. Doctoral Dissertation, York University. Accessed August 20, 2019. http://hdl.handle.net/10315/28164.

MLA Handbook (7th Edition):

Parker, Felan Stephen. “Playing Games with Art: The Cultural and Aesthetic Legitimation of Digital Games.” 2015. Web. 20 Aug 2019.

Vancouver:

Parker FS. Playing Games with Art: The Cultural and Aesthetic Legitimation of Digital Games. [Internet] [Doctoral dissertation]. York University; 2015. [cited 2019 Aug 20]. Available from: http://hdl.handle.net/10315/28164.

Council of Science Editors:

Parker FS. Playing Games with Art: The Cultural and Aesthetic Legitimation of Digital Games. [Doctoral Dissertation]. York University; 2015. Available from: http://hdl.handle.net/10315/28164

.