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You searched for subject:(adaptive music technology). Showing records 1 – 3 of 3 total matches.

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1. Graham-Knight, Kimberlee. Adaptive music technology using the Kinect.

Degree: Interdisciplinary Graduate Program, 2018, University of Victoria

The field of Adaptive Music Technology is rapidly expanding and evolving. While there have been a number of theses and dissertations devoted to the study of new computer music instrument design for persons with disabilities, there is, as yet, no comprehensive study of all of the instruments that have been developed, along with recommendations for how to develop future musical instruments given rapid changes in technology. In this thesis, a comprehensive literature review of previous instruments developed is presented, along with personal interviews of developers where literature has not yet been published about a given instrument. Then recommendations for future development of instruments based on this information are presented. Finally, a case study of the development of one such instrument using the Microsoft Kinect is undertaken, and observations and conclusions based on this research are drawn. Advisors/Committee Members: Driessen, Peter F. (Peter Frank) (supervisor), Schloss, W. Andrew (Walter Andrew) (supervisor).

Subjects/Keywords: disability; music; technology; computer music; adaptive music technology

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APA (6th Edition):

Graham-Knight, K. (2018). Adaptive music technology using the Kinect. (Masters Thesis). University of Victoria. Retrieved from https://dspace.library.uvic.ca//handle/1828/9315

Chicago Manual of Style (16th Edition):

Graham-Knight, Kimberlee. “Adaptive music technology using the Kinect.” 2018. Masters Thesis, University of Victoria. Accessed January 19, 2020. https://dspace.library.uvic.ca//handle/1828/9315.

MLA Handbook (7th Edition):

Graham-Knight, Kimberlee. “Adaptive music technology using the Kinect.” 2018. Web. 19 Jan 2020.

Vancouver:

Graham-Knight K. Adaptive music technology using the Kinect. [Internet] [Masters thesis]. University of Victoria; 2018. [cited 2020 Jan 19]. Available from: https://dspace.library.uvic.ca//handle/1828/9315.

Council of Science Editors:

Graham-Knight K. Adaptive music technology using the Kinect. [Masters Thesis]. University of Victoria; 2018. Available from: https://dspace.library.uvic.ca//handle/1828/9315

2. Ferrero, Santiago. A Study about Adaptive Music through Analysis and Design.

Degree: Technology and Environmental Studies, 2013, Södertörn University

The purpose of this essay has been to research about adaptive music by analyzing and designing a music system which could handle adaptive music for our game A Story About My Uncle. This essay also goes through the thought  process and techniques used when composing adaptive music, for example vertical re-orchestration and horizontal re-sequencing. For designing the system, I used an object oriented analysis and design approach, utilizing two of its models, the use case model and the class model. With the help of these models and a few system requirements based on the music composition, I was able to design a system which handles the composed music as planned. Although the system works in-game, there are still some issues that should be resolved to perfect the adaptive music experience.

Syftet med uppsatsen har varit att forska om adaptiv musik genom att analysera och designa ett system som kan hantera adaptiv musik till vårt spel A Story About My Uncle. Denna uppsats går också igenom tankeprocessen och tekniker som används när man komponerar adaptive music, som t.ex. vertikal re-orkestrering och horisontel re-sekvensering. För att designa systemet använde jag mig av två modeller inom objekt orienterad analys och design, fallmodellen och klassmodellen. Med hjälp av dessa två modeller och ett fåtal systemkrav baserad på den komponerade musiken kunde jag designa ett system som hanterar musiken som det hade varit tänkt. Även om systemet fungerar i spelet, så finns det fortfarande några problem som borde lösas för att fullända det adaptiva musiksystemet

Subjects/Keywords: adaptive music; interactive music; video games; tv-spel; adaptiv musik; Media and Communication Technology; Medieteknik

technology new creative ways of implementing adaptive music are being created. The two most common… …design the adaptive music system. 2.1. Object Oriented Analysis & Design Object oriented… …will be able to describe how the adaptive music system works in a very basic level (use… …will explain how to compose an adaptive music and also explain two composing methods. I will… …music. Finally, I will through the steps I took composing the tracks for the adaptive music… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ferrero, S. (2013). A Study about Adaptive Music through Analysis and Design. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ferrero, Santiago. “A Study about Adaptive Music through Analysis and Design.” 2013. Thesis, Södertörn University. Accessed January 19, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ferrero, Santiago. “A Study about Adaptive Music through Analysis and Design.” 2013. Web. 19 Jan 2020.

Vancouver:

Ferrero S. A Study about Adaptive Music through Analysis and Design. [Internet] [Thesis]. Södertörn University; 2013. [cited 2020 Jan 19]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ferrero S. A Study about Adaptive Music through Analysis and Design. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

3. Eriksson, Oliver. Evaluating an adaptive music system in an adventure game environment.

Degree: Technology and Environmental Studies, 2013, Södertörn University

Adaptiv musik ändras beroende av parametrar som ändras av händelser i spelet. Den här studien undersöker om ett adaptivt musik system är en förbättring i spelet A Story About My Uncle jämfört med statisk musik, om det är värt tidsinvesteringen som implementationen kräver. Data samlas in genom att ta in testare som spelar en introduktionsnivå i spelet två gånger, en gång med statisk musik och en gång med adaptiv musik. Spelarna svarar på en enkät efter varje genomspelning av nivåerna. Resultaten visar ingen signifikant skillnad mellan den statiska och adaptiva versionen när man undersöker spelarnas generella spelupplevelse, och upplevelse av musiken i nivåerna.

Subjects/Keywords: Adaptive Music; Dynamic Music; Sound Design; Video Games; Adaptiv Musik; Dynamisk Musik; Ljud Design; Datorspel; Media and Communication Technology; Medieteknik

…production in games in general. Covering topics such as methods for scoring adaptive music, and the… …a container being full or empty as a way to direct the player. 8 1.5 Adaptive music… …is detailed below. 1.5.1 Flow mode The first thing we wanted the adaptive music to convey… …accessing the adaptive music system through the static game class called GameInfo. Each track is… …designed in such a way that the player plays a level of the game with either our adaptive music… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Eriksson, O. (2013). Evaluating an adaptive music system in an adventure game environment. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Eriksson, Oliver. “Evaluating an adaptive music system in an adventure game environment.” 2013. Thesis, Södertörn University. Accessed January 19, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Eriksson, Oliver. “Evaluating an adaptive music system in an adventure game environment.” 2013. Web. 19 Jan 2020.

Vancouver:

Eriksson O. Evaluating an adaptive music system in an adventure game environment. [Internet] [Thesis]. Södertörn University; 2013. [cited 2020 Jan 19]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Eriksson O. Evaluating an adaptive music system in an adventure game environment. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

.