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You searched for subject:(Virtual Reality). Showing records 1 – 30 of 2151 total matches.

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Vanderbilt University

1. McManus, Erin Adams. Human Performance and the Perception of Actions in Immersive Virtual Environments.

Degree: MS, Computer Science, 2012, Vanderbilt University

 Developing immersive virtual environments that fully mirror the real world means ensuring that the visual stimuli are convincing and accurate and that human performance is… (more)

Subjects/Keywords: virtual environments; behavior; virtual reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

McManus, E. A. (2012). Human Performance and the Perception of Actions in Immersive Virtual Environments. (Thesis). Vanderbilt University. Retrieved from http://hdl.handle.net/1803/11979

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

McManus, Erin Adams. “Human Performance and the Perception of Actions in Immersive Virtual Environments.” 2012. Thesis, Vanderbilt University. Accessed October 01, 2020. http://hdl.handle.net/1803/11979.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

McManus, Erin Adams. “Human Performance and the Perception of Actions in Immersive Virtual Environments.” 2012. Web. 01 Oct 2020.

Vancouver:

McManus EA. Human Performance and the Perception of Actions in Immersive Virtual Environments. [Internet] [Thesis]. Vanderbilt University; 2012. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/1803/11979.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

McManus EA. Human Performance and the Perception of Actions in Immersive Virtual Environments. [Thesis]. Vanderbilt University; 2012. Available from: http://hdl.handle.net/1803/11979

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Laurentian University

2. Angi, Ethan Aaron John. Ethos and entertainment: the mass migration to virtual world .

Degree: 2014, Laurentian University

 This thesis aims to examine Western culture and its relationship to virtual worlds. The goal is to provide readers with a better understanding of the… (more)

Subjects/Keywords: virtual worlds; virtual reality

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APA (6th Edition):

Angi, E. A. J. (2014). Ethos and entertainment: the mass migration to virtual world . (Thesis). Laurentian University. Retrieved from https://zone.biblio.laurentian.ca/dspace/handle/10219/2228

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Angi, Ethan Aaron John. “Ethos and entertainment: the mass migration to virtual world .” 2014. Thesis, Laurentian University. Accessed October 01, 2020. https://zone.biblio.laurentian.ca/dspace/handle/10219/2228.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Angi, Ethan Aaron John. “Ethos and entertainment: the mass migration to virtual world .” 2014. Web. 01 Oct 2020.

Vancouver:

Angi EAJ. Ethos and entertainment: the mass migration to virtual world . [Internet] [Thesis]. Laurentian University; 2014. [cited 2020 Oct 01]. Available from: https://zone.biblio.laurentian.ca/dspace/handle/10219/2228.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Angi EAJ. Ethos and entertainment: the mass migration to virtual world . [Thesis]. Laurentian University; 2014. Available from: https://zone.biblio.laurentian.ca/dspace/handle/10219/2228

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Auckland

3. Blyth, Phil. Virtual Reality Simulation of Hip Surgery.

Degree: 2008, University of Auckland

 This thesis describes the design and application of a virtual reality simulator for orthopaedic surgeryof the proximal femur. The aim of the research was to… (more)

Subjects/Keywords: Virtual Reality; Simulation

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APA (6th Edition):

Blyth, P. (2008). Virtual Reality Simulation of Hip Surgery. (Doctoral Dissertation). University of Auckland. Retrieved from http://hdl.handle.net/2292/4235

Chicago Manual of Style (16th Edition):

Blyth, Phil. “Virtual Reality Simulation of Hip Surgery.” 2008. Doctoral Dissertation, University of Auckland. Accessed October 01, 2020. http://hdl.handle.net/2292/4235.

MLA Handbook (7th Edition):

Blyth, Phil. “Virtual Reality Simulation of Hip Surgery.” 2008. Web. 01 Oct 2020.

Vancouver:

Blyth P. Virtual Reality Simulation of Hip Surgery. [Internet] [Doctoral dissertation]. University of Auckland; 2008. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/2292/4235.

Council of Science Editors:

Blyth P. Virtual Reality Simulation of Hip Surgery. [Doctoral Dissertation]. University of Auckland; 2008. Available from: http://hdl.handle.net/2292/4235


University of Vienna

4. Lugschitz, Tamara. Virtual Reality Marketing.

Degree: 2018, University of Vienna

In der vorliegenden Masterarbeit wird die neue Sparte des Marketings, nämlich das Virtual Reality Marketing, behandelt. Ob es sich nun um den B2B Bereich handelt,… (more)

Subjects/Keywords: 85.40 Marketing; Virtual Reality Marketing / Virtual Reality; Virtual Reality Marketing / Virtual Reality

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APA (6th Edition):

Lugschitz, T. (2018). Virtual Reality Marketing. (Thesis). University of Vienna. Retrieved from http://othes.univie.ac.at/54182/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lugschitz, Tamara. “Virtual Reality Marketing.” 2018. Thesis, University of Vienna. Accessed October 01, 2020. http://othes.univie.ac.at/54182/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lugschitz, Tamara. “Virtual Reality Marketing.” 2018. Web. 01 Oct 2020.

Vancouver:

Lugschitz T. Virtual Reality Marketing. [Internet] [Thesis]. University of Vienna; 2018. [cited 2020 Oct 01]. Available from: http://othes.univie.ac.at/54182/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lugschitz T. Virtual Reality Marketing. [Thesis]. University of Vienna; 2018. Available from: http://othes.univie.ac.at/54182/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Rutgers University

5. Liu, Luyang. Enabling high-quality mobile immersive computing through edge support.

Degree: PhD, Electrical and Computer Engineering, 2019, Rutgers University

 Emerging Mobile Immersive Computing applications, such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), are changing the way human beings interact with… (more)

Subjects/Keywords: Virtual reality  – Design

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APA (6th Edition):

Liu, L. (2019). Enabling high-quality mobile immersive computing through edge support. (Doctoral Dissertation). Rutgers University. Retrieved from https://rucore.libraries.rutgers.edu/rutgers-lib/61801/

Chicago Manual of Style (16th Edition):

Liu, Luyang. “Enabling high-quality mobile immersive computing through edge support.” 2019. Doctoral Dissertation, Rutgers University. Accessed October 01, 2020. https://rucore.libraries.rutgers.edu/rutgers-lib/61801/.

MLA Handbook (7th Edition):

Liu, Luyang. “Enabling high-quality mobile immersive computing through edge support.” 2019. Web. 01 Oct 2020.

Vancouver:

Liu L. Enabling high-quality mobile immersive computing through edge support. [Internet] [Doctoral dissertation]. Rutgers University; 2019. [cited 2020 Oct 01]. Available from: https://rucore.libraries.rutgers.edu/rutgers-lib/61801/.

Council of Science Editors:

Liu L. Enabling high-quality mobile immersive computing through edge support. [Doctoral Dissertation]. Rutgers University; 2019. Available from: https://rucore.libraries.rutgers.edu/rutgers-lib/61801/

6. Kanamgotov, Aslan. A framework for immersion in virtual reality.

Degree: PhD, 2015, University of Bedfordshire

 The purpose of this research is the creation of the framework for immersive Virtual Worlds (VW) development and evaluation of factors affecting user’s immersion experience… (more)

Subjects/Keywords: virtual reality; virtual worlds; H674 Virtual Reality Engineering

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APA (6th Edition):

Kanamgotov, A. (2015). A framework for immersion in virtual reality. (Doctoral Dissertation). University of Bedfordshire. Retrieved from http://hdl.handle.net/10547/622482

Chicago Manual of Style (16th Edition):

Kanamgotov, Aslan. “A framework for immersion in virtual reality.” 2015. Doctoral Dissertation, University of Bedfordshire. Accessed October 01, 2020. http://hdl.handle.net/10547/622482.

MLA Handbook (7th Edition):

Kanamgotov, Aslan. “A framework for immersion in virtual reality.” 2015. Web. 01 Oct 2020.

Vancouver:

Kanamgotov A. A framework for immersion in virtual reality. [Internet] [Doctoral dissertation]. University of Bedfordshire; 2015. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10547/622482.

Council of Science Editors:

Kanamgotov A. A framework for immersion in virtual reality. [Doctoral Dissertation]. University of Bedfordshire; 2015. Available from: http://hdl.handle.net/10547/622482


Victoria University of Wellington

7. Shim, Chiara. inhabiting blue.

Degree: 2020, Victoria University of Wellington

 Architects by in large employ physical materials to generate and define space. Materials such as timber, stone, bricks, and mortar envelop and contain. Yet when… (more)

Subjects/Keywords: colour; virtual reality; mixed reality; color

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APA (6th Edition):

Shim, C. (2020). inhabiting blue. (Masters Thesis). Victoria University of Wellington. Retrieved from http://hdl.handle.net/10063/8879

Chicago Manual of Style (16th Edition):

Shim, Chiara. “inhabiting blue.” 2020. Masters Thesis, Victoria University of Wellington. Accessed October 01, 2020. http://hdl.handle.net/10063/8879.

MLA Handbook (7th Edition):

Shim, Chiara. “inhabiting blue.” 2020. Web. 01 Oct 2020.

Vancouver:

Shim C. inhabiting blue. [Internet] [Masters thesis]. Victoria University of Wellington; 2020. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10063/8879.

Council of Science Editors:

Shim C. inhabiting blue. [Masters Thesis]. Victoria University of Wellington; 2020. Available from: http://hdl.handle.net/10063/8879


University of Illinois – Chicago

8. Matulyauskas, Martin. Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation.

Degree: 2014, University of Illinois – Chicago

 This thesis focuses on the development of a suite of medical modules for the ImmersiveTouch Surgical Simulator. The ImmersiveTouch Simulator is a system that combines… (more)

Subjects/Keywords: Virtual Reality; Haptics; Medical Simulation; Augmented Reality

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APA (6th Edition):

Matulyauskas, M. (2014). Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/19126

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Matulyauskas, Martin. “Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation.” 2014. Thesis, University of Illinois – Chicago. Accessed October 01, 2020. http://hdl.handle.net/10027/19126.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Matulyauskas, Martin. “Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation.” 2014. Web. 01 Oct 2020.

Vancouver:

Matulyauskas M. Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation. [Internet] [Thesis]. University of Illinois – Chicago; 2014. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10027/19126.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Matulyauskas M. Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation. [Thesis]. University of Illinois – Chicago; 2014. Available from: http://hdl.handle.net/10027/19126

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Illinois – Chicago

9. Rizzi, Silvio. Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation.

Degree: 2013, University of Illinois – Chicago

 This work shows the research and development involved in solving essential problems in the emerging field of surgical simulation. It focuses on a haptics-based Augmented… (more)

Subjects/Keywords: Virtual Reality; Augmented Reality; Haptics; Surgical Simulation

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APA (6th Edition):

Rizzi, S. (2013). Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/10299

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Rizzi, Silvio. “Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation.” 2013. Thesis, University of Illinois – Chicago. Accessed October 01, 2020. http://hdl.handle.net/10027/10299.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Rizzi, Silvio. “Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation.” 2013. Web. 01 Oct 2020.

Vancouver:

Rizzi S. Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation. [Internet] [Thesis]. University of Illinois – Chicago; 2013. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10027/10299.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Rizzi S. Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation. [Thesis]. University of Illinois – Chicago; 2013. Available from: http://hdl.handle.net/10027/10299

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

10. Papagiannis, Helen. Augmented Reality as a new Medium: Remediation and Novel Form.

Degree: PhD, Communication & Culture, Joint Program with Ryerson University, 2015, York University

 This dissertation is a pioneering exploration and mapping of the vast terrain of Augmented Reality (AR) as a new medium experienced from the unique perspective… (more)

Subjects/Keywords: Design; Communication; Augmented reality; Virtual reality; Remediation

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APA (6th Edition):

Papagiannis, H. (2015). Augmented Reality as a new Medium: Remediation and Novel Form. (Doctoral Dissertation). York University. Retrieved from http://hdl.handle.net/10315/29806

Chicago Manual of Style (16th Edition):

Papagiannis, Helen. “Augmented Reality as a new Medium: Remediation and Novel Form.” 2015. Doctoral Dissertation, York University. Accessed October 01, 2020. http://hdl.handle.net/10315/29806.

MLA Handbook (7th Edition):

Papagiannis, Helen. “Augmented Reality as a new Medium: Remediation and Novel Form.” 2015. Web. 01 Oct 2020.

Vancouver:

Papagiannis H. Augmented Reality as a new Medium: Remediation and Novel Form. [Internet] [Doctoral dissertation]. York University; 2015. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10315/29806.

Council of Science Editors:

Papagiannis H. Augmented Reality as a new Medium: Remediation and Novel Form. [Doctoral Dissertation]. York University; 2015. Available from: http://hdl.handle.net/10315/29806


Columbia University

11. Oda, Ohan. Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.

Degree: 2016, Columbia University

 One of the most fundamental components of our daily lives is social interaction, ranging from simple activities, such as purchasing a donut in a bakery… (more)

Subjects/Keywords: Shared virtual environments; Computer science; Virtual reality; Virtual reality – Social aspects; Augmented reality

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APA (6th Edition):

Oda, O. (2016). Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference. (Doctoral Dissertation). Columbia University. Retrieved from https://doi.org/10.7916/D8BC3ZCK

Chicago Manual of Style (16th Edition):

Oda, Ohan. “Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.” 2016. Doctoral Dissertation, Columbia University. Accessed October 01, 2020. https://doi.org/10.7916/D8BC3ZCK.

MLA Handbook (7th Edition):

Oda, Ohan. “Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.” 2016. Web. 01 Oct 2020.

Vancouver:

Oda O. Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference. [Internet] [Doctoral dissertation]. Columbia University; 2016. [cited 2020 Oct 01]. Available from: https://doi.org/10.7916/D8BC3ZCK.

Council of Science Editors:

Oda O. Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference. [Doctoral Dissertation]. Columbia University; 2016. Available from: https://doi.org/10.7916/D8BC3ZCK


University of Utah

12. Frey, Matthew S. Full-arm haptic rendering with the sarcos dextrous master.

Degree: MS;, Mechanical Engineering;, 2008, University of Utah

 This thesis introduces the need for full-arm haptic rendering and reports potential benefits related to the evaluation of static models in confined, or workspace limiting,… (more)

Subjects/Keywords: Virtual reality; Human-computer interaction

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APA (6th Edition):

Frey, M. S. (2008). Full-arm haptic rendering with the sarcos dextrous master. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515

Chicago Manual of Style (16th Edition):

Frey, Matthew S. “Full-arm haptic rendering with the sarcos dextrous master.” 2008. Masters Thesis, University of Utah. Accessed October 01, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515.

MLA Handbook (7th Edition):

Frey, Matthew S. “Full-arm haptic rendering with the sarcos dextrous master.” 2008. Web. 01 Oct 2020.

Vancouver:

Frey MS. Full-arm haptic rendering with the sarcos dextrous master. [Internet] [Masters thesis]. University of Utah; 2008. [cited 2020 Oct 01]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515.

Council of Science Editors:

Frey MS. Full-arm haptic rendering with the sarcos dextrous master. [Masters Thesis]. University of Utah; 2008. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515


University of Utah

13. Chakravarthy, Shanthanu. Modeling and control for simulated wind in immersive virtual environment.

Degree: MS;, Mechanical Engineering;, 2009, University of Utah

 This study is a contribution towards ongoing research to enhance immersion in the University of Utah Treadport Virtual Environment (UUTVE) by adding wind display. A… (more)

Subjects/Keywords: Virtual reality; Wind tunnels

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Chakravarthy, S. (2009). Modeling and control for simulated wind in immersive virtual environment. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780

Chicago Manual of Style (16th Edition):

Chakravarthy, Shanthanu. “Modeling and control for simulated wind in immersive virtual environment.” 2009. Masters Thesis, University of Utah. Accessed October 01, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780.

MLA Handbook (7th Edition):

Chakravarthy, Shanthanu. “Modeling and control for simulated wind in immersive virtual environment.” 2009. Web. 01 Oct 2020.

Vancouver:

Chakravarthy S. Modeling and control for simulated wind in immersive virtual environment. [Internet] [Masters thesis]. University of Utah; 2009. [cited 2020 Oct 01]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780.

Council of Science Editors:

Chakravarthy S. Modeling and control for simulated wind in immersive virtual environment. [Masters Thesis]. University of Utah; 2009. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780


University of Utah

14. Desai, Aditya S. Design of vents for the incorporation of wind effects to a virtual environment.

Degree: MS;, Mechanical Engineering;, 2009, University of Utah

 The purpose of this project is to add wind presence to a virtual environment known as the Tread Port Active Wind Tunnel (TPAWT). This was… (more)

Subjects/Keywords: Wind tunnels; Virtual reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Desai, A. S. (2009). Design of vents for the incorporation of wind effects to a virtual environment. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307

Chicago Manual of Style (16th Edition):

Desai, Aditya S. “Design of vents for the incorporation of wind effects to a virtual environment.” 2009. Masters Thesis, University of Utah. Accessed October 01, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307.

MLA Handbook (7th Edition):

Desai, Aditya S. “Design of vents for the incorporation of wind effects to a virtual environment.” 2009. Web. 01 Oct 2020.

Vancouver:

Desai AS. Design of vents for the incorporation of wind effects to a virtual environment. [Internet] [Masters thesis]. University of Utah; 2009. [cited 2020 Oct 01]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307.

Council of Science Editors:

Desai AS. Design of vents for the incorporation of wind effects to a virtual environment. [Masters Thesis]. University of Utah; 2009. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307


University of Edinburgh

15. Grieve, Ashley. The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging.

Degree: 2008, University of Edinburgh

 Traditional tests of prefrontal dysfunction have been found to be poor in predicting real-world deficits. The current study investigated the utility of a virtual environment,… (more)

Subjects/Keywords: frontal lobes; aging; virtual reality

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APA (6th Edition):

Grieve, A. (2008). The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging. (Thesis). University of Edinburgh. Retrieved from http://hdl.handle.net/1842/2930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Grieve, Ashley. “The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging.” 2008. Thesis, University of Edinburgh. Accessed October 01, 2020. http://hdl.handle.net/1842/2930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Grieve, Ashley. “The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging.” 2008. Web. 01 Oct 2020.

Vancouver:

Grieve A. The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging. [Internet] [Thesis]. University of Edinburgh; 2008. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/1842/2930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Grieve A. The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging. [Thesis]. University of Edinburgh; 2008. Available from: http://hdl.handle.net/1842/2930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Utah

16. Fisher, Charles Jay. Design and construction of an atmospheric display wind tunnel for virtual reality use.

Degree: MS;, Mechanical Engineering;, 2009, University of Utah

 This thesis discusses the design and construction of a unique wind tunnel that was integrated into the University of Utah Treadport Virtual Environment (UUTVE). The… (more)

Subjects/Keywords: Winds; Virtual reality; Wind tunnels

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APA (6th Edition):

Fisher, C. J. (2009). Design and construction of an atmospheric display wind tunnel for virtual reality use. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295

Chicago Manual of Style (16th Edition):

Fisher, Charles Jay. “Design and construction of an atmospheric display wind tunnel for virtual reality use.” 2009. Masters Thesis, University of Utah. Accessed October 01, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295.

MLA Handbook (7th Edition):

Fisher, Charles Jay. “Design and construction of an atmospheric display wind tunnel for virtual reality use.” 2009. Web. 01 Oct 2020.

Vancouver:

Fisher CJ. Design and construction of an atmospheric display wind tunnel for virtual reality use. [Internet] [Masters thesis]. University of Utah; 2009. [cited 2020 Oct 01]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295.

Council of Science Editors:

Fisher CJ. Design and construction of an atmospheric display wind tunnel for virtual reality use. [Masters Thesis]. University of Utah; 2009. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295


Vanderbilt University

17. -1983-0349. Evaluation of Locomotion Techniques in Room and Standing Scale Tracked Spaces.

Degree: PhD, Computer Science, 2020, Vanderbilt University

 Navigation is an everyday activity. It consists of knowing where you are, knowing where you want to go, and choosing some way to get there.… (more)

Subjects/Keywords: Virtual Reality; Navigation; Locomotion

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

-1983-0349. (2020). Evaluation of Locomotion Techniques in Room and Standing Scale Tracked Spaces. (Doctoral Dissertation). Vanderbilt University. Retrieved from http://hdl.handle.net/1803/10106

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

Chicago Manual of Style (16th Edition):

-1983-0349. “Evaluation of Locomotion Techniques in Room and Standing Scale Tracked Spaces.” 2020. Doctoral Dissertation, Vanderbilt University. Accessed October 01, 2020. http://hdl.handle.net/1803/10106.

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

MLA Handbook (7th Edition):

-1983-0349. “Evaluation of Locomotion Techniques in Room and Standing Scale Tracked Spaces.” 2020. Web. 01 Oct 2020.

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

Vancouver:

-1983-0349. Evaluation of Locomotion Techniques in Room and Standing Scale Tracked Spaces. [Internet] [Doctoral dissertation]. Vanderbilt University; 2020. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/1803/10106.

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

Council of Science Editors:

-1983-0349. Evaluation of Locomotion Techniques in Room and Standing Scale Tracked Spaces. [Doctoral Dissertation]. Vanderbilt University; 2020. Available from: http://hdl.handle.net/1803/10106

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete


Royal Holloway, University of London

18. McInerney, Josephine. Deepening extinction in a virtual reality treatment for fear of heights.

Degree: Thesis (D.Clin.Psy.), 2019, Royal Holloway, University of London

 Fear of heights was one of the first phobias to be treated using virtual reality and has since developed a substantial evidence base. Post treatment… (more)

Subjects/Keywords: Virtual Reality; Fear of heights

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

McInerney, J. (2019). Deepening extinction in a virtual reality treatment for fear of heights. (Doctoral Dissertation). Royal Holloway, University of London. Retrieved from https://pure.royalholloway.ac.uk/portal/en/publications/deepening-extinction-in-a-virtual-reality-treatment-for-fear-of-heights(8edc3e51-6da7-4edd-9e5c-f64d7dac2bb1).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.792944

Chicago Manual of Style (16th Edition):

McInerney, Josephine. “Deepening extinction in a virtual reality treatment for fear of heights.” 2019. Doctoral Dissertation, Royal Holloway, University of London. Accessed October 01, 2020. https://pure.royalholloway.ac.uk/portal/en/publications/deepening-extinction-in-a-virtual-reality-treatment-for-fear-of-heights(8edc3e51-6da7-4edd-9e5c-f64d7dac2bb1).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.792944.

MLA Handbook (7th Edition):

McInerney, Josephine. “Deepening extinction in a virtual reality treatment for fear of heights.” 2019. Web. 01 Oct 2020.

Vancouver:

McInerney J. Deepening extinction in a virtual reality treatment for fear of heights. [Internet] [Doctoral dissertation]. Royal Holloway, University of London; 2019. [cited 2020 Oct 01]. Available from: https://pure.royalholloway.ac.uk/portal/en/publications/deepening-extinction-in-a-virtual-reality-treatment-for-fear-of-heights(8edc3e51-6da7-4edd-9e5c-f64d7dac2bb1).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.792944.

Council of Science Editors:

McInerney J. Deepening extinction in a virtual reality treatment for fear of heights. [Doctoral Dissertation]. Royal Holloway, University of London; 2019. Available from: https://pure.royalholloway.ac.uk/portal/en/publications/deepening-extinction-in-a-virtual-reality-treatment-for-fear-of-heights(8edc3e51-6da7-4edd-9e5c-f64d7dac2bb1).html ; https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.792944


University of Saskatchewan

19. Chesnakov, Dmitriy 1984-. An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system.

Degree: 2016, University of Saskatchewan

 This thesis describes a study on a new active assistance in robotic rehabilitation in a haptic virtual environment for post-stroke patients. The novelty of this… (more)

Subjects/Keywords: rehabilitation; system design; virtual reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Chesnakov, D. 1. (2016). An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/7404

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Chesnakov, Dmitriy 1984-. “An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system.” 2016. Thesis, University of Saskatchewan. Accessed October 01, 2020. http://hdl.handle.net/10388/7404.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Chesnakov, Dmitriy 1984-. “An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system.” 2016. Web. 01 Oct 2020.

Vancouver:

Chesnakov D1. An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10388/7404.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Chesnakov D1. An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/7404

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Texas A&M University

20. Sankaralingam, Rathinavel. Unified Graphics API for a Display-Agnostic Rendering System.

Degree: MS, Visualization, 2017, Texas A&M University

 This research focuses on development of a unified graphics application programming interface in which several types of 3D-displays that require multi-view rendering, such as Virtual(more)

Subjects/Keywords: Display-Agnostic; Rendering; Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sankaralingam, R. (2017). Unified Graphics API for a Display-Agnostic Rendering System. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/173079

Chicago Manual of Style (16th Edition):

Sankaralingam, Rathinavel. “Unified Graphics API for a Display-Agnostic Rendering System.” 2017. Masters Thesis, Texas A&M University. Accessed October 01, 2020. http://hdl.handle.net/1969.1/173079.

MLA Handbook (7th Edition):

Sankaralingam, Rathinavel. “Unified Graphics API for a Display-Agnostic Rendering System.” 2017. Web. 01 Oct 2020.

Vancouver:

Sankaralingam R. Unified Graphics API for a Display-Agnostic Rendering System. [Internet] [Masters thesis]. Texas A&M University; 2017. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/1969.1/173079.

Council of Science Editors:

Sankaralingam R. Unified Graphics API for a Display-Agnostic Rendering System. [Masters Thesis]. Texas A&M University; 2017. Available from: http://hdl.handle.net/1969.1/173079


Texas A&M University

21. Adenuga, Oriyomi Adewale. Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling.

Degree: MS, Visualization, 2016, Texas A&M University

 When immersed in a 3-dimensional virtual world story, viewers may become distracted because the virtual world affords them freedom to navigate and look around. This… (more)

Subjects/Keywords: virtual reality; lighting; storytelling

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Adenuga, O. A. (2016). Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/158599

Chicago Manual of Style (16th Edition):

Adenuga, Oriyomi Adewale. “Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling.” 2016. Masters Thesis, Texas A&M University. Accessed October 01, 2020. http://hdl.handle.net/1969.1/158599.

MLA Handbook (7th Edition):

Adenuga, Oriyomi Adewale. “Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling.” 2016. Web. 01 Oct 2020.

Vancouver:

Adenuga OA. Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling. [Internet] [Masters thesis]. Texas A&M University; 2016. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/1969.1/158599.

Council of Science Editors:

Adenuga OA. Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling. [Masters Thesis]. Texas A&M University; 2016. Available from: http://hdl.handle.net/1969.1/158599


University of Waterloo

22. Sawires, Yousef. Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments.

Degree: 2019, University of Waterloo

 Concussions are a common type of traumatic brain injury that can have severe consequences and are often induced by sports injuries. Once concussed, patients are… (more)

Subjects/Keywords: Concussions; Virtual Reality; EMG

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sawires, Y. (2019). Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. (Thesis). University of Waterloo. Retrieved from http://hdl.handle.net/10012/14551

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sawires, Yousef. “Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments.” 2019. Thesis, University of Waterloo. Accessed October 01, 2020. http://hdl.handle.net/10012/14551.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sawires, Yousef. “Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments.” 2019. Web. 01 Oct 2020.

Vancouver:

Sawires Y. Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. [Internet] [Thesis]. University of Waterloo; 2019. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10012/14551.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sawires Y. Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. [Thesis]. University of Waterloo; 2019. Available from: http://hdl.handle.net/10012/14551

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Waterloo

23. Sankar, Anisha. Design Architecture in Virtual Reality.

Degree: 2019, University of Waterloo

 Architectural representation has newly been introduced to Virtual Reality (VR) technology, which provides architects with a medium to showcase unbuilt designs as immersive experiences. Designers… (more)

Subjects/Keywords: Architecture; Design; Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sankar, A. (2019). Design Architecture in Virtual Reality. (Thesis). University of Waterloo. Retrieved from http://hdl.handle.net/10012/14751

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sankar, Anisha. “Design Architecture in Virtual Reality.” 2019. Thesis, University of Waterloo. Accessed October 01, 2020. http://hdl.handle.net/10012/14751.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sankar, Anisha. “Design Architecture in Virtual Reality.” 2019. Web. 01 Oct 2020.

Vancouver:

Sankar A. Design Architecture in Virtual Reality. [Internet] [Thesis]. University of Waterloo; 2019. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10012/14751.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sankar A. Design Architecture in Virtual Reality. [Thesis]. University of Waterloo; 2019. Available from: http://hdl.handle.net/10012/14751

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Queens University

24. King, Franklin. An immersive virtual reality environment for diagnostic imaging .

Degree: Computing, 2015, Queens University

 Advancements in and adoption of consumer virtual reality are currently being propelled by numerous upcoming devices such as the Oculus Rift. Although applications are currently… (more)

Subjects/Keywords: Virtual Reality ; Radiology ; Diagnostic Imaging

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

King, F. (2015). An immersive virtual reality environment for diagnostic imaging . (Thesis). Queens University. Retrieved from http://hdl.handle.net/1974/13535

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

King, Franklin. “An immersive virtual reality environment for diagnostic imaging .” 2015. Thesis, Queens University. Accessed October 01, 2020. http://hdl.handle.net/1974/13535.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

King, Franklin. “An immersive virtual reality environment for diagnostic imaging .” 2015. Web. 01 Oct 2020.

Vancouver:

King F. An immersive virtual reality environment for diagnostic imaging . [Internet] [Thesis]. Queens University; 2015. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/1974/13535.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

King F. An immersive virtual reality environment for diagnostic imaging . [Thesis]. Queens University; 2015. Available from: http://hdl.handle.net/1974/13535

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Ottawa

25. Alrehaili, Enas Abdulrahman. A Virtual Reality Role-Playing Serious Game for Experiential Learning .

Degree: 2018, University of Ottawa

 Educational systems can benefit from Virtual Reality’s (VR) ability to support experiential learning. In particular, VR based games, especially role-playing serious games (RPGs), can promote… (more)

Subjects/Keywords: Virtual Reality; Serious Games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Alrehaili, E. A. (2018). A Virtual Reality Role-Playing Serious Game for Experiential Learning . (Thesis). University of Ottawa. Retrieved from http://hdl.handle.net/10393/37901

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Alrehaili, Enas Abdulrahman. “A Virtual Reality Role-Playing Serious Game for Experiential Learning .” 2018. Thesis, University of Ottawa. Accessed October 01, 2020. http://hdl.handle.net/10393/37901.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Alrehaili, Enas Abdulrahman. “A Virtual Reality Role-Playing Serious Game for Experiential Learning .” 2018. Web. 01 Oct 2020.

Vancouver:

Alrehaili EA. A Virtual Reality Role-Playing Serious Game for Experiential Learning . [Internet] [Thesis]. University of Ottawa; 2018. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10393/37901.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Alrehaili EA. A Virtual Reality Role-Playing Serious Game for Experiential Learning . [Thesis]. University of Ottawa; 2018. Available from: http://hdl.handle.net/10393/37901

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Hong Kong University of Science and Technology

26. Thanyadit, Santawat CSE. Mixed reality for collaborative learning and collaborative problem solving environment.

Degree: 2019, Hong Kong University of Science and Technology

 People often rely on workspace awareness to collaborate with one another, especially in learning and problem-solving tasks. Workspace awareness is defined as an understanding of… (more)

Subjects/Keywords: Virtual reality ; Work environment

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Thanyadit, S. C. (2019). Mixed reality for collaborative learning and collaborative problem solving environment. (Thesis). Hong Kong University of Science and Technology. Retrieved from http://repository.ust.hk/ir/Record/1783.1-103566 ; https://doi.org/10.14711/thesis-991012757567803412 ; http://repository.ust.hk/ir/bitstream/1783.1-103566/1/th_redirect.html

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Thanyadit, Santawat CSE. “Mixed reality for collaborative learning and collaborative problem solving environment.” 2019. Thesis, Hong Kong University of Science and Technology. Accessed October 01, 2020. http://repository.ust.hk/ir/Record/1783.1-103566 ; https://doi.org/10.14711/thesis-991012757567803412 ; http://repository.ust.hk/ir/bitstream/1783.1-103566/1/th_redirect.html.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Thanyadit, Santawat CSE. “Mixed reality for collaborative learning and collaborative problem solving environment.” 2019. Web. 01 Oct 2020.

Vancouver:

Thanyadit SC. Mixed reality for collaborative learning and collaborative problem solving environment. [Internet] [Thesis]. Hong Kong University of Science and Technology; 2019. [cited 2020 Oct 01]. Available from: http://repository.ust.hk/ir/Record/1783.1-103566 ; https://doi.org/10.14711/thesis-991012757567803412 ; http://repository.ust.hk/ir/bitstream/1783.1-103566/1/th_redirect.html.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Thanyadit SC. Mixed reality for collaborative learning and collaborative problem solving environment. [Thesis]. Hong Kong University of Science and Technology; 2019. Available from: http://repository.ust.hk/ir/Record/1783.1-103566 ; https://doi.org/10.14711/thesis-991012757567803412 ; http://repository.ust.hk/ir/bitstream/1783.1-103566/1/th_redirect.html

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Victoria University of Wellington

27. Bodnar, James. Talk It Out: Promoting Verbal Communication Through Virtual Reality Games.

Degree: 2017, Victoria University of Wellington

 Verbal communication skills have been shown to be important for both social and professional settings. However, a need for greater communication skills has been identified… (more)

Subjects/Keywords: Virtual reality; Videogames; Communication

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bodnar, J. (2017). Talk It Out: Promoting Verbal Communication Through Virtual Reality Games. (Masters Thesis). Victoria University of Wellington. Retrieved from http://hdl.handle.net/10063/6890

Chicago Manual of Style (16th Edition):

Bodnar, James. “Talk It Out: Promoting Verbal Communication Through Virtual Reality Games.” 2017. Masters Thesis, Victoria University of Wellington. Accessed October 01, 2020. http://hdl.handle.net/10063/6890.

MLA Handbook (7th Edition):

Bodnar, James. “Talk It Out: Promoting Verbal Communication Through Virtual Reality Games.” 2017. Web. 01 Oct 2020.

Vancouver:

Bodnar J. Talk It Out: Promoting Verbal Communication Through Virtual Reality Games. [Internet] [Masters thesis]. Victoria University of Wellington; 2017. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10063/6890.

Council of Science Editors:

Bodnar J. Talk It Out: Promoting Verbal Communication Through Virtual Reality Games. [Masters Thesis]. Victoria University of Wellington; 2017. Available from: http://hdl.handle.net/10063/6890


Victoria University of Wellington

28. Mulder, Hunter. Turning a Blind Eye: An Exploration of Non-Visual Game Design.

Degree: 2017, Victoria University of Wellington

 This thesis presents a non-visual game for visually impaired people which uses technology designed for interacting with Virtual Reality (VR) environments to provide a tailored… (more)

Subjects/Keywords: Game design; Blind; Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Mulder, H. (2017). Turning a Blind Eye: An Exploration of Non-Visual Game Design. (Masters Thesis). Victoria University of Wellington. Retrieved from http://hdl.handle.net/10063/6914

Chicago Manual of Style (16th Edition):

Mulder, Hunter. “Turning a Blind Eye: An Exploration of Non-Visual Game Design.” 2017. Masters Thesis, Victoria University of Wellington. Accessed October 01, 2020. http://hdl.handle.net/10063/6914.

MLA Handbook (7th Edition):

Mulder, Hunter. “Turning a Blind Eye: An Exploration of Non-Visual Game Design.” 2017. Web. 01 Oct 2020.

Vancouver:

Mulder H. Turning a Blind Eye: An Exploration of Non-Visual Game Design. [Internet] [Masters thesis]. Victoria University of Wellington; 2017. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10063/6914.

Council of Science Editors:

Mulder H. Turning a Blind Eye: An Exploration of Non-Visual Game Design. [Masters Thesis]. Victoria University of Wellington; 2017. Available from: http://hdl.handle.net/10063/6914


University of Illinois – Chicago

29. Pande, Siddhant D. Application of Virtual Reality in Orthognathic Surgeries.

Degree: 2018, University of Illinois – Chicago

 Orthognathic Surgery, also known as corrective jaw surgery, needs planning before the surgery. Today, the planning is carried out using advanced software on the computer,… (more)

Subjects/Keywords: Virtual Reality; Orthognathic Surgery

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Pande, S. D. (2018). Application of Virtual Reality in Orthognathic Surgeries. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/23302

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Pande, Siddhant D. “Application of Virtual Reality in Orthognathic Surgeries.” 2018. Thesis, University of Illinois – Chicago. Accessed October 01, 2020. http://hdl.handle.net/10027/23302.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Pande, Siddhant D. “Application of Virtual Reality in Orthognathic Surgeries.” 2018. Web. 01 Oct 2020.

Vancouver:

Pande SD. Application of Virtual Reality in Orthognathic Surgeries. [Internet] [Thesis]. University of Illinois – Chicago; 2018. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10027/23302.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Pande SD. Application of Virtual Reality in Orthognathic Surgeries. [Thesis]. University of Illinois – Chicago; 2018. Available from: http://hdl.handle.net/10027/23302

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Virginia Tech

30. Ngo, Huy Quoc. Muted Blue.

Degree: MFA, Creative Technologies, 2020, Virginia Tech

 Muted Blue (Whale Level) is an interactive museum experience that aims to give audience a more informative and interactive digital experience. The main focus of… (more)

Subjects/Keywords: Virtual Reality; Education; Gaming; Technology

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ngo, H. Q. (2020). Muted Blue. (Masters Thesis). Virginia Tech. Retrieved from http://hdl.handle.net/10919/99208

Chicago Manual of Style (16th Edition):

Ngo, Huy Quoc. “Muted Blue.” 2020. Masters Thesis, Virginia Tech. Accessed October 01, 2020. http://hdl.handle.net/10919/99208.

MLA Handbook (7th Edition):

Ngo, Huy Quoc. “Muted Blue.” 2020. Web. 01 Oct 2020.

Vancouver:

Ngo HQ. Muted Blue. [Internet] [Masters thesis]. Virginia Tech; 2020. [cited 2020 Oct 01]. Available from: http://hdl.handle.net/10919/99208.

Council of Science Editors:

Ngo HQ. Muted Blue. [Masters Thesis]. Virginia Tech; 2020. Available from: http://hdl.handle.net/10919/99208

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