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Dept: Technology and Environmental Studies

You searched for subject:(Video games). Showing records 1 – 10 of 10 total matches.

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1. Ek, Anton. En jämförelse mellan ljus baserat i naturalism och pictorialism : En studie om ljussättning i spel.

Degree: Technology and Environmental Studies, 2013, Södertörn University

  In this study, we investigate various lighting applications in a virtual environment, where we compare between light based in naturalism (natural light) and pictorialism… (more)

Subjects/Keywords: Lighting; Mood; Video Games; Graphics

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ek, A. (2013). En jämförelse mellan ljus baserat i naturalism och pictorialism : En studie om ljussättning i spel. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26307

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ek, Anton. “En jämförelse mellan ljus baserat i naturalism och pictorialism : En studie om ljussättning i spel.” 2013. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26307.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ek, Anton. “En jämförelse mellan ljus baserat i naturalism och pictorialism : En studie om ljussättning i spel.” 2013. Web. 21 Oct 2019.

Vancouver:

Ek A. En jämförelse mellan ljus baserat i naturalism och pictorialism : En studie om ljussättning i spel. [Internet] [Thesis]. Södertörn University; 2013. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26307.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ek A. En jämförelse mellan ljus baserat i naturalism och pictorialism : En studie om ljussättning i spel. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26307

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

2. Löfving, Alfred. Ptchoo! Ptchoo! : En studie om hur avsaknaden av ljud påverkar spelförmåga.

Degree: Technology and Environmental Studies, 2015, Södertörn University

  Denna studie undersöker hur avsaknaden av ljud i digitala spel påverkar spelarens upplevelser av spelet, påverkan på spelförmåga och allmänna skillnader mellan att spela… (more)

Subjects/Keywords: video games sound feedback immersion music; Media and Communication Technology; Medieteknik

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Löfving, A. (2015). Ptchoo! Ptchoo! : En studie om hur avsaknaden av ljud påverkar spelförmåga. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29512

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Löfving, Alfred. “Ptchoo! Ptchoo! : En studie om hur avsaknaden av ljud påverkar spelförmåga.” 2015. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29512.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Löfving, Alfred. “Ptchoo! Ptchoo! : En studie om hur avsaknaden av ljud påverkar spelförmåga.” 2015. Web. 21 Oct 2019.

Vancouver:

Löfving A. Ptchoo! Ptchoo! : En studie om hur avsaknaden av ljud påverkar spelförmåga. [Internet] [Thesis]. Södertörn University; 2015. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29512.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Löfving A. Ptchoo! Ptchoo! : En studie om hur avsaknaden av ljud påverkar spelförmåga. [Thesis]. Södertörn University; 2015. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29512

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

3. Hultkrantz, Måns. Curiosity and Wayfinding.

Degree: Technology and Environmental Studies, 2014, Södertörn University

Navigation and exploration of virtual environments is often referred to as an important feature of video games. As such it is worthwhile to create… (more)

Subjects/Keywords: Video games; navigation; graphics; game design; Videospel; farbarhet; grafik; videospeldesign; Media and Communication Technology; Medieteknik

…stipulate that in the context of video games, the path of larger volume can be seen as the main… …corridors, especially but not necessarily exclusively in video games, can be seen as a danger… …from the pattern effective: “Right looked closer, quicker to explore.” “Down in video games… …responses – for instance: “Down in video games is usually where hidden things are, but I was… …video games would have been relevant, especially considering our citation of Solarski’s… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Hultkrantz, M. (2014). Curiosity and Wayfinding. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26468

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Hultkrantz, Måns. “Curiosity and Wayfinding.” 2014. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26468.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Hultkrantz, Måns. “Curiosity and Wayfinding.” 2014. Web. 21 Oct 2019.

Vancouver:

Hultkrantz M. Curiosity and Wayfinding. [Internet] [Thesis]. Södertörn University; 2014. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26468.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Hultkrantz M. Curiosity and Wayfinding. [Thesis]. Södertörn University; 2014. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26468

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

4. Ferrero, Santiago. A Study about Adaptive Music through Analysis and Design.

Degree: Technology and Environmental Studies, 2013, Södertörn University

The purpose of this essay has been to research about adaptive music by analyzing and designing a music system which could handle adaptive music… (more)

Subjects/Keywords: adaptive music; interactive music; video games; tv-spel; adaptiv musik; Media and Communication Technology; Medieteknik

…x5B;game engine]. iMUSE, Land, M. & McConnell, P. Lucasfilm Games, 1990, [video… …3.1. Composing Adaptive Music As mentioned before composing music for games is very similar… …a video game. The player experiences the feeling of satisfaction when completing a certain… …audio workstation]. Logic Pro X, Apple Inc. Bungie, 2001, [video game]. Halo… …www.cs.wustl.edu/~schmidt/PDF/ood-overview4.pdf. Chen, J., 2006. Flow in Games. Collins, K., 2008. Game… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ferrero, S. (2013). A Study about Adaptive Music through Analysis and Design. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ferrero, Santiago. “A Study about Adaptive Music through Analysis and Design.” 2013. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ferrero, Santiago. “A Study about Adaptive Music through Analysis and Design.” 2013. Web. 21 Oct 2019.

Vancouver:

Ferrero S. A Study about Adaptive Music through Analysis and Design. [Internet] [Thesis]. Södertörn University; 2013. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ferrero S. A Study about Adaptive Music through Analysis and Design. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22820

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

5. Bohman, Niclas. The Effects of Peripheral Use on Video Game Play.

Degree: Technology and Environmental Studies, 2014, Södertörn University

Fourteen volunteers were asked to participate in an experiment, along with answering a survey, toevaluate the performance of three peripherals: the Xbox 360 Wired… (more)

Subjects/Keywords: Human-Computer Interaction; Video Games; User Interface; Input Devices; Människa-datorinteraktion; Tv-spel; Användargränssnitt; Spelkontroller

…Namco Games. From Software, 2014. Dark Souls 2. [video game] Bandai Namco Games… …K., Krcmar, M., 2013. Video Games, Immersion, and Cognitive Aggression: Does the… …experience, in: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games. ACM, pp. 127–134… …with designers to create more enjoyable, well-crafted games, where the choice of… …of the subculture that seeks out the challenges that certain peripherals have on video game… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bohman, N. (2014). The Effects of Peripheral Use on Video Game Play. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26262

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Bohman, Niclas. “The Effects of Peripheral Use on Video Game Play.” 2014. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26262.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Bohman, Niclas. “The Effects of Peripheral Use on Video Game Play.” 2014. Web. 21 Oct 2019.

Vancouver:

Bohman N. The Effects of Peripheral Use on Video Game Play. [Internet] [Thesis]. Södertörn University; 2014. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26262.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Bohman N. The Effects of Peripheral Use on Video Game Play. [Thesis]. Södertörn University; 2014. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26262

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

6. Birgersson, William. Visuell Navigation : En studie om vägledande visuella element i spel.

Degree: Technology and Environmental Studies, 2013, Södertörn University

Visuella vägledande element kan höja eller sänka en spelupplevelse. Därför har vi gjort en studie kring hur man kan uppnå intuitiv visuell navigation med… (more)

Subjects/Keywords: video games; guiding elements; visual navigation; datorspel; vägledande element; visuell navigation

…Level up!: The Guide to Great Video Game Design (Rogers, 2010) och kallar det sitt… …förekommer i exempelvis Call of Duty: Modern Warfare 3 (Infinity Ward & Sledgehammer Games… …Infinity Ward & Sledgehammer Games, 2011) och Mirror’s Edge (DICE, 2008). Vi valde… …x28;Epic Games, 2011). Inga byggstenar använda i nivån skapades således av oss, då vi… …science fiction-tema, delvis då många av objekten i Unreal Development Kit (Epic Games… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Birgersson, W. (2013). Visuell Navigation : En studie om vägledande visuella element i spel. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22234

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Birgersson, William. “Visuell Navigation : En studie om vägledande visuella element i spel.” 2013. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22234.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Birgersson, William. “Visuell Navigation : En studie om vägledande visuella element i spel.” 2013. Web. 21 Oct 2019.

Vancouver:

Birgersson W. Visuell Navigation : En studie om vägledande visuella element i spel. [Internet] [Thesis]. Södertörn University; 2013. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22234.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Birgersson W. Visuell Navigation : En studie om vägledande visuella element i spel. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22234

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

7. Chiniquy, Michael. Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?.

Degree: Technology and Environmental Studies, 2012, Södertörn University

I denna studie så kommer jag att analysera MMORPG-spelet World of Warcraft genom att utföra en analys i hopp om att isolera spelmekanismer och… (more)

Subjects/Keywords: World of Warcraft; MMORPG; ethnography; design; video games; components; spel komponenter etnografi

…online role-playing games players, 2153–2160 13 Joël Billieux, Martial Van der Linden, Sophia… …concepts existing from as many types of games as possible. As such it is restricted to a certain… …Holopainen (2003): Describing Games, An Interaction-Centric Structural Framework 13… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Chiniquy, M. (2012). Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-18526

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Chiniquy, Michael. “Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?.” 2012. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-18526.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Chiniquy, Michael. “Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?.” 2012. Web. 21 Oct 2019.

Vancouver:

Chiniquy M. Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?. [Internet] [Thesis]. Södertörn University; 2012. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-18526.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Chiniquy M. Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?. [Thesis]. Södertörn University; 2012. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-18526

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

8. Westerlund, Johanna. Do I Look Good In This? : How skilled players look upon cosmetic items in Team Fortress 2 and Dota 2.

Degree: Technology and Environmental Studies, 2015, Södertörn University

With the growing popularity of the ability to customize your characters in video games, cosmetic items are becoming a big part of the gaming… (more)

Subjects/Keywords: cosmetic items; experience; identity building; skilled players; video games; cosmetic items; erfarna spelare; identitet; spel; uppfattning

…conversing. Since video games in general are a field that is lacking in research compared to other… …extensive knowledge of the games and that they were easy to get in contact with, since we have… …played the games with them prior to this study. We believe that in-depth interviews benefit our… …study, since skilled players have a lot to talk about when it comes to their favourite games… …games, is mainly because of our prior expertise, but also because they share a similar… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Westerlund, J. (2015). Do I Look Good In This? : How skilled players look upon cosmetic items in Team Fortress 2 and Dota 2. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29462

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Westerlund, Johanna. “Do I Look Good In This? : How skilled players look upon cosmetic items in Team Fortress 2 and Dota 2.” 2015. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29462.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Westerlund, Johanna. “Do I Look Good In This? : How skilled players look upon cosmetic items in Team Fortress 2 and Dota 2.” 2015. Web. 21 Oct 2019.

Vancouver:

Westerlund J. Do I Look Good In This? : How skilled players look upon cosmetic items in Team Fortress 2 and Dota 2. [Internet] [Thesis]. Södertörn University; 2015. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29462.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Westerlund J. Do I Look Good In This? : How skilled players look upon cosmetic items in Team Fortress 2 and Dota 2. [Thesis]. Södertörn University; 2015. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-29462

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

9. Eriksson, Oliver. Evaluating an adaptive music system in an adventure game environment.

Degree: Technology and Environmental Studies, 2013, Södertörn University

  Adaptiv musik ändras beroende av parametrar som ändras av händelser i spelet. Den här studien undersöker om ett adaptivt musik system är en förbättring… (more)

Subjects/Keywords: Adaptive Music; Dynamic Music; Sound Design; Video Games; Adaptiv Musik; Dynamisk Musik; Ljud Design; Datorspel; Media and Communication Technology; Medieteknik

…the more extensive works regarding the history of adaptive sound in video games and sound… …focused entirely on adaptive sound, Informative sound design in video games (Ng & Nesbitt… …many hours they spend each week playing video games. Instructions on how to send the text… …interacting with sound and music in video games, Cambridge, Massachusetts: The MIT Press. Crockford… …2013]. Harmonix Music Systems, 2007. Rock Band, MTV Games. [Video game]… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Eriksson, O. (2013). Evaluating an adaptive music system in an adventure game environment. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Eriksson, Oliver. “Evaluating an adaptive music system in an adventure game environment.” 2013. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Eriksson, Oliver. “Evaluating an adaptive music system in an adventure game environment.” 2013. Web. 21 Oct 2019.

Vancouver:

Eriksson O. Evaluating an adaptive music system in an adventure game environment. [Internet] [Thesis]. Södertörn University; 2013. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Eriksson O. Evaluating an adaptive music system in an adventure game environment. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22821

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

10. Ankarberg, Victor Blomqvist. Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare.

Degree: Technology and Environmental Studies, 2014, Södertörn University

This study explores Environmental Storytelling techniques and whether these can beused in combination with each other to lead a player through a game scene… (more)

Subjects/Keywords: Graphic; Video Games; Environment; Storytelling; Visual Narrative; semi-structured interview; qualitative; Grafik; Spel; Miljö; Berättande; Visuellt Narrativ; semi-strukturerad intervju; kvalitativ

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ankarberg, V. B. (2014). Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26427

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ankarberg, Victor Blomqvist. “Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare.” 2014. Thesis, Södertörn University. Accessed October 21, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26427.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ankarberg, Victor Blomqvist. “Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare.” 2014. Web. 21 Oct 2019.

Vancouver:

Ankarberg VB. Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare. [Internet] [Thesis]. Södertörn University; 2014. [cited 2019 Oct 21]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26427.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ankarberg VB. Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare. [Thesis]. Södertörn University; 2014. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-26427

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

.