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You searched for subject:(Unity). Showing records 1 – 30 of 687 total matches.

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Tampereen ammattikorkeakoulu

1. Lampinen, Pia. 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016.

Degree: 2016, Tampereen ammattikorkeakoulu

Opinnäytetyön tavoitteena oli syventää osaamista 3D-mallintamiseen, saada kokemusta Unity-pelimoottorin käytöstä sekä oppia ohjelmoimaan C#-kielellä. Opinnäytetyön tavoite oli myös tuottaa toimiva 3D-ohjelma fysioterapeuttiseen käyttöön toimeksiantajan ideasta.… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Lampinen, P. (2016). 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/118127

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lampinen, Pia. “3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016.” 2016. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/118127.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lampinen, Pia. “3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016.” 2016. Web. 23 Sep 2020.

Vancouver:

Lampinen P. 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2016. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/118127.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lampinen P. 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016. [Thesis]. Tampereen ammattikorkeakoulu; 2016. Available from: http://www.theseus.fi/handle/10024/118127

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

2. Kulmala, Mika. 2D-pelin suunnittelu ja teko Unityllä.

Degree: 2015, Tampereen ammattikorkeakoulu

Työssä perehdytään 2D-pelin suunnitteluun ja kehitystyökaluihin, joita on hyvä käyttää 2D-peliä tehdessä. Ensin perehdytään Unity ja Project Libre ohjelmistoihin, joita käytetään pelin teossa. Näistä ohjelmistoista… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Kulmala, M. (2015). 2D-pelin suunnittelu ja teko Unityllä. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/93327

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kulmala, Mika. “2D-pelin suunnittelu ja teko Unityllä.” 2015. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/93327.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kulmala, Mika. “2D-pelin suunnittelu ja teko Unityllä.” 2015. Web. 23 Sep 2020.

Vancouver:

Kulmala M. 2D-pelin suunnittelu ja teko Unityllä. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2015. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/93327.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kulmala M. 2D-pelin suunnittelu ja teko Unityllä. [Thesis]. Tampereen ammattikorkeakoulu; 2015. Available from: http://www.theseus.fi/handle/10024/93327

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

3. Schmidt, Marko. Molekyylinmallinnusohjelma.

Degree: 2015, Tampereen ammattikorkeakoulu

Työn tavoitteena on suunnitella ja toteuttaa käyttökelpoinen molekyylinmallinnus-ohjelma, jota voisi mahdollisesti hyödyntää koulujen kemianopetuksessa tavanomaisen oppimisen ohella. Projektin idea lähti tekijän omasta mielenkiinnosta aiheeseen, ja… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Schmidt, M. (2015). Molekyylinmallinnusohjelma. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/102331

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Schmidt, Marko. “Molekyylinmallinnusohjelma.” 2015. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/102331.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Schmidt, Marko. “Molekyylinmallinnusohjelma.” 2015. Web. 23 Sep 2020.

Vancouver:

Schmidt M. Molekyylinmallinnusohjelma. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2015. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/102331.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Schmidt M. Molekyylinmallinnusohjelma. [Thesis]. Tampereen ammattikorkeakoulu; 2015. Available from: http://www.theseus.fi/handle/10024/102331

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

4. Kivelä, Miikka. Sovelluskehyksen kehittäminen Unity-pelimoottorille.

Degree: 2015, Tampereen ammattikorkeakoulu

Tämän opinnäytetyön tavoitteena oli kehittää Kyy Games Oy:n jo olemassa olevaa sovelluskehystä Unity-pelimoottorille. Sovelluskehys sisältää laajennoksia ja työkaluja Unity-pelimoottorille ja -editorille. Sovelluskehystä haluttiin kehittää, jotta… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Kivelä, M. (2015). Sovelluskehyksen kehittäminen Unity-pelimoottorille. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/102732

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kivelä, Miikka. “Sovelluskehyksen kehittäminen Unity-pelimoottorille.” 2015. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/102732.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kivelä, Miikka. “Sovelluskehyksen kehittäminen Unity-pelimoottorille.” 2015. Web. 23 Sep 2020.

Vancouver:

Kivelä M. Sovelluskehyksen kehittäminen Unity-pelimoottorille. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2015. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/102732.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kivelä M. Sovelluskehyksen kehittäminen Unity-pelimoottorille. [Thesis]. Tampereen ammattikorkeakoulu; 2015. Available from: http://www.theseus.fi/handle/10024/102732

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

5. Lähdesluoma, Joni. Unity ja UNET -moninpeliprojekti.

Degree: 2015, Tampereen ammattikorkeakoulu

Työn tarkoituksena oli tutustua Unityn uusiin moninpelityökaluihin ja luoda toimiva prototyyppi neljän hengen verkkopelistä näitä työkaluja hyödyntäen. Ensin tarkastellaan Unityn tarjoamia palveluita liittyen moninpelien tekoon… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Lähdesluoma, J. (2015). Unity ja UNET -moninpeliprojekti. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/103713

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lähdesluoma, Joni. “Unity ja UNET -moninpeliprojekti.” 2015. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/103713.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lähdesluoma, Joni. “Unity ja UNET -moninpeliprojekti.” 2015. Web. 23 Sep 2020.

Vancouver:

Lähdesluoma J. Unity ja UNET -moninpeliprojekti. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2015. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/103713.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lähdesluoma J. Unity ja UNET -moninpeliprojekti. [Thesis]. Tampereen ammattikorkeakoulu; 2015. Available from: http://www.theseus.fi/handle/10024/103713

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

6. Maunuksela, Eetu. Peliprototyypin luominen Unity DOTSia käyttäen.

Degree: 2019, Theseus

Tämän opinnäytetyön tavoitteena oli oppia ymmärtämään ja käyttämään Unity-pelinkehitysalustan uutta kehitysvaiheessa olevaa teknologiapakettia ja sen kolmea osaa. Opinnäytetyössä tutkittiin, miten uusien teknologioiden käyttäminen eroaa perinteisestä… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Maunuksela, E. (2019). Peliprototyypin luominen Unity DOTSia käyttäen. (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/265867

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Maunuksela, Eetu. “Peliprototyypin luominen Unity DOTSia käyttäen.” 2019. Thesis, Theseus. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/265867.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Maunuksela, Eetu. “Peliprototyypin luominen Unity DOTSia käyttäen.” 2019. Web. 23 Sep 2020.

Vancouver:

Maunuksela E. Peliprototyypin luominen Unity DOTSia käyttäen. [Internet] [Thesis]. Theseus; 2019. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/265867.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Maunuksela E. Peliprototyypin luominen Unity DOTSia käyttäen. [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/265867

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

7. Rautakopra, Anni. Game Design Patterns : Utilizing Design Patterns in Game Programming.

Degree: 2018, Tampereen ammattikorkeakoulu

There is more to programming than the mere understanding of syntax. Badly planned and built code is difficult to understand or extend, making it invariably… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Rautakopra, A. (2018). Game Design Patterns : Utilizing Design Patterns in Game Programming. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/150922

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Rautakopra, Anni. “Game Design Patterns : Utilizing Design Patterns in Game Programming.” 2018. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/150922.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Rautakopra, Anni. “Game Design Patterns : Utilizing Design Patterns in Game Programming.” 2018. Web. 23 Sep 2020.

Vancouver:

Rautakopra A. Game Design Patterns : Utilizing Design Patterns in Game Programming. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2018. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/150922.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Rautakopra A. Game Design Patterns : Utilizing Design Patterns in Game Programming. [Thesis]. Tampereen ammattikorkeakoulu; 2018. Available from: http://www.theseus.fi/handle/10024/150922

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

8. Hurske, Erkka. Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle.

Degree: 2015, Tampereen ammattikorkeakoulu

Peliteollisuus on maailman nopeimmin kasvava viihdeala. Kehittäjien on mahdollista nykyisten työkalujen avulla tehdä peli hyvin pienillä resursseilla. Aloittava pelinkehittäjä ei välttämättä tiedä, mitä kaikkea pelinkehitykseen… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Hurske, E. (2015). Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/103464

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Hurske, Erkka. “Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle.” 2015. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/103464.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Hurske, Erkka. “Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle.” 2015. Web. 23 Sep 2020.

Vancouver:

Hurske E. Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2015. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/103464.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Hurske E. Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle. [Thesis]. Tampereen ammattikorkeakoulu; 2015. Available from: http://www.theseus.fi/handle/10024/103464

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

9. Lahti, Juho. Pelinkehitys Android - laitteelle.

Degree: 2019, Theseus

This thesis covered the development process of a mobile game which was developed for Android devices by a single developer. The purpose of this thesis… (more)

Subjects/Keywords: Unity

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Lahti, J. (2019). Pelinkehitys Android - laitteelle. (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/173107

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lahti, Juho. “Pelinkehitys Android - laitteelle.” 2019. Thesis, Theseus. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/173107.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lahti, Juho. “Pelinkehitys Android - laitteelle.” 2019. Web. 23 Sep 2020.

Vancouver:

Lahti J. Pelinkehitys Android - laitteelle. [Internet] [Thesis]. Theseus; 2019. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/173107.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lahti J. Pelinkehitys Android - laitteelle. [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/173107

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

10. Lahti, Henri. Pc-pelin kehitys ja julkaisu.

Degree: 2014, Tampereen ammattikorkeakoulu

Pelien markkinat kasvavat ympäri maailmaa jatkuvasti ja nykyisten työkalujen avulla pelien tekeminen onnistuu hyvinkin pienillä resursseilla. Tämän opinnäytetyön tavoitteena oli antaa tilaajana toimivalle RefleKT Media… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Lahti, H. (2014). Pc-pelin kehitys ja julkaisu. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/84269

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lahti, Henri. “Pc-pelin kehitys ja julkaisu.” 2014. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/84269.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lahti, Henri. “Pc-pelin kehitys ja julkaisu.” 2014. Web. 23 Sep 2020.

Vancouver:

Lahti H. Pc-pelin kehitys ja julkaisu. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2014. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/84269.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lahti H. Pc-pelin kehitys ja julkaisu. [Thesis]. Tampereen ammattikorkeakoulu; 2014. Available from: http://www.theseus.fi/handle/10024/84269

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

11. Yang, Yunjie. Wu: A Cultural Export Game with Dynamic Difficulty.

Degree: MS, 2020, Worcester Polytechnic Institute

  This report discusses the design and development of Wu, a 2D action game intended to serve as a means for exporting Chinese popular culture… (more)

Subjects/Keywords: Unity engine

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Yang, Y. (2020). Wu: A Cultural Export Game with Dynamic Difficulty. (Thesis). Worcester Polytechnic Institute. Retrieved from etd-3876 ; https://digitalcommons.wpi.edu/etd-theses/1361

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Yang, Yunjie. “Wu: A Cultural Export Game with Dynamic Difficulty.” 2020. Thesis, Worcester Polytechnic Institute. Accessed September 23, 2020. etd-3876 ; https://digitalcommons.wpi.edu/etd-theses/1361.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Yang, Yunjie. “Wu: A Cultural Export Game with Dynamic Difficulty.” 2020. Web. 23 Sep 2020.

Vancouver:

Yang Y. Wu: A Cultural Export Game with Dynamic Difficulty. [Internet] [Thesis]. Worcester Polytechnic Institute; 2020. [cited 2020 Sep 23]. Available from: etd-3876 ; https://digitalcommons.wpi.edu/etd-theses/1361.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Yang Y. Wu: A Cultural Export Game with Dynamic Difficulty. [Thesis]. Worcester Polytechnic Institute; 2020. Available from: etd-3876 ; https://digitalcommons.wpi.edu/etd-theses/1361

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

12. Takanen, Akseli. Analysis and comparison of Unity and FMOD sound engines.

Degree: 2020, Theseus

 This study compared Unity game engine’s built-in audio engine with third-party audio engine FMOD. The analysis was theoretical based on literary and educational sources as… (more)

Subjects/Keywords: Unity; FMOD

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APA (6th Edition):

Takanen, A. (2020). Analysis and comparison of Unity and FMOD sound engines. (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/340930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Takanen, Akseli. “Analysis and comparison of Unity and FMOD sound engines.” 2020. Thesis, Theseus. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/340930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Takanen, Akseli. “Analysis and comparison of Unity and FMOD sound engines.” 2020. Web. 23 Sep 2020.

Vancouver:

Takanen A. Analysis and comparison of Unity and FMOD sound engines. [Internet] [Thesis]. Theseus; 2020. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/340930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Takanen A. Analysis and comparison of Unity and FMOD sound engines. [Thesis]. Theseus; 2020. Available from: http://www.theseus.fi/handle/10024/340930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

13. Leppäniemi, Eero. SQLite-tietokantaratkaisu C#-pohjaisessa pelissä.

Degree: 2016, Tampereen ammattikorkeakoulu

Työn toimeksiantaja Dreamloop Games Oy tarvitsi peliinsä Challengers of Khalea tietokantaratkaisun, joka olisi kevyt eikä tarvitsisi ulkoista palvelinta toimiakseen. Peli tarvitsi tämän järjestelmän, jotta pelaaja… (more)

Subjects/Keywords: Dapper; Unity

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APA (6th Edition):

Leppäniemi, E. (2016). SQLite-tietokantaratkaisu C#-pohjaisessa pelissä. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/115839

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Leppäniemi, Eero. “SQLite-tietokantaratkaisu C#-pohjaisessa pelissä.” 2016. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/115839.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Leppäniemi, Eero. “SQLite-tietokantaratkaisu C#-pohjaisessa pelissä.” 2016. Web. 23 Sep 2020.

Vancouver:

Leppäniemi E. SQLite-tietokantaratkaisu C#-pohjaisessa pelissä. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2016. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/115839.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Leppäniemi E. SQLite-tietokantaratkaisu C#-pohjaisessa pelissä. [Thesis]. Tampereen ammattikorkeakoulu; 2016. Available from: http://www.theseus.fi/handle/10024/115839

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tampereen ammattikorkeakoulu

14. Uusi-Pohjola, Janne. Town Clicker -mobiilipeli.

Degree: 2016, Tampereen ammattikorkeakoulu

Opinnäytetyössä tutustutaan mobiilipelin tuotantoprosessiin. Prosessin vaiheita ovat suunnittelu, toteutus, testaus ja julkaisu. Opinnäytetyön lähtökohtana on kiinnostus pelikehitykseen, ja halu tuottaa oma peli. Suunnittelu vaiheessa tutkittiin… (more)

Subjects/Keywords: unity engine

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APA (6th Edition):

Uusi-Pohjola, J. (2016). Town Clicker -mobiilipeli. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/108693

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Uusi-Pohjola, Janne. “Town Clicker -mobiilipeli.” 2016. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/108693.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Uusi-Pohjola, Janne. “Town Clicker -mobiilipeli.” 2016. Web. 23 Sep 2020.

Vancouver:

Uusi-Pohjola J. Town Clicker -mobiilipeli. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2016. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/108693.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Uusi-Pohjola J. Town Clicker -mobiilipeli. [Thesis]. Tampereen ammattikorkeakoulu; 2016. Available from: http://www.theseus.fi/handle/10024/108693

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

15. Liukkala, Jaakko. Creating Two Audio Features with Wwise : Red Stage Entertainment.

Degree: 2019, Theseus

Opinnäytetyön tavoitteena oli esitellä lyhyesti äänisuunnittelun historiaa, tutkia Wwise-äänimoottorin perusominaisuuksia ja selvittää, miten äänimoottorin avulla pystytään toteuttamaan kaksi ääniominaisuutta toimeksiantaja Red Stage Entertainmentille: interaktiivisen musiikin… (more)

Subjects/Keywords: Wwise; Unity

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APA (6th Edition):

Liukkala, J. (2019). Creating Two Audio Features with Wwise : Red Stage Entertainment. (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/265637

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Liukkala, Jaakko. “Creating Two Audio Features with Wwise : Red Stage Entertainment.” 2019. Thesis, Theseus. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/265637.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Liukkala, Jaakko. “Creating Two Audio Features with Wwise : Red Stage Entertainment.” 2019. Web. 23 Sep 2020.

Vancouver:

Liukkala J. Creating Two Audio Features with Wwise : Red Stage Entertainment. [Internet] [Thesis]. Theseus; 2019. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/265637.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Liukkala J. Creating Two Audio Features with Wwise : Red Stage Entertainment. [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/265637

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

16. Tuomisto, Antti. Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä.

Degree: 2019, Theseus

Tämän opinnäytetyön tavoitteena on selvittää miten Unity-pelimoottorilla tehtyjen mobiilisovellusten testauksen eri osa-alueita voitaisiin automatisoida. Kuvantunnistuksella pyritään vastaamaan Unityn asettamiin ongelmiin perinteisessä mobiilielementtien tunnistuksessa. Opinnäytetyössä parannettiin… (more)

Subjects/Keywords: automaatiotestaus; unity; kuvantunnistus

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APA (6th Edition):

Tuomisto, A. (2019). Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä. (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/264941

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Tuomisto, Antti. “Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä.” 2019. Thesis, Theseus. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/264941.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Tuomisto, Antti. “Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä.” 2019. Web. 23 Sep 2020.

Vancouver:

Tuomisto A. Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä. [Internet] [Thesis]. Theseus; 2019. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/264941.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Tuomisto A. Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä. [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/264941

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of South Africa

17. Raboshakga, Lesetja Jacob. The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective .

Degree: 2019, University of South Africa

 The researcher in this study focuses on reconciliation, justice and unity in the church and society, Mokopane being the investigative centre. In this study, it… (more)

Subjects/Keywords: Reconciliation; Justice; Unity; Church

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APA (6th Edition):

Raboshakga, L. J. (2019). The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective . (Masters Thesis). University of South Africa. Retrieved from http://hdl.handle.net/10500/25698

Chicago Manual of Style (16th Edition):

Raboshakga, Lesetja Jacob. “The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective .” 2019. Masters Thesis, University of South Africa. Accessed September 23, 2020. http://hdl.handle.net/10500/25698.

MLA Handbook (7th Edition):

Raboshakga, Lesetja Jacob. “The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective .” 2019. Web. 23 Sep 2020.

Vancouver:

Raboshakga LJ. The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective . [Internet] [Masters thesis]. University of South Africa; 2019. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/10500/25698.

Council of Science Editors:

Raboshakga LJ. The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective . [Masters Thesis]. University of South Africa; 2019. Available from: http://hdl.handle.net/10500/25698


Brno University of Technology

18. Uhlíř, Radek. Hra v Unity: Game in Unity Engine.

Degree: 2018, Brno University of Technology

 The main goal of this bachelor's thesis is to design and create innovative game in the Unity engine . Implement classic game mechanic and create… (more)

Subjects/Keywords: Unity engine; Unity editor; 3D hra; herní mechaniky; animace; Unity engine; Unity editor; 3D game; game mechanics; animations

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APA (6th Edition):

Uhlíř, R. (2018). Hra v Unity: Game in Unity Engine. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/85050

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Uhlíř, Radek. “Hra v Unity: Game in Unity Engine.” 2018. Thesis, Brno University of Technology. Accessed September 23, 2020. http://hdl.handle.net/11012/85050.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Uhlíř, Radek. “Hra v Unity: Game in Unity Engine.” 2018. Web. 23 Sep 2020.

Vancouver:

Uhlíř R. Hra v Unity: Game in Unity Engine. [Internet] [Thesis]. Brno University of Technology; 2018. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/11012/85050.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Uhlíř R. Hra v Unity: Game in Unity Engine. [Thesis]. Brno University of Technology; 2018. Available from: http://hdl.handle.net/11012/85050

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Debrecen

19. Simay, Gergely. Játékfejlesztés Unity-ben .

Degree: DE – Informatikai Kar, 2014, University of Debrecen

 Diplomamunkám tárgya egy kétszemélyes táblajáték fejlesztése Unity játékmotor felhasználásával Android platformra. A játék során a játékos a számítógép ellen játszik. A gépi játékos viselkedésének megalkotásában… (more)

Subjects/Keywords: Unity; EzGui; C#; Mesterséges intelligencia

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APA (6th Edition):

Simay, G. (2014). Játékfejlesztés Unity-ben . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/193498

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Simay, Gergely. “Játékfejlesztés Unity-ben .” 2014. Thesis, University of Debrecen. Accessed September 23, 2020. http://hdl.handle.net/2437/193498.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Simay, Gergely. “Játékfejlesztés Unity-ben .” 2014. Web. 23 Sep 2020.

Vancouver:

Simay G. Játékfejlesztés Unity-ben . [Internet] [Thesis]. University of Debrecen; 2014. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/2437/193498.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Simay G. Játékfejlesztés Unity-ben . [Thesis]. University of Debrecen; 2014. Available from: http://hdl.handle.net/2437/193498

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Debrecen

20. Szabó, Miklós Benjamin. Unity játékfejlesztés .

Degree: DE – Informatikai Kar, University of Debrecen

 A dolgozatom tárgya egy tower defense típusú játék fejlesztése Unity jétékmotor segítségével. A játék során a játékos több különböző pályán mérettetheti meg tudását. A dolgozatomban… (more)

Subjects/Keywords: unity; játékfejlesztés

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APA (6th Edition):

Szabó, M. B. (n.d.). Unity játékfejlesztés . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/227235

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Szabó, Miklós Benjamin. “Unity játékfejlesztés .” Thesis, University of Debrecen. Accessed September 23, 2020. http://hdl.handle.net/2437/227235.

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Szabó, Miklós Benjamin. “Unity játékfejlesztés .” Web. 23 Sep 2020.

Note: this citation may be lacking information needed for this citation format:
No year of publication.

Vancouver:

Szabó MB. Unity játékfejlesztés . [Internet] [Thesis]. University of Debrecen; [cited 2020 Sep 23]. Available from: http://hdl.handle.net/2437/227235.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

Council of Science Editors:

Szabó MB. Unity játékfejlesztés . [Thesis]. University of Debrecen; Available from: http://hdl.handle.net/2437/227235

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.


University of Debrecen

21. Oros, Tibor. Alkalmazásfejlesztés Unity Engine-nel .

Degree: DE – Informatikai Kar, University of Debrecen

A szakdolgozatban egy Tower Defense típusú játékot készítettem el a Unity játékmotor segítségével. Bemutatom a Unity kezelőfelületét, a játék főbb komponenseit és ismertetek néhány kódolási szokást. Advisors/Committee Members: Vágner, Anikó Szilvia (advisor).

Subjects/Keywords: Unity; Játékfejlesztés

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APA (6th Edition):

Oros, T. (n.d.). Alkalmazásfejlesztés Unity Engine-nel . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/238934

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Oros, Tibor. “Alkalmazásfejlesztés Unity Engine-nel .” Thesis, University of Debrecen. Accessed September 23, 2020. http://hdl.handle.net/2437/238934.

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Oros, Tibor. “Alkalmazásfejlesztés Unity Engine-nel .” Web. 23 Sep 2020.

Note: this citation may be lacking information needed for this citation format:
No year of publication.

Vancouver:

Oros T. Alkalmazásfejlesztés Unity Engine-nel . [Internet] [Thesis]. University of Debrecen; [cited 2020 Sep 23]. Available from: http://hdl.handle.net/2437/238934.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

Council of Science Editors:

Oros T. Alkalmazásfejlesztés Unity Engine-nel . [Thesis]. University of Debrecen; Available from: http://hdl.handle.net/2437/238934

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.


University of Oregon

22. Stephens, Andrew. A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity.

Degree: PhD, Department of Mathematics, 2019, University of Oregon

We place a differential on \dot\UC\mathfrak{sl3}+ and show that \dot\UC\mathfrak{sl3}+ is Fc-filtered. This gives a categorification of the positive half of quantum \sl3 at a prime root of unity. Advisors/Committee Members: Elias, Ben (advisor).

Subjects/Keywords: Categorification; Group; Quantum; Root; Unity

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APA (6th Edition):

Stephens, A. (2019). A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity. (Doctoral Dissertation). University of Oregon. Retrieved from http://hdl.handle.net/1794/24518

Chicago Manual of Style (16th Edition):

Stephens, Andrew. “A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity.” 2019. Doctoral Dissertation, University of Oregon. Accessed September 23, 2020. http://hdl.handle.net/1794/24518.

MLA Handbook (7th Edition):

Stephens, Andrew. “A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity.” 2019. Web. 23 Sep 2020.

Vancouver:

Stephens A. A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity. [Internet] [Doctoral dissertation]. University of Oregon; 2019. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/1794/24518.

Council of Science Editors:

Stephens A. A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity. [Doctoral Dissertation]. University of Oregon; 2019. Available from: http://hdl.handle.net/1794/24518


Victoria University of Wellington

23. Brake, Ryan. Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting.

Degree: 2013, Victoria University of Wellington

 Solipsis is a six-movement composition for a seventeen-piece jazz orchestra. Each movement was composed to possess its own unique qualities and be able to stand… (more)

Subjects/Keywords: Jazz composition; Unity; Cinematic parallels

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APA (6th Edition):

Brake, R. (2013). Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting. (Masters Thesis). Victoria University of Wellington. Retrieved from http://hdl.handle.net/10063/3043

Chicago Manual of Style (16th Edition):

Brake, Ryan. “Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting.” 2013. Masters Thesis, Victoria University of Wellington. Accessed September 23, 2020. http://hdl.handle.net/10063/3043.

MLA Handbook (7th Edition):

Brake, Ryan. “Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting.” 2013. Web. 23 Sep 2020.

Vancouver:

Brake R. Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting. [Internet] [Masters thesis]. Victoria University of Wellington; 2013. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/10063/3043.

Council of Science Editors:

Brake R. Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting. [Masters Thesis]. Victoria University of Wellington; 2013. Available from: http://hdl.handle.net/10063/3043


University of Victoria

24. McLeod, Kristine Louise. Honouring the journey to the eighth fire: educating to create common-unity.

Degree: Department of Curriculum and Instruction, 2016, University of Victoria

 Honouring the Journey to the Eighth Fire: Educating to Create Common-Unity Many directions people turn to today there is dissension: bombings, riots, shootings, famine and… (more)

Subjects/Keywords: education; inclusive; community; diversity; unity

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APA (6th Edition):

McLeod, K. L. (2016). Honouring the journey to the eighth fire: educating to create common-unity. (Masters Thesis). University of Victoria. Retrieved from http://hdl.handle.net/1828/7550

Chicago Manual of Style (16th Edition):

McLeod, Kristine Louise. “Honouring the journey to the eighth fire: educating to create common-unity.” 2016. Masters Thesis, University of Victoria. Accessed September 23, 2020. http://hdl.handle.net/1828/7550.

MLA Handbook (7th Edition):

McLeod, Kristine Louise. “Honouring the journey to the eighth fire: educating to create common-unity.” 2016. Web. 23 Sep 2020.

Vancouver:

McLeod KL. Honouring the journey to the eighth fire: educating to create common-unity. [Internet] [Masters thesis]. University of Victoria; 2016. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/1828/7550.

Council of Science Editors:

McLeod KL. Honouring the journey to the eighth fire: educating to create common-unity. [Masters Thesis]. University of Victoria; 2016. Available from: http://hdl.handle.net/1828/7550


University of Victoria

25. Ruta, Kimberley. Transcendental unity: mana-mediations in Māori lore.

Degree: Dept. of Pacific and Asian Studies, 2011, University of Victoria

 This analysis uses the term mana as a lens to interrogate a regionally diverse range of Māori lore texts. It will be seen that categories… (more)

Subjects/Keywords: Maori; lore; unity; mana; environment

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APA (6th Edition):

Ruta, K. (2011). Transcendental unity: mana-mediations in Māori lore. (Masters Thesis). University of Victoria. Retrieved from http://hdl.handle.net/1828/3527

Chicago Manual of Style (16th Edition):

Ruta, Kimberley. “Transcendental unity: mana-mediations in Māori lore.” 2011. Masters Thesis, University of Victoria. Accessed September 23, 2020. http://hdl.handle.net/1828/3527.

MLA Handbook (7th Edition):

Ruta, Kimberley. “Transcendental unity: mana-mediations in Māori lore.” 2011. Web. 23 Sep 2020.

Vancouver:

Ruta K. Transcendental unity: mana-mediations in Māori lore. [Internet] [Masters thesis]. University of Victoria; 2011. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/1828/3527.

Council of Science Editors:

Ruta K. Transcendental unity: mana-mediations in Māori lore. [Masters Thesis]. University of Victoria; 2011. Available from: http://hdl.handle.net/1828/3527


Tampereen ammattikorkeakoulu

26. Piisalo, Oula. Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä.

Degree: 2016, Tampereen ammattikorkeakoulu

Opinnäytetyön tarkoituksena oli toteuttaa datan serialisointi- ja tallennusratkaisu toimeksiantajan peliin. Työn toimeksiantajana toimi tamperelainen pelialan yritys Dreamloop Games Oy. Alun perin yritys tarvitsi peliinsä datan… (more)

Subjects/Keywords: serialisointi; mvcs-arkkitehtuuri; unity

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APA (6th Edition):

Piisalo, O. (2016). Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä. (Thesis). Tampereen ammattikorkeakoulu. Retrieved from http://www.theseus.fi/handle/10024/115737

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Piisalo, Oula. “Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä.” 2016. Thesis, Tampereen ammattikorkeakoulu. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/115737.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Piisalo, Oula. “Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä.” 2016. Web. 23 Sep 2020.

Vancouver:

Piisalo O. Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä. [Internet] [Thesis]. Tampereen ammattikorkeakoulu; 2016. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/115737.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Piisalo O. Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä. [Thesis]. Tampereen ammattikorkeakoulu; 2016. Available from: http://www.theseus.fi/handle/10024/115737

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

27. Koivuniemi, Petteri. Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä.

Degree: 2019, Theseus

Tässä opinnäytetyössä selvitettiin taistelupelien yleisiä ominaisuuksia ja perehdyttiin niiden toteuttamiseen Unity-pelimoottorissa sekä syvennettiin tekijän henkilökohtaista osaamista Unity-kehittäjänä. Työn tarkoituksena oli esitellä taistelupelihahmojen yleisiä toimintoja ja… (more)

Subjects/Keywords: pelikoneet; Unity; Mecanim; Blender

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Koivuniemi, P. (2019). Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä. (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/170786

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Koivuniemi, Petteri. “Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä.” 2019. Thesis, Theseus. Accessed September 23, 2020. http://www.theseus.fi/handle/10024/170786.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Koivuniemi, Petteri. “Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä.” 2019. Web. 23 Sep 2020.

Vancouver:

Koivuniemi P. Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä. [Internet] [Thesis]. Theseus; 2019. [cited 2020 Sep 23]. Available from: http://www.theseus.fi/handle/10024/170786.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Koivuniemi P. Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä. [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/170786

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Windsor

28. Ward, Erin Gayle. Unifying the Modes of Existence.

Degree: MA, Philosophy, 2017, University of Windsor

 In this paper, I will argue that Axel Honneth’s formulation of the theory of recognition can add something valuable to Bruno Latour’s metaphysics of heterogeneous… (more)

Subjects/Keywords: Cultural Unity; Metaphysics; Recognition; Stability

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ward, E. G. (2017). Unifying the Modes of Existence. (Masters Thesis). University of Windsor. Retrieved from https://scholar.uwindsor.ca/etd/6025

Chicago Manual of Style (16th Edition):

Ward, Erin Gayle. “Unifying the Modes of Existence.” 2017. Masters Thesis, University of Windsor. Accessed September 23, 2020. https://scholar.uwindsor.ca/etd/6025.

MLA Handbook (7th Edition):

Ward, Erin Gayle. “Unifying the Modes of Existence.” 2017. Web. 23 Sep 2020.

Vancouver:

Ward EG. Unifying the Modes of Existence. [Internet] [Masters thesis]. University of Windsor; 2017. [cited 2020 Sep 23]. Available from: https://scholar.uwindsor.ca/etd/6025.

Council of Science Editors:

Ward EG. Unifying the Modes of Existence. [Masters Thesis]. University of Windsor; 2017. Available from: https://scholar.uwindsor.ca/etd/6025


Duke University

29. Diebels, Kathryn Jean. Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews .

Degree: 2016, Duke University

  For thousands of years, people from a variety of philosophical, religious, spiritual, and scientific perspectives have believed in the fundamental unity of all that… (more)

Subjects/Keywords: Psychology; Fundamental Beliefs; Oneness; Unity

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Diebels, K. J. (2016). Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews . (Thesis). Duke University. Retrieved from http://hdl.handle.net/10161/12295

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Diebels, Kathryn Jean. “Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews .” 2016. Thesis, Duke University. Accessed September 23, 2020. http://hdl.handle.net/10161/12295.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Diebels, Kathryn Jean. “Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews .” 2016. Web. 23 Sep 2020.

Vancouver:

Diebels KJ. Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews . [Internet] [Thesis]. Duke University; 2016. [cited 2020 Sep 23]. Available from: http://hdl.handle.net/10161/12295.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Diebels KJ. Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews . [Thesis]. Duke University; 2016. Available from: http://hdl.handle.net/10161/12295

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Clemson University

30. Welter, John C. Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games.

Degree: MFA, Art, 2019, Clemson University

  As technology progresses, so too does our ability to create visually stunning and incredibly immersive gaming experiences. With the power some consoles possess today,… (more)

Subjects/Keywords: animation; unity; video games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Welter, J. C. (2019). Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games. (Thesis). Clemson University. Retrieved from https://tigerprints.clemson.edu/all_theses/3102

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Welter, John C. “Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games.” 2019. Thesis, Clemson University. Accessed September 23, 2020. https://tigerprints.clemson.edu/all_theses/3102.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Welter, John C. “Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games.” 2019. Web. 23 Sep 2020.

Vancouver:

Welter JC. Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games. [Internet] [Thesis]. Clemson University; 2019. [cited 2020 Sep 23]. Available from: https://tigerprints.clemson.edu/all_theses/3102.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Welter JC. Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games. [Thesis]. Clemson University; 2019. Available from: https://tigerprints.clemson.edu/all_theses/3102

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

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