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You searched for subject:(Sculpting). Showing records 1 – 30 of 37 total matches.

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George Mason University

1. Sabol, Matthew K. Improving Sculpting via Crowdsourcing .

Degree: 2014, George Mason University

 Crowdsourcing and the wisdom of crowds [5] have established that a large number of low quality inputs can be reliably aggregated to yield a higher… (more)

Subjects/Keywords: crowdsourcing; sculpting; creativity; computer graphics

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sabol, M. K. (2014). Improving Sculpting via Crowdsourcing . (Thesis). George Mason University. Retrieved from http://hdl.handle.net/1920/9051

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sabol, Matthew K. “Improving Sculpting via Crowdsourcing .” 2014. Thesis, George Mason University. Accessed March 05, 2021. http://hdl.handle.net/1920/9051.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sabol, Matthew K. “Improving Sculpting via Crowdsourcing .” 2014. Web. 05 Mar 2021.

Vancouver:

Sabol MK. Improving Sculpting via Crowdsourcing . [Internet] [Thesis]. George Mason University; 2014. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/1920/9051.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sabol MK. Improving Sculpting via Crowdsourcing . [Thesis]. George Mason University; 2014. Available from: http://hdl.handle.net/1920/9051

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Georgia Tech

2. Jain, Abhinav. Search-based collision-free motion planning for robotic sculpting.

Degree: MS, Interactive Computing, 2020, Georgia Tech

 In this work, I explore the task of robot sculpting. I propose a search-based planning algorithm to solve the problem of sculpting by material removal… (more)

Subjects/Keywords: Robotics; Motion planning; Machining; CNC; Sculpture; Sculpting

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APA (6th Edition):

Jain, A. (2020). Search-based collision-free motion planning for robotic sculpting. (Masters Thesis). Georgia Tech. Retrieved from http://hdl.handle.net/1853/63698

Chicago Manual of Style (16th Edition):

Jain, Abhinav. “Search-based collision-free motion planning for robotic sculpting.” 2020. Masters Thesis, Georgia Tech. Accessed March 05, 2021. http://hdl.handle.net/1853/63698.

MLA Handbook (7th Edition):

Jain, Abhinav. “Search-based collision-free motion planning for robotic sculpting.” 2020. Web. 05 Mar 2021.

Vancouver:

Jain A. Search-based collision-free motion planning for robotic sculpting. [Internet] [Masters thesis]. Georgia Tech; 2020. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/1853/63698.

Council of Science Editors:

Jain A. Search-based collision-free motion planning for robotic sculpting. [Masters Thesis]. Georgia Tech; 2020. Available from: http://hdl.handle.net/1853/63698

3. Tetičkovič, Nastja. Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji.

Degree: 2017, Univerza v Mariboru

Magistrska naloga z naslovom Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji je sestavljena iz dveh medsebojno povezanih zaokroženih celot – teoretičnega… (more)

Subjects/Keywords: likovno izrazne sposobnosti; kiparstvo; kip; kiparske tehnike; kiparske naloge; glina; Abilities of artistic expression; sculpting; sculpture; sculpting techniques; sculpting tasks; clay; info:eu-repo/classification/udc/37.091.3:73(043.2)

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APA (6th Edition):

Tetičkovič, N. (2017). Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji. (Masters Thesis). Univerza v Mariboru. Retrieved from https://dk.um.si/IzpisGradiva.php?id=68527 ; https://dk.um.si/Dokument.php?id=118880&dn= ; https://plus.si.cobiss.net/opac7/bib/23439624?lang=sl

Chicago Manual of Style (16th Edition):

Tetičkovič, Nastja. “Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji.” 2017. Masters Thesis, Univerza v Mariboru. Accessed March 05, 2021. https://dk.um.si/IzpisGradiva.php?id=68527 ; https://dk.um.si/Dokument.php?id=118880&dn= ; https://plus.si.cobiss.net/opac7/bib/23439624?lang=sl.

MLA Handbook (7th Edition):

Tetičkovič, Nastja. “Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji.” 2017. Web. 05 Mar 2021.

Vancouver:

Tetičkovič N. Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji. [Internet] [Masters thesis]. Univerza v Mariboru; 2017. [cited 2021 Mar 05]. Available from: https://dk.um.si/IzpisGradiva.php?id=68527 ; https://dk.um.si/Dokument.php?id=118880&dn= ; https://plus.si.cobiss.net/opac7/bib/23439624?lang=sl.

Council of Science Editors:

Tetičkovič N. Spremljava likovno izraznih sposobnosti otrok na področju kiparstva na razredni stopnji. [Masters Thesis]. Univerza v Mariboru; 2017. Available from: https://dk.um.si/IzpisGradiva.php?id=68527 ; https://dk.um.si/Dokument.php?id=118880&dn= ; https://plus.si.cobiss.net/opac7/bib/23439624?lang=sl


Queensland University of Technology

4. Adalian, Laurence P. From ideation to sculpture : digital sculpting as the primary 'ideation' tool for creature design.

Degree: 2015, Queensland University of Technology

 This research project examined the potential for circumventing drawing in the ideation process by adopting digital sculpture as the primary conceptual development and design tool… (more)

Subjects/Keywords: Creature design; Digital sculpting; Ideation; Thumbnail generation; Concept art

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Adalian, L. P. (2015). From ideation to sculpture : digital sculpting as the primary 'ideation' tool for creature design. (Thesis). Queensland University of Technology. Retrieved from https://eprints.qut.edu.au/80296/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Adalian, Laurence P. “From ideation to sculpture : digital sculpting as the primary 'ideation' tool for creature design.” 2015. Thesis, Queensland University of Technology. Accessed March 05, 2021. https://eprints.qut.edu.au/80296/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Adalian, Laurence P. “From ideation to sculpture : digital sculpting as the primary 'ideation' tool for creature design.” 2015. Web. 05 Mar 2021.

Vancouver:

Adalian LP. From ideation to sculpture : digital sculpting as the primary 'ideation' tool for creature design. [Internet] [Thesis]. Queensland University of Technology; 2015. [cited 2021 Mar 05]. Available from: https://eprints.qut.edu.au/80296/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Adalian LP. From ideation to sculpture : digital sculpting as the primary 'ideation' tool for creature design. [Thesis]. Queensland University of Technology; 2015. Available from: https://eprints.qut.edu.au/80296/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

5. Kähkönen, Christian. How to create a 3D character model for a pre-existing live action film, that matches the characteristics of the intellectual property and the visual style of the chosen film.

Degree: Technology and Learning Processes, 2012, Gotland University

  My aim is to find out how to create a 3d character model for a pre-existing live action film, give this character characteristics that… (more)

Subjects/Keywords: 3D; sculpting; modeling

…stage includes the remaining steps of my pipeline, from modeling and sculpting to map… …be used as reference, and how does that being move, eat or sleep. Modeling, sculpting and… …to use. One approach is to work with digital sculpting, which is getting more and more… …similar to traditional sculpting with each software iteration. This is a free and creative way… …and when sculpting in 3d those polygons are aligned in a non-efficient way, and the amount… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Kähkönen, C. (2012). How to create a 3D character model for a pre-existing live action film, that matches the characteristics of the intellectual property and the visual style of the chosen film. (Thesis). Gotland University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hgo:diva-1473

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kähkönen, Christian. “How to create a 3D character model for a pre-existing live action film, that matches the characteristics of the intellectual property and the visual style of the chosen film.” 2012. Thesis, Gotland University. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hgo:diva-1473.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kähkönen, Christian. “How to create a 3D character model for a pre-existing live action film, that matches the characteristics of the intellectual property and the visual style of the chosen film.” 2012. Web. 05 Mar 2021.

Vancouver:

Kähkönen C. How to create a 3D character model for a pre-existing live action film, that matches the characteristics of the intellectual property and the visual style of the chosen film. [Internet] [Thesis]. Gotland University; 2012. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hgo:diva-1473.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kähkönen C. How to create a 3D character model for a pre-existing live action film, that matches the characteristics of the intellectual property and the visual style of the chosen film. [Thesis]. Gotland University; 2012. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hgo:diva-1473

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Clemson University

6. Wages, Margaret. "Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation".

Degree: MFA, Art, 2019, Clemson University

  This thesis creates a short-form art piece primarily using modular 3D printed forms, photographed in a stop-motion animation style, and composited digitally into a… (more)

Subjects/Keywords: 3D Printing; Compositing; Digital Sculpting; Experimental Film-making; Photography; Stop-motion

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Wages, M. (2019). "Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation". (Thesis). Clemson University. Retrieved from https://tigerprints.clemson.edu/all_theses/3097

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Wages, Margaret. “"Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation".” 2019. Thesis, Clemson University. Accessed March 05, 2021. https://tigerprints.clemson.edu/all_theses/3097.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Wages, Margaret. “"Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation".” 2019. Web. 05 Mar 2021.

Vancouver:

Wages M. "Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation". [Internet] [Thesis]. Clemson University; 2019. [cited 2021 Mar 05]. Available from: https://tigerprints.clemson.edu/all_theses/3097.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Wages M. "Pulse": Bridging the Gap Between the Tangible and the Intangible Through the Medium of 3D Printed Stop-Motion Animation". [Thesis]. Clemson University; 2019. Available from: https://tigerprints.clemson.edu/all_theses/3097

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Clemson University

7. Smith, Hubert. Combining Procedural and Hand Modeling Techniques for Creating Animated Digital 3D Natural Environments.

Degree: MFA, Digital Production Arts, 2011, Clemson University

 This thesis focuses on a systematic solution for rendering 3D photorealistic natural environments using Maya's procedural methods and ZBrush. The methods used in this thesis… (more)

Subjects/Keywords: 3D natural environments; digital sculpting; environment forces; procedural systems; Computer Sciences

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Smith, H. (2011). Combining Procedural and Hand Modeling Techniques for Creating Animated Digital 3D Natural Environments. (Thesis). Clemson University. Retrieved from https://tigerprints.clemson.edu/all_theses/1214

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Smith, Hubert. “Combining Procedural and Hand Modeling Techniques for Creating Animated Digital 3D Natural Environments.” 2011. Thesis, Clemson University. Accessed March 05, 2021. https://tigerprints.clemson.edu/all_theses/1214.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Smith, Hubert. “Combining Procedural and Hand Modeling Techniques for Creating Animated Digital 3D Natural Environments.” 2011. Web. 05 Mar 2021.

Vancouver:

Smith H. Combining Procedural and Hand Modeling Techniques for Creating Animated Digital 3D Natural Environments. [Internet] [Thesis]. Clemson University; 2011. [cited 2021 Mar 05]. Available from: https://tigerprints.clemson.edu/all_theses/1214.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Smith H. Combining Procedural and Hand Modeling Techniques for Creating Animated Digital 3D Natural Environments. [Thesis]. Clemson University; 2011. Available from: https://tigerprints.clemson.edu/all_theses/1214

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


North-West University

8. Oosthuizen–Van Tonder, Mariska Elizabeth. Unit managers' role in improving nursing teamwork in a mental health care facility / Mariska Elizabeth Oosthuizen–Van Tonder .

Degree: 2014, North-West University

 The nursing team in a mental health care facility is a known dynamic at every hospital, rehabilitation centre and out-patient unit which enables these units… (more)

Subjects/Keywords: Nursing teamwork; Role; Unit manager; Mental health care facility; Graphic family sculpting

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APA (6th Edition):

Oosthuizen–Van Tonder, M. E. (2014). Unit managers' role in improving nursing teamwork in a mental health care facility / Mariska Elizabeth Oosthuizen–Van Tonder . (Thesis). North-West University. Retrieved from http://hdl.handle.net/10394/13404

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Oosthuizen–Van Tonder, Mariska Elizabeth. “Unit managers' role in improving nursing teamwork in a mental health care facility / Mariska Elizabeth Oosthuizen–Van Tonder .” 2014. Thesis, North-West University. Accessed March 05, 2021. http://hdl.handle.net/10394/13404.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Oosthuizen–Van Tonder, Mariska Elizabeth. “Unit managers' role in improving nursing teamwork in a mental health care facility / Mariska Elizabeth Oosthuizen–Van Tonder .” 2014. Web. 05 Mar 2021.

Vancouver:

Oosthuizen–Van Tonder ME. Unit managers' role in improving nursing teamwork in a mental health care facility / Mariska Elizabeth Oosthuizen–Van Tonder . [Internet] [Thesis]. North-West University; 2014. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/10394/13404.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Oosthuizen–Van Tonder ME. Unit managers' role in improving nursing teamwork in a mental health care facility / Mariska Elizabeth Oosthuizen–Van Tonder . [Thesis]. North-West University; 2014. Available from: http://hdl.handle.net/10394/13404

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Texas A&M University

9. Krawczyk, Piotr. Futurist sculpting: modeling movement in 3D.

Degree: MS, Visualization Sciences, 2007, Texas A&M University

 Futurist Sculpting is a collection of techniques for representing dynamic motion in a static three-dimensional model. These techniques allow digital artists to use animation as… (more)

Subjects/Keywords: computer graphics; motion; modeling; animation; futurist; sculpting

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APA (6th Edition):

Krawczyk, P. (2007). Futurist sculpting: modeling movement in 3D. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/5014

Chicago Manual of Style (16th Edition):

Krawczyk, Piotr. “Futurist sculpting: modeling movement in 3D.” 2007. Masters Thesis, Texas A&M University. Accessed March 05, 2021. http://hdl.handle.net/1969.1/5014.

MLA Handbook (7th Edition):

Krawczyk, Piotr. “Futurist sculpting: modeling movement in 3D.” 2007. Web. 05 Mar 2021.

Vancouver:

Krawczyk P. Futurist sculpting: modeling movement in 3D. [Internet] [Masters thesis]. Texas A&M University; 2007. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/1969.1/5014.

Council of Science Editors:

Krawczyk P. Futurist sculpting: modeling movement in 3D. [Masters Thesis]. Texas A&M University; 2007. Available from: http://hdl.handle.net/1969.1/5014


Queens University

10. Van Der Kroon, Jordan. Virtutello: Balancing Physical and Digital Interaction in a Mixed Reality Sculpting Tool .

Degree: Computing, Queens University

 Sculpture is an art form dating back over millennia. More recently, 3D digital sculptures are used in video games, movies, and manufacturing. Traditionally, sculptors have… (more)

Subjects/Keywords: Mixed reality ; Digital sculpting ; Human Computer Interaction

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APA (6th Edition):

Van Der Kroon, J. (n.d.). Virtutello: Balancing Physical and Digital Interaction in a Mixed Reality Sculpting Tool . (Thesis). Queens University. Retrieved from http://hdl.handle.net/1974/25930

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Van Der Kroon, Jordan. “Virtutello: Balancing Physical and Digital Interaction in a Mixed Reality Sculpting Tool .” Thesis, Queens University. Accessed March 05, 2021. http://hdl.handle.net/1974/25930.

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Van Der Kroon, Jordan. “Virtutello: Balancing Physical and Digital Interaction in a Mixed Reality Sculpting Tool .” Web. 05 Mar 2021.

Note: this citation may be lacking information needed for this citation format:
No year of publication.

Vancouver:

Van Der Kroon J. Virtutello: Balancing Physical and Digital Interaction in a Mixed Reality Sculpting Tool . [Internet] [Thesis]. Queens University; [cited 2021 Mar 05]. Available from: http://hdl.handle.net/1974/25930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

Council of Science Editors:

Van Der Kroon J. Virtutello: Balancing Physical and Digital Interaction in a Mixed Reality Sculpting Tool . [Thesis]. Queens University; Available from: http://hdl.handle.net/1974/25930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

11. Johnsson, Erik. Digital Skulptering och Asset skapande för Webbaserade Spel : Tidssparande eller tidsödande?.

Degree: 2015, Luleå University of Technology

This report describes the modelling and digital sculpting process aimed for web based 3D games in addition to the texturing and optimization process.The purpose… (more)

Subjects/Keywords: Technology; Teknik; Datorgrafik; 3D; Zbrush; sculpting; optimering

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Johnsson, E. (2015). Digital Skulptering och Asset skapande för Webbaserade Spel : Tidssparande eller tidsödande?. (Thesis). Luleå University of Technology. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-49990

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Johnsson, Erik. “Digital Skulptering och Asset skapande för Webbaserade Spel : Tidssparande eller tidsödande?.” 2015. Thesis, Luleå University of Technology. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-49990.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Johnsson, Erik. “Digital Skulptering och Asset skapande för Webbaserade Spel : Tidssparande eller tidsödande?.” 2015. Web. 05 Mar 2021.

Vancouver:

Johnsson E. Digital Skulptering och Asset skapande för Webbaserade Spel : Tidssparande eller tidsödande?. [Internet] [Thesis]. Luleå University of Technology; 2015. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-49990.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Johnsson E. Digital Skulptering och Asset skapande för Webbaserade Spel : Tidssparande eller tidsödande?. [Thesis]. Luleå University of Technology; 2015. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-49990

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

12. Axelsson, Veronica. What technique is most appropriate for 3D modeling a chair for a movie production?.

Degree: Technology and Learning Processes, 2013, Gotland University

  Making 3D models with polygon modeling is the most common technique used for a 3D animated movie production, but there are also other good… (more)

Subjects/Keywords: 3D; 3D modeling; Polygon; NURBS; Digital Sculpting; Media and Communication Technology; Medieteknik; Studies on Film; Filmvetenskap; Software Engineering; Programvaruteknik

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Axelsson, V. (2013). What technique is most appropriate for 3D modeling a chair for a movie production?. (Thesis). Gotland University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-204307

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Axelsson, Veronica. “What technique is most appropriate for 3D modeling a chair for a movie production?.” 2013. Thesis, Gotland University. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-204307.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Axelsson, Veronica. “What technique is most appropriate for 3D modeling a chair for a movie production?.” 2013. Web. 05 Mar 2021.

Vancouver:

Axelsson V. What technique is most appropriate for 3D modeling a chair for a movie production?. [Internet] [Thesis]. Gotland University; 2013. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-204307.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Axelsson V. What technique is most appropriate for 3D modeling a chair for a movie production?. [Thesis]. Gotland University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-204307

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

13. Young, Alexander Jameson. Fusing Art and Technology: Designing an Immersive Storytelling Attraction in Virtual Reality.

Degree: MFA, School of Computing, 2018, Clemson University

 Journey to Proxima Centauri: Terror of the Mnar is a 3D Virtual Reality experience that fuses many elements in order to create a brand-new interactive… (more)

Subjects/Keywords: art; immersion; immersive; modeling; sculpting; vr

sculpting and surfacing. Despite much difficulty, I began to feel like I was easing into the path… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Young, A. J. (2018). Fusing Art and Technology: Designing an Immersive Storytelling Attraction in Virtual Reality. (Thesis). Clemson University. Retrieved from https://tigerprints.clemson.edu/all_theses/2900

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Young, Alexander Jameson. “Fusing Art and Technology: Designing an Immersive Storytelling Attraction in Virtual Reality.” 2018. Thesis, Clemson University. Accessed March 05, 2021. https://tigerprints.clemson.edu/all_theses/2900.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Young, Alexander Jameson. “Fusing Art and Technology: Designing an Immersive Storytelling Attraction in Virtual Reality.” 2018. Web. 05 Mar 2021.

Vancouver:

Young AJ. Fusing Art and Technology: Designing an Immersive Storytelling Attraction in Virtual Reality. [Internet] [Thesis]. Clemson University; 2018. [cited 2021 Mar 05]. Available from: https://tigerprints.clemson.edu/all_theses/2900.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Young AJ. Fusing Art and Technology: Designing an Immersive Storytelling Attraction in Virtual Reality. [Thesis]. Clemson University; 2018. Available from: https://tigerprints.clemson.edu/all_theses/2900

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Canterbury

14. Posthuma, Anton James. Development of a Novel Robotically Effected Plastic Foam Sculpting System for Rapid Prototyping and Manufacturing.

Degree: M. Eng., Mechanical Engineering, 2007, University of Canterbury

 This thesis presents the development of a novel robotically effected plastic foam sculpting system for rapid prototyping and manufacturing purposes. The developed system is capable… (more)

Subjects/Keywords: rapid prototyping; foam sculpting; robotic; DDM; RP

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Posthuma, A. J. (2007). Development of a Novel Robotically Effected Plastic Foam Sculpting System for Rapid Prototyping and Manufacturing. (Masters Thesis). University of Canterbury. Retrieved from http://dx.doi.org/10.26021/3258

Chicago Manual of Style (16th Edition):

Posthuma, Anton James. “Development of a Novel Robotically Effected Plastic Foam Sculpting System for Rapid Prototyping and Manufacturing.” 2007. Masters Thesis, University of Canterbury. Accessed March 05, 2021. http://dx.doi.org/10.26021/3258.

MLA Handbook (7th Edition):

Posthuma, Anton James. “Development of a Novel Robotically Effected Plastic Foam Sculpting System for Rapid Prototyping and Manufacturing.” 2007. Web. 05 Mar 2021.

Vancouver:

Posthuma AJ. Development of a Novel Robotically Effected Plastic Foam Sculpting System for Rapid Prototyping and Manufacturing. [Internet] [Masters thesis]. University of Canterbury; 2007. [cited 2021 Mar 05]. Available from: http://dx.doi.org/10.26021/3258.

Council of Science Editors:

Posthuma AJ. Development of a Novel Robotically Effected Plastic Foam Sculpting System for Rapid Prototyping and Manufacturing. [Masters Thesis]. University of Canterbury; 2007. Available from: http://dx.doi.org/10.26021/3258

15. Artur Pereira Sampaio. Uso de Refinamento Adaptativo em Escultura Virtual para CriaÃÃo Livre de Detalhes em Malhas Triangulares.

Degree: Master, 2012, Universidade Federal do Ceará

Modelar objetos e personagens virtuais pode ser uma tarefa tediosa e difÃcil em vÃrias situaÃÃes. Um sistema de modelagem ideal deve ser capaz de representar… (more)

Subjects/Keywords: Interface de programas aplicativos (Software); Sistemas de computaÃÃo virtual; Modeling Interfaces; Virtual Sculpting; nement; Adaptive Refi; Interfaces de Modelagem; Escultura Virtual; CIENCIA DA COMPUTACAO; Refinamento Adaptativo; Modelagem - ComputaÃÃo

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APA (6th Edition):

Sampaio, A. P. (2012). Uso de Refinamento Adaptativo em Escultura Virtual para CriaÃÃo Livre de Detalhes em Malhas Triangulares. (Masters Thesis). Universidade Federal do Ceará. Retrieved from http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=7893 ;

Chicago Manual of Style (16th Edition):

Sampaio, Artur Pereira. “Uso de Refinamento Adaptativo em Escultura Virtual para CriaÃÃo Livre de Detalhes em Malhas Triangulares.” 2012. Masters Thesis, Universidade Federal do Ceará. Accessed March 05, 2021. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=7893 ;.

MLA Handbook (7th Edition):

Sampaio, Artur Pereira. “Uso de Refinamento Adaptativo em Escultura Virtual para CriaÃÃo Livre de Detalhes em Malhas Triangulares.” 2012. Web. 05 Mar 2021.

Vancouver:

Sampaio AP. Uso de Refinamento Adaptativo em Escultura Virtual para CriaÃÃo Livre de Detalhes em Malhas Triangulares. [Internet] [Masters thesis]. Universidade Federal do Ceará 2012. [cited 2021 Mar 05]. Available from: http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=7893 ;.

Council of Science Editors:

Sampaio AP. Uso de Refinamento Adaptativo em Escultura Virtual para CriaÃÃo Livre de Detalhes em Malhas Triangulares. [Masters Thesis]. Universidade Federal do Ceará 2012. Available from: http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=7893 ;


North Carolina State University

16. Zhu, Weihang. Virtual Sculpting and Polyhedral Machining Planning System with Haptic Interface.

Degree: PhD, Industrial Engineering, 2004, North Carolina State University

 This research proposes the methodology of a novel haptic sculpting and machining planning system for virtual prototyping and manufacturing. A lab-built 6-DOF (degree of freedom)… (more)

Subjects/Keywords: haptic; CAD/CAM; Polyhedral Surface; Machining Planning; Virtual Sculpting; Multi-axis

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zhu, W. (2004). Virtual Sculpting and Polyhedral Machining Planning System with Haptic Interface. (Doctoral Dissertation). North Carolina State University. Retrieved from http://www.lib.ncsu.edu/resolver/1840.16/4183

Chicago Manual of Style (16th Edition):

Zhu, Weihang. “Virtual Sculpting and Polyhedral Machining Planning System with Haptic Interface.” 2004. Doctoral Dissertation, North Carolina State University. Accessed March 05, 2021. http://www.lib.ncsu.edu/resolver/1840.16/4183.

MLA Handbook (7th Edition):

Zhu, Weihang. “Virtual Sculpting and Polyhedral Machining Planning System with Haptic Interface.” 2004. Web. 05 Mar 2021.

Vancouver:

Zhu W. Virtual Sculpting and Polyhedral Machining Planning System with Haptic Interface. [Internet] [Doctoral dissertation]. North Carolina State University; 2004. [cited 2021 Mar 05]. Available from: http://www.lib.ncsu.edu/resolver/1840.16/4183.

Council of Science Editors:

Zhu W. Virtual Sculpting and Polyhedral Machining Planning System with Haptic Interface. [Doctoral Dissertation]. North Carolina State University; 2004. Available from: http://www.lib.ncsu.edu/resolver/1840.16/4183

17. Gošnak, Viktorija. PRIMERJAVA POSTOPKOV GEOMETRIJSKEGA MODELIRANJA V PROGRAMIH ZBRUSH IN CINEMA 4D.

Degree: 2015, Univerza v Mariboru

V magistrski nalogi sta preizkušena in primerjana dva različna pristopa modeliranja in sicer pristop modeliranja s ploskvami v Cinemi 4D in digitalno kiparjenje v ZBrush.… (more)

Subjects/Keywords: geometrijsko modeliranje; računalniško kiparjenje; 3D model človeka; ZBrush; Cinema 4D; 3D modeling; digital sculpting; 3D human model; ZBrush; Cinema 4D; info:eu-repo/classification/udc/004.925.8(043.2)

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APA (6th Edition):

Gošnak, V. (2015). PRIMERJAVA POSTOPKOV GEOMETRIJSKEGA MODELIRANJA V PROGRAMIH ZBRUSH IN CINEMA 4D. (Masters Thesis). Univerza v Mariboru. Retrieved from https://dk.um.si/IzpisGradiva.php?id=47793 ; https://dk.um.si/Dokument.php?id=71319&dn= ; https://plus.si.cobiss.net/opac7/bib/19066390?lang=sl

Chicago Manual of Style (16th Edition):

Gošnak, Viktorija. “PRIMERJAVA POSTOPKOV GEOMETRIJSKEGA MODELIRANJA V PROGRAMIH ZBRUSH IN CINEMA 4D.” 2015. Masters Thesis, Univerza v Mariboru. Accessed March 05, 2021. https://dk.um.si/IzpisGradiva.php?id=47793 ; https://dk.um.si/Dokument.php?id=71319&dn= ; https://plus.si.cobiss.net/opac7/bib/19066390?lang=sl.

MLA Handbook (7th Edition):

Gošnak, Viktorija. “PRIMERJAVA POSTOPKOV GEOMETRIJSKEGA MODELIRANJA V PROGRAMIH ZBRUSH IN CINEMA 4D.” 2015. Web. 05 Mar 2021.

Vancouver:

Gošnak V. PRIMERJAVA POSTOPKOV GEOMETRIJSKEGA MODELIRANJA V PROGRAMIH ZBRUSH IN CINEMA 4D. [Internet] [Masters thesis]. Univerza v Mariboru; 2015. [cited 2021 Mar 05]. Available from: https://dk.um.si/IzpisGradiva.php?id=47793 ; https://dk.um.si/Dokument.php?id=71319&dn= ; https://plus.si.cobiss.net/opac7/bib/19066390?lang=sl.

Council of Science Editors:

Gošnak V. PRIMERJAVA POSTOPKOV GEOMETRIJSKEGA MODELIRANJA V PROGRAMIH ZBRUSH IN CINEMA 4D. [Masters Thesis]. Univerza v Mariboru; 2015. Available from: https://dk.um.si/IzpisGradiva.php?id=47793 ; https://dk.um.si/Dokument.php?id=71319&dn= ; https://plus.si.cobiss.net/opac7/bib/19066390?lang=sl


Brno University of Technology

18. Bělica, Ondřej. BUNKERKUNST: BUNKER KUNST.

Degree: 2019, Brno University of Technology

 Bunker Kunst is an experimental and co-working platform, exploring potential and contemporary role of formal borders, post-military landscape and Czechoslovakian fotress built before 2WW. The… (more)

Subjects/Keywords: Bunker Kunst; Bunkr; Československé opevnění; Post-armádní krajina; Architektura; Sochařství; Anarchitektura; Land Art; Řez; Vratěnín; Bunker Kunst; Bunker; Czechoslovakian fortress; Post-military landscape; Architecture; Sculpting; Anarchitecture; Land Art; Vratěnín

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bělica, O. (2019). BUNKERKUNST: BUNKER KUNST. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/64757

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Bělica, Ondřej. “BUNKERKUNST: BUNKER KUNST.” 2019. Thesis, Brno University of Technology. Accessed March 05, 2021. http://hdl.handle.net/11012/64757.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Bělica, Ondřej. “BUNKERKUNST: BUNKER KUNST.” 2019. Web. 05 Mar 2021.

Vancouver:

Bělica O. BUNKERKUNST: BUNKER KUNST. [Internet] [Thesis]. Brno University of Technology; 2019. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/11012/64757.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Bělica O. BUNKERKUNST: BUNKER KUNST. [Thesis]. Brno University of Technology; 2019. Available from: http://hdl.handle.net/11012/64757

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Indian Institute of Science

19. Manivannan, M. Resculpting In Voxel Modeling.

Degree: PhD, Faculty of Engineering, 2011, Indian Institute of Science

Subjects/Keywords: Sculpture - Technique; Modeling; Sculpture - Computer Simulation; Sculpting; Voxel Models; Voxel Animation; Materials Engineering

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APA (6th Edition):

Manivannan, M. (2011). Resculpting In Voxel Modeling. (Doctoral Dissertation). Indian Institute of Science. Retrieved from http://etd.iisc.ac.in/handle/2005/1522

Chicago Manual of Style (16th Edition):

Manivannan, M. “Resculpting In Voxel Modeling.” 2011. Doctoral Dissertation, Indian Institute of Science. Accessed March 05, 2021. http://etd.iisc.ac.in/handle/2005/1522.

MLA Handbook (7th Edition):

Manivannan, M. “Resculpting In Voxel Modeling.” 2011. Web. 05 Mar 2021.

Vancouver:

Manivannan M. Resculpting In Voxel Modeling. [Internet] [Doctoral dissertation]. Indian Institute of Science; 2011. [cited 2021 Mar 05]. Available from: http://etd.iisc.ac.in/handle/2005/1522.

Council of Science Editors:

Manivannan M. Resculpting In Voxel Modeling. [Doctoral Dissertation]. Indian Institute of Science; 2011. Available from: http://etd.iisc.ac.in/handle/2005/1522


University of Canterbury

20. Bain, Joseph David. Thermomechanical Hot Tool Cutting and Surface Quality in Robotic Foam Sculpting.

Degree: PhD, Mechanical Engineering, 2011, University of Canterbury

 For several years, research work has been carried out at the University of Canterbury aimed at the development of a rapid prototyping and manufacturing process… (more)

Subjects/Keywords: Hot-tool cutting; thermomechanical cutting; cutting strategy; robotic foam sculpting; plastic foam cutting; surface texture; geometric form; single-pass cutting; multi-pass cutting; acoustic tool control

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bain, J. D. (2011). Thermomechanical Hot Tool Cutting and Surface Quality in Robotic Foam Sculpting. (Doctoral Dissertation). University of Canterbury. Retrieved from http://dx.doi.org/10.26021/2308

Chicago Manual of Style (16th Edition):

Bain, Joseph David. “Thermomechanical Hot Tool Cutting and Surface Quality in Robotic Foam Sculpting.” 2011. Doctoral Dissertation, University of Canterbury. Accessed March 05, 2021. http://dx.doi.org/10.26021/2308.

MLA Handbook (7th Edition):

Bain, Joseph David. “Thermomechanical Hot Tool Cutting and Surface Quality in Robotic Foam Sculpting.” 2011. Web. 05 Mar 2021.

Vancouver:

Bain JD. Thermomechanical Hot Tool Cutting and Surface Quality in Robotic Foam Sculpting. [Internet] [Doctoral dissertation]. University of Canterbury; 2011. [cited 2021 Mar 05]. Available from: http://dx.doi.org/10.26021/2308.

Council of Science Editors:

Bain JD. Thermomechanical Hot Tool Cutting and Surface Quality in Robotic Foam Sculpting. [Doctoral Dissertation]. University of Canterbury; 2011. Available from: http://dx.doi.org/10.26021/2308

21. Maxwell, Ashley. White Trash Cherub.

Degree: MFA, Art and Design, 2014, Georgia State University

  White Trash Cherub is a romanticized exploration of my autobiographical memory spanning a three-year period of my earl childhood when I grew up in… (more)

Subjects/Keywords: Autobiographical memory; Rococo; Sculpting; Female figure; Romantic art

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APA (6th Edition):

Maxwell, A. (2014). White Trash Cherub. (Thesis). Georgia State University. Retrieved from https://scholarworks.gsu.edu/art_design_theses/144

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Maxwell, Ashley. “White Trash Cherub.” 2014. Thesis, Georgia State University. Accessed March 05, 2021. https://scholarworks.gsu.edu/art_design_theses/144.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Maxwell, Ashley. “White Trash Cherub.” 2014. Web. 05 Mar 2021.

Vancouver:

Maxwell A. White Trash Cherub. [Internet] [Thesis]. Georgia State University; 2014. [cited 2021 Mar 05]. Available from: https://scholarworks.gsu.edu/art_design_theses/144.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Maxwell A. White Trash Cherub. [Thesis]. Georgia State University; 2014. Available from: https://scholarworks.gsu.edu/art_design_theses/144

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Texas – Austin

22. -8305-1353. Some soldiers carry weight of Army regulations.

Degree: MA, Journalism, 2018, University of Texas – Austin

 According to Army standards, many soldiers are overweight, but this isn’t only a problem with current soldiers, it has become a major recruiting challenge. Weight… (more)

Subjects/Keywords: Army standards; Tape test; Body composition; Cool sculpting; Army weight requirements; Soldier body weight; Overweight soldiers; Soldier weight requirements; Soldier body fat measurement; Soldier weight measurement accuracy

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APA (6th Edition):

-8305-1353. (2018). Some soldiers carry weight of Army regulations. (Masters Thesis). University of Texas – Austin. Retrieved from http://hdl.handle.net/2152/66035

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

Chicago Manual of Style (16th Edition):

-8305-1353. “Some soldiers carry weight of Army regulations.” 2018. Masters Thesis, University of Texas – Austin. Accessed March 05, 2021. http://hdl.handle.net/2152/66035.

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

MLA Handbook (7th Edition):

-8305-1353. “Some soldiers carry weight of Army regulations.” 2018. Web. 05 Mar 2021.

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

Vancouver:

-8305-1353. Some soldiers carry weight of Army regulations. [Internet] [Masters thesis]. University of Texas – Austin; 2018. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/2152/66035.

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete

Council of Science Editors:

-8305-1353. Some soldiers carry weight of Army regulations. [Masters Thesis]. University of Texas – Austin; 2018. Available from: http://hdl.handle.net/2152/66035

Note: this citation may be lacking information needed for this citation format:
Author name may be incomplete


Utah State University

23. Jessen, John Bruce. The Effect of Family Sculpting on Perceptual Agreement Among Family Members.

Degree: PhD, Psychology, 1979, Utah State University

  The primary purpose of this study was to investigate the effect of family sculpting on perceptual agreement among family members. Thirty families, each consisting… (more)

Subjects/Keywords: family sculpting; perceptual agreement; age; sex; occupation; education; family life; Psychiatry and Psychology

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APA (6th Edition):

Jessen, J. B. (1979). The Effect of Family Sculpting on Perceptual Agreement Among Family Members. (Doctoral Dissertation). Utah State University. Retrieved from https://digitalcommons.usu.edu/etd/5553

Chicago Manual of Style (16th Edition):

Jessen, John Bruce. “The Effect of Family Sculpting on Perceptual Agreement Among Family Members.” 1979. Doctoral Dissertation, Utah State University. Accessed March 05, 2021. https://digitalcommons.usu.edu/etd/5553.

MLA Handbook (7th Edition):

Jessen, John Bruce. “The Effect of Family Sculpting on Perceptual Agreement Among Family Members.” 1979. Web. 05 Mar 2021.

Vancouver:

Jessen JB. The Effect of Family Sculpting on Perceptual Agreement Among Family Members. [Internet] [Doctoral dissertation]. Utah State University; 1979. [cited 2021 Mar 05]. Available from: https://digitalcommons.usu.edu/etd/5553.

Council of Science Editors:

Jessen JB. The Effect of Family Sculpting on Perceptual Agreement Among Family Members. [Doctoral Dissertation]. Utah State University; 1979. Available from: https://digitalcommons.usu.edu/etd/5553


Indian Institute of Science

24. Mahesh, N. Interactive Virtual Machining : A Voxel Based Approach.

Degree: MSc Engg, Faculty of Engineering, 2013, Indian Institute of Science

Subjects/Keywords: Sculpture - Machining - Computer Simulation; SIRPI (Sculpting Interface for Rapid Prototyping); Interactive Virtual Machining (IVM); Voxel Array; Virtual Machining Tools; Sirpi; Interactive Sculpting; Sculpture

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Mahesh, N. (2013). Interactive Virtual Machining : A Voxel Based Approach. (Masters Thesis). Indian Institute of Science. Retrieved from http://etd.iisc.ac.in/handle/2005/2143

Chicago Manual of Style (16th Edition):

Mahesh, N. “Interactive Virtual Machining : A Voxel Based Approach.” 2013. Masters Thesis, Indian Institute of Science. Accessed March 05, 2021. http://etd.iisc.ac.in/handle/2005/2143.

MLA Handbook (7th Edition):

Mahesh, N. “Interactive Virtual Machining : A Voxel Based Approach.” 2013. Web. 05 Mar 2021.

Vancouver:

Mahesh N. Interactive Virtual Machining : A Voxel Based Approach. [Internet] [Masters thesis]. Indian Institute of Science; 2013. [cited 2021 Mar 05]. Available from: http://etd.iisc.ac.in/handle/2005/2143.

Council of Science Editors:

Mahesh N. Interactive Virtual Machining : A Voxel Based Approach. [Masters Thesis]. Indian Institute of Science; 2013. Available from: http://etd.iisc.ac.in/handle/2005/2143


Ohio University

25. Snyder, Benjamin M. SEVEN-DOF CABLE-SUSPENDED ROBOT WITH INDEPENDENT SIX-DOF METROLOGY.

Degree: MS, Mechanical Engineering (Engineering), 2006, Ohio University

  Traditional automated machining and material deposition systems are not easily scalable and can be expensive. This thesis presents a less expensive, scalable alternative –… (more)

Subjects/Keywords: robot; robotics; cable-suspended robots; cable-driven robots; cable-robots; cable robots; metrology; robot control; 3D duplication; 3D sculpting; maquette-enlarging; automated machining; automated sculpting

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APA (6th Edition):

Snyder, B. M. (2006). SEVEN-DOF CABLE-SUSPENDED ROBOT WITH INDEPENDENT SIX-DOF METROLOGY. (Masters Thesis). Ohio University. Retrieved from http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1142442196

Chicago Manual of Style (16th Edition):

Snyder, Benjamin M. “SEVEN-DOF CABLE-SUSPENDED ROBOT WITH INDEPENDENT SIX-DOF METROLOGY.” 2006. Masters Thesis, Ohio University. Accessed March 05, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1142442196.

MLA Handbook (7th Edition):

Snyder, Benjamin M. “SEVEN-DOF CABLE-SUSPENDED ROBOT WITH INDEPENDENT SIX-DOF METROLOGY.” 2006. Web. 05 Mar 2021.

Vancouver:

Snyder BM. SEVEN-DOF CABLE-SUSPENDED ROBOT WITH INDEPENDENT SIX-DOF METROLOGY. [Internet] [Masters thesis]. Ohio University; 2006. [cited 2021 Mar 05]. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1142442196.

Council of Science Editors:

Snyder BM. SEVEN-DOF CABLE-SUSPENDED ROBOT WITH INDEPENDENT SIX-DOF METROLOGY. [Masters Thesis]. Ohio University; 2006. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1142442196

26. Stefánsdóttir, Jóna Berglind. Object Poetry : Shaping Through Knit.

Degree: Engineering and Business, 2018, University of Borås

  Textile design has long been known for its craft related and traditional ways of working. Different designers and artist have found a way of… (more)

Subjects/Keywords: Textile Design; Knitting; Shaping; Objects; Material; Sculpting; Simplicity; Colours; Interaction; Design; Design

…SIMPLICITY COLOURS SCULPTING INTERACTION 14 2.1 INTRODUCTION TO THE FIELD Forms and shapes… …Potentials in this case are function, the flexibility, sculpting properties and aesthetic… …the decision making. One being function. This flexibility and sculpting abilities, this… …sculpting. It was decided to test it out with knitted fabric. Fig. 58. Repitition 35 Fig. 59… 

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APA (6th Edition):

Stefánsdóttir, J. B. (2018). Object Poetry : Shaping Through Knit. (Thesis). University of Borås. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-14894

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Stefánsdóttir, Jóna Berglind. “Object Poetry : Shaping Through Knit.” 2018. Thesis, University of Borås. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-14894.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Stefánsdóttir, Jóna Berglind. “Object Poetry : Shaping Through Knit.” 2018. Web. 05 Mar 2021.

Vancouver:

Stefánsdóttir JB. Object Poetry : Shaping Through Knit. [Internet] [Thesis]. University of Borås; 2018. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-14894.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Stefánsdóttir JB. Object Poetry : Shaping Through Knit. [Thesis]. University of Borås; 2018. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-14894

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


AUT University

27. Hamilton, Paul Lawrence. Margarine toast to sculpture: an exploration of the liminal influences of margarine .

Degree: AUT University

 Food art, and in particular margarine sculpting, is becoming a niche skill and art form. Food art has a long and rich history but is… (more)

Subjects/Keywords: Margarine; Sculpting; Auto-ethnography; Heuristic; Liminal space; Food art; Ephemeral; Butter; Tallow; Action research

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Hamilton, P. L. (n.d.). Margarine toast to sculpture: an exploration of the liminal influences of margarine . (Thesis). AUT University. Retrieved from http://hdl.handle.net/10292/9549

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Hamilton, Paul Lawrence. “Margarine toast to sculpture: an exploration of the liminal influences of margarine .” Thesis, AUT University. Accessed March 05, 2021. http://hdl.handle.net/10292/9549.

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Hamilton, Paul Lawrence. “Margarine toast to sculpture: an exploration of the liminal influences of margarine .” Web. 05 Mar 2021.

Note: this citation may be lacking information needed for this citation format:
No year of publication.

Vancouver:

Hamilton PL. Margarine toast to sculpture: an exploration of the liminal influences of margarine . [Internet] [Thesis]. AUT University; [cited 2021 Mar 05]. Available from: http://hdl.handle.net/10292/9549.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

Council of Science Editors:

Hamilton PL. Margarine toast to sculpture: an exploration of the liminal influences of margarine . [Thesis]. AUT University; Available from: http://hdl.handle.net/10292/9549

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

28. Setterberg, Petter. Designing a Game Weapon : Start to Finish.

Degree: IT and Land Management, 2016, University of Gävle

  The workflow of different game modelling artists is explored, with the goal of creating a melee weapon designed for games. A low polygon weapon… (more)

Subjects/Keywords: game modelling; pipeline; workflow; computer game; Zbrush; digital sculpting; polygon; Computer Sciences; Datavetenskap (datalogi)

sculpting. By dividing the concept, I could work with each piece individually. There is a second… …base with even geometry the sculpting stage should be made easier. This model is not… …early stages of the sculpting process. 20 Figure 5: Low polygon model 3.4 Sculpting Details… …For the sculpting stage I had reference images open on a second screen. The images showed… …combat. Asking myself where the most damage would appear. As the sculpting progressed I wanted… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Setterberg, P. (2016). Designing a Game Weapon : Start to Finish. (Thesis). University of Gävle. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-22548

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Setterberg, Petter. “Designing a Game Weapon : Start to Finish.” 2016. Thesis, University of Gävle. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-22548.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Setterberg, Petter. “Designing a Game Weapon : Start to Finish.” 2016. Web. 05 Mar 2021.

Vancouver:

Setterberg P. Designing a Game Weapon : Start to Finish. [Internet] [Thesis]. University of Gävle; 2016. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-22548.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Setterberg P. Designing a Game Weapon : Start to Finish. [Thesis]. University of Gävle; 2016. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-22548

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

29. Öhrn, Kristina. Different Mapping Techniques for Realistic Surfaces.

Degree: Natural and Computer Sciences, 2008, University of Gävle

  The different mapping techniques that are used increases the details on surfaces without increasing the number of polygons. Image Based Sculpting tools in the… (more)

Subjects/Keywords: normal mapping; bump mapping; displacement mapping; image based sculpting; Modo; Maya; Z-brush; Computer Sciences; Datavetenskap (datalogi)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Öhrn, K. (2008). Different Mapping Techniques for Realistic Surfaces. (Thesis). University of Gävle. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-612

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Öhrn, Kristina. “Different Mapping Techniques for Realistic Surfaces.” 2008. Thesis, University of Gävle. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-612.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Öhrn, Kristina. “Different Mapping Techniques for Realistic Surfaces.” 2008. Web. 05 Mar 2021.

Vancouver:

Öhrn K. Different Mapping Techniques for Realistic Surfaces. [Internet] [Thesis]. University of Gävle; 2008. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-612.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Öhrn K. Different Mapping Techniques for Realistic Surfaces. [Thesis]. University of Gävle; 2008. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-612

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

30. Sarstedt, Isabell. Comparisons of Sculpting Efficiency Between Mudbox and ZBrush.

Degree: IT and Land Management, 2012, University of Gävle

  It is difficult to navigate throughout todays existing sculpting and modeling software. Industry drives the development in this area by “time versus quality.” It… (more)

Subjects/Keywords: Sculpting; modeling; 3D; 2.5D; base mesh; Autodesk Mudbox; Pixologic ZBrush.; Computer Sciences; Datavetenskap (datalogi)

…be seen in Figure 1. Figure 1. Skymatter digital sculpting used in movies and game. 2.3… …ZBrush Pixologic ZBrush is a digital sculpting, modeling and painting program with tools for… …limitations. ZBrush is a digital sculpting and painting program that has revolutionized the 3D… …Pixologic ZBrush digital sculpting used in movies and games. 8 3 Methods The plan is to… …and quality of the learning and sculpting process, to the type of user and modeling… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sarstedt, I. (2012). Comparisons of Sculpting Efficiency Between Mudbox and ZBrush. (Thesis). University of Gävle. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12231

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sarstedt, Isabell. “Comparisons of Sculpting Efficiency Between Mudbox and ZBrush.” 2012. Thesis, University of Gävle. Accessed March 05, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12231.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sarstedt, Isabell. “Comparisons of Sculpting Efficiency Between Mudbox and ZBrush.” 2012. Web. 05 Mar 2021.

Vancouver:

Sarstedt I. Comparisons of Sculpting Efficiency Between Mudbox and ZBrush. [Internet] [Thesis]. University of Gävle; 2012. [cited 2021 Mar 05]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12231.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sarstedt I. Comparisons of Sculpting Efficiency Between Mudbox and ZBrush. [Thesis]. University of Gävle; 2012. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12231

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

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