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You searched for subject:(Potential games). Showing records 1 – 25 of 25 total matches.

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University of Limerick

1. Maher, John. Towards an appreciation of the place and potential of computer games in education.

Degree: 2011, University of Limerick

peer-reviewed

Our objective was to investigate computer games to assess their educational potential. We came to the view that it would serve best to identify… (more)

Subjects/Keywords: computer games; educational potential

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Maher, J. (2011). Towards an appreciation of the place and potential of computer games in education. (Thesis). University of Limerick. Retrieved from http://hdl.handle.net/10344/1929

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Maher, John. “Towards an appreciation of the place and potential of computer games in education.” 2011. Thesis, University of Limerick. Accessed April 14, 2021. http://hdl.handle.net/10344/1929.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Maher, John. “Towards an appreciation of the place and potential of computer games in education.” 2011. Web. 14 Apr 2021.

Vancouver:

Maher J. Towards an appreciation of the place and potential of computer games in education. [Internet] [Thesis]. University of Limerick; 2011. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/10344/1929.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Maher J. Towards an appreciation of the place and potential of computer games in education. [Thesis]. University of Limerick; 2011. Available from: http://hdl.handle.net/10344/1929

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Carnegie Mellon University

2. Swenson, Brian Woodbury. Myopic Best-Response Learning in Large-Scale Games.

Degree: 2017, Carnegie Mellon University

 This dissertation studies multi-agent algorithms for learning Nash equilibrium strategies in games with many players. We focus our study on a set of learning dynamics… (more)

Subjects/Keywords: Distributed; Fictitious Play; Game theory; Learning; Potential Games

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APA (6th Edition):

Swenson, B. W. (2017). Myopic Best-Response Learning in Large-Scale Games. (Thesis). Carnegie Mellon University. Retrieved from http://repository.cmu.edu/dissertations/902

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Swenson, Brian Woodbury. “Myopic Best-Response Learning in Large-Scale Games.” 2017. Thesis, Carnegie Mellon University. Accessed April 14, 2021. http://repository.cmu.edu/dissertations/902.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Swenson, Brian Woodbury. “Myopic Best-Response Learning in Large-Scale Games.” 2017. Web. 14 Apr 2021.

Vancouver:

Swenson BW. Myopic Best-Response Learning in Large-Scale Games. [Internet] [Thesis]. Carnegie Mellon University; 2017. [cited 2021 Apr 14]. Available from: http://repository.cmu.edu/dissertations/902.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Swenson BW. Myopic Best-Response Learning in Large-Scale Games. [Thesis]. Carnegie Mellon University; 2017. Available from: http://repository.cmu.edu/dissertations/902

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Toronto

3. Wang, Yatao. A Modified Q-Learning Algorithm in Games.

Degree: 2014, University of Toronto

This thesis presents a modified Q-learning algorithm and provides conditions for convergence to a pure Nash equilibrium in potential games. In general Q-learning schemes, convergence… (more)

Subjects/Keywords: Potential Games; Pure Nash Equilibrium; Q-learning; Stochastic Process; 0544

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APA (6th Edition):

Wang, Y. (2014). A Modified Q-Learning Algorithm in Games. (Masters Thesis). University of Toronto. Retrieved from http://hdl.handle.net/1807/68563

Chicago Manual of Style (16th Edition):

Wang, Yatao. “A Modified Q-Learning Algorithm in Games.” 2014. Masters Thesis, University of Toronto. Accessed April 14, 2021. http://hdl.handle.net/1807/68563.

MLA Handbook (7th Edition):

Wang, Yatao. “A Modified Q-Learning Algorithm in Games.” 2014. Web. 14 Apr 2021.

Vancouver:

Wang Y. A Modified Q-Learning Algorithm in Games. [Internet] [Masters thesis]. University of Toronto; 2014. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/1807/68563.

Council of Science Editors:

Wang Y. A Modified Q-Learning Algorithm in Games. [Masters Thesis]. University of Toronto; 2014. Available from: http://hdl.handle.net/1807/68563

4. Mansur-Ul-Islam, Muhammad. Implementation of Asymmetric Potential Fields in Real Time Strategy Game.

Degree: 2011, , School of Computing

  In eighties, the idea of using potential fields was first introduced in the field of the robotics. The purpose of using potential fields was… (more)

Subjects/Keywords: Potential fields; asymmetric potential fields; Real time strategy games.; Computer Sciences; Datavetenskap (datalogi); Software Engineering; Programvaruteknik

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APA (6th Edition):

Mansur-Ul-Islam, M. (2011). Implementation of Asymmetric Potential Fields in Real Time Strategy Game. (Thesis). , School of Computing. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3217

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Mansur-Ul-Islam, Muhammad. “Implementation of Asymmetric Potential Fields in Real Time Strategy Game.” 2011. Thesis, , School of Computing. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3217.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Mansur-Ul-Islam, Muhammad. “Implementation of Asymmetric Potential Fields in Real Time Strategy Game.” 2011. Web. 14 Apr 2021.

Vancouver:

Mansur-Ul-Islam M. Implementation of Asymmetric Potential Fields in Real Time Strategy Game. [Internet] [Thesis]. , School of Computing; 2011. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3217.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Mansur-Ul-Islam M. Implementation of Asymmetric Potential Fields in Real Time Strategy Game. [Thesis]. , School of Computing; 2011. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3217

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

5. Staberg, Helena. Multiple and weighted Potential Fields in arena games.

Degree: 2011, , School of Computing

Potential Fields is an obstacle avoidance and general path-finding technique that has only quite recently started to be used in AI for video games.… (more)

Subjects/Keywords: AI; Potential Fields; Artificial Potential Fields; Formless; Arena games; Weights; Computer Sciences; Datavetenskap (datalogi); Human Computer Interaction; Människa-datorinteraktion (interaktionsdesign)

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APA (6th Edition):

Staberg, H. (2011). Multiple and weighted Potential Fields in arena games. (Thesis). , School of Computing. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2899

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Staberg, Helena. “Multiple and weighted Potential Fields in arena games.” 2011. Thesis, , School of Computing. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2899.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Staberg, Helena. “Multiple and weighted Potential Fields in arena games.” 2011. Web. 14 Apr 2021.

Vancouver:

Staberg H. Multiple and weighted Potential Fields in arena games. [Internet] [Thesis]. , School of Computing; 2011. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2899.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Staberg H. Multiple and weighted Potential Fields in arena games. [Thesis]. , School of Computing; 2011. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2899

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Universiteit Utrecht

6. Dekker, M.K.S. Affect Theory and Serious Games: Using Affect Theory to Analyse How Emotions are Triggered Through Serious Games.

Degree: 2016, Universiteit Utrecht

 In this thesis I aim to answer the question how affect theory can be used to analyse how emotions are triggered through serious games. In… (more)

Subjects/Keywords: Affect; affect theory; emotions; serious games; games for change; moments of potential becoming; agency; rhythm; temporal development; relationality

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APA (6th Edition):

Dekker, M. K. S. (2016). Affect Theory and Serious Games: Using Affect Theory to Analyse How Emotions are Triggered Through Serious Games. (Masters Thesis). Universiteit Utrecht. Retrieved from http://dspace.library.uu.nl:8080/handle/1874/336648

Chicago Manual of Style (16th Edition):

Dekker, M K S. “Affect Theory and Serious Games: Using Affect Theory to Analyse How Emotions are Triggered Through Serious Games.” 2016. Masters Thesis, Universiteit Utrecht. Accessed April 14, 2021. http://dspace.library.uu.nl:8080/handle/1874/336648.

MLA Handbook (7th Edition):

Dekker, M K S. “Affect Theory and Serious Games: Using Affect Theory to Analyse How Emotions are Triggered Through Serious Games.” 2016. Web. 14 Apr 2021.

Vancouver:

Dekker MKS. Affect Theory and Serious Games: Using Affect Theory to Analyse How Emotions are Triggered Through Serious Games. [Internet] [Masters thesis]. Universiteit Utrecht; 2016. [cited 2021 Apr 14]. Available from: http://dspace.library.uu.nl:8080/handle/1874/336648.

Council of Science Editors:

Dekker MKS. Affect Theory and Serious Games: Using Affect Theory to Analyse How Emotions are Triggered Through Serious Games. [Masters Thesis]. Universiteit Utrecht; 2016. Available from: http://dspace.library.uu.nl:8080/handle/1874/336648


Halmstad University

7. Nordqvist, Adam. LÄRANDEPOTENTIAL & HISTORIEBRUK I DATORSPEL : En kvalitativ analys av Crusader Kings 2 möjligheter för lärande och historia ämnet.

Degree: Humanities and Social Science, 2017, Halmstad University

Denna studie undersöker hur ett videospel som heter Crusader Kings 2 använder historia. Studien kommer också att titta på den potential videospel kan ge… (more)

Subjects/Keywords: Video games; History; Teaching potential; Uses of History; Datorspel; Historia; Lärarpotential; Historiebruk; History; Historia

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APA (6th Edition):

Nordqvist, A. (2017). LÄRANDEPOTENTIAL & HISTORIEBRUK I DATORSPEL : En kvalitativ analys av Crusader Kings 2 möjligheter för lärande och historia ämnet. (Thesis). Halmstad University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-33324

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Nordqvist, Adam. “LÄRANDEPOTENTIAL & HISTORIEBRUK I DATORSPEL : En kvalitativ analys av Crusader Kings 2 möjligheter för lärande och historia ämnet.” 2017. Thesis, Halmstad University. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-33324.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Nordqvist, Adam. “LÄRANDEPOTENTIAL & HISTORIEBRUK I DATORSPEL : En kvalitativ analys av Crusader Kings 2 möjligheter för lärande och historia ämnet.” 2017. Web. 14 Apr 2021.

Vancouver:

Nordqvist A. LÄRANDEPOTENTIAL & HISTORIEBRUK I DATORSPEL : En kvalitativ analys av Crusader Kings 2 möjligheter för lärande och historia ämnet. [Internet] [Thesis]. Halmstad University; 2017. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-33324.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Nordqvist A. LÄRANDEPOTENTIAL & HISTORIEBRUK I DATORSPEL : En kvalitativ analys av Crusader Kings 2 möjligheter för lärande och historia ämnet. [Thesis]. Halmstad University; 2017. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-33324

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

8. Satish, Likith Poovanna Kelapanda. Human-like Super Mario Play using Artificial Potential Fields.

Degree: 2012, , School of Computing

Artifi cial potential fi elds is a technique that use attractive and repelling forces to control e.g. robots, or non player characters in games.… (more)

Subjects/Keywords: Super Mario Bros. artificial intelligence; human play; artificial potential fields; APF; AI applications; computational intelligence; AI games; Computer Sciences; Datavetenskap (datalogi)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Satish, L. P. K. (2012). Human-like Super Mario Play using Artificial Potential Fields. (Thesis). , School of Computing. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3146

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Satish, Likith Poovanna Kelapanda. “Human-like Super Mario Play using Artificial Potential Fields.” 2012. Thesis, , School of Computing. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3146.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Satish, Likith Poovanna Kelapanda. “Human-like Super Mario Play using Artificial Potential Fields.” 2012. Web. 14 Apr 2021.

Vancouver:

Satish LPK. Human-like Super Mario Play using Artificial Potential Fields. [Internet] [Thesis]. , School of Computing; 2012. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3146.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Satish LPK. Human-like Super Mario Play using Artificial Potential Fields. [Thesis]. , School of Computing; 2012. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3146

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

9. Rodier, Lise. Existence et calcul distribué d'équilibres dans des jeux de congestion généralisés : Existence and distributed computation of equilibria in generalized congestion games.

Degree: Docteur es, Informatique, 2016, Université Paris-Saclay (ComUE)

Cette thèse se focalise sur les jeux de potentiel et une généralisation d'un jeu d'ordonnancement dans un graphe que nous avons appelé jeu de placement.Dans… (more)

Subjects/Keywords: Apprentissage d'équilibre; Théorie des jeux; Équilibre de Nash; Jeux de potentiel; Learning equilibria; Game theory; Nash equilibria; Potential games; 004.01

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APA (6th Edition):

Rodier, L. (2016). Existence et calcul distribué d'équilibres dans des jeux de congestion généralisés : Existence and distributed computation of equilibria in generalized congestion games. (Doctoral Dissertation). Université Paris-Saclay (ComUE). Retrieved from http://www.theses.fr/2016SACLV049

Chicago Manual of Style (16th Edition):

Rodier, Lise. “Existence et calcul distribué d'équilibres dans des jeux de congestion généralisés : Existence and distributed computation of equilibria in generalized congestion games.” 2016. Doctoral Dissertation, Université Paris-Saclay (ComUE). Accessed April 14, 2021. http://www.theses.fr/2016SACLV049.

MLA Handbook (7th Edition):

Rodier, Lise. “Existence et calcul distribué d'équilibres dans des jeux de congestion généralisés : Existence and distributed computation of equilibria in generalized congestion games.” 2016. Web. 14 Apr 2021.

Vancouver:

Rodier L. Existence et calcul distribué d'équilibres dans des jeux de congestion généralisés : Existence and distributed computation of equilibria in generalized congestion games. [Internet] [Doctoral dissertation]. Université Paris-Saclay (ComUE); 2016. [cited 2021 Apr 14]. Available from: http://www.theses.fr/2016SACLV049.

Council of Science Editors:

Rodier L. Existence et calcul distribué d'équilibres dans des jeux de congestion généralisés : Existence and distributed computation of equilibria in generalized congestion games. [Doctoral Dissertation]. Université Paris-Saclay (ComUE); 2016. Available from: http://www.theses.fr/2016SACLV049


Oklahoma State University

10. Harrington, Patrick D. Using Noncooperative Potential Games to Improve Network Security.

Degree: Computer Science Department, 2010, Oklahoma State University

 Our work puts forth a game theoretic global security mechanism to optimize security in a large heterogeneous network consisting of autonomous devices. Our work is… (more)

Subjects/Keywords: game theory; network security; potential games; security metrics

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APA (6th Edition):

Harrington, P. D. (2010). Using Noncooperative Potential Games to Improve Network Security. (Thesis). Oklahoma State University. Retrieved from http://hdl.handle.net/11244/6490

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Harrington, Patrick D. “Using Noncooperative Potential Games to Improve Network Security.” 2010. Thesis, Oklahoma State University. Accessed April 14, 2021. http://hdl.handle.net/11244/6490.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Harrington, Patrick D. “Using Noncooperative Potential Games to Improve Network Security.” 2010. Web. 14 Apr 2021.

Vancouver:

Harrington PD. Using Noncooperative Potential Games to Improve Network Security. [Internet] [Thesis]. Oklahoma State University; 2010. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/11244/6490.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Harrington PD. Using Noncooperative Potential Games to Improve Network Security. [Thesis]. Oklahoma State University; 2010. Available from: http://hdl.handle.net/11244/6490

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

11. Souza, Nicolas Pimentel de. Potential dynamic games with timing frictions.

Degree: 2019, Brazil

Nesse presente trabalho, nós propomos duas alternativas para tornar o modelo do Frankel and Pauzner [2000] analiticamente mais tratável. Primeiro, nós mostramos que é possível… (more)

Subjects/Keywords: Potential functions; Stochastic; Dynamic games; Função potencial; Jogos dinâmicos; Estocásticos; Economia; Teoria dos jogos; Processo estocástico; Modelos matemáticos; Economia

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APA (6th Edition):

Souza, N. P. d. (2019). Potential dynamic games with timing frictions. (Masters Thesis). Brazil. Retrieved from http://hdl.handle.net/10438/27476

Chicago Manual of Style (16th Edition):

Souza, Nicolas Pimentel de. “Potential dynamic games with timing frictions.” 2019. Masters Thesis, Brazil. Accessed April 14, 2021. http://hdl.handle.net/10438/27476.

MLA Handbook (7th Edition):

Souza, Nicolas Pimentel de. “Potential dynamic games with timing frictions.” 2019. Web. 14 Apr 2021.

Vancouver:

Souza NPd. Potential dynamic games with timing frictions. [Internet] [Masters thesis]. Brazil; 2019. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/10438/27476.

Council of Science Editors:

Souza NPd. Potential dynamic games with timing frictions. [Masters Thesis]. Brazil; 2019. Available from: http://hdl.handle.net/10438/27476

12. Calderone, Daniel Joseph. Models of Competition for Intelligent Transportation Infrastructure: Parking, Ridesharing, and External Factors in Routing Decisions.

Degree: Electrical Engineering & Computer Sciences, 2017, University of California – Berkeley

 Competition underlies much of the complexity of modern transportation systems and accurately modeling the incentives transportation users face is critical in designing the smart cities… (more)

Subjects/Keywords: Transportation; Operations research; Electrical engineering; Game theory; Markov decision processes; Mean-field games; Potential games; Routing games; Stochastic games

…is nonatomic routing games, a specific type of continuous population potential game that… …routing games as a special case of continuous population potential games introduced by Sandholm… …Population Potential Games We first review several results from continuous population potential… …games as detailed by Sandholm. Definition 3 (Continuous Potential Game [16]… …line of reasoning is the motivation for defining the potential function. 2.2 Routing Games… 

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APA (6th Edition):

Calderone, D. J. (2017). Models of Competition for Intelligent Transportation Infrastructure: Parking, Ridesharing, and External Factors in Routing Decisions. (Thesis). University of California – Berkeley. Retrieved from http://www.escholarship.org/uc/item/21z5n18d

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Calderone, Daniel Joseph. “Models of Competition for Intelligent Transportation Infrastructure: Parking, Ridesharing, and External Factors in Routing Decisions.” 2017. Thesis, University of California – Berkeley. Accessed April 14, 2021. http://www.escholarship.org/uc/item/21z5n18d.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Calderone, Daniel Joseph. “Models of Competition for Intelligent Transportation Infrastructure: Parking, Ridesharing, and External Factors in Routing Decisions.” 2017. Web. 14 Apr 2021.

Vancouver:

Calderone DJ. Models of Competition for Intelligent Transportation Infrastructure: Parking, Ridesharing, and External Factors in Routing Decisions. [Internet] [Thesis]. University of California – Berkeley; 2017. [cited 2021 Apr 14]. Available from: http://www.escholarship.org/uc/item/21z5n18d.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Calderone DJ. Models of Competition for Intelligent Transportation Infrastructure: Parking, Ridesharing, and External Factors in Routing Decisions. [Thesis]. University of California – Berkeley; 2017. Available from: http://www.escholarship.org/uc/item/21z5n18d

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

13. Ferreira, Vasco Daniel Vieira. Chilltime’s online game expansion into targeted countries in the MENA and East-Asia region.

Degree: 2017, RCAAP

Being the most innovator Portuguese company in the online gaming industry, Chilltime aims to expand its leading game, World War Online, into targeted countries in… (more)

Subjects/Keywords: Online games; Market development; Online marketing; Study of markets’ potential; Jogos online; Desenvolvimento de mercado; Publicidade online; Estudo do potencial de mercados; Domínio/Área Científica::Ciências Sociais::Economia e Gestão

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APA (6th Edition):

Ferreira, V. D. V. (2017). Chilltime’s online game expansion into targeted countries in the MENA and East-Asia region. (Thesis). RCAAP. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:repositorio.ucp.pt:10400.14/22634

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ferreira, Vasco Daniel Vieira. “Chilltime’s online game expansion into targeted countries in the MENA and East-Asia region.” 2017. Thesis, RCAAP. Accessed April 14, 2021. http://www.rcaap.pt/detail.jsp?id=oai:repositorio.ucp.pt:10400.14/22634.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ferreira, Vasco Daniel Vieira. “Chilltime’s online game expansion into targeted countries in the MENA and East-Asia region.” 2017. Web. 14 Apr 2021.

Vancouver:

Ferreira VDV. Chilltime’s online game expansion into targeted countries in the MENA and East-Asia region. [Internet] [Thesis]. RCAAP; 2017. [cited 2021 Apr 14]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:repositorio.ucp.pt:10400.14/22634.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ferreira VDV. Chilltime’s online game expansion into targeted countries in the MENA and East-Asia region. [Thesis]. RCAAP; 2017. Available from: http://www.rcaap.pt/detail.jsp?id=oai:repositorio.ucp.pt:10400.14/22634

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

14. Katsinis, Georgios. Βελτιστοποίηση ασύρματων κυψελωτών δικτύων με υποστήριξη άμεσης επικοινωνίας.

Degree: 2017, National Technical University of Athens (NTUA); Εθνικό Μετσόβιο Πολυτεχνείο (ΕΜΠ)

 This PhD thesis addresses the problem of optimal resource allocation in Device to Device (D2D) enabled cellular networks. In this type of networks users may… (more)

Subjects/Keywords: Ασύρματα δίκτυα; Διαχείριση παρεμβολών; Θεωρία παιγνίων; Ανάθεση πόρων; Άμεση επικοινωνία των χρηστών; D2D enabled wireless cellular networks; Interference management; Resource allocation; Game theory; Potential games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Katsinis, G. (2017). Βελτιστοποίηση ασύρματων κυψελωτών δικτύων με υποστήριξη άμεσης επικοινωνίας. (Thesis). National Technical University of Athens (NTUA); Εθνικό Μετσόβιο Πολυτεχνείο (ΕΜΠ). Retrieved from http://hdl.handle.net/10442/hedi/42012

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Katsinis, Georgios. “Βελτιστοποίηση ασύρματων κυψελωτών δικτύων με υποστήριξη άμεσης επικοινωνίας.” 2017. Thesis, National Technical University of Athens (NTUA); Εθνικό Μετσόβιο Πολυτεχνείο (ΕΜΠ). Accessed April 14, 2021. http://hdl.handle.net/10442/hedi/42012.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Katsinis, Georgios. “Βελτιστοποίηση ασύρματων κυψελωτών δικτύων με υποστήριξη άμεσης επικοινωνίας.” 2017. Web. 14 Apr 2021.

Vancouver:

Katsinis G. Βελτιστοποίηση ασύρματων κυψελωτών δικτύων με υποστήριξη άμεσης επικοινωνίας. [Internet] [Thesis]. National Technical University of Athens (NTUA); Εθνικό Μετσόβιο Πολυτεχνείο (ΕΜΠ); 2017. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/10442/hedi/42012.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Katsinis G. Βελτιστοποίηση ασύρματων κυψελωτών δικτύων με υποστήριξη άμεσης επικοινωνίας. [Thesis]. National Technical University of Athens (NTUA); Εθνικό Μετσόβιο Πολυτεχνείο (ΕΜΠ); 2017. Available from: http://hdl.handle.net/10442/hedi/42012

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Queensland University of Technology

15. Inchamnan, Wilawan. A framework for analysing creative activity within puzzle-game play experiences.

Degree: 2015, Queensland University of Technology

 This thesis is an analyzing creative processes that can be fostered through computer gaming. Outcomes from the research build on our knowledge of how computer… (more)

Subjects/Keywords: Behaviour Analysis; Creative Components; Creative Potential; Creativity-relevant Skill; Domain-relevant Skill; Expert Review; Player Experience of Need Satisfaction (PENS); Player Experience; Puzzle Games; Task Motivation

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APA (6th Edition):

Inchamnan, W. (2015). A framework for analysing creative activity within puzzle-game play experiences. (Thesis). Queensland University of Technology. Retrieved from https://eprints.qut.edu.au/82214/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Inchamnan, Wilawan. “A framework for analysing creative activity within puzzle-game play experiences.” 2015. Thesis, Queensland University of Technology. Accessed April 14, 2021. https://eprints.qut.edu.au/82214/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Inchamnan, Wilawan. “A framework for analysing creative activity within puzzle-game play experiences.” 2015. Web. 14 Apr 2021.

Vancouver:

Inchamnan W. A framework for analysing creative activity within puzzle-game play experiences. [Internet] [Thesis]. Queensland University of Technology; 2015. [cited 2021 Apr 14]. Available from: https://eprints.qut.edu.au/82214/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Inchamnan W. A framework for analysing creative activity within puzzle-game play experiences. [Thesis]. Queensland University of Technology; 2015. Available from: https://eprints.qut.edu.au/82214/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

16. Gol, Mohsen Sadeghi. The Use of Potential Fields as a Navigation System for Autonomous Helicopters in 3D Games.

Degree: Computer Science, 2015, Linnaeus University

The use of artificial potential fields is beneficial in most two dimensional environments but they are bound by limitations. Introduction of the third dimension… (more)

Subjects/Keywords: Artificial Potential Fields A* Helicopter 3D games; Computer Systems; Datorsystem

…1 Introduction This thesis investigates the challenge of using the potential fields… …approach for navigation of autonomous helicopters in 3D games. New approaches in game artificial… …helicopter [1]. Potential fields is very popular in the field of robotics as an approach… …obstacles a repelling one. The sum of the attractive and repelling fields would be a potential… …This thesis argues that potential fields can be a feasible approach for pathfinding and… 

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Gol, M. S. (2015). The Use of Potential Fields as a Navigation System for Autonomous Helicopters in 3D Games. (Thesis). Linnaeus University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-45927

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Gol, Mohsen Sadeghi. “The Use of Potential Fields as a Navigation System for Autonomous Helicopters in 3D Games.” 2015. Thesis, Linnaeus University. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-45927.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Gol, Mohsen Sadeghi. “The Use of Potential Fields as a Navigation System for Autonomous Helicopters in 3D Games.” 2015. Web. 14 Apr 2021.

Vancouver:

Gol MS. The Use of Potential Fields as a Navigation System for Autonomous Helicopters in 3D Games. [Internet] [Thesis]. Linnaeus University; 2015. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-45927.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Gol MS. The Use of Potential Fields as a Navigation System for Autonomous Helicopters in 3D Games. [Thesis]. Linnaeus University; 2015. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-45927

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

17. Beaude, Olivier. Modélisation et optimisation de l'interaction entre véhicules électriques et réseaux d'électricité : apport de la théorie des jeux : Contribution of game theory to the modeling and optimization of the interaction between electric vehicles and electrical networks.

Degree: Docteur es, Réseaux, information et communications, 2015, Université Paris-Saclay (ComUE)

 Cette thèse étudie l'interaction technico-économique entre véhicules électriques et réseaux d'électricité. Le développement récent de la mobilité électrique invite en effet à analyser les impacts… (more)

Subjects/Keywords: Véhicule électrique; Réseaux d'électricité intelligents; Théorie des jeux; Réseau de distribution d'électricité; Algorithmes distribués; Jeux de potentiel; Electric vehicles; Smart grids; Game theory; Electricity distribution networks; Distributed algorithms; Potential games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Beaude, O. (2015). Modélisation et optimisation de l'interaction entre véhicules électriques et réseaux d'électricité : apport de la théorie des jeux : Contribution of game theory to the modeling and optimization of the interaction between electric vehicles and electrical networks. (Doctoral Dissertation). Université Paris-Saclay (ComUE). Retrieved from http://www.theses.fr/2015SACLS131

Chicago Manual of Style (16th Edition):

Beaude, Olivier. “Modélisation et optimisation de l'interaction entre véhicules électriques et réseaux d'électricité : apport de la théorie des jeux : Contribution of game theory to the modeling and optimization of the interaction between electric vehicles and electrical networks.” 2015. Doctoral Dissertation, Université Paris-Saclay (ComUE). Accessed April 14, 2021. http://www.theses.fr/2015SACLS131.

MLA Handbook (7th Edition):

Beaude, Olivier. “Modélisation et optimisation de l'interaction entre véhicules électriques et réseaux d'électricité : apport de la théorie des jeux : Contribution of game theory to the modeling and optimization of the interaction between electric vehicles and electrical networks.” 2015. Web. 14 Apr 2021.

Vancouver:

Beaude O. Modélisation et optimisation de l'interaction entre véhicules électriques et réseaux d'électricité : apport de la théorie des jeux : Contribution of game theory to the modeling and optimization of the interaction between electric vehicles and electrical networks. [Internet] [Doctoral dissertation]. Université Paris-Saclay (ComUE); 2015. [cited 2021 Apr 14]. Available from: http://www.theses.fr/2015SACLS131.

Council of Science Editors:

Beaude O. Modélisation et optimisation de l'interaction entre véhicules électriques et réseaux d'électricité : apport de la théorie des jeux : Contribution of game theory to the modeling and optimization of the interaction between electric vehicles and electrical networks. [Doctoral Dissertation]. Université Paris-Saclay (ComUE); 2015. Available from: http://www.theses.fr/2015SACLS131

18. Παναγοπούλου, Παναγιώτα. Μελέτη δρομολογήσεων και συμφόρησης σε δίκτυα με βάση τη Θεωρία Παιγνίων.

Degree: 2005, University of Patras

 Στην παρούσα διπλωματικής εργασία εφαρμόζουμε τις αρχές της Θεωρίας Παιγνίων, και συγκεκριμένα τις έννοιες των Ισορροπιών Nash και των Παι­γνίου Συμφόρησης, ώστε να αναλύσουμε την… (more)

Subjects/Keywords: Θεωρία παιγνίων; Παίγνια συμφόρησης; Παίγνια δυναμικού; 519.82; Game theory; Congestion games; Potential games; Price of anarchy

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Παναγοπούλου, . (2005). Μελέτη δρομολογήσεων και συμφόρησης σε δίκτυα με βάση τη Θεωρία Παιγνίων. (Masters Thesis). University of Patras. Retrieved from http://nemertes.lis.upatras.gr/jspui/handle/10889/141

Chicago Manual of Style (16th Edition):

Παναγοπούλου, Παναγιώτα. “Μελέτη δρομολογήσεων και συμφόρησης σε δίκτυα με βάση τη Θεωρία Παιγνίων.” 2005. Masters Thesis, University of Patras. Accessed April 14, 2021. http://nemertes.lis.upatras.gr/jspui/handle/10889/141.

MLA Handbook (7th Edition):

Παναγοπούλου, Παναγιώτα. “Μελέτη δρομολογήσεων και συμφόρησης σε δίκτυα με βάση τη Θεωρία Παιγνίων.” 2005. Web. 14 Apr 2021.

Vancouver:

Παναγοπούλου . Μελέτη δρομολογήσεων και συμφόρησης σε δίκτυα με βάση τη Θεωρία Παιγνίων. [Internet] [Masters thesis]. University of Patras; 2005. [cited 2021 Apr 14]. Available from: http://nemertes.lis.upatras.gr/jspui/handle/10889/141.

Council of Science Editors:

Παναγοπούλου . Μελέτη δρομολογήσεων και συμφόρησης σε δίκτυα με βάση τη Θεωρία Παιγνίων. [Masters Thesis]. University of Patras; 2005. Available from: http://nemertes.lis.upatras.gr/jspui/handle/10889/141

19. Lim, Yusun Lee. Potential game based cooperative control in dynamic environments.

Degree: MS, Electrical and Computer Engineering, 2011, Georgia Tech

 The objectives of this research are to extend cooperative control methods based on potential games to dynamic environments and to develop an experimental test bed… (more)

Subjects/Keywords: Cooperative control; Potential games; Multi-agent; Dynamic environments; Game theory; Dynamics

potential games to dynamic environments and to develop an experimental test bed to illustrate… …of potential games, as an approach to cooperative control, but has been restricted to… …agent systems directly. 1.3 Cooperative control based on Potential games Recent research has… …explored the role of a special class of games for cooperative control, namely potential games… …algorithm 2.3.1 Binary restrictive log-linear learning Log-linear learning for potential games… 

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APA (6th Edition):

Lim, Y. L. (2011). Potential game based cooperative control in dynamic environments. (Masters Thesis). Georgia Tech. Retrieved from http://hdl.handle.net/1853/39511

Chicago Manual of Style (16th Edition):

Lim, Yusun Lee. “Potential game based cooperative control in dynamic environments.” 2011. Masters Thesis, Georgia Tech. Accessed April 14, 2021. http://hdl.handle.net/1853/39511.

MLA Handbook (7th Edition):

Lim, Yusun Lee. “Potential game based cooperative control in dynamic environments.” 2011. Web. 14 Apr 2021.

Vancouver:

Lim YL. Potential game based cooperative control in dynamic environments. [Internet] [Masters thesis]. Georgia Tech; 2011. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/1853/39511.

Council of Science Editors:

Lim YL. Potential game based cooperative control in dynamic environments. [Masters Thesis]. Georgia Tech; 2011. Available from: http://hdl.handle.net/1853/39511


University of Michigan

20. Osepayshvili, Anna V. Three Papers on Strategic Decision Making in Digitally Mediated Markets.

Degree: PhD, Information, 2009, University of Michigan

 Technological developments have been reshaping existing markets and giving rise to new ones. In my dissertation, I address several questions that emerged as a result… (more)

Subjects/Keywords: Simultaneous Ascending Auctions; Bundling of Information Goods; Supermodular Bayesian Games; Potential Bayesian Games; Empirical Game-theoretic Methodology; Experimental Economics; Business (General); Economics; Information and Library Science; Business; Social Sciences

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APA (6th Edition):

Osepayshvili, A. V. (2009). Three Papers on Strategic Decision Making in Digitally Mediated Markets. (Doctoral Dissertation). University of Michigan. Retrieved from http://hdl.handle.net/2027.42/62314

Chicago Manual of Style (16th Edition):

Osepayshvili, Anna V. “Three Papers on Strategic Decision Making in Digitally Mediated Markets.” 2009. Doctoral Dissertation, University of Michigan. Accessed April 14, 2021. http://hdl.handle.net/2027.42/62314.

MLA Handbook (7th Edition):

Osepayshvili, Anna V. “Three Papers on Strategic Decision Making in Digitally Mediated Markets.” 2009. Web. 14 Apr 2021.

Vancouver:

Osepayshvili AV. Three Papers on Strategic Decision Making in Digitally Mediated Markets. [Internet] [Doctoral dissertation]. University of Michigan; 2009. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/2027.42/62314.

Council of Science Editors:

Osepayshvili AV. Three Papers on Strategic Decision Making in Digitally Mediated Markets. [Doctoral Dissertation]. University of Michigan; 2009. Available from: http://hdl.handle.net/2027.42/62314

21. Butt, Rehman. Performance Comparison of AI Algorithms : Anytime Algorithms.

Degree: 2008, , Department of Systems and Software Engineering

  Commercial computer gaming is a large growing industry, that already has its major contributions in the entertainment industry of the world. One of the… (more)

Subjects/Keywords: Artificial Intelligence (AI); Real Time Strategy (RTS) Games; AI Algorithms; AI Problems; Anytime Algorithms; A – Star; RBFS; Potential Fields; Path Finding; ORTS platform; PFPC platform; Computer Sciences; Datavetenskap (datalogi); Human Computer Interaction; Människa-datorinteraktion (interaktionsdesign)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Butt, R. (2008). Performance Comparison of AI Algorithms : Anytime Algorithms. (Thesis). , Department of Systems and Software Engineering. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5846

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Butt, Rehman. “Performance Comparison of AI Algorithms : Anytime Algorithms.” 2008. Thesis, , Department of Systems and Software Engineering. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5846.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Butt, Rehman. “Performance Comparison of AI Algorithms : Anytime Algorithms.” 2008. Web. 14 Apr 2021.

Vancouver:

Butt R. Performance Comparison of AI Algorithms : Anytime Algorithms. [Internet] [Thesis]. , Department of Systems and Software Engineering; 2008. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5846.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Butt R. Performance Comparison of AI Algorithms : Anytime Algorithms. [Thesis]. , Department of Systems and Software Engineering; 2008. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5846

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

22. Butt, Rehman. Performance Comparison of AI Algorithms : Anytime Algorithms.

Degree: 2008, , Department of Systems and Software Engineering

Commercial computer gaming is a large growing industry that already has its major contributions in the entertainment industry of the world. One of the… (more)

Subjects/Keywords: Artificial Intelligence (AI); Real Time Strategy (RTS) Games; AI Algorithms; AI Problems; Anytime Algorithms; A – Star; RBFS; Potential Fields; Path Finding; ORTS platform; PFPC platform; Computer Sciences; Datavetenskap (datalogi); Human Computer Interaction; Människa-datorinteraktion (interaktionsdesign)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Butt, R. (2008). Performance Comparison of AI Algorithms : Anytime Algorithms. (Thesis). , Department of Systems and Software Engineering. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5845

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Butt, Rehman. “Performance Comparison of AI Algorithms : Anytime Algorithms.” 2008. Thesis, , Department of Systems and Software Engineering. Accessed April 14, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5845.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Butt, Rehman. “Performance Comparison of AI Algorithms : Anytime Algorithms.” 2008. Web. 14 Apr 2021.

Vancouver:

Butt R. Performance Comparison of AI Algorithms : Anytime Algorithms. [Internet] [Thesis]. , Department of Systems and Software Engineering; 2008. [cited 2021 Apr 14]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5845.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Butt R. Performance Comparison of AI Algorithms : Anytime Algorithms. [Thesis]. , Department of Systems and Software Engineering; 2008. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5845

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Virginia Tech

23. Neel, James O'Daniell. Analysis and Design of Cognitive Radio Networks and Distributed Radio Resource Management Algorithms.

Degree: PhD, Electrical and Computer Engineering, 2006, Virginia Tech

 Cognitive radio is frequently touted as a platform for implementing dynamic distributed radio resource management algorithms. In the envisioned scenarios, radios react to measurements of… (more)

Subjects/Keywords: Sensor Networks; 802.22; 802.11; Interference Reducing Network; Potential Games; Game Theory; SDR; Software Radio; Cognitive Radio; Distributed Radio Resource Management; MANET; Ad-hoc Network; Dynamic Frequency Selection; Power Control

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APA (6th Edition):

Neel, J. O. (2006). Analysis and Design of Cognitive Radio Networks and Distributed Radio Resource Management Algorithms. (Doctoral Dissertation). Virginia Tech. Retrieved from http://hdl.handle.net/10919/29998

Chicago Manual of Style (16th Edition):

Neel, James O'Daniell. “Analysis and Design of Cognitive Radio Networks and Distributed Radio Resource Management Algorithms.” 2006. Doctoral Dissertation, Virginia Tech. Accessed April 14, 2021. http://hdl.handle.net/10919/29998.

MLA Handbook (7th Edition):

Neel, James O'Daniell. “Analysis and Design of Cognitive Radio Networks and Distributed Radio Resource Management Algorithms.” 2006. Web. 14 Apr 2021.

Vancouver:

Neel JO. Analysis and Design of Cognitive Radio Networks and Distributed Radio Resource Management Algorithms. [Internet] [Doctoral dissertation]. Virginia Tech; 2006. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/10919/29998.

Council of Science Editors:

Neel JO. Analysis and Design of Cognitive Radio Networks and Distributed Radio Resource Management Algorithms. [Doctoral Dissertation]. Virginia Tech; 2006. Available from: http://hdl.handle.net/10919/29998

24. Khanafer, Ali. Information spread in networks: games, optimal control, and stabilization.

Degree: PhD, 1200, 2015, University of Illinois – Urbana-Champaign

 This thesis focuses on designing efficient mechanisms for controlling information spread in networks. We consider two models for information spread. The first one is the… (more)

Subjects/Keywords: Game Theory; Optimal Control; Stackelberg Games; Distributed Averaging; Epidemics; Stabilization; Positive Systems; Lyapunov Theory; Pontryagin's Maximum Principle; Potential Theory; Network Analysis and Control; Network Games; Diffusion; Security; Superivsory Control; Switched Systems; Differential Games; Graph Theory; Limited Control; Sparse Resource Allocation; Vaccination; Distributed Control

…propose zero-sum games to construct controllers suitable for competitive dynamic environments… …that 9 is motivated by theory of noncooperative games and show that this model subsumes… …optimal strategies in terms of potential-theoretic quantities. For Attack-II, we derive the… 

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APA (6th Edition):

Khanafer, A. (2015). Information spread in networks: games, optimal control, and stabilization. (Doctoral Dissertation). University of Illinois – Urbana-Champaign. Retrieved from http://hdl.handle.net/2142/72769

Chicago Manual of Style (16th Edition):

Khanafer, Ali. “Information spread in networks: games, optimal control, and stabilization.” 2015. Doctoral Dissertation, University of Illinois – Urbana-Champaign. Accessed April 14, 2021. http://hdl.handle.net/2142/72769.

MLA Handbook (7th Edition):

Khanafer, Ali. “Information spread in networks: games, optimal control, and stabilization.” 2015. Web. 14 Apr 2021.

Vancouver:

Khanafer A. Information spread in networks: games, optimal control, and stabilization. [Internet] [Doctoral dissertation]. University of Illinois – Urbana-Champaign; 2015. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/2142/72769.

Council of Science Editors:

Khanafer A. Information spread in networks: games, optimal control, and stabilization. [Doctoral Dissertation]. University of Illinois – Urbana-Champaign; 2015. Available from: http://hdl.handle.net/2142/72769


Brno University of Technology

25. Dvořák, Jiří. Biofeedback a jeho použití: Biofeedback and its practical use.

Degree: 2019, Brno University of Technology

 The aim of this work is describe common methods of biological feedback therapy that is used to treat some psychosomatic diseases. Subsequently, the description is… (more)

Subjects/Keywords: akční potenciál; alfa rytmus; artefakty; beta rytmus; bioelektrické signály; EEG biolologická zpětná vazba; Biopac; bipolární svody; časově - frekvenční analýza; číslicová filtrace; delta rytmus; efektivita terapie za pomoci biologické zpětné vazby; elektroencefalografie; frekvenční pásmo; hyperaktivní poruchy pozornosti s impulzivitou; hyperkinetické poruchy; individuální výkonové spektrum; LabView; lehké mozkové dysfunkce; mozková aktivita; MP35 akviziční jednotka; NI USB-6221; poruchy pozornosti bez impulzivity; senzomotorický rytmus; specifické poruchy učení; terapie; theta rytmus; tréninkové hry; action potential; alpha rhythm; artefacts; beta rhythm; bioelectric signals; EEG biofeedback; Biopac; bipolar recording; time-frequency analysis; digital filtering; delta rhythm; efficiency of biofeedback therapy; electroencephalography; frequency band; attention deficit hyperactivity disorders; hyperkinetic disorders; discrete power spectrum; LabView; minimal brain dysfunction; brain activity; MP35 acquisition unit; NI USB-6221; attention deficit disorders; sensomotor rhythm; specific learning disabilities; therapy; theta rhythm; training games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Dvořák, J. (2019). Biofeedback a jeho použití: Biofeedback and its practical use. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/12083

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Dvořák, Jiří. “Biofeedback a jeho použití: Biofeedback and its practical use.” 2019. Thesis, Brno University of Technology. Accessed April 14, 2021. http://hdl.handle.net/11012/12083.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Dvořák, Jiří. “Biofeedback a jeho použití: Biofeedback and its practical use.” 2019. Web. 14 Apr 2021.

Vancouver:

Dvořák J. Biofeedback a jeho použití: Biofeedback and its practical use. [Internet] [Thesis]. Brno University of Technology; 2019. [cited 2021 Apr 14]. Available from: http://hdl.handle.net/11012/12083.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Dvořák J. Biofeedback a jeho použití: Biofeedback and its practical use. [Thesis]. Brno University of Technology; 2019. Available from: http://hdl.handle.net/11012/12083

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

.