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You searched for subject:(Indie video games). Showing records 1 – 6 of 6 total matches.

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1. Nicholl, Grace. A Content Analysis of Gender Representations in Independent Video Games.

Degree: 2017, Sam Houston State University

Video games are an increasingly popular pastime, and their influence on society grows along with the gaming industry. Independent video games are also growing in… (more)

Subjects/Keywords: video games; gender; indie video games; media

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Nicholl, G. (2017). A Content Analysis of Gender Representations in Independent Video Games. (Thesis). Sam Houston State University. Retrieved from http://hdl.handle.net/20.500.11875/2186

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Nicholl, Grace. “A Content Analysis of Gender Representations in Independent Video Games.” 2017. Thesis, Sam Houston State University. Accessed March 05, 2021. http://hdl.handle.net/20.500.11875/2186.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Nicholl, Grace. “A Content Analysis of Gender Representations in Independent Video Games.” 2017. Web. 05 Mar 2021.

Vancouver:

Nicholl G. A Content Analysis of Gender Representations in Independent Video Games. [Internet] [Thesis]. Sam Houston State University; 2017. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/20.500.11875/2186.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Nicholl G. A Content Analysis of Gender Representations in Independent Video Games. [Thesis]. Sam Houston State University; 2017. Available from: http://hdl.handle.net/20.500.11875/2186

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Texas State University – San Marcos

2. Beaubien, Jon. Save the Princess: Depictions of Gender in Indie Video Games.

Degree: MA, Sociology, 2017, Texas State University – San Marcos

 Since their initial development in the 1960s, video games have grown to become one of the most economically and culturally significant forms of media in… (more)

Subjects/Keywords: Gender; Video games; Indie video games; Bourdieu, Pierre

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Beaubien, J. (2017). Save the Princess: Depictions of Gender in Indie Video Games. (Masters Thesis). Texas State University – San Marcos. Retrieved from https://digital.library.txstate.edu/handle/10877/8510

Chicago Manual of Style (16th Edition):

Beaubien, Jon. “Save the Princess: Depictions of Gender in Indie Video Games.” 2017. Masters Thesis, Texas State University – San Marcos. Accessed March 05, 2021. https://digital.library.txstate.edu/handle/10877/8510.

MLA Handbook (7th Edition):

Beaubien, Jon. “Save the Princess: Depictions of Gender in Indie Video Games.” 2017. Web. 05 Mar 2021.

Vancouver:

Beaubien J. Save the Princess: Depictions of Gender in Indie Video Games. [Internet] [Masters thesis]. Texas State University – San Marcos; 2017. [cited 2021 Mar 05]. Available from: https://digital.library.txstate.edu/handle/10877/8510.

Council of Science Editors:

Beaubien J. Save the Princess: Depictions of Gender in Indie Video Games. [Masters Thesis]. Texas State University – San Marcos; 2017. Available from: https://digital.library.txstate.edu/handle/10877/8510

3. Vanderhoef, John. An Industry of Indies: The New Cultural Economy of Digital Game Production.

Degree: 2016, University of California – eScholarship, University of California

 An Industry of Indies builds upon foundational questions concerned with the constitution, operations, changes, disruptions, and borders of the global digital games industry. Although scholars… (more)

Subjects/Keywords: Film studies; Mass communication; Information technology; cultural studies; feminism; indie games; labor; neoliberalism; video games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Vanderhoef, J. (2016). An Industry of Indies: The New Cultural Economy of Digital Game Production. (Thesis). University of California – eScholarship, University of California. Retrieved from http://www.escholarship.org/uc/item/9vc0q914

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Vanderhoef, John. “An Industry of Indies: The New Cultural Economy of Digital Game Production.” 2016. Thesis, University of California – eScholarship, University of California. Accessed March 05, 2021. http://www.escholarship.org/uc/item/9vc0q914.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Vanderhoef, John. “An Industry of Indies: The New Cultural Economy of Digital Game Production.” 2016. Web. 05 Mar 2021.

Vancouver:

Vanderhoef J. An Industry of Indies: The New Cultural Economy of Digital Game Production. [Internet] [Thesis]. University of California – eScholarship, University of California; 2016. [cited 2021 Mar 05]. Available from: http://www.escholarship.org/uc/item/9vc0q914.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Vanderhoef J. An Industry of Indies: The New Cultural Economy of Digital Game Production. [Thesis]. University of California – eScholarship, University of California; 2016. Available from: http://www.escholarship.org/uc/item/9vc0q914

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

4. Zachariáš, Michal. Vývoj "Indie Game": Indie Game Development.

Degree: 2020, Brno University of Technology

 This master's thesis deals with development of indie game - independently-developed game. It describes important moments in computer games history. It clarifies terms like golden… (more)

Subjects/Keywords: historie videoher; indie game; vývoj počítačových her; zlatá věk videoher; krach herního průmyslu v roce 1983; unreal engine; torque engine; xna; real-time strategy; video games history; indie game; computer games development; golden age of video arcade games; video game crash of 1983; unreal engine; torque engine; xna; real-time strategy

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zachariáš, M. (2020). Vývoj "Indie Game": Indie Game Development. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/189594

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Zachariáš, Michal. “Vývoj "Indie Game": Indie Game Development.” 2020. Thesis, Brno University of Technology. Accessed March 05, 2021. http://hdl.handle.net/11012/189594.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Zachariáš, Michal. “Vývoj "Indie Game": Indie Game Development.” 2020. Web. 05 Mar 2021.

Vancouver:

Zachariáš M. Vývoj "Indie Game": Indie Game Development. [Internet] [Thesis]. Brno University of Technology; 2020. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/11012/189594.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Zachariáš M. Vývoj "Indie Game": Indie Game Development. [Thesis]. Brno University of Technology; 2020. Available from: http://hdl.handle.net/11012/189594

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

5. Zachariáš, Michal. Vývoj "Indie Game": Indie Game Development.

Degree: 2020, Brno University of Technology

 This master's thesis deals with development of indie game - independently-developed game. It describes important moments in computer games history. It clarifies terms like golden… (more)

Subjects/Keywords: historie videoher; indie game; vývoj počítačových her; zlatá věk videoher; krach herního průmyslu v roce 1983; unreal engine; torque engine; xna; real-time strategy; video games history; indie game; computer games development; golden age of video arcade games; video game crash of 1983; unreal engine; torque engine; xna; real-time strategy

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zachariáš, M. (2020). Vývoj "Indie Game": Indie Game Development. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/188702

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Zachariáš, Michal. “Vývoj "Indie Game": Indie Game Development.” 2020. Thesis, Brno University of Technology. Accessed March 05, 2021. http://hdl.handle.net/11012/188702.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Zachariáš, Michal. “Vývoj "Indie Game": Indie Game Development.” 2020. Web. 05 Mar 2021.

Vancouver:

Zachariáš M. Vývoj "Indie Game": Indie Game Development. [Internet] [Thesis]. Brno University of Technology; 2020. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/11012/188702.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Zachariáš M. Vývoj "Indie Game": Indie Game Development. [Thesis]. Brno University of Technology; 2020. Available from: http://hdl.handle.net/11012/188702

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

6. Zachariáš, Michal. Vývoj "Indie Game": Indie Game Development.

Degree: 2020, Brno University of Technology

 This master's thesis deals with development of indie game - independently-developed game. It describes important moments in computer games history. It clarifies terms like golden… (more)

Subjects/Keywords: historie videoher; indie game; vývoj počítačových her; zlatá věk videoher; krach herního průmyslu v roce 1983; unreal engine; torque engine; xna; real-time strategy; video games history; indie game; computer games development; golden age of video arcade games; video game crash of 1983; unreal engine; torque engine; xna; real-time strategy

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zachariáš, M. (2020). Vývoj "Indie Game": Indie Game Development. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/52759

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Zachariáš, Michal. “Vývoj "Indie Game": Indie Game Development.” 2020. Thesis, Brno University of Technology. Accessed March 05, 2021. http://hdl.handle.net/11012/52759.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Zachariáš, Michal. “Vývoj "Indie Game": Indie Game Development.” 2020. Web. 05 Mar 2021.

Vancouver:

Zachariáš M. Vývoj "Indie Game": Indie Game Development. [Internet] [Thesis]. Brno University of Technology; 2020. [cited 2021 Mar 05]. Available from: http://hdl.handle.net/11012/52759.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Zachariáš M. Vývoj "Indie Game": Indie Game Development. [Thesis]. Brno University of Technology; 2020. Available from: http://hdl.handle.net/11012/52759

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

.