Advanced search options

Advanced Search Options 🞨

Browse by author name (“Author name starts with…”).

Find ETDs with:

in
/  
in
/  
in
/  
in

Written in Published in Earliest date Latest date

Sorted by

Results per page:

You searched for subject:(Games Experience Questionnaire). One record found.

Search Limiters

Last 2 Years | English Only

No search limiters apply to these results.

▼ Search Limiters


Linköping University

1. Niklasson, Alfred. Game design of multiple genre, testing player experience on shifting combat.

Degree: Human-Centered systems, 2019, Linköping University

As more and more people get in to video games. We look at what makes for a good experience. Psychological factors which enriches gameplay like flow and immersion. And Game design factors which provides conditions for flow and immersion. We gather knowledge and use these factors to implement a video game prototype with two versions for testing a scenario. In this scenario the player is set out in the world to fight terrorists in a top-down shooter. Version 1 keeps top-down shooter throughout the entire level while version 2 changes the combat system to a Japanese Role-Playing Game style on the end boss. We then sent out both versions to testers to measure their experience with both versions. Measurement is done with the Game Experience Questionnaire and interviews were held with the testers. The results from this study indicates that the experience is largely unaffected. This may however be due to many causes as, sample size, the scenario itself and more.

Subjects/Keywords: Immersion; Flow; Video Games; Games Experience Questionnaire; Disruption.; Computer Sciences; Datavetenskap (datalogi)

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Niklasson, A. (2019). Game design of multiple genre, testing player experience on shifting combat. (Thesis). Linköping University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-159834

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Niklasson, Alfred. “Game design of multiple genre, testing player experience on shifting combat.” 2019. Thesis, Linköping University. Accessed December 06, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-159834.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Niklasson, Alfred. “Game design of multiple genre, testing player experience on shifting combat.” 2019. Web. 06 Dec 2019.

Vancouver:

Niklasson A. Game design of multiple genre, testing player experience on shifting combat. [Internet] [Thesis]. Linköping University; 2019. [cited 2019 Dec 06]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-159834.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Niklasson A. Game design of multiple genre, testing player experience on shifting combat. [Thesis]. Linköping University; 2019. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-159834

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

.