Advanced search options
You searched for subject:(Advergames)
.
Showing records 1 – 18 of
18 total matches.
▼ Search Limiters
1. Silva de Melo, Nilton. Adequação da metodologia Ágil scrum a produção de Advergames .
Degree: 2009, Universidade Federal de Pernambuco
URL: http://repositorio.ufpe.br/handle/123456789/2829
Subjects/Keywords: Metodologia; Scrum; Advergames
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Silva de Melo, N. (2009). Adequação da metodologia Ágil scrum a produção de Advergames . (Thesis). Universidade Federal de Pernambuco. Retrieved from http://repositorio.ufpe.br/handle/123456789/2829
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Silva de Melo, Nilton. “Adequação da metodologia Ágil scrum a produção de Advergames .” 2009. Thesis, Universidade Federal de Pernambuco. Accessed March 08, 2021. http://repositorio.ufpe.br/handle/123456789/2829.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Silva de Melo, Nilton. “Adequação da metodologia Ágil scrum a produção de Advergames .” 2009. Web. 08 Mar 2021.
Vancouver:
Silva de Melo N. Adequação da metodologia Ágil scrum a produção de Advergames . [Internet] [Thesis]. Universidade Federal de Pernambuco; 2009. [cited 2021 Mar 08]. Available from: http://repositorio.ufpe.br/handle/123456789/2829.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Silva de Melo N. Adequação da metodologia Ágil scrum a produção de Advergames . [Thesis]. Universidade Federal de Pernambuco; 2009. Available from: http://repositorio.ufpe.br/handle/123456789/2829
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Universidade Nova
2. Pascoal, Ana Carolina Santos. Medium-short-term and repetition effects of advergames on children consumer behaviour.
Degree: 2013, Universidade Nova
URL: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9823
Subjects/Keywords: Advergames; Children; Consumer behaviour; Obesity
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Pascoal, A. C. S. (2013). Medium-short-term and repetition effects of advergames on children consumer behaviour. (Thesis). Universidade Nova. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9823
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Pascoal, Ana Carolina Santos. “Medium-short-term and repetition effects of advergames on children consumer behaviour.” 2013. Thesis, Universidade Nova. Accessed March 08, 2021. http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9823.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Pascoal, Ana Carolina Santos. “Medium-short-term and repetition effects of advergames on children consumer behaviour.” 2013. Web. 08 Mar 2021.
Vancouver:
Pascoal ACS. Medium-short-term and repetition effects of advergames on children consumer behaviour. [Internet] [Thesis]. Universidade Nova; 2013. [cited 2021 Mar 08]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9823.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Pascoal ACS. Medium-short-term and repetition effects of advergames on children consumer behaviour. [Thesis]. Universidade Nova; 2013. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9823
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
3. Pereira, Fernando Castro. Aplicação de advergames no contexto do Ensino Superior.
Degree: 2013, Instituto Politécnico do Porto
URL: http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/4693
Subjects/Keywords: Jogos sérios; Publicidade online; Advergames; Serious games; Online advertising; Advergames
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Pereira, F. C. (2013). Aplicação de advergames no contexto do Ensino Superior. (Thesis). Instituto Politécnico do Porto. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/4693
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Pereira, Fernando Castro. “Aplicação de advergames no contexto do Ensino Superior.” 2013. Thesis, Instituto Politécnico do Porto. Accessed March 08, 2021. http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/4693.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Pereira, Fernando Castro. “Aplicação de advergames no contexto do Ensino Superior.” 2013. Web. 08 Mar 2021.
Vancouver:
Pereira FC. Aplicação de advergames no contexto do Ensino Superior. [Internet] [Thesis]. Instituto Politécnico do Porto; 2013. [cited 2021 Mar 08]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/4693.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Pereira FC. Aplicação de advergames no contexto do Ensino Superior. [Thesis]. Instituto Politécnico do Porto; 2013. Available from: http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/4693
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
4. SOUZA, Felipe Matheus Calado Oliveira de. O uso de metodologia de design em propostas comerciais de advergames no apl-pe de jogos digitais .
Degree: 2012, Universidade Federal de Pernambuco
URL: http://repositorio.ufpe.br/handle/123456789/11446
Subjects/Keywords: Propostas Comerciais; Metodologia do Design; Advergames
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
SOUZA, F. M. C. O. d. (2012). O uso de metodologia de design em propostas comerciais de advergames no apl-pe de jogos digitais . (Thesis). Universidade Federal de Pernambuco. Retrieved from http://repositorio.ufpe.br/handle/123456789/11446
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
SOUZA, Felipe Matheus Calado Oliveira de. “O uso de metodologia de design em propostas comerciais de advergames no apl-pe de jogos digitais .” 2012. Thesis, Universidade Federal de Pernambuco. Accessed March 08, 2021. http://repositorio.ufpe.br/handle/123456789/11446.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
SOUZA, Felipe Matheus Calado Oliveira de. “O uso de metodologia de design em propostas comerciais de advergames no apl-pe de jogos digitais .” 2012. Web. 08 Mar 2021.
Vancouver:
SOUZA FMCOd. O uso de metodologia de design em propostas comerciais de advergames no apl-pe de jogos digitais . [Internet] [Thesis]. Universidade Federal de Pernambuco; 2012. [cited 2021 Mar 08]. Available from: http://repositorio.ufpe.br/handle/123456789/11446.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
SOUZA FMCOd. O uso de metodologia de design em propostas comerciais de advergames no apl-pe de jogos digitais . [Thesis]. Universidade Federal de Pernambuco; 2012. Available from: http://repositorio.ufpe.br/handle/123456789/11446
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Universidade Nova
5. Pereira, Clara Gil Leite. Comparing the efficiency of advergames vs. social networks when communicating with children.
Degree: 2013, Universidade Nova
URL: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9828
Subjects/Keywords: Advergames; Social networks; Children marketing; Gender
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Pereira, C. G. L. (2013). Comparing the efficiency of advergames vs. social networks when communicating with children. (Thesis). Universidade Nova. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9828
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Pereira, Clara Gil Leite. “Comparing the efficiency of advergames vs. social networks when communicating with children.” 2013. Thesis, Universidade Nova. Accessed March 08, 2021. http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9828.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Pereira, Clara Gil Leite. “Comparing the efficiency of advergames vs. social networks when communicating with children.” 2013. Web. 08 Mar 2021.
Vancouver:
Pereira CGL. Comparing the efficiency of advergames vs. social networks when communicating with children. [Internet] [Thesis]. Universidade Nova; 2013. [cited 2021 Mar 08]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9828.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Pereira CGL. Comparing the efficiency of advergames vs. social networks when communicating with children. [Thesis]. Universidade Nova; 2013. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/9828
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Universidade Nova
6. Dias, Mónica Sofia Rodrigues. Can advergames boost children’s healthier eating habits?: A comparison between healthy and non-healthy food.
Degree: 2011, Universidade Nova
URL: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/10023
Subjects/Keywords: Advergames; Children; Eating behaviors; Nutritional knowledge
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Dias, M. S. R. (2011). Can advergames boost children’s healthier eating habits?: A comparison between healthy and non-healthy food. (Thesis). Universidade Nova. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/10023
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Dias, Mónica Sofia Rodrigues. “Can advergames boost children’s healthier eating habits?: A comparison between healthy and non-healthy food.” 2011. Thesis, Universidade Nova. Accessed March 08, 2021. http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/10023.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Dias, Mónica Sofia Rodrigues. “Can advergames boost children’s healthier eating habits?: A comparison between healthy and non-healthy food.” 2011. Web. 08 Mar 2021.
Vancouver:
Dias MSR. Can advergames boost children’s healthier eating habits?: A comparison between healthy and non-healthy food. [Internet] [Thesis]. Universidade Nova; 2011. [cited 2021 Mar 08]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/10023.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Dias MSR. Can advergames boost children’s healthier eating habits?: A comparison between healthy and non-healthy food. [Thesis]. Universidade Nova; 2011. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/10023
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
7. Machado, Lúcia de Jesus Candeias. Aplicação de Advergames no Contexto Empresarial.
Degree: 2014, Instituto Politécnico do Porto
URL: http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/6011
Subjects/Keywords: Advergames; Jogos; Formas de marketing; Games; Forms of marketing
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Machado, L. d. J. C. (2014). Aplicação de Advergames no Contexto Empresarial. (Thesis). Instituto Politécnico do Porto. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/6011
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Machado, Lúcia de Jesus Candeias. “Aplicação de Advergames no Contexto Empresarial.” 2014. Thesis, Instituto Politécnico do Porto. Accessed March 08, 2021. http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/6011.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Machado, Lúcia de Jesus Candeias. “Aplicação de Advergames no Contexto Empresarial.” 2014. Web. 08 Mar 2021.
Vancouver:
Machado LdJC. Aplicação de Advergames no Contexto Empresarial. [Internet] [Thesis]. Instituto Politécnico do Porto; 2014. [cited 2021 Mar 08]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/6011.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Machado LdJC. Aplicação de Advergames no Contexto Empresarial. [Thesis]. Instituto Politécnico do Porto; 2014. Available from: http://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/6011
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
8. Bastos, Alexandre Manuel Martins. Impacto de Advergames no Marketing Empresarial.
Degree: 2017, Instituto Politécnico do Porto
URL: https://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/11320
Subjects/Keywords: Marketing; Publicidade; Jogos; Advergames; Advertising; Games; Sistemas Gráficos e Multimédia
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Bastos, A. M. M. (2017). Impacto de Advergames no Marketing Empresarial. (Thesis). Instituto Politécnico do Porto. Retrieved from https://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/11320
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Bastos, Alexandre Manuel Martins. “Impacto de Advergames no Marketing Empresarial.” 2017. Thesis, Instituto Politécnico do Porto. Accessed March 08, 2021. https://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/11320.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Bastos, Alexandre Manuel Martins. “Impacto de Advergames no Marketing Empresarial.” 2017. Web. 08 Mar 2021.
Vancouver:
Bastos AMM. Impacto de Advergames no Marketing Empresarial. [Internet] [Thesis]. Instituto Politécnico do Porto; 2017. [cited 2021 Mar 08]. Available from: https://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/11320.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Bastos AMM. Impacto de Advergames no Marketing Empresarial. [Thesis]. Instituto Politécnico do Porto; 2017. Available from: https://www.rcaap.pt/detail.jsp?id=oai:recipp.ipp.pt:10400.22/11320
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
University of Southern California
9. Licha-López, Verónica. The branding game: a study on advergames, a successful way to connect with today's gamified audience.
Degree: MA, Strategic Public Relations, 2015, University of Southern California
URL: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/562791/rec/6475
Subjects/Keywords: advergames; Chipotle; 76 Gas; Progressive Insurance; Domino'; s Pizza
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Licha-López, V. (2015). The branding game: a study on advergames, a successful way to connect with today's gamified audience. (Masters Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/562791/rec/6475
Chicago Manual of Style (16th Edition):
Licha-López, Verónica. “The branding game: a study on advergames, a successful way to connect with today's gamified audience.” 2015. Masters Thesis, University of Southern California. Accessed March 08, 2021. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/562791/rec/6475.
MLA Handbook (7th Edition):
Licha-López, Verónica. “The branding game: a study on advergames, a successful way to connect with today's gamified audience.” 2015. Web. 08 Mar 2021.
Vancouver:
Licha-López V. The branding game: a study on advergames, a successful way to connect with today's gamified audience. [Internet] [Masters thesis]. University of Southern California; 2015. [cited 2021 Mar 08]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/562791/rec/6475.
Council of Science Editors:
Licha-López V. The branding game: a study on advergames, a successful way to connect with today's gamified audience. [Masters Thesis]. University of Southern California; 2015. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/562791/rec/6475
Universidade Nova
10. Martins, Diogo. A roadmap to designing advergames.
Degree: 2017, Universidade Nova
URL: https://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/22440
Subjects/Keywords: Advergames; Memories; Willingness to buy; Videogames.; Domínio/Área Científica::Ciências Sociais::Economia e Gestão
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Martins, D. (2017). A roadmap to designing advergames. (Thesis). Universidade Nova. Retrieved from https://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/22440
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Martins, Diogo. “A roadmap to designing advergames.” 2017. Thesis, Universidade Nova. Accessed March 08, 2021. https://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/22440.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Martins, Diogo. “A roadmap to designing advergames.” 2017. Web. 08 Mar 2021.
Vancouver:
Martins D. A roadmap to designing advergames. [Internet] [Thesis]. Universidade Nova; 2017. [cited 2021 Mar 08]. Available from: https://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/22440.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Martins D. A roadmap to designing advergames. [Thesis]. Universidade Nova; 2017. Available from: https://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/22440
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
11. Duarte, Ana Filipa Trindade. Adopção da In-Game Advertising em Portugal.
Degree: 2010, RCAAP
URL: https://www.rcaap.pt/detail.jsp?id=oai:repositorio.iscte-iul.pt:10071/1958
Subjects/Keywords: in-game advertising; Advergames; marketing; publicidade em videojogos; Advertising in video games; Advertising
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Duarte, A. F. T. (2010). Adopção da In-Game Advertising em Portugal. (Thesis). RCAAP. Retrieved from https://www.rcaap.pt/detail.jsp?id=oai:repositorio.iscte-iul.pt:10071/1958
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Duarte, Ana Filipa Trindade. “Adopção da In-Game Advertising em Portugal.” 2010. Thesis, RCAAP. Accessed March 08, 2021. https://www.rcaap.pt/detail.jsp?id=oai:repositorio.iscte-iul.pt:10071/1958.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Duarte, Ana Filipa Trindade. “Adopção da In-Game Advertising em Portugal.” 2010. Web. 08 Mar 2021.
Vancouver:
Duarte AFT. Adopção da In-Game Advertising em Portugal. [Internet] [Thesis]. RCAAP; 2010. [cited 2021 Mar 08]. Available from: https://www.rcaap.pt/detail.jsp?id=oai:repositorio.iscte-iul.pt:10071/1958.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Duarte AFT. Adopção da In-Game Advertising em Portugal. [Thesis]. RCAAP; 2010. Available from: https://www.rcaap.pt/detail.jsp?id=oai:repositorio.iscte-iul.pt:10071/1958
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Universidade Nova
12. Alves, Ana. Corporate social responsability in advergames: Adjusting communication to the kids of today.
Degree: 2016, Universidade Nova
URL: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/17195
Subjects/Keywords: Corporate social responsibility (CSR); Advergames; Children; Environment; Brand familiarity; Cause-brand fit; Domínio/Área Científica::Ciências Sociais::Economia e Gestão
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Alves, A. (2016). Corporate social responsability in advergames: Adjusting communication to the kids of today. (Thesis). Universidade Nova. Retrieved from http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/17195
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Alves, Ana. “Corporate social responsability in advergames: Adjusting communication to the kids of today.” 2016. Thesis, Universidade Nova. Accessed March 08, 2021. http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/17195.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Alves, Ana. “Corporate social responsability in advergames: Adjusting communication to the kids of today.” 2016. Web. 08 Mar 2021.
Vancouver:
Alves A. Corporate social responsability in advergames: Adjusting communication to the kids of today. [Internet] [Thesis]. Universidade Nova; 2016. [cited 2021 Mar 08]. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/17195.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Alves A. Corporate social responsability in advergames: Adjusting communication to the kids of today. [Thesis]. Universidade Nova; 2016. Available from: http://www.rcaap.pt/detail.jsp?id=oai:run.unl.pt:10362/17195
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
University of Tennessee – Knoxville
13. Evans, Nathan Joseph. An examination of parental attitudes toward children's advergaming: A parental socialization perspective.
Degree: MS, Communication and Information, 2010, University of Tennessee – Knoxville
URL: https://trace.tennessee.edu/utk_gradthes/705
Subjects/Keywords: parental socialization; advergames; Mass Communication; Public Relations and Advertising
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Evans, N. J. (2010). An examination of parental attitudes toward children's advergaming: A parental socialization perspective. (Thesis). University of Tennessee – Knoxville. Retrieved from https://trace.tennessee.edu/utk_gradthes/705
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Evans, Nathan Joseph. “An examination of parental attitudes toward children's advergaming: A parental socialization perspective.” 2010. Thesis, University of Tennessee – Knoxville. Accessed March 08, 2021. https://trace.tennessee.edu/utk_gradthes/705.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Evans, Nathan Joseph. “An examination of parental attitudes toward children's advergaming: A parental socialization perspective.” 2010. Web. 08 Mar 2021.
Vancouver:
Evans NJ. An examination of parental attitudes toward children's advergaming: A parental socialization perspective. [Internet] [Thesis]. University of Tennessee – Knoxville; 2010. [cited 2021 Mar 08]. Available from: https://trace.tennessee.edu/utk_gradthes/705.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Evans NJ. An examination of parental attitudes toward children's advergaming: A parental socialization perspective. [Thesis]. University of Tennessee – Knoxville; 2010. Available from: https://trace.tennessee.edu/utk_gradthes/705
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
University of Texas – Austin
14. Netto, José Jorge Paes Peixoto. Now it looks cool : the effects of brand customization on game players’ processing of brands embedded in advergames.
Degree: MA, Advertising, 2010, University of Texas – Austin
URL: http://hdl.handle.net/2152/ETD-UT-2010-12-2293
Subjects/Keywords: Advergames; Brand customization; Brand memory; Game enjoyment; Attitudes
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Netto, J. J. P. P. (2010). Now it looks cool : the effects of brand customization on game players’ processing of brands embedded in advergames. (Masters Thesis). University of Texas – Austin. Retrieved from http://hdl.handle.net/2152/ETD-UT-2010-12-2293
Chicago Manual of Style (16th Edition):
Netto, José Jorge Paes Peixoto. “Now it looks cool : the effects of brand customization on game players’ processing of brands embedded in advergames.” 2010. Masters Thesis, University of Texas – Austin. Accessed March 08, 2021. http://hdl.handle.net/2152/ETD-UT-2010-12-2293.
MLA Handbook (7th Edition):
Netto, José Jorge Paes Peixoto. “Now it looks cool : the effects of brand customization on game players’ processing of brands embedded in advergames.” 2010. Web. 08 Mar 2021.
Vancouver:
Netto JJPP. Now it looks cool : the effects of brand customization on game players’ processing of brands embedded in advergames. [Internet] [Masters thesis]. University of Texas – Austin; 2010. [cited 2021 Mar 08]. Available from: http://hdl.handle.net/2152/ETD-UT-2010-12-2293.
Council of Science Editors:
Netto JJPP. Now it looks cool : the effects of brand customization on game players’ processing of brands embedded in advergames. [Masters Thesis]. University of Texas – Austin; 2010. Available from: http://hdl.handle.net/2152/ETD-UT-2010-12-2293
Queensland University of Technology
15. Kuhn, Kerri-Ann. The impact of brand and product placements in electronic games.
Degree: 2008, Queensland University of Technology
URL: https://eprints.qut.edu.au/36375/
Subjects/Keywords: advertising brand name products; product placement in mass media; electronic games; electronic games; video games; advergames; product/brand placement; marketing communications; consumer behaviour; thesis; doctoral
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Kuhn, K. (2008). The impact of brand and product placements in electronic games. (Thesis). Queensland University of Technology. Retrieved from https://eprints.qut.edu.au/36375/
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Kuhn, Kerri-Ann. “The impact of brand and product placements in electronic games.” 2008. Thesis, Queensland University of Technology. Accessed March 08, 2021. https://eprints.qut.edu.au/36375/.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Kuhn, Kerri-Ann. “The impact of brand and product placements in electronic games.” 2008. Web. 08 Mar 2021.
Vancouver:
Kuhn K. The impact of brand and product placements in electronic games. [Internet] [Thesis]. Queensland University of Technology; 2008. [cited 2021 Mar 08]. Available from: https://eprints.qut.edu.au/36375/.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Kuhn K. The impact of brand and product placements in electronic games. [Thesis]. Queensland University of Technology; 2008. Available from: https://eprints.qut.edu.au/36375/
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
16. Shliapnikov, Maksym. The use of advergames in creating online consumer engagement : A case study of LEGO.
Degree: Halmstad University, 2014, Halmstad University
URL: http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-25818
Subjects/Keywords: Advergames; Online consumer engagement; Case study; Integrated marketing campaign
…3 Image 2 Adapted customer engagement model for advergames… …Advergames are thought to be particularly effective with children as they have been shown to be… …popularity of advergames among children and teenagers qualifies them as a main target audience for… …games(Gurău, 2008). Advergames can be broadly defined as the use of gaming… …demonstrative methods. The need for these new online tools such as advergames is a result from the…
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Shliapnikov, M. (2014). The use of advergames in creating online consumer engagement : A case study of LEGO. (Thesis). Halmstad University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-25818
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Chicago Manual of Style (16th Edition):
Shliapnikov, Maksym. “The use of advergames in creating online consumer engagement : A case study of LEGO.” 2014. Thesis, Halmstad University. Accessed March 08, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-25818.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
MLA Handbook (7th Edition):
Shliapnikov, Maksym. “The use of advergames in creating online consumer engagement : A case study of LEGO.” 2014. Web. 08 Mar 2021.
Vancouver:
Shliapnikov M. The use of advergames in creating online consumer engagement : A case study of LEGO. [Internet] [Thesis]. Halmstad University; 2014. [cited 2021 Mar 08]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-25818.
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Council of Science Editors:
Shliapnikov M. The use of advergames in creating online consumer engagement : A case study of LEGO. [Thesis]. Halmstad University; 2014. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-25818
Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
Louisiana State University
17. Lewis, Ben. Measuring player perceptions of advertising in online games.
Degree: MMC, Mass Communication, 2006, Louisiana State University
URL: etd-11162006-101838
;
https://digitalcommons.lsu.edu/gradschool_theses/793
Subjects/Keywords: contextual advertising; computer games; video games; advergames; advergaming; MMORPG; marketing; virtual worlds; second life; perceived interactivty; product placement
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Lewis, B. (2006). Measuring player perceptions of advertising in online games. (Masters Thesis). Louisiana State University. Retrieved from etd-11162006-101838 ; https://digitalcommons.lsu.edu/gradschool_theses/793
Chicago Manual of Style (16th Edition):
Lewis, Ben. “Measuring player perceptions of advertising in online games.” 2006. Masters Thesis, Louisiana State University. Accessed March 08, 2021. etd-11162006-101838 ; https://digitalcommons.lsu.edu/gradschool_theses/793.
MLA Handbook (7th Edition):
Lewis, Ben. “Measuring player perceptions of advertising in online games.” 2006. Web. 08 Mar 2021.
Vancouver:
Lewis B. Measuring player perceptions of advertising in online games. [Internet] [Masters thesis]. Louisiana State University; 2006. [cited 2021 Mar 08]. Available from: etd-11162006-101838 ; https://digitalcommons.lsu.edu/gradschool_theses/793.
Council of Science Editors:
Lewis B. Measuring player perceptions of advertising in online games. [Masters Thesis]. Louisiana State University; 2006. Available from: etd-11162006-101838 ; https://digitalcommons.lsu.edu/gradschool_theses/793
18. Evans, Nathaniel Joseph. Activating Parents’ Persuasion Knowledge in Children’s Advergames: Testing the Effects of Advertising Disclosures and Cognitive Load.
Degree: 2013, University of Tennessee – Knoxville
URL: https://trace.tennessee.edu/utk_graddiss/2421
Subjects/Keywords: Advergames; Parents; Persuasion Knowledge; Cognitive Load; Dual Modality; Disclosures; Advertising and Promotion Management; Communication Technology and New Media; Mass Communication; Other Psychology; Public Relations and Advertising
…3. Hierarchical Regression on Negative Perceptions of Advergames ..64 vi LIST OF… …Perceptions of Advergames …55 Figure 13. One-Way ANOVA for Negative Perceptions of… …Advergames CL subgroup ..55 Figure 14. One-Way ANOVA for CL quartiles …...56… …continuum. Relatively newer online advertising formats like advergames, which are “custom-made… …2007, p. 6) belong firmly on the interactivity portion of the continuum. Advergames are…
Record Details
Similar Records
❌
APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager
APA (6th Edition):
Evans, N. J. (2013). Activating Parents’ Persuasion Knowledge in Children’s Advergames: Testing the Effects of Advertising Disclosures and Cognitive Load. (Doctoral Dissertation). University of Tennessee – Knoxville. Retrieved from https://trace.tennessee.edu/utk_graddiss/2421
Chicago Manual of Style (16th Edition):
Evans, Nathaniel Joseph. “Activating Parents’ Persuasion Knowledge in Children’s Advergames: Testing the Effects of Advertising Disclosures and Cognitive Load.” 2013. Doctoral Dissertation, University of Tennessee – Knoxville. Accessed March 08, 2021. https://trace.tennessee.edu/utk_graddiss/2421.
MLA Handbook (7th Edition):
Evans, Nathaniel Joseph. “Activating Parents’ Persuasion Knowledge in Children’s Advergames: Testing the Effects of Advertising Disclosures and Cognitive Load.” 2013. Web. 08 Mar 2021.
Vancouver:
Evans NJ. Activating Parents’ Persuasion Knowledge in Children’s Advergames: Testing the Effects of Advertising Disclosures and Cognitive Load. [Internet] [Doctoral dissertation]. University of Tennessee – Knoxville; 2013. [cited 2021 Mar 08]. Available from: https://trace.tennessee.edu/utk_graddiss/2421.
Council of Science Editors:
Evans NJ. Activating Parents’ Persuasion Knowledge in Children’s Advergames: Testing the Effects of Advertising Disclosures and Cognitive Load. [Doctoral Dissertation]. University of Tennessee – Knoxville; 2013. Available from: https://trace.tennessee.edu/utk_graddiss/2421