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You searched for subject:( Virtual reality). Showing records 1 – 30 of 2044 total matches.

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University of Georgia

1. Bottone, Michael Anthony. A system to bring real time reconstructions of objects into the virtual environment for use in interaction-intensive applications.

Degree: MS, Computer Science, 2016, University of Georgia

 Bringing real objects into the virtual world has been shown to increase usability and presence in virtual reality applications. This paper presents a system to… (more)

Subjects/Keywords: Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bottone, M. A. (2016). A system to bring real time reconstructions of objects into the virtual environment for use in interaction-intensive applications. (Masters Thesis). University of Georgia. Retrieved from http://purl.galileo.usg.edu/uga_etd/bottone_michael_a_201605_ms

Chicago Manual of Style (16th Edition):

Bottone, Michael Anthony. “A system to bring real time reconstructions of objects into the virtual environment for use in interaction-intensive applications.” 2016. Masters Thesis, University of Georgia. Accessed July 10, 2020. http://purl.galileo.usg.edu/uga_etd/bottone_michael_a_201605_ms.

MLA Handbook (7th Edition):

Bottone, Michael Anthony. “A system to bring real time reconstructions of objects into the virtual environment for use in interaction-intensive applications.” 2016. Web. 10 Jul 2020.

Vancouver:

Bottone MA. A system to bring real time reconstructions of objects into the virtual environment for use in interaction-intensive applications. [Internet] [Masters thesis]. University of Georgia; 2016. [cited 2020 Jul 10]. Available from: http://purl.galileo.usg.edu/uga_etd/bottone_michael_a_201605_ms.

Council of Science Editors:

Bottone MA. A system to bring real time reconstructions of objects into the virtual environment for use in interaction-intensive applications. [Masters Thesis]. University of Georgia; 2016. Available from: http://purl.galileo.usg.edu/uga_etd/bottone_michael_a_201605_ms


Laurentian University

2. Angi, Ethan Aaron John. Ethos and entertainment: the mass migration to virtual world .

Degree: 2014, Laurentian University

 This thesis aims to examine Western culture and its relationship to virtual worlds. The goal is to provide readers with a better understanding of the… (more)

Subjects/Keywords: virtual worlds; virtual reality

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APA (6th Edition):

Angi, E. A. J. (2014). Ethos and entertainment: the mass migration to virtual world . (Thesis). Laurentian University. Retrieved from https://zone.biblio.laurentian.ca/dspace/handle/10219/2228

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Angi, Ethan Aaron John. “Ethos and entertainment: the mass migration to virtual world .” 2014. Thesis, Laurentian University. Accessed July 10, 2020. https://zone.biblio.laurentian.ca/dspace/handle/10219/2228.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Angi, Ethan Aaron John. “Ethos and entertainment: the mass migration to virtual world .” 2014. Web. 10 Jul 2020.

Vancouver:

Angi EAJ. Ethos and entertainment: the mass migration to virtual world . [Internet] [Thesis]. Laurentian University; 2014. [cited 2020 Jul 10]. Available from: https://zone.biblio.laurentian.ca/dspace/handle/10219/2228.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Angi EAJ. Ethos and entertainment: the mass migration to virtual world . [Thesis]. Laurentian University; 2014. Available from: https://zone.biblio.laurentian.ca/dspace/handle/10219/2228

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Laurentian University

3. Angi, Ethan Aaron John. Ethos and entertainment: the mass migration to virtual world .

Degree: 2014, Laurentian University

 This thesis aims to examine Western culture and its relationship to virtual worlds. The goal is to provide readers with a better understanding of the… (more)

Subjects/Keywords: virtual worlds; virtual reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Angi, E. A. J. (2014). Ethos and entertainment: the mass migration to virtual world . (Thesis). Laurentian University. Retrieved from https://zone.biblio.laurentian.ca/dspace/handle/10219/2228

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Angi, Ethan Aaron John. “Ethos and entertainment: the mass migration to virtual world .” 2014. Thesis, Laurentian University. Accessed July 10, 2020. https://zone.biblio.laurentian.ca/dspace/handle/10219/2228.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Angi, Ethan Aaron John. “Ethos and entertainment: the mass migration to virtual world .” 2014. Web. 10 Jul 2020.

Vancouver:

Angi EAJ. Ethos and entertainment: the mass migration to virtual world . [Internet] [Thesis]. Laurentian University; 2014. [cited 2020 Jul 10]. Available from: https://zone.biblio.laurentian.ca/dspace/handle/10219/2228.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Angi EAJ. Ethos and entertainment: the mass migration to virtual world . [Thesis]. Laurentian University; 2014. Available from: https://zone.biblio.laurentian.ca/dspace/handle/10219/2228

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Auckland

4. Blyth, Phil. Virtual Reality Simulation of Hip Surgery.

Degree: 2008, University of Auckland

 This thesis describes the design and application of a virtual reality simulator for orthopaedic surgeryof the proximal femur. The aim of the research was to… (more)

Subjects/Keywords: Virtual Reality; Simulation

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APA (6th Edition):

Blyth, P. (2008). Virtual Reality Simulation of Hip Surgery. (Doctoral Dissertation). University of Auckland. Retrieved from http://hdl.handle.net/2292/4235

Chicago Manual of Style (16th Edition):

Blyth, Phil. “Virtual Reality Simulation of Hip Surgery.” 2008. Doctoral Dissertation, University of Auckland. Accessed July 10, 2020. http://hdl.handle.net/2292/4235.

MLA Handbook (7th Edition):

Blyth, Phil. “Virtual Reality Simulation of Hip Surgery.” 2008. Web. 10 Jul 2020.

Vancouver:

Blyth P. Virtual Reality Simulation of Hip Surgery. [Internet] [Doctoral dissertation]. University of Auckland; 2008. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/2292/4235.

Council of Science Editors:

Blyth P. Virtual Reality Simulation of Hip Surgery. [Doctoral Dissertation]. University of Auckland; 2008. Available from: http://hdl.handle.net/2292/4235


University of Vienna

5. Lugschitz, Tamara. Virtual Reality Marketing.

Degree: 2018, University of Vienna

In der vorliegenden Masterarbeit wird die neue Sparte des Marketings, nämlich das Virtual Reality Marketing, behandelt. Ob es sich nun um den B2B Bereich handelt,… (more)

Subjects/Keywords: 85.40 Marketing; Virtual Reality Marketing / Virtual Reality; Virtual Reality Marketing / Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Lugschitz, T. (2018). Virtual Reality Marketing. (Thesis). University of Vienna. Retrieved from http://othes.univie.ac.at/54182/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lugschitz, Tamara. “Virtual Reality Marketing.” 2018. Thesis, University of Vienna. Accessed July 10, 2020. http://othes.univie.ac.at/54182/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lugschitz, Tamara. “Virtual Reality Marketing.” 2018. Web. 10 Jul 2020.

Vancouver:

Lugschitz T. Virtual Reality Marketing. [Internet] [Thesis]. University of Vienna; 2018. [cited 2020 Jul 10]. Available from: http://othes.univie.ac.at/54182/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lugschitz T. Virtual Reality Marketing. [Thesis]. University of Vienna; 2018. Available from: http://othes.univie.ac.at/54182/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Rutgers University

6. Liu, Luyang. Enabling high-quality mobile immersive computing through edge support.

Degree: PhD, Electrical and Computer Engineering, 2019, Rutgers University

 Emerging Mobile Immersive Computing applications, such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), are changing the way human beings interact with… (more)

Subjects/Keywords: Virtual reality  – Design

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Liu, L. (2019). Enabling high-quality mobile immersive computing through edge support. (Doctoral Dissertation). Rutgers University. Retrieved from https://rucore.libraries.rutgers.edu/rutgers-lib/61801/

Chicago Manual of Style (16th Edition):

Liu, Luyang. “Enabling high-quality mobile immersive computing through edge support.” 2019. Doctoral Dissertation, Rutgers University. Accessed July 10, 2020. https://rucore.libraries.rutgers.edu/rutgers-lib/61801/.

MLA Handbook (7th Edition):

Liu, Luyang. “Enabling high-quality mobile immersive computing through edge support.” 2019. Web. 10 Jul 2020.

Vancouver:

Liu L. Enabling high-quality mobile immersive computing through edge support. [Internet] [Doctoral dissertation]. Rutgers University; 2019. [cited 2020 Jul 10]. Available from: https://rucore.libraries.rutgers.edu/rutgers-lib/61801/.

Council of Science Editors:

Liu L. Enabling high-quality mobile immersive computing through edge support. [Doctoral Dissertation]. Rutgers University; 2019. Available from: https://rucore.libraries.rutgers.edu/rutgers-lib/61801/

7. Kanamgotov, Aslan. A framework for immersion in virtual reality.

Degree: PhD, 2015, University of Bedfordshire

 The purpose of this research is the creation of the framework for immersive Virtual Worlds (VW) development and evaluation of factors affecting user’s immersion experience… (more)

Subjects/Keywords: virtual reality; virtual worlds; H674 Virtual Reality Engineering

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APA (6th Edition):

Kanamgotov, A. (2015). A framework for immersion in virtual reality. (Doctoral Dissertation). University of Bedfordshire. Retrieved from http://hdl.handle.net/10547/622482

Chicago Manual of Style (16th Edition):

Kanamgotov, Aslan. “A framework for immersion in virtual reality.” 2015. Doctoral Dissertation, University of Bedfordshire. Accessed July 10, 2020. http://hdl.handle.net/10547/622482.

MLA Handbook (7th Edition):

Kanamgotov, Aslan. “A framework for immersion in virtual reality.” 2015. Web. 10 Jul 2020.

Vancouver:

Kanamgotov A. A framework for immersion in virtual reality. [Internet] [Doctoral dissertation]. University of Bedfordshire; 2015. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10547/622482.

Council of Science Editors:

Kanamgotov A. A framework for immersion in virtual reality. [Doctoral Dissertation]. University of Bedfordshire; 2015. Available from: http://hdl.handle.net/10547/622482


University of Illinois – Chicago

8. Matulyauskas, Martin. Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation.

Degree: 2014, University of Illinois – Chicago

 This thesis focuses on the development of a suite of medical modules for the ImmersiveTouch Surgical Simulator. The ImmersiveTouch Simulator is a system that combines… (more)

Subjects/Keywords: Virtual Reality; Haptics; Medical Simulation; Augmented Reality

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APA (6th Edition):

Matulyauskas, M. (2014). Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/19126

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Matulyauskas, Martin. “Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation.” 2014. Thesis, University of Illinois – Chicago. Accessed July 10, 2020. http://hdl.handle.net/10027/19126.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Matulyauskas, Martin. “Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation.” 2014. Web. 10 Jul 2020.

Vancouver:

Matulyauskas M. Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation. [Internet] [Thesis]. University of Illinois – Chicago; 2014. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10027/19126.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Matulyauskas M. Augmented Reality Haptic Simulation for Craniospinal Surgical Training and Sensory-Motor Skill Evaluation. [Thesis]. University of Illinois – Chicago; 2014. Available from: http://hdl.handle.net/10027/19126

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Illinois – Chicago

9. Rizzi, Silvio. Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation.

Degree: 2013, University of Illinois – Chicago

 This work shows the research and development involved in solving essential problems in the emerging field of surgical simulation. It focuses on a haptics-based Augmented… (more)

Subjects/Keywords: Virtual Reality; Augmented Reality; Haptics; Surgical Simulation

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APA (6th Edition):

Rizzi, S. (2013). Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/10299

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Rizzi, Silvio. “Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation.” 2013. Thesis, University of Illinois – Chicago. Accessed July 10, 2020. http://hdl.handle.net/10027/10299.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Rizzi, Silvio. “Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation.” 2013. Web. 10 Jul 2020.

Vancouver:

Rizzi S. Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation. [Internet] [Thesis]. University of Illinois – Chicago; 2013. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10027/10299.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Rizzi S. Volume-based Graphics and Haptics Rendering Algorithms for Immersive Surgical Simulation. [Thesis]. University of Illinois – Chicago; 2013. Available from: http://hdl.handle.net/10027/10299

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

10. Papagiannis, Helen. Augmented Reality as a new Medium: Remediation and Novel Form.

Degree: PhD, Communication & Culture, Joint Program with Ryerson University, 2015, York University

 This dissertation is a pioneering exploration and mapping of the vast terrain of Augmented Reality (AR) as a new medium experienced from the unique perspective… (more)

Subjects/Keywords: Design; Communication; Augmented reality; Virtual reality; Remediation

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APA (6th Edition):

Papagiannis, H. (2015). Augmented Reality as a new Medium: Remediation and Novel Form. (Doctoral Dissertation). York University. Retrieved from http://hdl.handle.net/10315/29806

Chicago Manual of Style (16th Edition):

Papagiannis, Helen. “Augmented Reality as a new Medium: Remediation and Novel Form.” 2015. Doctoral Dissertation, York University. Accessed July 10, 2020. http://hdl.handle.net/10315/29806.

MLA Handbook (7th Edition):

Papagiannis, Helen. “Augmented Reality as a new Medium: Remediation and Novel Form.” 2015. Web. 10 Jul 2020.

Vancouver:

Papagiannis H. Augmented Reality as a new Medium: Remediation and Novel Form. [Internet] [Doctoral dissertation]. York University; 2015. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10315/29806.

Council of Science Editors:

Papagiannis H. Augmented Reality as a new Medium: Remediation and Novel Form. [Doctoral Dissertation]. York University; 2015. Available from: http://hdl.handle.net/10315/29806


Victoria University of Wellington

11. Shim, Chiara. inhabiting blue.

Degree: 2020, Victoria University of Wellington

 Architects by in large employ physical materials to generate and define space. Materials such as timber, stone, bricks, and mortar envelop and contain. Yet when… (more)

Subjects/Keywords: colour; virtual reality; mixed reality; color

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APA (6th Edition):

Shim, C. (2020). inhabiting blue. (Masters Thesis). Victoria University of Wellington. Retrieved from http://hdl.handle.net/10063/8879

Chicago Manual of Style (16th Edition):

Shim, Chiara. “inhabiting blue.” 2020. Masters Thesis, Victoria University of Wellington. Accessed July 10, 2020. http://hdl.handle.net/10063/8879.

MLA Handbook (7th Edition):

Shim, Chiara. “inhabiting blue.” 2020. Web. 10 Jul 2020.

Vancouver:

Shim C. inhabiting blue. [Internet] [Masters thesis]. Victoria University of Wellington; 2020. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10063/8879.

Council of Science Editors:

Shim C. inhabiting blue. [Masters Thesis]. Victoria University of Wellington; 2020. Available from: http://hdl.handle.net/10063/8879


Columbia University

12. Oda, Ohan. Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.

Degree: 2016, Columbia University

 One of the most fundamental components of our daily lives is social interaction, ranging from simple activities, such as purchasing a donut in a bakery… (more)

Subjects/Keywords: Shared virtual environments; Computer science; Virtual reality; Virtual reality – Social aspects; Augmented reality

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APA (6th Edition):

Oda, O. (2016). Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference. (Doctoral Dissertation). Columbia University. Retrieved from https://doi.org/10.7916/D8BC3ZCK

Chicago Manual of Style (16th Edition):

Oda, Ohan. “Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.” 2016. Doctoral Dissertation, Columbia University. Accessed July 10, 2020. https://doi.org/10.7916/D8BC3ZCK.

MLA Handbook (7th Edition):

Oda, Ohan. “Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference.” 2016. Web. 10 Jul 2020.

Vancouver:

Oda O. Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference. [Internet] [Doctoral dissertation]. Columbia University; 2016. [cited 2020 Jul 10]. Available from: https://doi.org/10.7916/D8BC3ZCK.

Council of Science Editors:

Oda O. Supporting Multi-User Interaction in Co-Located and Remote Augmented Reality by Improving Reference Performance and Decreasing Physical Interference. [Doctoral Dissertation]. Columbia University; 2016. Available from: https://doi.org/10.7916/D8BC3ZCK


University of Utah

13. Frey, Matthew S. Full-arm haptic rendering with the sarcos dextrous master.

Degree: MS;, Mechanical Engineering;, 2008, University of Utah

 This thesis introduces the need for full-arm haptic rendering and reports potential benefits related to the evaluation of static models in confined, or workspace limiting,… (more)

Subjects/Keywords: Virtual reality; Human-computer interaction

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Frey, M. S. (2008). Full-arm haptic rendering with the sarcos dextrous master. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515

Chicago Manual of Style (16th Edition):

Frey, Matthew S. “Full-arm haptic rendering with the sarcos dextrous master.” 2008. Masters Thesis, University of Utah. Accessed July 10, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515.

MLA Handbook (7th Edition):

Frey, Matthew S. “Full-arm haptic rendering with the sarcos dextrous master.” 2008. Web. 10 Jul 2020.

Vancouver:

Frey MS. Full-arm haptic rendering with the sarcos dextrous master. [Internet] [Masters thesis]. University of Utah; 2008. [cited 2020 Jul 10]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515.

Council of Science Editors:

Frey MS. Full-arm haptic rendering with the sarcos dextrous master. [Masters Thesis]. University of Utah; 2008. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/188/rec/515


University of Utah

14. Chakravarthy, Shanthanu. Modeling and control for simulated wind in immersive virtual environment.

Degree: MS;, Mechanical Engineering;, 2009, University of Utah

 This study is a contribution towards ongoing research to enhance immersion in the University of Utah Treadport Virtual Environment (UUTVE) by adding wind display. A… (more)

Subjects/Keywords: Virtual reality; Wind tunnels

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APA (6th Edition):

Chakravarthy, S. (2009). Modeling and control for simulated wind in immersive virtual environment. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780

Chicago Manual of Style (16th Edition):

Chakravarthy, Shanthanu. “Modeling and control for simulated wind in immersive virtual environment.” 2009. Masters Thesis, University of Utah. Accessed July 10, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780.

MLA Handbook (7th Edition):

Chakravarthy, Shanthanu. “Modeling and control for simulated wind in immersive virtual environment.” 2009. Web. 10 Jul 2020.

Vancouver:

Chakravarthy S. Modeling and control for simulated wind in immersive virtual environment. [Internet] [Masters thesis]. University of Utah; 2009. [cited 2020 Jul 10]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780.

Council of Science Editors:

Chakravarthy S. Modeling and control for simulated wind in immersive virtual environment. [Masters Thesis]. University of Utah; 2009. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/1341/rec/780


University of Utah

15. Desai, Aditya S. Design of vents for the incorporation of wind effects to a virtual environment.

Degree: MS;, Mechanical Engineering;, 2009, University of Utah

 The purpose of this project is to add wind presence to a virtual environment known as the Tread Port Active Wind Tunnel (TPAWT). This was… (more)

Subjects/Keywords: Wind tunnels; Virtual reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Desai, A. S. (2009). Design of vents for the incorporation of wind effects to a virtual environment. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307

Chicago Manual of Style (16th Edition):

Desai, Aditya S. “Design of vents for the incorporation of wind effects to a virtual environment.” 2009. Masters Thesis, University of Utah. Accessed July 10, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307.

MLA Handbook (7th Edition):

Desai, Aditya S. “Design of vents for the incorporation of wind effects to a virtual environment.” 2009. Web. 10 Jul 2020.

Vancouver:

Desai AS. Design of vents for the incorporation of wind effects to a virtual environment. [Internet] [Masters thesis]. University of Utah; 2009. [cited 2020 Jul 10]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307.

Council of Science Editors:

Desai AS. Design of vents for the incorporation of wind effects to a virtual environment. [Masters Thesis]. University of Utah; 2009. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/902/rec/307


University of Edinburgh

16. Grieve, Ashley. The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging.

Degree: 2008, University of Edinburgh

 Traditional tests of prefrontal dysfunction have been found to be poor in predicting real-world deficits. The current study investigated the utility of a virtual environment,… (more)

Subjects/Keywords: frontal lobes; aging; virtual reality

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APA (6th Edition):

Grieve, A. (2008). The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging. (Thesis). University of Edinburgh. Retrieved from http://hdl.handle.net/1842/2930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Grieve, Ashley. “The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging.” 2008. Thesis, University of Edinburgh. Accessed July 10, 2020. http://hdl.handle.net/1842/2930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Grieve, Ashley. “The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging.” 2008. Web. 10 Jul 2020.

Vancouver:

Grieve A. The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging. [Internet] [Thesis]. University of Edinburgh; 2008. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/1842/2930.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Grieve A. The Utility of a Virtual Environment in Detecting Executive Dysfunction in Aging. [Thesis]. University of Edinburgh; 2008. Available from: http://hdl.handle.net/1842/2930

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

17. Chesnakov, Dmitriy 1984-. An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system.

Degree: 2016, University of Saskatchewan

 This thesis describes a study on a new active assistance in robotic rehabilitation in a haptic virtual environment for post-stroke patients. The novelty of this… (more)

Subjects/Keywords: rehabilitation; system design; virtual reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Chesnakov, D. 1. (2016). An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/7404

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Chesnakov, Dmitriy 1984-. “An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system.” 2016. Thesis, University of Saskatchewan. Accessed July 10, 2020. http://hdl.handle.net/10388/7404.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Chesnakov, Dmitriy 1984-. “An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system.” 2016. Web. 10 Jul 2020.

Vancouver:

Chesnakov D1. An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10388/7404.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Chesnakov D1. An investigation of effects of the partial active assistance in a virtual environment based rehabilitation system. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/7404

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Utah

18. Fisher, Charles Jay. Design and construction of an atmospheric display wind tunnel for virtual reality use.

Degree: MS;, Mechanical Engineering;, 2009, University of Utah

 This thesis discusses the design and construction of a unique wind tunnel that was integrated into the University of Utah Treadport Virtual Environment (UUTVE). The… (more)

Subjects/Keywords: Winds; Virtual reality; Wind tunnels

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Fisher, C. J. (2009). Design and construction of an atmospheric display wind tunnel for virtual reality use. (Masters Thesis). University of Utah. Retrieved from http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295

Chicago Manual of Style (16th Edition):

Fisher, Charles Jay. “Design and construction of an atmospheric display wind tunnel for virtual reality use.” 2009. Masters Thesis, University of Utah. Accessed July 10, 2020. http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295.

MLA Handbook (7th Edition):

Fisher, Charles Jay. “Design and construction of an atmospheric display wind tunnel for virtual reality use.” 2009. Web. 10 Jul 2020.

Vancouver:

Fisher CJ. Design and construction of an atmospheric display wind tunnel for virtual reality use. [Internet] [Masters thesis]. University of Utah; 2009. [cited 2020 Jul 10]. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295.

Council of Science Editors:

Fisher CJ. Design and construction of an atmospheric display wind tunnel for virtual reality use. [Masters Thesis]. University of Utah; 2009. Available from: http://content.lib.utah.edu/cdm/singleitem/collection/etd2/id/6/rec/295


Texas A&M University

19. Adenuga, Oriyomi Adewale. Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling.

Degree: 2016, Texas A&M University

 When immersed in a 3-dimensional virtual world story, viewers may become distracted because the virtual world affords them freedom to navigate and look around. This… (more)

Subjects/Keywords: virtual reality; lighting; storytelling

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Adenuga, O. A. (2016). Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling. (Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/158599

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Adenuga, Oriyomi Adewale. “Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling.” 2016. Thesis, Texas A&M University. Accessed July 10, 2020. http://hdl.handle.net/1969.1/158599.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Adenuga, Oriyomi Adewale. “Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling.” 2016. Web. 10 Jul 2020.

Vancouver:

Adenuga OA. Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling. [Internet] [Thesis]. Texas A&M University; 2016. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/1969.1/158599.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Adenuga OA. Adapting Cinematic and Theatrical Lighting to Virtual Reality Storytelling. [Thesis]. Texas A&M University; 2016. Available from: http://hdl.handle.net/1969.1/158599

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Illinois – Chicago

20. Pande, Siddhant D. Application of Virtual Reality in Orthognathic Surgeries.

Degree: 2018, University of Illinois – Chicago

 Orthognathic Surgery, also known as corrective jaw surgery, needs planning before the surgery. Today, the planning is carried out using advanced software on the computer,… (more)

Subjects/Keywords: Virtual Reality; Orthognathic Surgery

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Pande, S. D. (2018). Application of Virtual Reality in Orthognathic Surgeries. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/23302

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Pande, Siddhant D. “Application of Virtual Reality in Orthognathic Surgeries.” 2018. Thesis, University of Illinois – Chicago. Accessed July 10, 2020. http://hdl.handle.net/10027/23302.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Pande, Siddhant D. “Application of Virtual Reality in Orthognathic Surgeries.” 2018. Web. 10 Jul 2020.

Vancouver:

Pande SD. Application of Virtual Reality in Orthognathic Surgeries. [Internet] [Thesis]. University of Illinois – Chicago; 2018. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10027/23302.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Pande SD. Application of Virtual Reality in Orthognathic Surgeries. [Thesis]. University of Illinois – Chicago; 2018. Available from: http://hdl.handle.net/10027/23302

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Texas A&M University

21. Sankaralingam, Rathinavel. Unified Graphics API for a Display-Agnostic Rendering System.

Degree: MS, Visualization, 2017, Texas A&M University

 This research focuses on development of a unified graphics application programming interface in which several types of 3D-displays that require multi-view rendering, such as Virtual(more)

Subjects/Keywords: Display-Agnostic; Rendering; Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sankaralingam, R. (2017). Unified Graphics API for a Display-Agnostic Rendering System. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/173079

Chicago Manual of Style (16th Edition):

Sankaralingam, Rathinavel. “Unified Graphics API for a Display-Agnostic Rendering System.” 2017. Masters Thesis, Texas A&M University. Accessed July 10, 2020. http://hdl.handle.net/1969.1/173079.

MLA Handbook (7th Edition):

Sankaralingam, Rathinavel. “Unified Graphics API for a Display-Agnostic Rendering System.” 2017. Web. 10 Jul 2020.

Vancouver:

Sankaralingam R. Unified Graphics API for a Display-Agnostic Rendering System. [Internet] [Masters thesis]. Texas A&M University; 2017. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/1969.1/173079.

Council of Science Editors:

Sankaralingam R. Unified Graphics API for a Display-Agnostic Rendering System. [Masters Thesis]. Texas A&M University; 2017. Available from: http://hdl.handle.net/1969.1/173079


McGill University

22. Rezvankhah, Shayan. Depth Discrimination in Cluttered Scenes Using Fishtank Virtual Reality.

Degree: MS, Department of Computer Science, 2015, McGill University

Note:

The accuracy pdf depth perception in virtual reality (VR) environments depends on several factors, including the scene geometry and the viewing position. Here we… (more)

Subjects/Keywords: Computer Science; Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Rezvankhah, S. (2015). Depth Discrimination in Cluttered Scenes Using Fishtank Virtual Reality. (Masters Thesis). McGill University. Retrieved from http://digitool.library.mcgill.ca/thesisfile162615.pdf

Chicago Manual of Style (16th Edition):

Rezvankhah, Shayan. “Depth Discrimination in Cluttered Scenes Using Fishtank Virtual Reality.” 2015. Masters Thesis, McGill University. Accessed July 10, 2020. http://digitool.library.mcgill.ca/thesisfile162615.pdf.

MLA Handbook (7th Edition):

Rezvankhah, Shayan. “Depth Discrimination in Cluttered Scenes Using Fishtank Virtual Reality.” 2015. Web. 10 Jul 2020.

Vancouver:

Rezvankhah S. Depth Discrimination in Cluttered Scenes Using Fishtank Virtual Reality. [Internet] [Masters thesis]. McGill University; 2015. [cited 2020 Jul 10]. Available from: http://digitool.library.mcgill.ca/thesisfile162615.pdf.

Council of Science Editors:

Rezvankhah S. Depth Discrimination in Cluttered Scenes Using Fishtank Virtual Reality. [Masters Thesis]. McGill University; 2015. Available from: http://digitool.library.mcgill.ca/thesisfile162615.pdf

23. McEwen, Daniel. Virtual Reality as a Clinical Modality for Retraining Balance and Mobility.

Degree: 2017, University of Ottawa

 Physical rehabilitation of individuals who are experiencing a disabling illness or have survived a traumatic injury (i.e. stroke) must seek to train the body’s structures… (more)

Subjects/Keywords: Stroke; Virtual Reality; Balance; Mobility

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

McEwen, D. (2017). Virtual Reality as a Clinical Modality for Retraining Balance and Mobility. (Thesis). University of Ottawa. Retrieved from http://hdl.handle.net/10393/36840

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

McEwen, Daniel. “Virtual Reality as a Clinical Modality for Retraining Balance and Mobility. ” 2017. Thesis, University of Ottawa. Accessed July 10, 2020. http://hdl.handle.net/10393/36840.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

McEwen, Daniel. “Virtual Reality as a Clinical Modality for Retraining Balance and Mobility. ” 2017. Web. 10 Jul 2020.

Vancouver:

McEwen D. Virtual Reality as a Clinical Modality for Retraining Balance and Mobility. [Internet] [Thesis]. University of Ottawa; 2017. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10393/36840.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

McEwen D. Virtual Reality as a Clinical Modality for Retraining Balance and Mobility. [Thesis]. University of Ottawa; 2017. Available from: http://hdl.handle.net/10393/36840

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Debrecen

24. Veréb, Dániel. Truth, Existence and Virtual Simulacrum in Andy and Larry Wachowski's The Matrix .

Degree: DE – TEK – Bölcsészettudományi Kar, 2013, University of Debrecen

 The Matrix (1999) by Andy and Larry Wachowski dramatizes one of the most prominent fears of mankind in the postmodern epoch: the fear of losing… (more)

Subjects/Keywords: virtual reality; heterotopia; buddhism

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Veréb, D. (2013). Truth, Existence and Virtual Simulacrum in Andy and Larry Wachowski's The Matrix . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/156451

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Veréb, Dániel. “Truth, Existence and Virtual Simulacrum in Andy and Larry Wachowski's The Matrix .” 2013. Thesis, University of Debrecen. Accessed July 10, 2020. http://hdl.handle.net/2437/156451.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Veréb, Dániel. “Truth, Existence and Virtual Simulacrum in Andy and Larry Wachowski's The Matrix .” 2013. Web. 10 Jul 2020.

Vancouver:

Veréb D. Truth, Existence and Virtual Simulacrum in Andy and Larry Wachowski's The Matrix . [Internet] [Thesis]. University of Debrecen; 2013. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/2437/156451.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Veréb D. Truth, Existence and Virtual Simulacrum in Andy and Larry Wachowski's The Matrix . [Thesis]. University of Debrecen; 2013. Available from: http://hdl.handle.net/2437/156451

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Columbia University

25. Foxman, Maxwell Henry. Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology.

Degree: 2018, Columbia University

 This dissertation examines early adopters of mass-marketed Virtual Reality (VR), as well as other immersive technologies, and the playful processes by which they incorporate the… (more)

Subjects/Keywords: Communication; Virtual reality; Video games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Foxman, M. H. (2018). Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology. (Doctoral Dissertation). Columbia University. Retrieved from https://doi.org/10.7916/D8M05NH3

Chicago Manual of Style (16th Edition):

Foxman, Maxwell Henry. “Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology.” 2018. Doctoral Dissertation, Columbia University. Accessed July 10, 2020. https://doi.org/10.7916/D8M05NH3.

MLA Handbook (7th Edition):

Foxman, Maxwell Henry. “Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology.” 2018. Web. 10 Jul 2020.

Vancouver:

Foxman MH. Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology. [Internet] [Doctoral dissertation]. Columbia University; 2018. [cited 2020 Jul 10]. Available from: https://doi.org/10.7916/D8M05NH3.

Council of Science Editors:

Foxman MH. Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology. [Doctoral Dissertation]. Columbia University; 2018. Available from: https://doi.org/10.7916/D8M05NH3


University of Ottawa

26. Alrehaili, Enas Abdulrahman. A Virtual Reality Role-Playing Serious Game for Experiential Learning .

Degree: 2018, University of Ottawa

 Educational systems can benefit from Virtual Reality’s (VR) ability to support experiential learning. In particular, VR based games, especially role-playing serious games (RPGs), can promote… (more)

Subjects/Keywords: Virtual Reality; Serious Games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Alrehaili, E. A. (2018). A Virtual Reality Role-Playing Serious Game for Experiential Learning . (Thesis). University of Ottawa. Retrieved from http://hdl.handle.net/10393/37901

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Alrehaili, Enas Abdulrahman. “A Virtual Reality Role-Playing Serious Game for Experiential Learning .” 2018. Thesis, University of Ottawa. Accessed July 10, 2020. http://hdl.handle.net/10393/37901.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Alrehaili, Enas Abdulrahman. “A Virtual Reality Role-Playing Serious Game for Experiential Learning .” 2018. Web. 10 Jul 2020.

Vancouver:

Alrehaili EA. A Virtual Reality Role-Playing Serious Game for Experiential Learning . [Internet] [Thesis]. University of Ottawa; 2018. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10393/37901.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Alrehaili EA. A Virtual Reality Role-Playing Serious Game for Experiential Learning . [Thesis]. University of Ottawa; 2018. Available from: http://hdl.handle.net/10393/37901

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Waterloo

27. Sankar, Anisha. Design Architecture in Virtual Reality.

Degree: 2019, University of Waterloo

 Architectural representation has newly been introduced to Virtual Reality (VR) technology, which provides architects with a medium to showcase unbuilt designs as immersive experiences. Designers… (more)

Subjects/Keywords: Architecture; Design; Virtual Reality

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Sankar, A. (2019). Design Architecture in Virtual Reality. (Thesis). University of Waterloo. Retrieved from http://hdl.handle.net/10012/14751

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sankar, Anisha. “Design Architecture in Virtual Reality.” 2019. Thesis, University of Waterloo. Accessed July 10, 2020. http://hdl.handle.net/10012/14751.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sankar, Anisha. “Design Architecture in Virtual Reality.” 2019. Web. 10 Jul 2020.

Vancouver:

Sankar A. Design Architecture in Virtual Reality. [Internet] [Thesis]. University of Waterloo; 2019. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10012/14751.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sankar A. Design Architecture in Virtual Reality. [Thesis]. University of Waterloo; 2019. Available from: http://hdl.handle.net/10012/14751

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Waterloo

28. Sawires, Yousef. Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments.

Degree: 2019, University of Waterloo

 Concussions are a common type of traumatic brain injury that can have severe consequences and are often induced by sports injuries. Once concussed, patients are… (more)

Subjects/Keywords: Concussions; Virtual Reality; EMG

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APA (6th Edition):

Sawires, Y. (2019). Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. (Thesis). University of Waterloo. Retrieved from http://hdl.handle.net/10012/14551

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sawires, Yousef. “Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments.” 2019. Thesis, University of Waterloo. Accessed July 10, 2020. http://hdl.handle.net/10012/14551.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sawires, Yousef. “Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments.” 2019. Web. 10 Jul 2020.

Vancouver:

Sawires Y. Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. [Internet] [Thesis]. University of Waterloo; 2019. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10012/14551.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sawires Y. Development of Concussion Evaluation Tools Using Life-Like Virtual Reality Environments. [Thesis]. University of Waterloo; 2019. Available from: http://hdl.handle.net/10012/14551

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Illinois – Chicago

29. Luo, Jia. A Haptics and Virtual Reality Simulator for Cataract Surgery.

Degree: 2016, University of Illinois – Chicago

 A haptics and virtual reality simulator for cataract surgery is presented. As a computer-based surgical training platform, this simulator provides realistic haptic feedback as well… (more)

Subjects/Keywords: Virtual Reality; Haptics; Simulation

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APA (6th Edition):

Luo, J. (2016). A Haptics and Virtual Reality Simulator for Cataract Surgery. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/21305

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Luo, Jia. “A Haptics and Virtual Reality Simulator for Cataract Surgery.” 2016. Thesis, University of Illinois – Chicago. Accessed July 10, 2020. http://hdl.handle.net/10027/21305.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Luo, Jia. “A Haptics and Virtual Reality Simulator for Cataract Surgery.” 2016. Web. 10 Jul 2020.

Vancouver:

Luo J. A Haptics and Virtual Reality Simulator for Cataract Surgery. [Internet] [Thesis]. University of Illinois – Chicago; 2016. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10027/21305.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Luo J. A Haptics and Virtual Reality Simulator for Cataract Surgery. [Thesis]. University of Illinois – Chicago; 2016. Available from: http://hdl.handle.net/10027/21305

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Illinois – Chicago

30. Kannan, Rahul. Role of Virtual Reality (VR) Technology as a Training Tool for the Students in Learning Wrist Anatomy.

Degree: 2018, University of Illinois – Chicago

 Background: Conventional anatomy learning among students is recently known to be a difficult, time consuming and expensive source of training when compared to Virtual reality(more)

Subjects/Keywords: Virtual Reality; DICOM; Segmentation

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Kannan, R. (2018). Role of Virtual Reality (VR) Technology as a Training Tool for the Students in Learning Wrist Anatomy. (Thesis). University of Illinois – Chicago. Retrieved from http://hdl.handle.net/10027/22705

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kannan, Rahul. “Role of Virtual Reality (VR) Technology as a Training Tool for the Students in Learning Wrist Anatomy.” 2018. Thesis, University of Illinois – Chicago. Accessed July 10, 2020. http://hdl.handle.net/10027/22705.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kannan, Rahul. “Role of Virtual Reality (VR) Technology as a Training Tool for the Students in Learning Wrist Anatomy.” 2018. Web. 10 Jul 2020.

Vancouver:

Kannan R. Role of Virtual Reality (VR) Technology as a Training Tool for the Students in Learning Wrist Anatomy. [Internet] [Thesis]. University of Illinois – Chicago; 2018. [cited 2020 Jul 10]. Available from: http://hdl.handle.net/10027/22705.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kannan R. Role of Virtual Reality (VR) Technology as a Training Tool for the Students in Learning Wrist Anatomy. [Thesis]. University of Illinois – Chicago; 2018. Available from: http://hdl.handle.net/10027/22705

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

[1] [2] [3] [4] [5] … [69]

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