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You searched for subject:( Unity). Showing records 1 – 30 of 600 total matches.

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1. Lahti, Juho. Pelinkehitys Android - laitteelle .

Degree: 2019, Theseus

 This thesis covered the development process of a mobile game which was developed for Android devices by a single developer. The purpose of this thesis… (more)

Subjects/Keywords: Unity

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Lahti, J. (2019). Pelinkehitys Android - laitteelle . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/173107

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lahti, Juho. “Pelinkehitys Android - laitteelle .” 2019. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/173107.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lahti, Juho. “Pelinkehitys Android - laitteelle .” 2019. Web. 23 Feb 2020.

Vancouver:

Lahti J. Pelinkehitys Android - laitteelle . [Internet] [Thesis]. Theseus; 2019. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/173107.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lahti J. Pelinkehitys Android - laitteelle . [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/173107

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

2. Rautakopra, Anni. Game Design Patterns : Utilizing Design Patterns in Game Programming .

Degree: 2018, Theseus

 There is more to programming than the mere understanding of syntax. Badly planned and built code is difficult to understand or extend, making it invariably… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Rautakopra, A. (2018). Game Design Patterns : Utilizing Design Patterns in Game Programming . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/150922

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Rautakopra, Anni. “Game Design Patterns : Utilizing Design Patterns in Game Programming .” 2018. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/150922.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Rautakopra, Anni. “Game Design Patterns : Utilizing Design Patterns in Game Programming .” 2018. Web. 23 Feb 2020.

Vancouver:

Rautakopra A. Game Design Patterns : Utilizing Design Patterns in Game Programming . [Internet] [Thesis]. Theseus; 2018. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/150922.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Rautakopra A. Game Design Patterns : Utilizing Design Patterns in Game Programming . [Thesis]. Theseus; 2018. Available from: http://www.theseus.fi/handle/10024/150922

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

3. Lampinen, Pia. 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016 .

Degree: 2016, Theseus

 Opinnäytetyön tavoitteena oli syventää osaamista 3D-mallintamiseen, saada kokemusta Unity-pelimoottorin käytöstä sekä oppia ohjelmoimaan C#-kielellä. Opinnäytetyön tavoite oli myös tuottaa toimiva 3D-ohjelma fysioterapeuttiseen käyttöön toimeksiantajan ideasta.… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Lampinen, P. (2016). 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016 . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/118127

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lampinen, Pia. “3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016 .” 2016. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/118127.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lampinen, Pia. “3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016 .” 2016. Web. 23 Feb 2020.

Vancouver:

Lampinen P. 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016 . [Internet] [Thesis]. Theseus; 2016. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/118127.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lampinen P. 3D-ohjelma fysioterapeuttiseen käyttöön : Skeletor 2016 . [Thesis]. Theseus; 2016. Available from: http://www.theseus.fi/handle/10024/118127

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

4. Schmidt, Marko. Molekyylinmallinnusohjelma .

Degree: 2015, Theseus

 Työn tavoitteena on suunnitella ja toteuttaa käyttökelpoinen molekyylinmallinnus-ohjelma, jota voisi mahdollisesti hyödyntää koulujen kemianopetuksessa tavanomaisen oppimisen ohella. Projektin idea lähti tekijän omasta mielenkiinnosta aiheeseen, ja… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Schmidt, M. (2015). Molekyylinmallinnusohjelma . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/102331

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Schmidt, Marko. “Molekyylinmallinnusohjelma .” 2015. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/102331.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Schmidt, Marko. “Molekyylinmallinnusohjelma .” 2015. Web. 23 Feb 2020.

Vancouver:

Schmidt M. Molekyylinmallinnusohjelma . [Internet] [Thesis]. Theseus; 2015. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/102331.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Schmidt M. Molekyylinmallinnusohjelma . [Thesis]. Theseus; 2015. Available from: http://www.theseus.fi/handle/10024/102331

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

5. Kivelä, Miikka. Sovelluskehyksen kehittäminen Unity-pelimoottorille .

Degree: 2015, Theseus

 Tämän opinnäytetyön tavoitteena oli kehittää Kyy Games Oy:n jo olemassa olevaa sovelluskehystä Unity-pelimoottorille. Sovelluskehys sisältää laajennoksia ja työkaluja Unity-pelimoottorille ja -editorille. Sovelluskehystä haluttiin kehittää, jotta… (more)

Subjects/Keywords: Unity

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Kivelä, M. (2015). Sovelluskehyksen kehittäminen Unity-pelimoottorille . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/102732

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kivelä, Miikka. “Sovelluskehyksen kehittäminen Unity-pelimoottorille .” 2015. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/102732.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kivelä, Miikka. “Sovelluskehyksen kehittäminen Unity-pelimoottorille .” 2015. Web. 23 Feb 2020.

Vancouver:

Kivelä M. Sovelluskehyksen kehittäminen Unity-pelimoottorille . [Internet] [Thesis]. Theseus; 2015. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/102732.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kivelä M. Sovelluskehyksen kehittäminen Unity-pelimoottorille . [Thesis]. Theseus; 2015. Available from: http://www.theseus.fi/handle/10024/102732

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

6. Hurske, Erkka. Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle .

Degree: 2015, Theseus

 Peliteollisuus on maailman nopeimmin kasvava viihdeala. Kehittäjien on mahdollista nykyisten työkalujen avulla tehdä peli hyvin pienillä resursseilla. Aloittava pelinkehittäjä ei välttämättä tiedä, mitä kaikkea pelinkehitykseen… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Hurske, E. (2015). Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/103464

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Hurske, Erkka. “Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle .” 2015. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/103464.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Hurske, Erkka. “Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle .” 2015. Web. 23 Feb 2020.

Vancouver:

Hurske E. Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle . [Internet] [Thesis]. Theseus; 2015. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/103464.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Hurske E. Mobiilipelin suunnittelu ja julkaiseminen Windows Phone 8 -alustalle . [Thesis]. Theseus; 2015. Available from: http://www.theseus.fi/handle/10024/103464

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

7. Lähdesluoma, Joni. Unity ja UNET -moninpeliprojekti .

Degree: 2015, Theseus

 Työn tarkoituksena oli tutustua Unityn uusiin moninpelityökaluihin ja luoda toimiva prototyyppi neljän hengen verkkopelistä näitä työkaluja hyödyntäen. Ensin tarkastellaan Unityn tarjoamia palveluita liittyen moninpelien tekoon… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Lähdesluoma, J. (2015). Unity ja UNET -moninpeliprojekti . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/103713

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lähdesluoma, Joni. “Unity ja UNET -moninpeliprojekti .” 2015. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/103713.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lähdesluoma, Joni. “Unity ja UNET -moninpeliprojekti .” 2015. Web. 23 Feb 2020.

Vancouver:

Lähdesluoma J. Unity ja UNET -moninpeliprojekti . [Internet] [Thesis]. Theseus; 2015. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/103713.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lähdesluoma J. Unity ja UNET -moninpeliprojekti . [Thesis]. Theseus; 2015. Available from: http://www.theseus.fi/handle/10024/103713

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

8. Kulmala, Mika. 2D-pelin suunnittelu ja teko Unityllä .

Degree: 2015, Theseus

 Työssä perehdytään 2D-pelin suunnitteluun ja kehitystyökaluihin, joita on hyvä käyttää 2D-peliä tehdessä. Ensin perehdytään Unity ja Project Libre ohjelmistoihin, joita käytetään pelin teossa. Näistä ohjelmistoista… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Kulmala, M. (2015). 2D-pelin suunnittelu ja teko Unityllä . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/93327

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kulmala, Mika. “2D-pelin suunnittelu ja teko Unityllä .” 2015. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/93327.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kulmala, Mika. “2D-pelin suunnittelu ja teko Unityllä .” 2015. Web. 23 Feb 2020.

Vancouver:

Kulmala M. 2D-pelin suunnittelu ja teko Unityllä . [Internet] [Thesis]. Theseus; 2015. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/93327.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kulmala M. 2D-pelin suunnittelu ja teko Unityllä . [Thesis]. Theseus; 2015. Available from: http://www.theseus.fi/handle/10024/93327

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

9. Lahti, Henri. Pc-pelin kehitys ja julkaisu .

Degree: 2014, Theseus

 Pelien markkinat kasvavat ympäri maailmaa jatkuvasti ja nykyisten työkalujen avulla pelien tekeminen onnistuu hyvinkin pienillä resursseilla. Tämän opinnäytetyön tavoitteena oli antaa tilaajana toimivalle RefleKT Media… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Lahti, H. (2014). Pc-pelin kehitys ja julkaisu . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/84269

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lahti, Henri. “Pc-pelin kehitys ja julkaisu .” 2014. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/84269.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lahti, Henri. “Pc-pelin kehitys ja julkaisu .” 2014. Web. 23 Feb 2020.

Vancouver:

Lahti H. Pc-pelin kehitys ja julkaisu . [Internet] [Thesis]. Theseus; 2014. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/84269.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lahti H. Pc-pelin kehitys ja julkaisu . [Thesis]. Theseus; 2014. Available from: http://www.theseus.fi/handle/10024/84269

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

10. Maunuksela, Eetu. Peliprototyypin luominen Unity DOTSia käyttäen .

Degree: 2019, Theseus

 Tämän opinnäytetyön tavoitteena oli oppia ymmärtämään ja käyttämään Unity-pelinkehitysalustan uutta kehitysvaiheessa olevaa teknologiapakettia ja sen kolmea osaa. Opinnäytetyössä tutkittiin, miten uusien teknologioiden käyttäminen eroaa perinteisestä… (more)

Subjects/Keywords: Unity

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APA (6th Edition):

Maunuksela, E. (2019). Peliprototyypin luominen Unity DOTSia käyttäen . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/265867

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Maunuksela, Eetu. “Peliprototyypin luominen Unity DOTSia käyttäen .” 2019. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/265867.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Maunuksela, Eetu. “Peliprototyypin luominen Unity DOTSia käyttäen .” 2019. Web. 23 Feb 2020.

Vancouver:

Maunuksela E. Peliprototyypin luominen Unity DOTSia käyttäen . [Internet] [Thesis]. Theseus; 2019. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/265867.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Maunuksela E. Peliprototyypin luominen Unity DOTSia käyttäen . [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/265867

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

11. Leppäniemi, Eero. SQLite-tietokantaratkaisu C#-pohjaisessa pelissä .

Degree: 2016, Theseus

 Työn toimeksiantaja Dreamloop Games Oy tarvitsi peliinsä Challengers of Khalea tietokantaratkaisun, joka olisi kevyt eikä tarvitsisi ulkoista palvelinta toimiakseen. Peli tarvitsi tämän järjestelmän, jotta pelaaja… (more)

Subjects/Keywords: Dapper; Unity

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APA (6th Edition):

Leppäniemi, E. (2016). SQLite-tietokantaratkaisu C#-pohjaisessa pelissä . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/115839

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Leppäniemi, Eero. “SQLite-tietokantaratkaisu C#-pohjaisessa pelissä .” 2016. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/115839.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Leppäniemi, Eero. “SQLite-tietokantaratkaisu C#-pohjaisessa pelissä .” 2016. Web. 23 Feb 2020.

Vancouver:

Leppäniemi E. SQLite-tietokantaratkaisu C#-pohjaisessa pelissä . [Internet] [Thesis]. Theseus; 2016. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/115839.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Leppäniemi E. SQLite-tietokantaratkaisu C#-pohjaisessa pelissä . [Thesis]. Theseus; 2016. Available from: http://www.theseus.fi/handle/10024/115839

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

12. Vehmaanperä, Kalle. Town Clicker -mobiilipeli .

Degree: 2016, Theseus

 Opinnäytetyössä tutustutaan mobiilipelin tuotantoprosessiin. Prosessin vaiheita ovat suunnittelu, toteutus, testaus ja julkaisu. Opinnäytetyön lähtökohtana on kiinnostus pelikehitykseen, ja halu tuottaa oma peli. Suunnittelu vaiheessa tutkittiin… (more)

Subjects/Keywords: unity engine

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APA (6th Edition):

Vehmaanperä, K. (2016). Town Clicker -mobiilipeli . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/108693

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Vehmaanperä, Kalle. “Town Clicker -mobiilipeli .” 2016. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/108693.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Vehmaanperä, Kalle. “Town Clicker -mobiilipeli .” 2016. Web. 23 Feb 2020.

Vancouver:

Vehmaanperä K. Town Clicker -mobiilipeli . [Internet] [Thesis]. Theseus; 2016. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/108693.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Vehmaanperä K. Town Clicker -mobiilipeli . [Thesis]. Theseus; 2016. Available from: http://www.theseus.fi/handle/10024/108693

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

13. Liukkala, Jaakko. Creating Two Audio Features with Wwise : Red Stage Entertainment .

Degree: 2019, Theseus

 Opinnäytetyön tavoitteena oli esitellä lyhyesti äänisuunnittelun historiaa, tutkia Wwise-äänimoottorin perusominaisuuksia ja selvittää, miten äänimoottorin avulla pystytään toteuttamaan kaksi ääniominaisuutta toimeksiantaja Red Stage Entertainmentille: interaktiivisen musiikin… (more)

Subjects/Keywords: Wwise; Unity

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APA (6th Edition):

Liukkala, J. (2019). Creating Two Audio Features with Wwise : Red Stage Entertainment . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/265637

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Liukkala, Jaakko. “Creating Two Audio Features with Wwise : Red Stage Entertainment .” 2019. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/265637.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Liukkala, Jaakko. “Creating Two Audio Features with Wwise : Red Stage Entertainment .” 2019. Web. 23 Feb 2020.

Vancouver:

Liukkala J. Creating Two Audio Features with Wwise : Red Stage Entertainment . [Internet] [Thesis]. Theseus; 2019. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/265637.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Liukkala J. Creating Two Audio Features with Wwise : Red Stage Entertainment . [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/265637

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

14. Tuomisto, Antti. Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä .

Degree: 2019, Theseus

 Tämän opinnäytetyön tavoitteena on selvittää miten Unity-pelimoottorilla tehtyjen mobiilisovellusten testauksen eri osa-alueita voitaisiin automatisoida. Kuvantunnistuksella pyritään vastaamaan Unityn asettamiin ongelmiin perinteisessä mobiilielementtien tunnistuksessa. Opinnäytetyössä parannettiin… (more)

Subjects/Keywords: automaatiotestaus; unity; kuvantunnistus

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APA (6th Edition):

Tuomisto, A. (2019). Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/264941

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Tuomisto, Antti. “Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä .” 2019. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/264941.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Tuomisto, Antti. “Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä .” 2019. Web. 23 Feb 2020.

Vancouver:

Tuomisto A. Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä . [Internet] [Thesis]. Theseus; 2019. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/264941.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Tuomisto A. Kuvantunnistukseen pohjautuva automaatiotestaus Unity-ympäristössä . [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/264941

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Victoria University of Wellington

15. Brake, Ryan. Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting.

Degree: 2013, Victoria University of Wellington

 Solipsis is a six-movement composition for a seventeen-piece jazz orchestra. Each movement was composed to possess its own unique qualities and be able to stand… (more)

Subjects/Keywords: Jazz composition; Unity; Cinematic parallels

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APA (6th Edition):

Brake, R. (2013). Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting. (Masters Thesis). Victoria University of Wellington. Retrieved from http://hdl.handle.net/10063/3043

Chicago Manual of Style (16th Edition):

Brake, Ryan. “Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting.” 2013. Masters Thesis, Victoria University of Wellington. Accessed February 23, 2020. http://hdl.handle.net/10063/3043.

MLA Handbook (7th Edition):

Brake, Ryan. “Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting.” 2013. Web. 23 Feb 2020.

Vancouver:

Brake R. Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting. [Internet] [Masters thesis]. Victoria University of Wellington; 2013. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/10063/3043.

Council of Science Editors:

Brake R. Developmental Devices Used to Create Coherence and Unity in Multi-Movement Suites in a Modern Jazz Orchestra Setting. [Masters Thesis]. Victoria University of Wellington; 2013. Available from: http://hdl.handle.net/10063/3043


University of Minnesota

16. Rook-Koepsel, Emily. Unity, Democracy, and the All India Phenomenon, 1940-1946.

Degree: PhD, History, 2010, University of Minnesota

 My dissertation investigates the meaning of the naming strategy 'All India' in defining nationalist politics in India in the 1940s and early 1950s. In it… (more)

Subjects/Keywords: All India; Democracy; Unity

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APA (6th Edition):

Rook-Koepsel, E. (2010). Unity, Democracy, and the All India Phenomenon, 1940-1946. (Doctoral Dissertation). University of Minnesota. Retrieved from http://hdl.handle.net/11299/191456

Chicago Manual of Style (16th Edition):

Rook-Koepsel, Emily. “Unity, Democracy, and the All India Phenomenon, 1940-1946.” 2010. Doctoral Dissertation, University of Minnesota. Accessed February 23, 2020. http://hdl.handle.net/11299/191456.

MLA Handbook (7th Edition):

Rook-Koepsel, Emily. “Unity, Democracy, and the All India Phenomenon, 1940-1946.” 2010. Web. 23 Feb 2020.

Vancouver:

Rook-Koepsel E. Unity, Democracy, and the All India Phenomenon, 1940-1946. [Internet] [Doctoral dissertation]. University of Minnesota; 2010. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/11299/191456.

Council of Science Editors:

Rook-Koepsel E. Unity, Democracy, and the All India Phenomenon, 1940-1946. [Doctoral Dissertation]. University of Minnesota; 2010. Available from: http://hdl.handle.net/11299/191456


University of Victoria

17. Ruta, Kimberley. Transcendental unity: mana-mediations in Māori lore.

Degree: Dept. of Pacific and Asian Studies, 2011, University of Victoria

 This analysis uses the term mana as a lens to interrogate a regionally diverse range of Māori lore texts. It will be seen that categories… (more)

Subjects/Keywords: Maori; lore; unity; mana; environment

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APA (6th Edition):

Ruta, K. (2011). Transcendental unity: mana-mediations in Māori lore. (Masters Thesis). University of Victoria. Retrieved from http://hdl.handle.net/1828/3527

Chicago Manual of Style (16th Edition):

Ruta, Kimberley. “Transcendental unity: mana-mediations in Māori lore.” 2011. Masters Thesis, University of Victoria. Accessed February 23, 2020. http://hdl.handle.net/1828/3527.

MLA Handbook (7th Edition):

Ruta, Kimberley. “Transcendental unity: mana-mediations in Māori lore.” 2011. Web. 23 Feb 2020.

Vancouver:

Ruta K. Transcendental unity: mana-mediations in Māori lore. [Internet] [Masters thesis]. University of Victoria; 2011. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/1828/3527.

Council of Science Editors:

Ruta K. Transcendental unity: mana-mediations in Māori lore. [Masters Thesis]. University of Victoria; 2011. Available from: http://hdl.handle.net/1828/3527


University of Victoria

18. McLeod, Kristine Louise. Honouring the journey to the eighth fire: educating to create common-unity.

Degree: Department of Curriculum and Instruction, 2016, University of Victoria

 Honouring the Journey to the Eighth Fire: Educating to Create Common-Unity Many directions people turn to today there is dissension: bombings, riots, shootings, famine and… (more)

Subjects/Keywords: education; inclusive; community; diversity; unity

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APA (6th Edition):

McLeod, K. L. (2016). Honouring the journey to the eighth fire: educating to create common-unity. (Masters Thesis). University of Victoria. Retrieved from http://hdl.handle.net/1828/7550

Chicago Manual of Style (16th Edition):

McLeod, Kristine Louise. “Honouring the journey to the eighth fire: educating to create common-unity.” 2016. Masters Thesis, University of Victoria. Accessed February 23, 2020. http://hdl.handle.net/1828/7550.

MLA Handbook (7th Edition):

McLeod, Kristine Louise. “Honouring the journey to the eighth fire: educating to create common-unity.” 2016. Web. 23 Feb 2020.

Vancouver:

McLeod KL. Honouring the journey to the eighth fire: educating to create common-unity. [Internet] [Masters thesis]. University of Victoria; 2016. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/1828/7550.

Council of Science Editors:

McLeod KL. Honouring the journey to the eighth fire: educating to create common-unity. [Masters Thesis]. University of Victoria; 2016. Available from: http://hdl.handle.net/1828/7550


University of Debrecen

19. Simay, Gergely. Játékfejlesztés Unity-ben .

Degree: DE – Informatikai Kar, 2014, University of Debrecen

 Diplomamunkám tárgya egy kétszemélyes táblajáték fejlesztése Unity játékmotor felhasználásával Android platformra. A játék során a játékos a számítógép ellen játszik. A gépi játékos viselkedésének megalkotásában… (more)

Subjects/Keywords: Unity; EzGui; C#; Mesterséges intelligencia

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APA (6th Edition):

Simay, G. (2014). Játékfejlesztés Unity-ben . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/193498

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Simay, Gergely. “Játékfejlesztés Unity-ben .” 2014. Thesis, University of Debrecen. Accessed February 23, 2020. http://hdl.handle.net/2437/193498.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Simay, Gergely. “Játékfejlesztés Unity-ben .” 2014. Web. 23 Feb 2020.

Vancouver:

Simay G. Játékfejlesztés Unity-ben . [Internet] [Thesis]. University of Debrecen; 2014. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/2437/193498.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Simay G. Játékfejlesztés Unity-ben . [Thesis]. University of Debrecen; 2014. Available from: http://hdl.handle.net/2437/193498

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Debrecen

20. Szabó, Miklós Benjamin. Unity játékfejlesztés .

Degree: DE – Informatikai Kar, University of Debrecen

 A dolgozatom tárgya egy tower defense típusú játék fejlesztése Unity jétékmotor segítségével. A játék során a játékos több különböző pályán mérettetheti meg tudását. A dolgozatomban… (more)

Subjects/Keywords: unity; játékfejlesztés

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APA (6th Edition):

Szabó, M. B. (n.d.). Unity játékfejlesztés . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/227235

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Szabó, Miklós Benjamin. “Unity játékfejlesztés .” Thesis, University of Debrecen. Accessed February 23, 2020. http://hdl.handle.net/2437/227235.

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Szabó, Miklós Benjamin. “Unity játékfejlesztés .” Web. 23 Feb 2020.

Note: this citation may be lacking information needed for this citation format:
No year of publication.

Vancouver:

Szabó MB. Unity játékfejlesztés . [Internet] [Thesis]. University of Debrecen; [cited 2020 Feb 23]. Available from: http://hdl.handle.net/2437/227235.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

Council of Science Editors:

Szabó MB. Unity játékfejlesztés . [Thesis]. University of Debrecen; Available from: http://hdl.handle.net/2437/227235

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.


University of Debrecen

21. Oros, Tibor. Alkalmazásfejlesztés Unity Engine-nel .

Degree: DE – Informatikai Kar, University of Debrecen

A szakdolgozatban egy Tower Defense típusú játékot készítettem el a Unity játékmotor segítségével. Bemutatom a Unity kezelőfelületét, a játék főbb komponenseit és ismertetek néhány kódolási szokást. Advisors/Committee Members: Vágner, Anikó Szilvia (advisor).

Subjects/Keywords: Unity; Játékfejlesztés

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APA (6th Edition):

Oros, T. (n.d.). Alkalmazásfejlesztés Unity Engine-nel . (Thesis). University of Debrecen. Retrieved from http://hdl.handle.net/2437/238934

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Oros, Tibor. “Alkalmazásfejlesztés Unity Engine-nel .” Thesis, University of Debrecen. Accessed February 23, 2020. http://hdl.handle.net/2437/238934.

Note: this citation may be lacking information needed for this citation format:
No year of publication.
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Oros, Tibor. “Alkalmazásfejlesztés Unity Engine-nel .” Web. 23 Feb 2020.

Note: this citation may be lacking information needed for this citation format:
No year of publication.

Vancouver:

Oros T. Alkalmazásfejlesztés Unity Engine-nel . [Internet] [Thesis]. University of Debrecen; [cited 2020 Feb 23]. Available from: http://hdl.handle.net/2437/238934.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.

Council of Science Editors:

Oros T. Alkalmazásfejlesztés Unity Engine-nel . [Thesis]. University of Debrecen; Available from: http://hdl.handle.net/2437/238934

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation
No year of publication.


Clemson University

22. Welter, John C. Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games.

Degree: MFA, Art, 2019, Clemson University

  As technology progresses, so too does our ability to create visually stunning and incredibly immersive gaming experiences. With the power some consoles possess today,… (more)

Subjects/Keywords: animation; unity; video games

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APA (6th Edition):

Welter, J. C. (2019). Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games. (Thesis). Clemson University. Retrieved from https://tigerprints.clemson.edu/all_theses/3102

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Welter, John C. “Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games.” 2019. Thesis, Clemson University. Accessed February 23, 2020. https://tigerprints.clemson.edu/all_theses/3102.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Welter, John C. “Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games.” 2019. Web. 23 Feb 2020.

Vancouver:

Welter JC. Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games. [Internet] [Thesis]. Clemson University; 2019. [cited 2020 Feb 23]. Available from: https://tigerprints.clemson.edu/all_theses/3102.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Welter JC. Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games. [Thesis]. Clemson University; 2019. Available from: https://tigerprints.clemson.edu/all_theses/3102

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

23. Uhlíř, Radek. Hra v Unity .

Degree: 2018, Brno University of Technology

 Tato bakalářka práce se zabývá navržením a implementací inovativní hry v engine Unity. Implementovat klasické herní mechaniky a vytvořit další ojedinělé herní mechaniky pro řešení… (more)

Subjects/Keywords: Unity engine; Unity editor; 3D hra; herní mechaniky; animace; Unity engine; Unity editor; 3D game; game mechanics; animations

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APA (6th Edition):

Uhlíř, R. (2018). Hra v Unity . (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/85050

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Uhlíř, Radek. “Hra v Unity .” 2018. Thesis, Brno University of Technology. Accessed February 23, 2020. http://hdl.handle.net/11012/85050.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Uhlíř, Radek. “Hra v Unity .” 2018. Web. 23 Feb 2020.

Vancouver:

Uhlíř R. Hra v Unity . [Internet] [Thesis]. Brno University of Technology; 2018. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/11012/85050.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Uhlíř R. Hra v Unity . [Thesis]. Brno University of Technology; 2018. Available from: http://hdl.handle.net/11012/85050

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Oregon

24. Stephens, Andrew. A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity.

Degree: 2019, University of Oregon

We place a differential on \dot\UC\mathfrak{sl3}+ and show that \dot\UC\mathfrak{sl3}+ is Fc-filtered. This gives a categorification of the positive half of quantum \sl3 at a prime root of unity. Advisors/Committee Members: Elias, Ben (advisor).

Subjects/Keywords: Categorification; Group; Quantum; Root; Unity

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APA (6th Edition):

Stephens, A. (2019). A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity. (Thesis). University of Oregon. Retrieved from http://hdl.handle.net/1794/24518

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Stephens, Andrew. “A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity.” 2019. Thesis, University of Oregon. Accessed February 23, 2020. http://hdl.handle.net/1794/24518.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Stephens, Andrew. “A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity.” 2019. Web. 23 Feb 2020.

Vancouver:

Stephens A. A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity. [Internet] [Thesis]. University of Oregon; 2019. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/1794/24518.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Stephens A. A Categorification of the Positive Half of Quantum sl3 at a Prime Root of Unity. [Thesis]. University of Oregon; 2019. Available from: http://hdl.handle.net/1794/24518

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

25. Koivuniemi, Petteri. Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä .

Degree: 2019, Theseus

 Tässä opinnäytetyössä selvitettiin taistelupelien yleisiä ominaisuuksia ja perehdyttiin niiden toteuttamiseen Unity-pelimoottorissa sekä syvennettiin tekijän henkilökohtaista osaamista Unity-kehittäjänä. Työn tarkoituksena oli esitellä taistelupelihahmojen yleisiä toimintoja ja… (more)

Subjects/Keywords: pelikoneet; Unity; Mecanim; Blender

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APA (6th Edition):

Koivuniemi, P. (2019). Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/170786

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Koivuniemi, Petteri. “Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä .” 2019. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/170786.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Koivuniemi, Petteri. “Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä .” 2019. Web. 23 Feb 2020.

Vancouver:

Koivuniemi P. Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä . [Internet] [Thesis]. Theseus; 2019. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/170786.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Koivuniemi P. Uudelleenkäytettävän taistelupelihahmon toteutus Unityssä . [Thesis]. Theseus; 2019. Available from: http://www.theseus.fi/handle/10024/170786

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

26. Piisalo, Oula. Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä .

Degree: 2016, Theseus

 Opinnäytetyön tarkoituksena oli toteuttaa datan serialisointi- ja tallennusratkaisu toimeksiantajan peliin. Työn toimeksiantajana toimi tamperelainen pelialan yritys Dreamloop Games Oy. Alun perin yritys tarvitsi peliinsä datan… (more)

Subjects/Keywords: serialisointi; mvcs-arkkitehtuuri; unity

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APA (6th Edition):

Piisalo, O. (2016). Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä . (Thesis). Theseus. Retrieved from http://www.theseus.fi/handle/10024/115737

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Piisalo, Oula. “Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä .” 2016. Thesis, Theseus. Accessed February 23, 2020. http://www.theseus.fi/handle/10024/115737.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Piisalo, Oula. “Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä .” 2016. Web. 23 Feb 2020.

Vancouver:

Piisalo O. Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä . [Internet] [Thesis]. Theseus; 2016. [cited 2020 Feb 23]. Available from: http://www.theseus.fi/handle/10024/115737.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Piisalo O. Serialisointi ja tallentaminen Protobuf-net-formaatilla C#-pohjaisessa pelissä . [Thesis]. Theseus; 2016. Available from: http://www.theseus.fi/handle/10024/115737

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of South Africa

27. Raboshakga, Lesetja Jacob. The church should be an agent of reconciliation, justice and unity within the disintegrated society: uniting Reformed church in Southern Africa (URCSA) perspective .

Degree: 2019, University of South Africa

 The researcher in this study focuses on reconciliation, justice and unity in the church and society, Mokopane being the investigative centre. In this study, it… (more)

Subjects/Keywords: Reconciliation; Justice; Unity; Church

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APA (6th Edition):

Raboshakga, L. J. (2019). The church should be an agent of reconciliation, justice and unity within the disintegrated society: uniting Reformed church in Southern Africa (URCSA) perspective . (Masters Thesis). University of South Africa. Retrieved from http://uir.unisa.ac.za/handle/10500/25698

Chicago Manual of Style (16th Edition):

Raboshakga, Lesetja Jacob. “The church should be an agent of reconciliation, justice and unity within the disintegrated society: uniting Reformed church in Southern Africa (URCSA) perspective .” 2019. Masters Thesis, University of South Africa. Accessed February 23, 2020. http://uir.unisa.ac.za/handle/10500/25698.

MLA Handbook (7th Edition):

Raboshakga, Lesetja Jacob. “The church should be an agent of reconciliation, justice and unity within the disintegrated society: uniting Reformed church in Southern Africa (URCSA) perspective .” 2019. Web. 23 Feb 2020.

Vancouver:

Raboshakga LJ. The church should be an agent of reconciliation, justice and unity within the disintegrated society: uniting Reformed church in Southern Africa (URCSA) perspective . [Internet] [Masters thesis]. University of South Africa; 2019. [cited 2020 Feb 23]. Available from: http://uir.unisa.ac.za/handle/10500/25698.

Council of Science Editors:

Raboshakga LJ. The church should be an agent of reconciliation, justice and unity within the disintegrated society: uniting Reformed church in Southern Africa (URCSA) perspective . [Masters Thesis]. University of South Africa; 2019. Available from: http://uir.unisa.ac.za/handle/10500/25698


Duke University

28. Diebels, Kathryn Jean. Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews .

Degree: 2016, Duke University

  For thousands of years, people from a variety of philosophical, religious, spiritual, and scientific perspectives have believed in the fundamental unity of all that… (more)

Subjects/Keywords: Psychology; Fundamental Beliefs; Oneness; Unity

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Diebels, K. J. (2016). Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews . (Thesis). Duke University. Retrieved from http://hdl.handle.net/10161/12295

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Diebels, Kathryn Jean. “Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews .” 2016. Thesis, Duke University. Accessed February 23, 2020. http://hdl.handle.net/10161/12295.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Diebels, Kathryn Jean. “Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews .” 2016. Web. 23 Feb 2020.

Vancouver:

Diebels KJ. Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews . [Internet] [Thesis]. Duke University; 2016. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/10161/12295.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Diebels KJ. Psychological and Interpersonal Implications of Believing that Everything is One: Identity, Personality, Values, and Worldviews . [Thesis]. Duke University; 2016. Available from: http://hdl.handle.net/10161/12295

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of South Africa

29. Raboshakga, Lesetja Jacob. The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective .

Degree: 2019, University of South Africa

 The researcher in this study focuses on reconciliation, justice and unity in the church and society, Mokopane being the investigative centre. In this study, it… (more)

Subjects/Keywords: Reconciliation; Justice; Unity; Church

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Raboshakga, L. J. (2019). The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective . (Masters Thesis). University of South Africa. Retrieved from http://hdl.handle.net/10500/25698

Chicago Manual of Style (16th Edition):

Raboshakga, Lesetja Jacob. “The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective .” 2019. Masters Thesis, University of South Africa. Accessed February 23, 2020. http://hdl.handle.net/10500/25698.

MLA Handbook (7th Edition):

Raboshakga, Lesetja Jacob. “The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective .” 2019. Web. 23 Feb 2020.

Vancouver:

Raboshakga LJ. The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective . [Internet] [Masters thesis]. University of South Africa; 2019. [cited 2020 Feb 23]. Available from: http://hdl.handle.net/10500/25698.

Council of Science Editors:

Raboshakga LJ. The church should be an agent of reconciliation, justice and unity within the disintegrated society: Uniting Reformed Church in Southern Africa (URCSA) perspective . [Masters Thesis]. University of South Africa; 2019. Available from: http://hdl.handle.net/10500/25698


University of Windsor

30. Ward, Erin Gayle. Unifying the Modes of Existence.

Degree: MA, Philosophy, 2017, University of Windsor

 In this paper, I will argue that Axel Honneth’s formulation of the theory of recognition can add something valuable to Bruno Latour’s metaphysics of heterogeneous… (more)

Subjects/Keywords: Cultural Unity; Metaphysics; Recognition; Stability

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ward, E. G. (2017). Unifying the Modes of Existence. (Masters Thesis). University of Windsor. Retrieved from https://scholar.uwindsor.ca/etd/6025

Chicago Manual of Style (16th Edition):

Ward, Erin Gayle. “Unifying the Modes of Existence.” 2017. Masters Thesis, University of Windsor. Accessed February 23, 2020. https://scholar.uwindsor.ca/etd/6025.

MLA Handbook (7th Edition):

Ward, Erin Gayle. “Unifying the Modes of Existence.” 2017. Web. 23 Feb 2020.

Vancouver:

Ward EG. Unifying the Modes of Existence. [Internet] [Masters thesis]. University of Windsor; 2017. [cited 2020 Feb 23]. Available from: https://scholar.uwindsor.ca/etd/6025.

Council of Science Editors:

Ward EG. Unifying the Modes of Existence. [Masters Thesis]. University of Windsor; 2017. Available from: https://scholar.uwindsor.ca/etd/6025

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