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You searched for subject:( 3D graphics). Showing records 1 – 30 of 269 total matches.

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University of Canterbury

1. Buchanan, Philip Hamish. Artistic Content Representation and Modelling based on Visual Style Features.

Degree: Computer Science and Software Engineering, 2013, University of Canterbury

 This thesis aims to understand visual style in the context of computer science, using traditionally intangible artistic properties to enhance existing content manipulation algorithms and… (more)

Subjects/Keywords: Computer Graphics; Style; 3D Modelling

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Buchanan, P. H. (2013). Artistic Content Representation and Modelling based on Visual Style Features. (Thesis). University of Canterbury. Retrieved from http://hdl.handle.net/10092/9225

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Buchanan, Philip Hamish. “Artistic Content Representation and Modelling based on Visual Style Features.” 2013. Thesis, University of Canterbury. Accessed October 13, 2019. http://hdl.handle.net/10092/9225.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Buchanan, Philip Hamish. “Artistic Content Representation and Modelling based on Visual Style Features.” 2013. Web. 13 Oct 2019.

Vancouver:

Buchanan PH. Artistic Content Representation and Modelling based on Visual Style Features. [Internet] [Thesis]. University of Canterbury; 2013. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10092/9225.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Buchanan PH. Artistic Content Representation and Modelling based on Visual Style Features. [Thesis]. University of Canterbury; 2013. Available from: http://hdl.handle.net/10092/9225

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Hawaii – Manoa

2. Kardan, Kaveh. Automated cinematography and editing for 3D computer graphics scenes.

Degree: 2016, University of Hawaii – Manoa

M.S. University of Hawaii at Manoa 2010.

We present an approach to generate cinematic sequences from event-based descriptions of 3D computer graphics scenes of conversations… (more)

Subjects/Keywords: 3D computer graphics; cinematography; editing

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APA (6th Edition):

Kardan, K. (2016). Automated cinematography and editing for 3D computer graphics scenes. (Thesis). University of Hawaii – Manoa. Retrieved from http://hdl.handle.net/10125/101660

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kardan, Kaveh. “Automated cinematography and editing for 3D computer graphics scenes.” 2016. Thesis, University of Hawaii – Manoa. Accessed October 13, 2019. http://hdl.handle.net/10125/101660.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kardan, Kaveh. “Automated cinematography and editing for 3D computer graphics scenes.” 2016. Web. 13 Oct 2019.

Vancouver:

Kardan K. Automated cinematography and editing for 3D computer graphics scenes. [Internet] [Thesis]. University of Hawaii – Manoa; 2016. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10125/101660.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kardan K. Automated cinematography and editing for 3D computer graphics scenes. [Thesis]. University of Hawaii – Manoa; 2016. Available from: http://hdl.handle.net/10125/101660

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

3. Graham, Paul R. A framework for high‐resolution, high‐fidelity, inexpensive facial scanning.

Degree: PhD, Computer Science, 2014, University of Southern California

 We present a framework for high‐resolution, high‐fidelity, inexpensive facial scanning. The framework combines the speed and cost of passive lighting scanning systems with the fidelity… (more)

Subjects/Keywords: computer graphics; 3D facial scanning

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Graham, P. R. (2014). A framework for high‐resolution, high‐fidelity, inexpensive facial scanning. (Doctoral Dissertation). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/422357/rec/190

Chicago Manual of Style (16th Edition):

Graham, Paul R. “A framework for high‐resolution, high‐fidelity, inexpensive facial scanning.” 2014. Doctoral Dissertation, University of Southern California. Accessed October 13, 2019. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/422357/rec/190.

MLA Handbook (7th Edition):

Graham, Paul R. “A framework for high‐resolution, high‐fidelity, inexpensive facial scanning.” 2014. Web. 13 Oct 2019.

Vancouver:

Graham PR. A framework for high‐resolution, high‐fidelity, inexpensive facial scanning. [Internet] [Doctoral dissertation]. University of Southern California; 2014. [cited 2019 Oct 13]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/422357/rec/190.

Council of Science Editors:

Graham PR. A framework for high‐resolution, high‐fidelity, inexpensive facial scanning. [Doctoral Dissertation]. University of Southern California; 2014. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/422357/rec/190


Cornell University

4. DeCorato, John. Creating A Basis For Three Dimensional Sketching .

Degree: 2016, Cornell University

 The design process usually starts with rough doodles and sketches to create a basic visual representation of the solution to a problem. The processes from… (more)

Subjects/Keywords: Computer Graphics; 3D Sketching

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

DeCorato, J. (2016). Creating A Basis For Three Dimensional Sketching . (Thesis). Cornell University. Retrieved from http://hdl.handle.net/1813/43632

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

DeCorato, John. “Creating A Basis For Three Dimensional Sketching .” 2016. Thesis, Cornell University. Accessed October 13, 2019. http://hdl.handle.net/1813/43632.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

DeCorato, John. “Creating A Basis For Three Dimensional Sketching .” 2016. Web. 13 Oct 2019.

Vancouver:

DeCorato J. Creating A Basis For Three Dimensional Sketching . [Internet] [Thesis]. Cornell University; 2016. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/1813/43632.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

DeCorato J. Creating A Basis For Three Dimensional Sketching . [Thesis]. Cornell University; 2016. Available from: http://hdl.handle.net/1813/43632

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Waikato

5. Wang, Lichao. XNA-like 3D Graphics Programming on the Raspberry Pi .

Degree: 2014, University of Waikato

 The Raspberry Pi is a credit-card sized computing device created by Broadcom in 2012. This device is a kind of mini PC, and it is… (more)

Subjects/Keywords: 3D Graphics; Raspberry Pi

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Wang, L. (2014). XNA-like 3D Graphics Programming on the Raspberry Pi . (Masters Thesis). University of Waikato. Retrieved from http://hdl.handle.net/10289/8802

Chicago Manual of Style (16th Edition):

Wang, Lichao. “XNA-like 3D Graphics Programming on the Raspberry Pi .” 2014. Masters Thesis, University of Waikato. Accessed October 13, 2019. http://hdl.handle.net/10289/8802.

MLA Handbook (7th Edition):

Wang, Lichao. “XNA-like 3D Graphics Programming on the Raspberry Pi .” 2014. Web. 13 Oct 2019.

Vancouver:

Wang L. XNA-like 3D Graphics Programming on the Raspberry Pi . [Internet] [Masters thesis]. University of Waikato; 2014. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10289/8802.

Council of Science Editors:

Wang L. XNA-like 3D Graphics Programming on the Raspberry Pi . [Masters Thesis]. University of Waikato; 2014. Available from: http://hdl.handle.net/10289/8802


Brno University of Technology

6. Matyskiewicz, Jiří. 3D simulační toolbox .

Degree: 2011, Brno University of Technology

 Tato práce se zabývá návrhem a implementací rozšiřitelného programovatelného prostředí určeného pro vytváření různých 3D simulací se zaměřením na testování algoritmů a vytváření aplikací z… (more)

Subjects/Keywords: 3D grafika; 3D simulace; 3D graphics; 3D simulation

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Matyskiewicz, J. (2011). 3D simulační toolbox . (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/1800

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Matyskiewicz, Jiří. “3D simulační toolbox .” 2011. Thesis, Brno University of Technology. Accessed October 13, 2019. http://hdl.handle.net/11012/1800.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Matyskiewicz, Jiří. “3D simulační toolbox .” 2011. Web. 13 Oct 2019.

Vancouver:

Matyskiewicz J. 3D simulační toolbox . [Internet] [Thesis]. Brno University of Technology; 2011. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/11012/1800.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Matyskiewicz J. 3D simulační toolbox . [Thesis]. Brno University of Technology; 2011. Available from: http://hdl.handle.net/11012/1800

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

7. Håkansson, Laura Lohikoski -. Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit.

Degree: Technology and Environmental Studies, 2013, Södertörn University

Our goal with this study is to examine how much optimization of 3D game models can affect the overall performance of a game. After… (more)

Subjects/Keywords: 3D graphics; game performance; graphic optimization; 3D models; 3D-grafik; spelprestanda; grafisk optimering; 3D-modeller

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Håkansson, L. L. -. (2013). Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit. (Thesis). Södertörn University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22822

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Håkansson, Laura Lohikoski -. “Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit.” 2013. Thesis, Södertörn University. Accessed October 13, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22822.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Håkansson, Laura Lohikoski -. “Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit.” 2013. Web. 13 Oct 2019.

Vancouver:

Håkansson LL-. Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit. [Internet] [Thesis]. Södertörn University; 2013. [cited 2019 Oct 13]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22822.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Håkansson LL-. Optimization of 3D Game Models : A qualitative research study in Unreal Development Kit. [Thesis]. Södertörn University; 2013. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-22822

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

8. Zapletal, Tomáš. Porovnávání 3D objektů v jazyce JAVA .

Degree: 2013, Brno University of Technology

 Hlavním úkolem této práce je načítat 3D modely v různých souborových formátech a zobrazovat je, vytvářet řezy z 3D modelů ale i zpětně z řezů… (more)

Subjects/Keywords: Java 3D; 3D grafika; podobnost; porovnávání; Java 3D; 3D graphics; similarity; comparison

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zapletal, T. (2013). Porovnávání 3D objektů v jazyce JAVA . (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/26770

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Zapletal, Tomáš. “Porovnávání 3D objektů v jazyce JAVA .” 2013. Thesis, Brno University of Technology. Accessed October 13, 2019. http://hdl.handle.net/11012/26770.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Zapletal, Tomáš. “Porovnávání 3D objektů v jazyce JAVA .” 2013. Web. 13 Oct 2019.

Vancouver:

Zapletal T. Porovnávání 3D objektů v jazyce JAVA . [Internet] [Thesis]. Brno University of Technology; 2013. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/11012/26770.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Zapletal T. Porovnávání 3D objektů v jazyce JAVA . [Thesis]. Brno University of Technology; 2013. Available from: http://hdl.handle.net/11012/26770

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Addis Ababa University

9. Kibret, Abebe. Design of 3D Graphics Accelerator Core for FPGA .

Degree: 2013, Addis Ababa University

 In this thesis we designed and synthesized 3D graphics accelerator Intellectual Property (IP) using VHDL. The main parts which were designed in this work include:… (more)

Subjects/Keywords: 3D graphics; VHDL; Accelerator Core; FPGA

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Kibret, A. (2013). Design of 3D Graphics Accelerator Core for FPGA . (Thesis). Addis Ababa University. Retrieved from http://etd.aau.edu.et/dspace/handle/123456789/4500

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Kibret, Abebe. “Design of 3D Graphics Accelerator Core for FPGA .” 2013. Thesis, Addis Ababa University. Accessed October 13, 2019. http://etd.aau.edu.et/dspace/handle/123456789/4500.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Kibret, Abebe. “Design of 3D Graphics Accelerator Core for FPGA .” 2013. Web. 13 Oct 2019.

Vancouver:

Kibret A. Design of 3D Graphics Accelerator Core for FPGA . [Internet] [Thesis]. Addis Ababa University; 2013. [cited 2019 Oct 13]. Available from: http://etd.aau.edu.et/dspace/handle/123456789/4500.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Kibret A. Design of 3D Graphics Accelerator Core for FPGA . [Thesis]. Addis Ababa University; 2013. Available from: http://etd.aau.edu.et/dspace/handle/123456789/4500

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


NSYSU

10. Lin, Ching-Yuan. Performance Modeling for a 3D Graphics SoC.

Degree: Master, Computer Science and Engineering, 2009, NSYSU

 The design of SoC is growing into more complicated, hence it is necessary to determine an efficient way to develop an SoC. If we can… (more)

Subjects/Keywords: 3D Graphics; Tile-based; analysis; SystemC; TLM

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Lin, C. (2009). Performance Modeling for a 3D Graphics SoC. (Thesis). NSYSU. Retrieved from http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0907109-153522

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lin, Ching-Yuan. “Performance Modeling for a 3D Graphics SoC.” 2009. Thesis, NSYSU. Accessed October 13, 2019. http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0907109-153522.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lin, Ching-Yuan. “Performance Modeling for a 3D Graphics SoC.” 2009. Web. 13 Oct 2019.

Vancouver:

Lin C. Performance Modeling for a 3D Graphics SoC. [Internet] [Thesis]. NSYSU; 2009. [cited 2019 Oct 13]. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0907109-153522.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lin C. Performance Modeling for a 3D Graphics SoC. [Thesis]. NSYSU; 2009. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0907109-153522

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


NSYSU

11. Huang, Tzu-Ming. SoC Integration and Verification of a 3D Graphics SoC.

Degree: Master, Computer Science and Engineering, 2011, NSYSU

 While consumer demand for electronic equipment and more mature systems integration capabilities, it makes the system complexity of chip design increasing significantly. Also accompany an… (more)

Subjects/Keywords: Verification; Bus Bridge; SoC; 3D Graphics; Integration

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Huang, T. (2011). SoC Integration and Verification of a 3D Graphics SoC. (Thesis). NSYSU. Retrieved from http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0726111-112303

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Huang, Tzu-Ming. “SoC Integration and Verification of a 3D Graphics SoC.” 2011. Thesis, NSYSU. Accessed October 13, 2019. http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0726111-112303.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Huang, Tzu-Ming. “SoC Integration and Verification of a 3D Graphics SoC.” 2011. Web. 13 Oct 2019.

Vancouver:

Huang T. SoC Integration and Verification of a 3D Graphics SoC. [Internet] [Thesis]. NSYSU; 2011. [cited 2019 Oct 13]. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0726111-112303.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Huang T. SoC Integration and Verification of a 3D Graphics SoC. [Thesis]. NSYSU; 2011. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0726111-112303

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Karlstad University

12. Bengtsson, Christoffer. Warehouse3D : A graphical data visualization tool.

Degree: Communication and IT, 2011, Karlstad University

  Automated warehouses are frequently used within the industry. SQL databases are often used for storing various kinds of information about stored items, including their… (more)

Subjects/Keywords: Windows Presentation Foundation; 3D Computer Graphics

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Bengtsson, C. (2011). Warehouse3D : A graphical data visualization tool. (Thesis). Karlstad University. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-6946

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Bengtsson, Christoffer. “Warehouse3D : A graphical data visualization tool.” 2011. Thesis, Karlstad University. Accessed October 13, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-6946.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Bengtsson, Christoffer. “Warehouse3D : A graphical data visualization tool.” 2011. Web. 13 Oct 2019.

Vancouver:

Bengtsson C. Warehouse3D : A graphical data visualization tool. [Internet] [Thesis]. Karlstad University; 2011. [cited 2019 Oct 13]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-6946.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Bengtsson C. Warehouse3D : A graphical data visualization tool. [Thesis]. Karlstad University; 2011. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-6946

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

13. Oscarsson, Jacob. Exploring the Brain : Interactivity and Learning.

Degree: Informatics, 2016, University of Skövde

  This study has examined whether the use of an interactive 3D model of the human brain would be a more effective way of teaching… (more)

Subjects/Keywords: Interactivity; Learning; 3D Graphics; Anatomy; Brain

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APA (6th Edition):

Oscarsson, J. (2016). Exploring the Brain : Interactivity and Learning. (Thesis). University of Skövde. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12329

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Oscarsson, Jacob. “Exploring the Brain : Interactivity and Learning.” 2016. Thesis, University of Skövde. Accessed October 13, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12329.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Oscarsson, Jacob. “Exploring the Brain : Interactivity and Learning.” 2016. Web. 13 Oct 2019.

Vancouver:

Oscarsson J. Exploring the Brain : Interactivity and Learning. [Internet] [Thesis]. University of Skövde; 2016. [cited 2019 Oct 13]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12329.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Oscarsson J. Exploring the Brain : Interactivity and Learning. [Thesis]. University of Skövde; 2016. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12329

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Rochester Institute of Technology

14. Clarke, Patrick. An Investigation of facial rigging for animation.

Degree: School of Design (CIAS), 2011, Rochester Institute of Technology

 The project " An investigation of facial rigging for animation " explores possible rigging methods for developing a stylistic 3D head that is both expressive… (more)

Subjects/Keywords: 3D; Animation; Graphics design; Modeling; Rendering; Rigging

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APA (6th Edition):

Clarke, P. (2011). An Investigation of facial rigging for animation. (Thesis). Rochester Institute of Technology. Retrieved from https://scholarworks.rit.edu/theses/6100

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Clarke, Patrick. “An Investigation of facial rigging for animation.” 2011. Thesis, Rochester Institute of Technology. Accessed October 13, 2019. https://scholarworks.rit.edu/theses/6100.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Clarke, Patrick. “An Investigation of facial rigging for animation.” 2011. Web. 13 Oct 2019.

Vancouver:

Clarke P. An Investigation of facial rigging for animation. [Internet] [Thesis]. Rochester Institute of Technology; 2011. [cited 2019 Oct 13]. Available from: https://scholarworks.rit.edu/theses/6100.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Clarke P. An Investigation of facial rigging for animation. [Thesis]. Rochester Institute of Technology; 2011. Available from: https://scholarworks.rit.edu/theses/6100

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Rochester Institute of Technology

15. Wu, Yen-Chin. Creating animation for a video game opening - The War of water.

Degree: School of Design (CIAS), 2011, Rochester Institute of Technology

 The project creates 3D animation for a video game opening. The main idea of this animation is to ask people to save the water. The… (more)

Subjects/Keywords: 3D animation; Motion graphics; Toon shader

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Wu, Y. (2011). Creating animation for a video game opening - The War of water. (Thesis). Rochester Institute of Technology. Retrieved from https://scholarworks.rit.edu/theses/6298

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Wu, Yen-Chin. “Creating animation for a video game opening - The War of water.” 2011. Thesis, Rochester Institute of Technology. Accessed October 13, 2019. https://scholarworks.rit.edu/theses/6298.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Wu, Yen-Chin. “Creating animation for a video game opening - The War of water.” 2011. Web. 13 Oct 2019.

Vancouver:

Wu Y. Creating animation for a video game opening - The War of water. [Internet] [Thesis]. Rochester Institute of Technology; 2011. [cited 2019 Oct 13]. Available from: https://scholarworks.rit.edu/theses/6298.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Wu Y. Creating animation for a video game opening - The War of water. [Thesis]. Rochester Institute of Technology; 2011. Available from: https://scholarworks.rit.edu/theses/6298

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brunel University

16. Swash, Mohammad Rafiq. Holoscopic 3D imaging and display technology : camera/processing/display.

Degree: PhD, 2013, Brunel University

 Holoscopic 3D imaging “Integral imaging” was first proposed by Lippmann in 1908. It has become an attractive technique for creating full colour 3D scene that… (more)

Subjects/Keywords: 006.6; 3D display technology; 3D camera technology; 3D computer graphics; 3D pixel mapping; 3D image conversion

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Swash, M. R. (2013). Holoscopic 3D imaging and display technology : camera/processing/display. (Doctoral Dissertation). Brunel University. Retrieved from http://bura.brunel.ac.uk/handle/2438/11916 ; http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.678929

Chicago Manual of Style (16th Edition):

Swash, Mohammad Rafiq. “Holoscopic 3D imaging and display technology : camera/processing/display.” 2013. Doctoral Dissertation, Brunel University. Accessed October 13, 2019. http://bura.brunel.ac.uk/handle/2438/11916 ; http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.678929.

MLA Handbook (7th Edition):

Swash, Mohammad Rafiq. “Holoscopic 3D imaging and display technology : camera/processing/display.” 2013. Web. 13 Oct 2019.

Vancouver:

Swash MR. Holoscopic 3D imaging and display technology : camera/processing/display. [Internet] [Doctoral dissertation]. Brunel University; 2013. [cited 2019 Oct 13]. Available from: http://bura.brunel.ac.uk/handle/2438/11916 ; http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.678929.

Council of Science Editors:

Swash MR. Holoscopic 3D imaging and display technology : camera/processing/display. [Doctoral Dissertation]. Brunel University; 2013. Available from: http://bura.brunel.ac.uk/handle/2438/11916 ; http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.678929

17. Aila, Timo. Efficient Algorithms for Occlusion Culling and Shadows.

Degree: 2005, Helsinki University of Technology

The goal of this research is to develop more efficient techniques for computing the visibility and shadows in real-time rendering of three-dimensional scenes. Visibility algorithms… (more)

Subjects/Keywords: computer graphics; shadow algorithms; occlusion culling; 3D graphics hardware; order-independent transparency

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Aila, T. (2005). Efficient Algorithms for Occlusion Culling and Shadows. (Thesis). Helsinki University of Technology. Retrieved from http://lib.tkk.fi/Diss/2005/isbn9512274833/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Aila, Timo. “Efficient Algorithms for Occlusion Culling and Shadows.” 2005. Thesis, Helsinki University of Technology. Accessed October 13, 2019. http://lib.tkk.fi/Diss/2005/isbn9512274833/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Aila, Timo. “Efficient Algorithms for Occlusion Culling and Shadows.” 2005. Web. 13 Oct 2019.

Vancouver:

Aila T. Efficient Algorithms for Occlusion Culling and Shadows. [Internet] [Thesis]. Helsinki University of Technology; 2005. [cited 2019 Oct 13]. Available from: http://lib.tkk.fi/Diss/2005/isbn9512274833/.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Aila T. Efficient Algorithms for Occlusion Culling and Shadows. [Thesis]. Helsinki University of Technology; 2005. Available from: http://lib.tkk.fi/Diss/2005/isbn9512274833/

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


NSYSU

18. Lin, Yang-yi. Integration and Verification of A Multi-Function Texture Unit with Graphics Processor Units.

Degree: Master, Computer Science and Engineering, 2014, NSYSU

 With the increasing demand of graphics applications in mobile devices, how to design an efficient embedded graphics processor unit (GPU) has become a hot issue.… (more)

Subjects/Keywords: multi-function texture unit; vector graphics accelerator; 3D graphics processor; RTL; FPGA

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Lin, Y. (2014). Integration and Verification of A Multi-Function Texture Unit with Graphics Processor Units. (Thesis). NSYSU. Retrieved from http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0811114-082500

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lin, Yang-yi. “Integration and Verification of A Multi-Function Texture Unit with Graphics Processor Units.” 2014. Thesis, NSYSU. Accessed October 13, 2019. http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0811114-082500.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lin, Yang-yi. “Integration and Verification of A Multi-Function Texture Unit with Graphics Processor Units.” 2014. Web. 13 Oct 2019.

Vancouver:

Lin Y. Integration and Verification of A Multi-Function Texture Unit with Graphics Processor Units. [Internet] [Thesis]. NSYSU; 2014. [cited 2019 Oct 13]. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0811114-082500.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lin Y. Integration and Verification of A Multi-Function Texture Unit with Graphics Processor Units. [Thesis]. NSYSU; 2014. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0811114-082500

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


NSYSU

19. Li, Kuen-Wei. Advanced Multi-Function Texture Unit Design.

Degree: Master, Computer Science and Engineering, 2011, NSYSU

 With the growing demand of embedded graphics applications, how to provide an efficient graphics hardware acceleration solution has drawn much attention. It is well known… (more)

Subjects/Keywords: 2D Graphics; 3D Graphics; Texture Filter; Texture Unit; Tone Mapping; High Dynamic Range

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Li, K. (2011). Advanced Multi-Function Texture Unit Design. (Thesis). NSYSU. Retrieved from http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0905111-140430

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Li, Kuen-Wei. “Advanced Multi-Function Texture Unit Design.” 2011. Thesis, NSYSU. Accessed October 13, 2019. http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0905111-140430.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Li, Kuen-Wei. “Advanced Multi-Function Texture Unit Design.” 2011. Web. 13 Oct 2019.

Vancouver:

Li K. Advanced Multi-Function Texture Unit Design. [Internet] [Thesis]. NSYSU; 2011. [cited 2019 Oct 13]. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0905111-140430.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Li K. Advanced Multi-Function Texture Unit Design. [Thesis]. NSYSU; 2011. Available from: http://etd.lib.nsysu.edu.tw/ETD-db/ETD-search/view_etd?URN=etd-0905111-140430

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Tartu University

20. Daneshmand, Morteza. Realistic 3D Virtual Fitting Room .

Degree: 2018, Tartu University

 Virtuaalne riiete proovimine on üks põhilistest teenustest, mille pakkumine võib suurendada rõivapoodide edukust, sest tänu sellele lahendusele väheneb füüsilise töö vajadus proovimise faasis ning riiete… (more)

Subjects/Keywords: human; body measures; three-dimensional graphics; 3D graphics; computer modelling; visualization; algorithms

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Daneshmand, M. (2018). Realistic 3D Virtual Fitting Room . (Thesis). Tartu University. Retrieved from http://hdl.handle.net/10062/59785

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Daneshmand, Morteza. “Realistic 3D Virtual Fitting Room .” 2018. Thesis, Tartu University. Accessed October 13, 2019. http://hdl.handle.net/10062/59785.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Daneshmand, Morteza. “Realistic 3D Virtual Fitting Room .” 2018. Web. 13 Oct 2019.

Vancouver:

Daneshmand M. Realistic 3D Virtual Fitting Room . [Internet] [Thesis]. Tartu University; 2018. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10062/59785.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Daneshmand M. Realistic 3D Virtual Fitting Room . [Thesis]. Tartu University; 2018. Available from: http://hdl.handle.net/10062/59785

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Vilnius University

21. Pragarauskaitė, Julija. 3D objektų eksportavimas į M3G formatą, naudojamą 3D grafikai mobiliuosiuose telefonuose.

Degree: Master, 2009, Vilnius University

Šiame magistro darbe nagrinėjamas M3G standartas, skirtas 3D grafikai mobiliuose telefonuose, tiriamos 3D modelių eksportavimo į M3G formatą galimybės bei M3G standarto suderinamumas. Apžvelgiamos 3D(more)

Subjects/Keywords: M3G standard; 3D graphics in mobile phones; 3D grafika mobiliuosiuose telefonuose; M3G standartas

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Pragarauskaitė, J. (2009). 3D objektų eksportavimas į M3G formatą, naudojamą 3D grafikai mobiliuosiuose telefonuose. (Masters Thesis). Vilnius University. Retrieved from http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2008~D_20090908_201759-77547 ;

Chicago Manual of Style (16th Edition):

Pragarauskaitė, Julija. “3D objektų eksportavimas į M3G formatą, naudojamą 3D grafikai mobiliuosiuose telefonuose.” 2009. Masters Thesis, Vilnius University. Accessed October 13, 2019. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2008~D_20090908_201759-77547 ;.

MLA Handbook (7th Edition):

Pragarauskaitė, Julija. “3D objektų eksportavimas į M3G formatą, naudojamą 3D grafikai mobiliuosiuose telefonuose.” 2009. Web. 13 Oct 2019.

Vancouver:

Pragarauskaitė J. 3D objektų eksportavimas į M3G formatą, naudojamą 3D grafikai mobiliuosiuose telefonuose. [Internet] [Masters thesis]. Vilnius University; 2009. [cited 2019 Oct 13]. Available from: http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2008~D_20090908_201759-77547 ;.

Council of Science Editors:

Pragarauskaitė J. 3D objektų eksportavimas į M3G formatą, naudojamą 3D grafikai mobiliuosiuose telefonuose. [Masters Thesis]. Vilnius University; 2009. Available from: http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2008~D_20090908_201759-77547 ;


RMIT University

22. Moore, G. Overcoming the curse of precision: exploring the ambiguous nature of visual perception using 3D animation software.

Degree: 2008, RMIT University

3D animation software is extensively used to create graphics for special effects sequences in live-action films, in animated feature film production and for the generation… (more)

Subjects/Keywords: Chemical Sciences; 3D animation; 3D software; non-photorealistic computer graphics; non-photorealistic rendering; visual perception

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Moore, G. (2008). Overcoming the curse of precision: exploring the ambiguous nature of visual perception using 3D animation software. (Thesis). RMIT University. Retrieved from http://researchbank.rmit.edu.au/view/rmit:8687

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Moore, G. “Overcoming the curse of precision: exploring the ambiguous nature of visual perception using 3D animation software.” 2008. Thesis, RMIT University. Accessed October 13, 2019. http://researchbank.rmit.edu.au/view/rmit:8687.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Moore, G. “Overcoming the curse of precision: exploring the ambiguous nature of visual perception using 3D animation software.” 2008. Web. 13 Oct 2019.

Vancouver:

Moore G. Overcoming the curse of precision: exploring the ambiguous nature of visual perception using 3D animation software. [Internet] [Thesis]. RMIT University; 2008. [cited 2019 Oct 13]. Available from: http://researchbank.rmit.edu.au/view/rmit:8687.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Moore G. Overcoming the curse of precision: exploring the ambiguous nature of visual perception using 3D animation software. [Thesis]. RMIT University; 2008. Available from: http://researchbank.rmit.edu.au/view/rmit:8687

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Universidade do Rio Grande do Sul

23. Ughini, Cleber Souza. Criando roadmaps a partir de estados de configuração uniformemente distribuídos.

Degree: 2007, Universidade do Rio Grande do Sul

A geração de bons movimentos em tempo real para corpos com muitos graus de liberdade ainda é um desafio. Uma quantidade elevada de graus de… (more)

Subjects/Keywords: Computação gráfica; Roadmap; Realidade virtual; Path planning; 3D; 3D navigation; Computer graphics

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ughini, C. S. (2007). Criando roadmaps a partir de estados de configuração uniformemente distribuídos. (Thesis). Universidade do Rio Grande do Sul. Retrieved from http://hdl.handle.net/10183/10782

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ughini, Cleber Souza. “Criando roadmaps a partir de estados de configuração uniformemente distribuídos.” 2007. Thesis, Universidade do Rio Grande do Sul. Accessed October 13, 2019. http://hdl.handle.net/10183/10782.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ughini, Cleber Souza. “Criando roadmaps a partir de estados de configuração uniformemente distribuídos.” 2007. Web. 13 Oct 2019.

Vancouver:

Ughini CS. Criando roadmaps a partir de estados de configuração uniformemente distribuídos. [Internet] [Thesis]. Universidade do Rio Grande do Sul; 2007. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10183/10782.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ughini CS. Criando roadmaps a partir de estados de configuração uniformemente distribuídos. [Thesis]. Universidade do Rio Grande do Sul; 2007. Available from: http://hdl.handle.net/10183/10782

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


National University of Ireland – Galway

24. Jankowski, Jacek. Hypertextualized Virtual Environments: Dual-Mode User Interface Design .

Degree: 2011, National University of Ireland – Galway

 This thesis develops a novel strategy for accessing Hypertextualized Virtual Environments (HiVEs), integrated information spaces where symbolic (hypertext) and visual (3D graphics) data are simultaneously… (more)

Subjects/Keywords: Hypertext; 3D Graphics; 3D Web; User Interface; Digital Enterprise Research Insitute (DERI)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Jankowski, J. (2011). Hypertextualized Virtual Environments: Dual-Mode User Interface Design . (Thesis). National University of Ireland – Galway. Retrieved from http://hdl.handle.net/10379/2630

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Jankowski, Jacek. “Hypertextualized Virtual Environments: Dual-Mode User Interface Design .” 2011. Thesis, National University of Ireland – Galway. Accessed October 13, 2019. http://hdl.handle.net/10379/2630.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Jankowski, Jacek. “Hypertextualized Virtual Environments: Dual-Mode User Interface Design .” 2011. Web. 13 Oct 2019.

Vancouver:

Jankowski J. Hypertextualized Virtual Environments: Dual-Mode User Interface Design . [Internet] [Thesis]. National University of Ireland – Galway; 2011. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10379/2630.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Jankowski J. Hypertextualized Virtual Environments: Dual-Mode User Interface Design . [Thesis]. National University of Ireland – Galway; 2011. Available from: http://hdl.handle.net/10379/2630

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


KTH

25. Lewenhaupt, Axel. Real Time Depth Sorting of Transparent Fragments.

Degree: Electrical Engineering and Computer Science (EECS), 2019, KTH

Using transparency is an important technique for modelling partial coverage in computer graphics and is used for a variety of effects such as hair, fur,… (more)

Subjects/Keywords: Computer graphics; transparency; realtime; 3D; rendering; Datorgrafik; transparens; realtid; 3D; Computer Sciences; Datavetenskap (datalogi)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Lewenhaupt, A. (2019). Real Time Depth Sorting of Transparent Fragments. (Thesis). KTH. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-241242

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lewenhaupt, Axel. “Real Time Depth Sorting of Transparent Fragments.” 2019. Thesis, KTH. Accessed October 13, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-241242.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lewenhaupt, Axel. “Real Time Depth Sorting of Transparent Fragments.” 2019. Web. 13 Oct 2019.

Vancouver:

Lewenhaupt A. Real Time Depth Sorting of Transparent Fragments. [Internet] [Thesis]. KTH; 2019. [cited 2019 Oct 13]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-241242.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lewenhaupt A. Real Time Depth Sorting of Transparent Fragments. [Thesis]. KTH; 2019. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-241242

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Universidad Nacional de La Plata

26. Borrelli, Lucas. Visualización 3D de terrenos multirresolución.

Degree: 2014, Universidad Nacional de La Plata

Los algoritmos diseñados para representar y visualizar terrenos en mundos virtuales 3D son muy importantes en aplicaciones como sistemas de información geográfica, simuladores de vuelo… (more)

Subjects/Keywords: Ciencias Informáticas; gráficos 3D; terrenos; gráficos 3D; multirresolución; algoritmos; GPU; shaders; teselado; Graphics

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APA (6th Edition):

Borrelli, L. (2014). Visualización 3D de terrenos multirresolución. (Thesis). Universidad Nacional de La Plata. Retrieved from http://hdl.handle.net/10915/63238

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Borrelli, Lucas. “Visualización 3D de terrenos multirresolución.” 2014. Thesis, Universidad Nacional de La Plata. Accessed October 13, 2019. http://hdl.handle.net/10915/63238.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Borrelli, Lucas. “Visualización 3D de terrenos multirresolución.” 2014. Web. 13 Oct 2019.

Vancouver:

Borrelli L. Visualización 3D de terrenos multirresolución. [Internet] [Thesis]. Universidad Nacional de La Plata; 2014. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/10915/63238.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Borrelli L. Visualización 3D de terrenos multirresolución. [Thesis]. Universidad Nacional de La Plata; 2014. Available from: http://hdl.handle.net/10915/63238

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


KTH

27. Flodin, Martin. Betydelsen av skuggning vid volymrenderad visualisering i en multimodal simulator för operativ extraktion av visdomständer.

Degree: Computer Science and Communication (CSC), 2009, KTH

Detta examensarbete utfördes för att ta reda på hur viktig skuggning är som djupinformationsbärare i en multimodal simulator för operativ extraktion av visdomständer. Simulatorn… (more)

Subjects/Keywords: haptics; volume rendering; 3d graphics; haptik; volymrendering; 3d-grafik; Media Engineering; Mediateknik

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Flodin, M. (2009). Betydelsen av skuggning vid volymrenderad visualisering i en multimodal simulator för operativ extraktion av visdomständer. (Thesis). KTH. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-221667

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Flodin, Martin. “Betydelsen av skuggning vid volymrenderad visualisering i en multimodal simulator för operativ extraktion av visdomständer.” 2009. Thesis, KTH. Accessed October 13, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-221667.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Flodin, Martin. “Betydelsen av skuggning vid volymrenderad visualisering i en multimodal simulator för operativ extraktion av visdomständer.” 2009. Web. 13 Oct 2019.

Vancouver:

Flodin M. Betydelsen av skuggning vid volymrenderad visualisering i en multimodal simulator för operativ extraktion av visdomständer. [Internet] [Thesis]. KTH; 2009. [cited 2019 Oct 13]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-221667.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Flodin M. Betydelsen av skuggning vid volymrenderad visualisering i en multimodal simulator för operativ extraktion av visdomständer. [Thesis]. KTH; 2009. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-221667

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

28. Arlet, Filip. CAD systém pro 3D modelování .

Degree: 2012, Brno University of Technology

 Tato práce se zabývá tvorbou CAD systému pro 3D kreslení. Obsahuje uvedení do problematiky a stručnou charakteristiku CAD systémů. Hlavní náplní práce je návrh a… (more)

Subjects/Keywords: 3D kreslení­; CAD; Qt; OpenSceneGraph; vektorová grafika; 3D drawing; CAD; Qt; OpenSceneGraph; vector graphics

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Arlet, F. (2012). CAD systém pro 3D modelování . (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/55207

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Arlet, Filip. “CAD systém pro 3D modelování .” 2012. Thesis, Brno University of Technology. Accessed October 13, 2019. http://hdl.handle.net/11012/55207.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Arlet, Filip. “CAD systém pro 3D modelování .” 2012. Web. 13 Oct 2019.

Vancouver:

Arlet F. CAD systém pro 3D modelování . [Internet] [Thesis]. Brno University of Technology; 2012. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/11012/55207.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Arlet F. CAD systém pro 3D modelování . [Thesis]. Brno University of Technology; 2012. Available from: http://hdl.handle.net/11012/55207

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


Brno University of Technology

29. Káčerik, Martin. Grafické rozhraní pro deskové hry na platformě Android .

Degree: 2014, Brno University of Technology

 Tato bakalářská práce se zabývá zobrazením třírozměrné scény deskové hry. Popisuje možnosti zobrazování třírozměrné grafiky na platformě Android. Uvádí principy vykreslování pokročilými zobrazovacími metodami. Výsledným… (more)

Subjects/Keywords: Android; 3d grafika; OpenGL ES; deskové hry; Android; 3d graphics; OpenGL ES; board games

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Káčerik, M. (2014). Grafické rozhraní pro deskové hry na platformě Android . (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/56498

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Káčerik, Martin. “Grafické rozhraní pro deskové hry na platformě Android .” 2014. Thesis, Brno University of Technology. Accessed October 13, 2019. http://hdl.handle.net/11012/56498.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Káčerik, Martin. “Grafické rozhraní pro deskové hry na platformě Android .” 2014. Web. 13 Oct 2019.

Vancouver:

Káčerik M. Grafické rozhraní pro deskové hry na platformě Android . [Internet] [Thesis]. Brno University of Technology; 2014. [cited 2019 Oct 13]. Available from: http://hdl.handle.net/11012/56498.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Káčerik M. Grafické rozhraní pro deskové hry na platformě Android . [Thesis]. Brno University of Technology; 2014. Available from: http://hdl.handle.net/11012/56498

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

30. Panič, Gregor. PRIMERJAVA VMESNIKOV ZA 3D GRAFIKO OPENGL IN DIRECT3D.

Degree: 2015, Univerza v Mariboru

Magistrsko delo primerja dva najpogosteje uporabljena vmesnika za 3D grafiko: OpenGL in Direct3D. Primerjamo funkcionalnosti, arhitekturo, infrastrukturo, način uporabe, konvencije in senčilna jezika vmesnikov. Da… (more)

Subjects/Keywords: OpenGL; Direct3D; 3D grafika; OpenGL; Direct3D; 3D graphics; info:eu-repo/classification/udc/004.514.66:004.92(043.2)

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Panič, G. (2015). PRIMERJAVA VMESNIKOV ZA 3D GRAFIKO OPENGL IN DIRECT3D. (Masters Thesis). Univerza v Mariboru. Retrieved from https://dk.um.si/IzpisGradiva.php?id=48516 ; https://dk.um.si/Dokument.php?id=72907&dn= ; https://plus.si.cobiss.net/opac7/bib/19071766?lang=sl

Chicago Manual of Style (16th Edition):

Panič, Gregor. “PRIMERJAVA VMESNIKOV ZA 3D GRAFIKO OPENGL IN DIRECT3D.” 2015. Masters Thesis, Univerza v Mariboru. Accessed October 13, 2019. https://dk.um.si/IzpisGradiva.php?id=48516 ; https://dk.um.si/Dokument.php?id=72907&dn= ; https://plus.si.cobiss.net/opac7/bib/19071766?lang=sl.

MLA Handbook (7th Edition):

Panič, Gregor. “PRIMERJAVA VMESNIKOV ZA 3D GRAFIKO OPENGL IN DIRECT3D.” 2015. Web. 13 Oct 2019.

Vancouver:

Panič G. PRIMERJAVA VMESNIKOV ZA 3D GRAFIKO OPENGL IN DIRECT3D. [Internet] [Masters thesis]. Univerza v Mariboru; 2015. [cited 2019 Oct 13]. Available from: https://dk.um.si/IzpisGradiva.php?id=48516 ; https://dk.um.si/Dokument.php?id=72907&dn= ; https://plus.si.cobiss.net/opac7/bib/19071766?lang=sl.

Council of Science Editors:

Panič G. PRIMERJAVA VMESNIKOV ZA 3D GRAFIKO OPENGL IN DIRECT3D. [Masters Thesis]. Univerza v Mariboru; 2015. Available from: https://dk.um.si/IzpisGradiva.php?id=48516 ; https://dk.um.si/Dokument.php?id=72907&dn= ; https://plus.si.cobiss.net/opac7/bib/19071766?lang=sl

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