Advanced search options

Advanced Search Options 🞨

Browse by author name (“Author name starts with…”).

Find ETDs with:

in
/  
in
/  
in
/  
in

Written in Published in Earliest date Latest date

Sorted by

Results per page:

You searched for id:"oai:etd.ohiolink.edu:bgsu1558442740070796". One record found.

Search Limiters

Last 2 Years | English Only

No search limiters apply to these results.

▼ Search Limiters


Bowling Green State University

1. Metcalf, Kathryne Young. Technophobia: Exploring Fearful Virtuality.

Degree: MA, American Culture Studies, 2019, Bowling Green State University

With 171 million active users and a market value expected to climb to almost $17 billion in the next three years, Virtual Reality (VR) would appear to be a technology on the rise. Yet despite the public fervor for VR, our media landscape has long been marked by phobic depictions of the same—from William Gibson’s Neuromancer (1984), to The Matrix (1999), to Black Mirror (2011-present), VR fictions always seem to dread its presence even as their audiences anticipate these feared technologies. How, then, can we explain the durability of fiction fearing VR, and what use might we find for that phobic response? While ample previous scholarship has explored how horror and other forms of genre fiction reflect specific cultural anxieties, to this point little work has been devoted to technophobic fiction as it represents and serves to manage cultural responses to new and emerging technologies. As VR grows increasingly common, such fiction might offer a powerful tool toward anticipating its uses—good and bad—as well as to influence the ends for which these technologies are taken up. Through textual analysis of Ready Player One (2018) and “San Junipero” (2017), I explore how fears of capitalist subjugation, disembodiment, and the limitations of the humanist self come to be displaced in VR’s technological systems. This work clarifies the technosocial politics of VR as they penetrate what it means to be human, and how technophobia itself might be mobilized toward the creation of a better technological future. Advisors/Committee Members: Rosati, Clayton (Advisor).

Subjects/Keywords: American Studies; Virtual reality; VR; technophobia; mediation; Marcuse; Ready Player One; Black Mirror; technophobia; science studies; STS; Marx; articulation; embodiment; posthumanism

Record DetailsSimilar RecordsGoogle PlusoneFacebookTwitterCiteULikeMendeleyreddit

APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Metcalf, K. Y. (2019). Technophobia: Exploring Fearful Virtuality. (Masters Thesis). Bowling Green State University. Retrieved from http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796

Chicago Manual of Style (16th Edition):

Metcalf, Kathryne Young. “Technophobia: Exploring Fearful Virtuality.” 2019. Masters Thesis, Bowling Green State University. Accessed August 24, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796.

MLA Handbook (7th Edition):

Metcalf, Kathryne Young. “Technophobia: Exploring Fearful Virtuality.” 2019. Web. 24 Aug 2019.

Vancouver:

Metcalf KY. Technophobia: Exploring Fearful Virtuality. [Internet] [Masters thesis]. Bowling Green State University; 2019. [cited 2019 Aug 24]. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796.

Council of Science Editors:

Metcalf KY. Technophobia: Exploring Fearful Virtuality. [Masters Thesis]. Bowling Green State University; 2019. Available from: http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796

.