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You searched for id:"oai:DiVA.org:hig-23592". One record found.

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1. Forsell, Philip. Gaming and School Langauge : A study of gamers’ use of a second language and attitudes towards English during online gaming and in the classroom.

Degree: Humanities, 2017, University of Gävle

This research paper investigates the language that is used by upper secondary students both in gaming and in school related situations. The overarching aim is to compare the language that students in upper secondary school use during online gaming and in classroom situations and how one influences the other and what attitudes students have regarding spoken English during online gaming and in the classroom. A questionnaire was used to gather information about the students’ gamer habits and how they perceive the connection between online games and second language learning. The results provided by the questionnaire showed that there is a positive attitude among the students regarding how online games can provide opportunities for expansion of a second language vocabulary. Many of the students felt that the online sphere provided a more secure and more accessible setting for learning than what their school could give them. It also showed that second language learning through online gaming is possible, but at the same that the language provided through online games has limited use in for example a school environment. Words and phrases that the students have picked up from online gaming are in many cases not useful outside of the speech community of gamers. Therefore, the conclusion that was made was that online gaming is a large part of many students’ second language learning and that many students feel that is a more accessible way to learn a second language. Therefore, a didactic implication is that it is important that teachers start to include online gaming language in their education.

Subjects/Keywords: Gaming; Language; School; attitudes towards English; Classroom language

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Forsell, P. (2017). Gaming and School Langauge : A study of gamers’ use of a second language and attitudes towards English during online gaming and in the classroom. (Thesis). University of Gävle. Retrieved from http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-23592

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Forsell, Philip. “Gaming and School Langauge : A study of gamers’ use of a second language and attitudes towards English during online gaming and in the classroom.” 2017. Thesis, University of Gävle. Accessed August 22, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-23592.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Forsell, Philip. “Gaming and School Langauge : A study of gamers’ use of a second language and attitudes towards English during online gaming and in the classroom.” 2017. Web. 22 Aug 2017.

Vancouver:

Forsell P. Gaming and School Langauge : A study of gamers’ use of a second language and attitudes towards English during online gaming and in the classroom. [Internet] [Thesis]. University of Gävle; 2017. [cited 2017 Aug 22]. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-23592.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Forsell P. Gaming and School Langauge : A study of gamers’ use of a second language and attitudes towards English during online gaming and in the classroom. [Thesis]. University of Gävle; 2017. Available from: http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-23592

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

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