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Brno University of Technology

1. Konečný, Jiří. Ladicí nástroj pro shadery: Debugging Tool for Shaders.

Degree: 2020, Brno University of Technology

This thesis deals with implementation of a debugging and development tool for GLSL shader programming. In the text, you will find design of the application and it's implementation in Qt library. The thesis also includes performance testing with GLSL shaders. Experiments were focused on commands of application control flow in GLSL and texturing commands used in shaders. In the thesis, you will find explanation of the functionality of some shaders used in OpenGL. Application developed in this thesis, is meant to help with implementation of graphic programs programmed in OpenGL 3.3 or higher. Advisors/Committee Members: Navrátil, Jan (advisor), Polok, Lukáš (referee).

Subjects/Keywords: OpenGL; Qt; GLSL; GLEW; Qwt; shader; ladící nástroj; vertex shader; fragment shader; 3D grafika.; OpenGL; Qt; GLSL; GLEW; Qwt; shader; debugging tool; vertex shader; fragment shader; 3D graphic.

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Konečný, J. (2020). Ladicí nástroj pro shadery: Debugging Tool for Shaders. (Thesis). Brno University of Technology. Retrieved from http://hdl.handle.net/11012/189893

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Konečný, Jiří. “Ladicí nástroj pro shadery: Debugging Tool for Shaders.” 2020. Thesis, Brno University of Technology. Accessed August 11, 2020. http://hdl.handle.net/11012/189893.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Konečný, Jiří. “Ladicí nástroj pro shadery: Debugging Tool for Shaders.” 2020. Web. 11 Aug 2020.

Vancouver:

Konečný J. Ladicí nástroj pro shadery: Debugging Tool for Shaders. [Internet] [Thesis]. Brno University of Technology; 2020. [cited 2020 Aug 11]. Available from: http://hdl.handle.net/11012/189893.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Konečný J. Ladicí nástroj pro shadery: Debugging Tool for Shaders. [Thesis]. Brno University of Technology; 2020. Available from: http://hdl.handle.net/11012/189893

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

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