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You searched for +publisher:"University of Southern California" +contributor:("Hoberman, Perry"). Showing records 1 – 8 of 8 total matches.

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University of Southern California

1. Nishikawa, Greg. Of gods & golems.

Degree: MFA, Interactive Media, 2012, University of Southern California

 Of Gods & Golems is a video installation and performance piece, exploring altered perceptions through the medium of stop-motion. Participants are invited to interact with… (more)

Subjects/Keywords: stop motion; installation; performance; life size; puppet; golem

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Nishikawa, G. (2012). Of gods & golems. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/26402/rec/4512

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Nishikawa, Greg. “Of gods & golems.” 2012. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/26402/rec/4512.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Nishikawa, Greg. “Of gods & golems.” 2012. Web. 27 Nov 2020.

Vancouver:

Nishikawa G. Of gods & golems. [Internet] [Thesis]. University of Southern California; 2012. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/26402/rec/4512.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Nishikawa G. Of gods & golems. [Thesis]. University of Southern California; 2012. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/26402/rec/4512

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

2. Annetta, Michael. Seymour Deeply: exploring stereoscopic 3D as a storytelling tool in interactive media.

Degree: MFA, Interactive Media, 2012, University of Southern California

 The promise of a “virtual reality” in which users may immerse themselves into other worlds and other realities has been little more than that, a… (more)

Subjects/Keywords: interactive media; games; narrative; stereoscopic; stereoskeptic; 3D; gestural interface; Kinect; COTS; Transmedia; LGBT

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Annetta, M. (2012). Seymour Deeply: exploring stereoscopic 3D as a storytelling tool in interactive media. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/19862/rec/5820

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Annetta, Michael. “Seymour Deeply: exploring stereoscopic 3D as a storytelling tool in interactive media.” 2012. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/19862/rec/5820.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Annetta, Michael. “Seymour Deeply: exploring stereoscopic 3D as a storytelling tool in interactive media.” 2012. Web. 27 Nov 2020.

Vancouver:

Annetta M. Seymour Deeply: exploring stereoscopic 3D as a storytelling tool in interactive media. [Internet] [Thesis]. University of Southern California; 2012. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/19862/rec/5820.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Annetta M. Seymour Deeply: exploring stereoscopic 3D as a storytelling tool in interactive media. [Thesis]. University of Southern California; 2012. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/19862/rec/5820

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

3. Duff, Emily Cairns. TCam: Touch driven communication for virtual moviemaking.

Degree: MFA, Interactive Media, 2011, University of Southern California

 As the use of motion capture expands rapidly across the cinematic industry, an increasing amount of focus is being placed on the tools and techniques… (more)

Subjects/Keywords: communication; collaboration; game engine; interactive; motion capture; multi-touch; real-time; tool; previsualization; virtual camera; virtual moviemaking

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Duff, E. C. (2011). TCam: Touch driven communication for virtual moviemaking. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/456062/rec/6338

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Duff, Emily Cairns. “TCam: Touch driven communication for virtual moviemaking.” 2011. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/456062/rec/6338.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Duff, Emily Cairns. “TCam: Touch driven communication for virtual moviemaking.” 2011. Web. 27 Nov 2020.

Vancouver:

Duff EC. TCam: Touch driven communication for virtual moviemaking. [Internet] [Thesis]. University of Southern California; 2011. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/456062/rec/6338.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Duff EC. TCam: Touch driven communication for virtual moviemaking. [Thesis]. University of Southern California; 2011. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/456062/rec/6338

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

4. Yee, Edmond C. Combiform: a console for the new communal casual game genre.

Degree: MFA, Interactive Media, 2012, University of Southern California

 Combiform is a novel digital gaming console featuring four combinable handheld controllers. It is a new and unique tangible gaming interface that stresses the importance… (more)

Subjects/Keywords: game controller; co-attentive; co-located; social gaming; social presence; tangible user interface; joint gesture; coliberation; funology; mimetic interfaces; communal casual game; folk game

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Yee, E. C. (2012). Combiform: a console for the new communal casual game genre. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/38683/rec/1455

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Yee, Edmond C. “Combiform: a console for the new communal casual game genre.” 2012. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/38683/rec/1455.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Yee, Edmond C. “Combiform: a console for the new communal casual game genre.” 2012. Web. 27 Nov 2020.

Vancouver:

Yee EC. Combiform: a console for the new communal casual game genre. [Internet] [Thesis]. University of Southern California; 2012. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/38683/rec/1455.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Yee EC. Combiform: a console for the new communal casual game genre. [Thesis]. University of Southern California; 2012. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll3/id/38683/rec/1455

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

5. Hughes, Diana Leigh. Pluff: creating intersections between tactile interface devices and fabric‐based electronics.

Degree: MFA, Interactive Media, 2009, University of Southern California

 Pluff is an experiment in using e‐textile technology to develop tactile interface devices for video games. The prototype consists of a stuffed animal embedded with… (more)

Subjects/Keywords: tangible interface device; electronic textiles; video games; interactive media

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Hughes, D. L. (2009). Pluff: creating intersections between tactile interface devices and fabric‐based electronics. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/235881/rec/5083

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Hughes, Diana Leigh. “Pluff: creating intersections between tactile interface devices and fabric‐based electronics.” 2009. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/235881/rec/5083.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Hughes, Diana Leigh. “Pluff: creating intersections between tactile interface devices and fabric‐based electronics.” 2009. Web. 27 Nov 2020.

Vancouver:

Hughes DL. Pluff: creating intersections between tactile interface devices and fabric‐based electronics. [Internet] [Thesis]. University of Southern California; 2009. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/235881/rec/5083.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Hughes DL. Pluff: creating intersections between tactile interface devices and fabric‐based electronics. [Thesis]. University of Southern California; 2009. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/235881/rec/5083

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

6. Diab, Ala'. N TONE: an interactive exploration of a poetic space through voice.

Degree: MFA, Interactive Media, 2010, University of Southern California

 N TONE is an interactive poetry art piece that uses the human voice as input. The scripted part of the experience reveals a typographic representational… (more)

Subjects/Keywords: interactive art

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Diab, A. (2010). N TONE: an interactive exploration of a poetic space through voice. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330664/rec/4314

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Diab, Ala'. “N TONE: an interactive exploration of a poetic space through voice.” 2010. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330664/rec/4314.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Diab, Ala'. “N TONE: an interactive exploration of a poetic space through voice.” 2010. Web. 27 Nov 2020.

Vancouver:

Diab A. N TONE: an interactive exploration of a poetic space through voice. [Internet] [Thesis]. University of Southern California; 2010. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330664/rec/4314.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Diab A. N TONE: an interactive exploration of a poetic space through voice. [Thesis]. University of Southern California; 2010. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330664/rec/4314

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

7. Rodriguez, Andrea Angelica. Nahui Ollin, “in search of the divine force”: a phyical immersive interactive dance experience.

Degree: MFA, Interactive Media, 2009, University of Southern California

 The intersection of the digital space, cinematic screens and body involves cross-sections through multiple fields of study. This body of work is intended to answer… (more)

Subjects/Keywords: dance and technology; improvisation; choreointeractivity; dance video games; interactive installations; digital performance; transmedia; gestural interfaces; wireless devices

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Rodriguez, A. A. (2009). Nahui Ollin, “in search of the divine force”: a phyical immersive interactive dance experience. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/174381/rec/4316

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Rodriguez, Andrea Angelica. “Nahui Ollin, “in search of the divine force”: a phyical immersive interactive dance experience.” 2009. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/174381/rec/4316.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Rodriguez, Andrea Angelica. “Nahui Ollin, “in search of the divine force”: a phyical immersive interactive dance experience.” 2009. Web. 27 Nov 2020.

Vancouver:

Rodriguez AA. Nahui Ollin, “in search of the divine force”: a phyical immersive interactive dance experience. [Internet] [Thesis]. University of Southern California; 2009. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/174381/rec/4316.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Rodriguez AA. Nahui Ollin, “in search of the divine force”: a phyical immersive interactive dance experience. [Thesis]. University of Southern California; 2009. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/174381/rec/4316

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Southern California

8. Wilcox, Brandi. Emotion control of player characters: creating an emotionally responsive game.

Degree: MFA, Interactive Media, 2010, University of Southern California

 The gaming industry is diligently working to find ways to emotionally immerse players in games. Their goal is to evoke emotions in the player, such… (more)

Subjects/Keywords: emotion control; emotion input; interactive emotions; emotions in games; emotionally responsive game

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Wilcox, B. (2010). Emotion control of player characters: creating an emotionally responsive game. (Thesis). University of Southern California. Retrieved from http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330430/rec/2310

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Wilcox, Brandi. “Emotion control of player characters: creating an emotionally responsive game.” 2010. Thesis, University of Southern California. Accessed November 27, 2020. http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330430/rec/2310.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Wilcox, Brandi. “Emotion control of player characters: creating an emotionally responsive game.” 2010. Web. 27 Nov 2020.

Vancouver:

Wilcox B. Emotion control of player characters: creating an emotionally responsive game. [Internet] [Thesis]. University of Southern California; 2010. [cited 2020 Nov 27]. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330430/rec/2310.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Wilcox B. Emotion control of player characters: creating an emotionally responsive game. [Thesis]. University of Southern California; 2010. Available from: http://digitallibrary.usc.edu/cdm/compoundobject/collection/p15799coll127/id/330430/rec/2310

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

.