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You searched for +publisher:"University of Saskatchewan" +contributor:("Gutwin, Carl"). Showing records 1 – 30 of 77 total matches.

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University of Saskatchewan

1. Livingston, Ian James. The critical effect : evaluating the effects and use of video game reviews.

Degree: 2011, University of Saskatchewan

 Game reviews play an important role in both the culture and business of games – the words of a reviewer can have an influential effect… (more)

Subjects/Keywords: Game reviews; User experience; Usability; Video Games

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APA (6th Edition):

Livingston, I. J. (2011). The critical effect : evaluating the effects and use of video game reviews. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-07112011-153827

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Livingston, Ian James. “The critical effect : evaluating the effects and use of video game reviews.” 2011. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-07112011-153827.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Livingston, Ian James. “The critical effect : evaluating the effects and use of video game reviews.” 2011. Web. 31 Mar 2020.

Vancouver:

Livingston IJ. The critical effect : evaluating the effects and use of video game reviews. [Internet] [Thesis]. University of Saskatchewan; 2011. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-07112011-153827.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Livingston IJ. The critical effect : evaluating the effects and use of video game reviews. [Thesis]. University of Saskatchewan; 2011. Available from: http://hdl.handle.net/10388/etd-07112011-153827

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

2. Epp, Clayton Charles. Identifying emotional states through keystroke dynamics.

Degree: 2010, University of Saskatchewan

 The ability to recognize emotions is an important part of building intelligent computers. Extracting the emotional aspects of a situation could provide computers with a… (more)

Subjects/Keywords: keystroke dynamics; affective computing

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APA (6th Edition):

Epp, C. C. (2010). Identifying emotional states through keystroke dynamics. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-08312010-131027

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Epp, Clayton Charles. “Identifying emotional states through keystroke dynamics.” 2010. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-08312010-131027.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Epp, Clayton Charles. “Identifying emotional states through keystroke dynamics.” 2010. Web. 31 Mar 2020.

Vancouver:

Epp CC. Identifying emotional states through keystroke dynamics. [Internet] [Thesis]. University of Saskatchewan; 2010. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-08312010-131027.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Epp CC. Identifying emotional states through keystroke dynamics. [Thesis]. University of Saskatchewan; 2010. Available from: http://hdl.handle.net/10388/etd-08312010-131027

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

3. Masarakal, Mangalagouri. Improving expertise-sensitive help systems.

Degree: 2010, University of Saskatchewan

 Given the complexity and functionality of today’s software, task-specific, system-suggested help could be beneficial for users. Although system-suggested help assists users in completing their tasks… (more)

Subjects/Keywords: system suggested help; help systems; expertise level

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APA (6th Edition):

Masarakal, M. (2010). Improving expertise-sensitive help systems. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-03152010-120307

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Masarakal, Mangalagouri. “Improving expertise-sensitive help systems.” 2010. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-03152010-120307.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Masarakal, Mangalagouri. “Improving expertise-sensitive help systems.” 2010. Web. 31 Mar 2020.

Vancouver:

Masarakal M. Improving expertise-sensitive help systems. [Internet] [Thesis]. University of Saskatchewan; 2010. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-03152010-120307.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Masarakal M. Improving expertise-sensitive help systems. [Thesis]. University of Saskatchewan; 2010. Available from: http://hdl.handle.net/10388/etd-03152010-120307

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

4. Smith, Austen. Lateral biases in shape from shading : the role of native reading direction.

Degree: 2013, University of Saskatchewan

 The human visual system has learned to assume that light originates from above, most likely because of the persistent natural overhead light source – the… (more)

Subjects/Keywords: Eye tracking; Visual attention; Pseudoneglect; Lighting bias; Leftward bias; Target finding

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APA (6th Edition):

Smith, A. (2013). Lateral biases in shape from shading : the role of native reading direction. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2013-09-1239

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Smith, Austen. “Lateral biases in shape from shading : the role of native reading direction.” 2013. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2013-09-1239.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Smith, Austen. “Lateral biases in shape from shading : the role of native reading direction.” 2013. Web. 31 Mar 2020.

Vancouver:

Smith A. Lateral biases in shape from shading : the role of native reading direction. [Internet] [Thesis]. University of Saskatchewan; 2013. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2013-09-1239.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Smith A. Lateral biases in shape from shading : the role of native reading direction. [Thesis]. University of Saskatchewan; 2013. Available from: http://hdl.handle.net/10388/ETD-2013-09-1239

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

5. Uddin, Md. Sami 1989-. Improving Multi-Touch Interactions Using Hands as Landmarks.

Degree: 2016, University of Saskatchewan

 Efficient command selection is just as important for multi-touch devices as it is for traditional interfaces that follow the Windows-Icons-Menus-Pointers (WIMP) model, but rapid selection… (more)

Subjects/Keywords: HandMark; interaction design; interaction; HCI; command selection; multi-touch; expertise; bimanual; single-handed; tablet; tabletop; landmark; proprioception

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APA (6th Edition):

Uddin, M. S. 1. (2016). Improving Multi-Touch Interactions Using Hands as Landmarks. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/7555

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Uddin, Md Sami 1989-. “Improving Multi-Touch Interactions Using Hands as Landmarks.” 2016. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/7555.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Uddin, Md Sami 1989-. “Improving Multi-Touch Interactions Using Hands as Landmarks.” 2016. Web. 31 Mar 2020.

Vancouver:

Uddin MS1. Improving Multi-Touch Interactions Using Hands as Landmarks. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/7555.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Uddin MS1. Improving Multi-Touch Interactions Using Hands as Landmarks. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/7555

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

6. Barjawi, Mutasem. High-speed coordination in groupware.

Degree: 2009, University of Saskatchewan

 Coordination is important in groupware because it helps users collaborate efficiently. However, groupware systems in which activities occur at a faster pace need faster coordination… (more)

Subjects/Keywords: Fast Activity; High Speed Coordination; Real-Time Groupware; Tight Coupling; Coordination

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APA (6th Edition):

Barjawi, M. (2009). High-speed coordination in groupware. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-11092009-153736

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Barjawi, Mutasem. “High-speed coordination in groupware.” 2009. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-11092009-153736.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Barjawi, Mutasem. “High-speed coordination in groupware.” 2009. Web. 31 Mar 2020.

Vancouver:

Barjawi M. High-speed coordination in groupware. [Internet] [Thesis]. University of Saskatchewan; 2009. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-11092009-153736.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Barjawi M. High-speed coordination in groupware. [Thesis]. University of Saskatchewan; 2009. Available from: http://hdl.handle.net/10388/etd-11092009-153736

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

7. Sheinin, Mike. Small-Scale Exertion in Sports Video Games.

Degree: 2015, University of Saskatchewan

 Sports video games should be inherently competitive, but they fall short in providing competition between player skills. The translation of real-world physical activities to a… (more)

Subjects/Keywords: Small-scale exertion; sports video games; exergames; Jelly Polo; sports; video games

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APA (6th Edition):

Sheinin, M. (2015). Small-Scale Exertion in Sports Video Games. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2015-04-2011

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Sheinin, Mike. “Small-Scale Exertion in Sports Video Games.” 2015. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2015-04-2011.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Sheinin, Mike. “Small-Scale Exertion in Sports Video Games.” 2015. Web. 31 Mar 2020.

Vancouver:

Sheinin M. Small-Scale Exertion in Sports Video Games. [Internet] [Thesis]. University of Saskatchewan; 2015. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2015-04-2011.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Sheinin M. Small-Scale Exertion in Sports Video Games. [Thesis]. University of Saskatchewan; 2015. Available from: http://hdl.handle.net/10388/ETD-2015-04-2011

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

8. Ovsyannikov, Ilya 1993-. GrowPro: a flexible and high-resolution imaging tool for high-throughput plant phenotyping in the field.

Degree: 2018, University of Saskatchewan

 Various remote sensing platforms are being used in agriculture research, but their capability and exibility may not be enough for carrying out e cient computer… (more)

Subjects/Keywords: HTP; field phenotyping; remote sensing; GrowPro

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ovsyannikov, I. 1. (2018). GrowPro: a flexible and high-resolution imaging tool for high-throughput plant phenotyping in the field. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/8642

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Ovsyannikov, Ilya 1993-. “GrowPro: a flexible and high-resolution imaging tool for high-throughput plant phenotyping in the field.” 2018. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/8642.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Ovsyannikov, Ilya 1993-. “GrowPro: a flexible and high-resolution imaging tool for high-throughput plant phenotyping in the field.” 2018. Web. 31 Mar 2020.

Vancouver:

Ovsyannikov I1. GrowPro: a flexible and high-resolution imaging tool for high-throughput plant phenotyping in the field. [Internet] [Thesis]. University of Saskatchewan; 2018. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/8642.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Ovsyannikov I1. GrowPro: a flexible and high-resolution imaging tool for high-throughput plant phenotyping in the field. [Thesis]. University of Saskatchewan; 2018. Available from: http://hdl.handle.net/10388/8642

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

9. Shabani, Mohammad 1990-. Computer Simulation of the Effects of Muscle Co-activation and Joint Stiffness on Postural Stability.

Degree: 2016, University of Saskatchewan

 Postural stability is affected by several biomechanical factors including posture, foot placement, intrinsic muscle stiffness, and joint stiffness due to muscle co-activation. Increasing natural postural… (more)

Subjects/Keywords: Postural stability; Musculoskeletal simulation; Co-activation; Static Optimization; Short-range stiffness; Hill-type muscle model

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APA (6th Edition):

Shabani, M. 1. (2016). Computer Simulation of the Effects of Muscle Co-activation and Joint Stiffness on Postural Stability. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/8135

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Shabani, Mohammad 1990-. “Computer Simulation of the Effects of Muscle Co-activation and Joint Stiffness on Postural Stability.” 2016. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/8135.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Shabani, Mohammad 1990-. “Computer Simulation of the Effects of Muscle Co-activation and Joint Stiffness on Postural Stability.” 2016. Web. 31 Mar 2020.

Vancouver:

Shabani M1. Computer Simulation of the Effects of Muscle Co-activation and Joint Stiffness on Postural Stability. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/8135.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Shabani M1. Computer Simulation of the Effects of Muscle Co-activation and Joint Stiffness on Postural Stability. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/8135

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

10. Brett, Tyler. The Odyssey Panorama.

Degree: 2009, University of Saskatchewan

 Unlike various conventional drawing techniques, changes and edits to digital drawings can be made quickly, which easily enables the creation of many versions and layers… (more)

Subjects/Keywords: Canadian 21st century; Architecture in art; Art

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APA (6th Edition):

Brett, T. (2009). The Odyssey Panorama. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-09142009-190356

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Brett, Tyler. “The Odyssey Panorama.” 2009. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-09142009-190356.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Brett, Tyler. “The Odyssey Panorama.” 2009. Web. 31 Mar 2020.

Vancouver:

Brett T. The Odyssey Panorama. [Internet] [Thesis]. University of Saskatchewan; 2009. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-09142009-190356.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Brett T. The Odyssey Panorama. [Thesis]. University of Saskatchewan; 2009. Available from: http://hdl.handle.net/10388/etd-09142009-190356

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

11. Long, Michael 1992-. Effects of Local Latency on Games.

Degree: 2019, University of Saskatchewan

 Video games are a major type of entertainment for millions of people, and feature a wide variety genres. Many genres of video games require quick… (more)

Subjects/Keywords: Latency; games; input devices; lag; delay; gaming

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Long, M. 1. (2019). Effects of Local Latency on Games. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/12131

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Long, Michael 1992-. “Effects of Local Latency on Games.” 2019. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/12131.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Long, Michael 1992-. “Effects of Local Latency on Games.” 2019. Web. 31 Mar 2020.

Vancouver:

Long M1. Effects of Local Latency on Games. [Internet] [Thesis]. University of Saskatchewan; 2019. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/12131.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Long M1. Effects of Local Latency on Games. [Thesis]. University of Saskatchewan; 2019. Available from: http://hdl.handle.net/10388/12131

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

12. Depping, Ansgar E. Dynamics of Social Play.

Degree: 2018, University of Saskatchewan

 Digital games have become a social medium. Players are often socially motivated to play games and actively seek out games that offer social interactions. Early… (more)

Subjects/Keywords: Social Play; Game User Research

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Depping, A. E. (2018). Dynamics of Social Play. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/12093

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Depping, Ansgar E. “Dynamics of Social Play.” 2018. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/12093.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Depping, Ansgar E. “Dynamics of Social Play.” 2018. Web. 31 Mar 2020.

Vancouver:

Depping AE. Dynamics of Social Play. [Internet] [Thesis]. University of Saskatchewan; 2018. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/12093.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Depping AE. Dynamics of Social Play. [Thesis]. University of Saskatchewan; 2018. Available from: http://hdl.handle.net/10388/12093

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

13. Zhang, Rui 1990-. Differentiating population spatial behaviour using a standard feature set.

Degree: 2019, University of Saskatchewan

 Moving through space, consuming services at locations, transitioning and dwelling are all aspects of spatial behavior that can be recorded with unprecedented ease and accuracy… (more)

Subjects/Keywords: human spatial behaviour; feature set

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zhang, R. 1. (2019). Differentiating population spatial behaviour using a standard feature set. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/12204

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Zhang, Rui 1990-. “Differentiating population spatial behaviour using a standard feature set.” 2019. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/12204.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Zhang, Rui 1990-. “Differentiating population spatial behaviour using a standard feature set.” 2019. Web. 31 Mar 2020.

Vancouver:

Zhang R1. Differentiating population spatial behaviour using a standard feature set. [Internet] [Thesis]. University of Saskatchewan; 2019. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/12204.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Zhang R1. Differentiating population spatial behaviour using a standard feature set. [Thesis]. University of Saskatchewan; 2019. Available from: http://hdl.handle.net/10388/12204

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

14. Gaur, Varun 1988-. AUGMENTED TOUCH INTERACTIONS WITH FINGER CONTACT SHAPE AND ORIENTATION.

Degree: 2020, University of Saskatchewan

 Touchscreen interactions are far less expressive than the range of touch that human hands are capable of - even considering technologies such as multi-touch and… (more)

Subjects/Keywords: Touch; Touch Interfaces; Augmented Touch Actions; Augmented Touch Gestures; Augmented Touch Interaction; Gestures; HCI; Augmentation; Touch Input; Touch Screens; Tablets; Expressive Input; Smartphones

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Gaur, V. 1. (2020). AUGMENTED TOUCH INTERACTIONS WITH FINGER CONTACT SHAPE AND ORIENTATION. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/12677

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Gaur, Varun 1988-. “AUGMENTED TOUCH INTERACTIONS WITH FINGER CONTACT SHAPE AND ORIENTATION.” 2020. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/12677.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Gaur, Varun 1988-. “AUGMENTED TOUCH INTERACTIONS WITH FINGER CONTACT SHAPE AND ORIENTATION.” 2020. Web. 31 Mar 2020.

Vancouver:

Gaur V1. AUGMENTED TOUCH INTERACTIONS WITH FINGER CONTACT SHAPE AND ORIENTATION. [Internet] [Thesis]. University of Saskatchewan; 2020. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/12677.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Gaur V1. AUGMENTED TOUCH INTERACTIONS WITH FINGER CONTACT SHAPE AND ORIENTATION. [Thesis]. University of Saskatchewan; 2020. Available from: http://hdl.handle.net/10388/12677

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

15. McEwan, Gregor. Virtual community in online multiplayer board and card game sites.

Degree: 2015, University of Saskatchewan

 Board and Card Game (BCG) sites allow people to connect over the Internet to play virtual versions of games, like Chess or Canasta, that can… (more)

Subjects/Keywords: Virtual Community; Online Games; Impersonal Interactions; Social Action; Leadership in virtual communities; Human-computer interaction; Computer supported cooperative work

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APA (6th Edition):

McEwan, G. (2015). Virtual community in online multiplayer board and card game sites. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2015-09-2314

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

McEwan, Gregor. “Virtual community in online multiplayer board and card game sites.” 2015. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2015-09-2314.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

McEwan, Gregor. “Virtual community in online multiplayer board and card game sites.” 2015. Web. 31 Mar 2020.

Vancouver:

McEwan G. Virtual community in online multiplayer board and card game sites. [Internet] [Thesis]. University of Saskatchewan; 2015. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2015-09-2314.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

McEwan G. Virtual community in online multiplayer board and card game sites. [Thesis]. University of Saskatchewan; 2015. Available from: http://hdl.handle.net/10388/ETD-2015-09-2314

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

16. Dielschneider, Shane. Representing information using parametric visual effects on groupware avatars.

Degree: 2009, University of Saskatchewan

 Parametric visual effects such as texture generation and shape grammars can be controlled to produce visually perceptible variation. This variation can be rendered on avatars… (more)

Subjects/Keywords: avatar; rich embodiment; texture; information visualization; L-system; shape grammar; groupware

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APA (6th Edition):

Dielschneider, S. (2009). Representing information using parametric visual effects on groupware avatars. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-01192010-104548

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Dielschneider, Shane. “Representing information using parametric visual effects on groupware avatars.” 2009. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-01192010-104548.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Dielschneider, Shane. “Representing information using parametric visual effects on groupware avatars.” 2009. Web. 31 Mar 2020.

Vancouver:

Dielschneider S. Representing information using parametric visual effects on groupware avatars. [Internet] [Thesis]. University of Saskatchewan; 2009. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-01192010-104548.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Dielschneider S. Representing information using parametric visual effects on groupware avatars. [Thesis]. University of Saskatchewan; 2009. Available from: http://hdl.handle.net/10388/etd-01192010-104548

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

17. Lippold, Mike. Software support for experience sampling.

Degree: 2010, University of Saskatchewan

 User interface design is becoming more reliant on user emotional states to improve usability, adapt to the user’s state, and allow greater expressiveness. Historically, usability… (more)

Subjects/Keywords: Mouse dynamics; Affective computing; Experience sampling

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APA (6th Edition):

Lippold, M. (2010). Software support for experience sampling. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-01072011-130901

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Lippold, Mike. “Software support for experience sampling.” 2010. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-01072011-130901.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Lippold, Mike. “Software support for experience sampling.” 2010. Web. 31 Mar 2020.

Vancouver:

Lippold M. Software support for experience sampling. [Internet] [Thesis]. University of Saskatchewan; 2010. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-01072011-130901.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Lippold M. Software support for experience sampling. [Thesis]. University of Saskatchewan; 2010. Available from: http://hdl.handle.net/10388/etd-01072011-130901

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

18. Thomas, Nicole Annette Marie. Upper and lower visual field differences in perceptual asymmetries.

Degree: 2010, University of Saskatchewan

 Neurologically normal individuals show a leftward spatial bias and tend to collide with objects on the right side more frequently than on the left. The… (more)

Subjects/Keywords: dorsal; directional collisions; ventral; space-based bias; object-based bias; greyscales task

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APA (6th Edition):

Thomas, N. A. M. (2010). Upper and lower visual field differences in perceptual asymmetries. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-12072010-185759

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Thomas, Nicole Annette Marie. “Upper and lower visual field differences in perceptual asymmetries.” 2010. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-12072010-185759.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Thomas, Nicole Annette Marie. “Upper and lower visual field differences in perceptual asymmetries.” 2010. Web. 31 Mar 2020.

Vancouver:

Thomas NAM. Upper and lower visual field differences in perceptual asymmetries. [Internet] [Thesis]. University of Saskatchewan; 2010. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-12072010-185759.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Thomas NAM. Upper and lower visual field differences in perceptual asymmetries. [Thesis]. University of Saskatchewan; 2010. Available from: http://hdl.handle.net/10388/etd-12072010-185759

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

19. Doucette, Andre. The effects of tool container location on user performance in graphical user interfaces.

Degree: 2010, University of Saskatchewan

 A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools into tool containers, providing one visual representation. Common tool… (more)

Subjects/Keywords: awareness; attention; graphical user interfaces; user performance; Tool containers

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APA (6th Edition):

Doucette, A. (2010). The effects of tool container location on user performance in graphical user interfaces. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-09082010-145641

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Doucette, Andre. “The effects of tool container location on user performance in graphical user interfaces.” 2010. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-09082010-145641.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Doucette, Andre. “The effects of tool container location on user performance in graphical user interfaces.” 2010. Web. 31 Mar 2020.

Vancouver:

Doucette A. The effects of tool container location on user performance in graphical user interfaces. [Internet] [Thesis]. University of Saskatchewan; 2010. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-09082010-145641.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Doucette A. The effects of tool container location on user performance in graphical user interfaces. [Thesis]. University of Saskatchewan; 2010. Available from: http://hdl.handle.net/10388/etd-09082010-145641

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

20. Vicencio-Moreira, Rodrigo. Player Balancing for FIrst-Person Shooter Games.

Degree: 2016, University of Saskatchewan

 When player skill levels differ widely in a competitive First-Person Shooter (FPS) game, enjoyment suffers: weaker players become frustrated and stronger players become less engaged.… (more)

Subjects/Keywords: First-person shooters; game balancing; player balancing; aiming assistance

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APA (6th Edition):

Vicencio-Moreira, R. (2016). Player Balancing for FIrst-Person Shooter Games. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2016-01-2400

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Vicencio-Moreira, Rodrigo. “Player Balancing for FIrst-Person Shooter Games.” 2016. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2016-01-2400.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Vicencio-Moreira, Rodrigo. “Player Balancing for FIrst-Person Shooter Games.” 2016. Web. 31 Mar 2020.

Vancouver:

Vicencio-Moreira R. Player Balancing for FIrst-Person Shooter Games. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2016-01-2400.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Vicencio-Moreira R. Player Balancing for FIrst-Person Shooter Games. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/ETD-2016-01-2400

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

21. Birk, Max V 1983-. Investigating Avatar Customization as a Motivational Design Strategy for Improving Engagement with Technology-Enabled Services for Health.

Degree: 2018, University of Saskatchewan

 Technology-enabled services for physical and mental health are a promising approach to improve healthcare globally. Unfortunately, the largest barrier for effective technology-based treatment is participants'… (more)

Subjects/Keywords: digital health; avatar customization; motivational design; engagement

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APA (6th Edition):

Birk, M. V. 1. (2018). Investigating Avatar Customization as a Motivational Design Strategy for Improving Engagement with Technology-Enabled Services for Health. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/11885

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Birk, Max V 1983-. “Investigating Avatar Customization as a Motivational Design Strategy for Improving Engagement with Technology-Enabled Services for Health.” 2018. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/11885.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Birk, Max V 1983-. “Investigating Avatar Customization as a Motivational Design Strategy for Improving Engagement with Technology-Enabled Services for Health.” 2018. Web. 31 Mar 2020.

Vancouver:

Birk MV1. Investigating Avatar Customization as a Motivational Design Strategy for Improving Engagement with Technology-Enabled Services for Health. [Internet] [Thesis]. University of Saskatchewan; 2018. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/11885.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Birk MV1. Investigating Avatar Customization as a Motivational Design Strategy for Improving Engagement with Technology-Enabled Services for Health. [Thesis]. University of Saskatchewan; 2018. Available from: http://hdl.handle.net/10388/11885

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

22. Nacenta Sanchez, Miguel Angel. Cross-display object movement in multi-display environments.

Degree: 2009, University of Saskatchewan

 Many types of multi-display environments (MDEs) are emerging that allow users to better interact with computers. In these environments, being able to move visual objects… (more)

Subjects/Keywords: pointing; mouse control; cross-display object movement; multi-surface environments; multi-display environments; human-computer interaction; input; perspective; interaction techniques; remote pointing; dimensional overlap; stimulus-response compatibility

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APA (6th Edition):

Nacenta Sanchez, M. A. (2009). Cross-display object movement in multi-display environments. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-01062010-123426

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Nacenta Sanchez, Miguel Angel. “Cross-display object movement in multi-display environments.” 2009. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-01062010-123426.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Nacenta Sanchez, Miguel Angel. “Cross-display object movement in multi-display environments.” 2009. Web. 31 Mar 2020.

Vancouver:

Nacenta Sanchez MA. Cross-display object movement in multi-display environments. [Internet] [Thesis]. University of Saskatchewan; 2009. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-01062010-123426.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Nacenta Sanchez MA. Cross-display object movement in multi-display environments. [Thesis]. University of Saskatchewan; 2009. Available from: http://hdl.handle.net/10388/etd-01062010-123426

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

23. Indratmo, Indratmo. Supporting exploratory browsing with visualization of social interaction history.

Degree: 2010, University of Saskatchewan

 This thesis is concerned with the design, development, and evaluation of information visualization tools for supporting exploratory browsing. Information retrieval (IR) systems currently do not… (more)

Subjects/Keywords: social computing; information visualization; information exploration; user interfaces

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Indratmo, I. (2010). Supporting exploratory browsing with visualization of social interaction history. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/etd-01292010-140030

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Indratmo, Indratmo. “Supporting exploratory browsing with visualization of social interaction history.” 2010. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/etd-01292010-140030.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Indratmo, Indratmo. “Supporting exploratory browsing with visualization of social interaction history.” 2010. Web. 31 Mar 2020.

Vancouver:

Indratmo I. Supporting exploratory browsing with visualization of social interaction history. [Internet] [Thesis]. University of Saskatchewan; 2010. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/etd-01292010-140030.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Indratmo I. Supporting exploratory browsing with visualization of social interaction history. [Thesis]. University of Saskatchewan; 2010. Available from: http://hdl.handle.net/10388/etd-01292010-140030

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

24. Doucette, Andre. Group reaching over digital tabletops with digital arm embodiments.

Degree: 2014, University of Saskatchewan

 In almost all collaborative tabletop tasks, groups require coordinated access to the shared objects on the table’s surface. The physical social norms of close-proximity interactions… (more)

Subjects/Keywords: Digital tabletops; CSCW; embodiments; touch input

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APA (6th Edition):

Doucette, A. (2014). Group reaching over digital tabletops with digital arm embodiments. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2014-08-1641

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Doucette, Andre. “Group reaching over digital tabletops with digital arm embodiments.” 2014. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2014-08-1641.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Doucette, Andre. “Group reaching over digital tabletops with digital arm embodiments.” 2014. Web. 31 Mar 2020.

Vancouver:

Doucette A. Group reaching over digital tabletops with digital arm embodiments. [Internet] [Thesis]. University of Saskatchewan; 2014. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2014-08-1641.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Doucette A. Group reaching over digital tabletops with digital arm embodiments. [Thesis]. University of Saskatchewan; 2014. Available from: http://hdl.handle.net/10388/ETD-2014-08-1641

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

25. Tavassolian, Amin. TIME BALANCING OF COMPUTER GAMES USING ADAPTIVE TIME-VARIANT MINIGAMES.

Degree: 2014, University of Saskatchewan

 Game designers spend a great deal of time developing balanced game experiences. However, differences in player ability, hardware capacity (e.g. network connections) or real-world elements… (more)

Subjects/Keywords: game balancing; dynamic balancing; minigame; adaptive time-variant minigames

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APA (6th Edition):

Tavassolian, A. (2014). TIME BALANCING OF COMPUTER GAMES USING ADAPTIVE TIME-VARIANT MINIGAMES. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2014-03-1627

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Tavassolian, Amin. “TIME BALANCING OF COMPUTER GAMES USING ADAPTIVE TIME-VARIANT MINIGAMES.” 2014. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2014-03-1627.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Tavassolian, Amin. “TIME BALANCING OF COMPUTER GAMES USING ADAPTIVE TIME-VARIANT MINIGAMES.” 2014. Web. 31 Mar 2020.

Vancouver:

Tavassolian A. TIME BALANCING OF COMPUTER GAMES USING ADAPTIVE TIME-VARIANT MINIGAMES. [Internet] [Thesis]. University of Saskatchewan; 2014. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2014-03-1627.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Tavassolian A. TIME BALANCING OF COMPUTER GAMES USING ADAPTIVE TIME-VARIANT MINIGAMES. [Thesis]. University of Saskatchewan; 2014. Available from: http://hdl.handle.net/10388/ETD-2014-03-1627

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation


University of Saskatchewan

26. Haque, S M Rafizul. Methodology for extensive evaluation of semiautomatic and interactive segmentation algorithms using simulated Interaction models.

Degree: 2016, University of Saskatchewan

 Performance of semiautomatic and interactive segmentation(SIS) algorithms are usually evaluated by employing a small number of human operators to segment the images. The human operators… (more)

Subjects/Keywords: extensive evaluation; semiautomatic segmentation; inter-user variability; uniform sampling of interactions

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APA (6th Edition):

Haque, S. M. R. (2016). Methodology for extensive evaluation of semiautomatic and interactive segmentation algorithms using simulated Interaction models. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/7460

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Haque, S M Rafizul. “Methodology for extensive evaluation of semiautomatic and interactive segmentation algorithms using simulated Interaction models.” 2016. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/7460.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Haque, S M Rafizul. “Methodology for extensive evaluation of semiautomatic and interactive segmentation algorithms using simulated Interaction models.” 2016. Web. 31 Mar 2020.

Vancouver:

Haque SMR. Methodology for extensive evaluation of semiautomatic and interactive segmentation algorithms using simulated Interaction models. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/7460.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Haque SMR. Methodology for extensive evaluation of semiautomatic and interactive segmentation algorithms using simulated Interaction models. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/7460

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

27. Xue, Yudi. Software for Visualization and Coordination of the Distributed Simulation Modeling Process.

Degree: 2012, University of Saskatchewan

 Simulation modeling projects commonly involve distributed team collaboration. It is currently difficult to perform collaboration in distributed modeling process for two reasons: 1) Simulation modeling… (more)

Subjects/Keywords: Simulation Modeling; Collaboration; Software Engineering; Information Visualization; Component-based Software

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Xue, Y. (2012). Software for Visualization and Coordination of the Distributed Simulation Modeling Process. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2012-04-411

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Xue, Yudi. “Software for Visualization and Coordination of the Distributed Simulation Modeling Process.” 2012. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2012-04-411.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Xue, Yudi. “Software for Visualization and Coordination of the Distributed Simulation Modeling Process.” 2012. Web. 31 Mar 2020.

Vancouver:

Xue Y. Software for Visualization and Coordination of the Distributed Simulation Modeling Process. [Internet] [Thesis]. University of Saskatchewan; 2012. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2012-04-411.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Xue Y. Software for Visualization and Coordination of the Distributed Simulation Modeling Process. [Thesis]. University of Saskatchewan; 2012. Available from: http://hdl.handle.net/10388/ETD-2012-04-411

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

28. Reetz, Adrian. Improving command selection in smart environments by exploiting spatial constancy.

Degree: 2015, University of Saskatchewan

 With the a steadily increasing number of digital devices, our environments are becoming increasingly smarter: we can now use our tablets to control our TV,… (more)

Subjects/Keywords: Human-Computer Interaction; Interactive systems; Interaction techniques; Room-based interaction; Room Pointing

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APA (6th Edition):

Reetz, A. (2015). Improving command selection in smart environments by exploiting spatial constancy. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2015-11-2389

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Reetz, Adrian. “Improving command selection in smart environments by exploiting spatial constancy.” 2015. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2015-11-2389.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Reetz, Adrian. “Improving command selection in smart environments by exploiting spatial constancy.” 2015. Web. 31 Mar 2020.

Vancouver:

Reetz A. Improving command selection in smart environments by exploiting spatial constancy. [Internet] [Thesis]. University of Saskatchewan; 2015. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2015-11-2389.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Reetz A. Improving command selection in smart environments by exploiting spatial constancy. [Thesis]. University of Saskatchewan; 2015. Available from: http://hdl.handle.net/10388/ETD-2015-11-2389

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

29. Zohoorian, Ariyan. PLATO: A Coordination Framework for Designers of Multi-Player Real-Time Games.

Degree: 2013, University of Saskatchewan

 Player coordination is a key element in many multi-player real-time digital games and cooperative real-time multi-player modes are now common in many digital-game genres. Coordination… (more)

Subjects/Keywords: Group Coordination; Real-time Multi-player Games; Design

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Zohoorian, A. (2013). PLATO: A Coordination Framework for Designers of Multi-Player Real-Time Games. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/ETD-2013-04-1019

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Zohoorian, Ariyan. “PLATO: A Coordination Framework for Designers of Multi-Player Real-Time Games.” 2013. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/ETD-2013-04-1019.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Zohoorian, Ariyan. “PLATO: A Coordination Framework for Designers of Multi-Player Real-Time Games.” 2013. Web. 31 Mar 2020.

Vancouver:

Zohoorian A. PLATO: A Coordination Framework for Designers of Multi-Player Real-Time Games. [Internet] [Thesis]. University of Saskatchewan; 2013. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/ETD-2013-04-1019.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Zohoorian A. PLATO: A Coordination Framework for Designers of Multi-Player Real-Time Games. [Thesis]. University of Saskatchewan; 2013. Available from: http://hdl.handle.net/10388/ETD-2013-04-1019

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

30. Johanson, Colby G 1991-. Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters.

Degree: 2016, University of Saskatchewan

 Today's digital games require the mastery of many different skills. This is accomplished through play itself  – sometimes experientially and other times by using explicit… (more)

Subjects/Keywords: human-computer interaction; fps; games; computer science; expertise

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Johanson, C. G. 1. (2016). Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters. (Thesis). University of Saskatchewan. Retrieved from http://hdl.handle.net/10388/7558

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Chicago Manual of Style (16th Edition):

Johanson, Colby G 1991-. “Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters.” 2016. Thesis, University of Saskatchewan. Accessed March 31, 2020. http://hdl.handle.net/10388/7558.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

MLA Handbook (7th Edition):

Johanson, Colby G 1991-. “Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters.” 2016. Web. 31 Mar 2020.

Vancouver:

Johanson CG1. Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters. [Internet] [Thesis]. University of Saskatchewan; 2016. [cited 2020 Mar 31]. Available from: http://hdl.handle.net/10388/7558.

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

Council of Science Editors:

Johanson CG1. Scaffolding Novices to Leverage Auditory Awareness Cues in First-Person Shooters. [Thesis]. University of Saskatchewan; 2016. Available from: http://hdl.handle.net/10388/7558

Note: this citation may be lacking information needed for this citation format:
Not specified: Masters Thesis or Doctoral Dissertation

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