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You searched for +publisher:"University of Florida" +contributor:("Lok, Benjamin C."). Showing records 1 – 15 of 15 total matches.

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University of Florida

1. Bhandare, Sagar Shankar. Efficient High-Quality Shadow Mapping.

Degree: MS, Computer Engineering - Computer and Information Science and Engineering, 2012, University of Florida

 Shadow mapping is a well-known technique for introducing hard shadows to a scene. It suffers, however, from severe aliasing artifacts such as magnified aliasing of… (more)

Subjects/Keywords: Animation; Computer graphics; Frustums; Genetic mapping; Light; Lighting; Movies; Optical focus; Pixels; Rectangles; shadows

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APA (6th Edition):

Bhandare, S. S. (2012). Efficient High-Quality Shadow Mapping. (Masters Thesis). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0045080

Chicago Manual of Style (16th Edition):

Bhandare, Sagar Shankar. “Efficient High-Quality Shadow Mapping.” 2012. Masters Thesis, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0045080.

MLA Handbook (7th Edition):

Bhandare, Sagar Shankar. “Efficient High-Quality Shadow Mapping.” 2012. Web. 17 Feb 2020.

Vancouver:

Bhandare SS. Efficient High-Quality Shadow Mapping. [Internet] [Masters thesis]. University of Florida; 2012. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0045080.

Council of Science Editors:

Bhandare SS. Efficient High-Quality Shadow Mapping. [Masters Thesis]. University of Florida; 2012. Available from: http://ufdc.ufl.edu/UFE0045080


University of Florida

2. Hunt, William C. A Computer-Based Simulation for Training Dental Preparation.

Degree: MS, Computer Engineering - Computer and Information Science and Engineering, 2012, University of Florida

 We present a low-cost VR simulation environment for dental students that allows trainees to practice dental preparation. The trainee haptically interacts with a virtual tooth,… (more)

Subjects/Keywords: College students; Coordinate systems; Data models; Dental models; Drilling; Maps; Simulations; Teeth; Tooth enamel; Virtual reality; dental  – drilling  – graphics  – haptic  – preparation  – simulation  – training  – virtual

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APA (6th Edition):

Hunt, W. C. (2012). A Computer-Based Simulation for Training Dental Preparation. (Masters Thesis). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0044204

Chicago Manual of Style (16th Edition):

Hunt, William C. “A Computer-Based Simulation for Training Dental Preparation.” 2012. Masters Thesis, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0044204.

MLA Handbook (7th Edition):

Hunt, William C. “A Computer-Based Simulation for Training Dental Preparation.” 2012. Web. 17 Feb 2020.

Vancouver:

Hunt WC. A Computer-Based Simulation for Training Dental Preparation. [Internet] [Masters thesis]. University of Florida; 2012. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0044204.

Council of Science Editors:

Hunt WC. A Computer-Based Simulation for Training Dental Preparation. [Masters Thesis]. University of Florida; 2012. Available from: http://ufdc.ufl.edu/UFE0044204


University of Florida

3. El Sheikh, Doaa T. Using Virtual Humans to Simulate Limited English Proficient Humans.

Degree: MS, Computer Engineering - Computer and Information Science and Engineering, 2012, University of Florida

 Virtual human technology has been recently exploited in medical training. In this thesis, we propose using virtual humans to simulate limited English-proficient humans to assess… (more)

Subjects/Keywords: Databases; Differential diagnosis; Health care industry; Hispanics; Limited English speakers; Lungs; Medical students; Pediatrics; Physicians; Statistical significance; english  – human  – limited  – patient  – pediatric  – proficient  – virtual

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APA (6th Edition):

El Sheikh, D. T. (2012). Using Virtual Humans to Simulate Limited English Proficient Humans. (Masters Thesis). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0045124

Chicago Manual of Style (16th Edition):

El Sheikh, Doaa T. “Using Virtual Humans to Simulate Limited English Proficient Humans.” 2012. Masters Thesis, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0045124.

MLA Handbook (7th Edition):

El Sheikh, Doaa T. “Using Virtual Humans to Simulate Limited English Proficient Humans.” 2012. Web. 17 Feb 2020.

Vancouver:

El Sheikh DT. Using Virtual Humans to Simulate Limited English Proficient Humans. [Internet] [Masters thesis]. University of Florida; 2012. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0045124.

Council of Science Editors:

El Sheikh DT. Using Virtual Humans to Simulate Limited English Proficient Humans. [Masters Thesis]. University of Florida; 2012. Available from: http://ufdc.ufl.edu/UFE0045124


University of Florida

4. Raij, Andrew. Using Immersion and Information Visualization to Analyze Human-Virtual Human Interactions.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2009, University of Florida

 We identify verbal and nonverbal communication as the primary way in which humans try to interact with virtual human interfaces, and then use this result… (more)

Subjects/Keywords: Breasts; Empathy; Interpersonal interaction; Medical students; Outliers; Simulations; Social interaction; Social skills; Student interaction; Visual fixation; action, after, agents, computer, conversational, education, embodied, environments, human, humans, immersion, information, interaction, medicine, perspective, reality, review, simulation, taking, training, virtual, visualization

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APA (6th Edition):

Raij, A. (2009). Using Immersion and Information Visualization to Analyze Human-Virtual Human Interactions. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0024140

Chicago Manual of Style (16th Edition):

Raij, Andrew. “Using Immersion and Information Visualization to Analyze Human-Virtual Human Interactions.” 2009. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0024140.

MLA Handbook (7th Edition):

Raij, Andrew. “Using Immersion and Information Visualization to Analyze Human-Virtual Human Interactions.” 2009. Web. 17 Feb 2020.

Vancouver:

Raij A. Using Immersion and Information Visualization to Analyze Human-Virtual Human Interactions. [Internet] [Doctoral dissertation]. University of Florida; 2009. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0024140.

Council of Science Editors:

Raij A. Using Immersion and Information Visualization to Analyze Human-Virtual Human Interactions. [Doctoral Dissertation]. University of Florida; 2009. Available from: http://ufdc.ufl.edu/UFE0024140


University of Florida

5. Ezzell, Zachary Peter. A Unified Human Interaction-Based Theory and Framework for Simulation Modeling and Visualization Design.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2012, University of Florida

 Visualizing dynamic phenomena by leveraging computer graphics and simulation is of increasing interest to society.  In the classroom, such dynamic visual modules can motivate students… (more)

Subjects/Keywords: Animation; Domain ontologies; Graphic design; Graphics; Mathematical variables; Modeling; Ontology; Semantic models; Simulations; Three dimensional modeling; design  – modeling  – simulation  – visualization

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APA (6th Edition):

Ezzell, Z. P. (2012). A Unified Human Interaction-Based Theory and Framework for Simulation Modeling and Visualization Design. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0044994

Chicago Manual of Style (16th Edition):

Ezzell, Zachary Peter. “A Unified Human Interaction-Based Theory and Framework for Simulation Modeling and Visualization Design.” 2012. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0044994.

MLA Handbook (7th Edition):

Ezzell, Zachary Peter. “A Unified Human Interaction-Based Theory and Framework for Simulation Modeling and Visualization Design.” 2012. Web. 17 Feb 2020.

Vancouver:

Ezzell ZP. A Unified Human Interaction-Based Theory and Framework for Simulation Modeling and Visualization Design. [Internet] [Doctoral dissertation]. University of Florida; 2012. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0044994.

Council of Science Editors:

Ezzell ZP. A Unified Human Interaction-Based Theory and Framework for Simulation Modeling and Visualization Design. [Doctoral Dissertation]. University of Florida; 2012. Available from: http://ufdc.ufl.edu/UFE0044994


University of Florida

6. Fan, Jianhua. On the Construction of Smooth Surfaces.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2010, University of Florida

 Smooth, that is once or twice continuously differentiable surfaces play an important role in Computer Aided Design(CAD), digital movie animation and computer game-character design. Non-Uniform… (more)

Subjects/Keywords: Computer aided design; Curvature; Geometric designs; Knots; Line segments; Polynomials; Smooth surfaces; Tangents; Tensors; Vertices; bicubic, continuity, nurbs, quad, smoothness, splines, surfaces

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APA (6th Edition):

Fan, J. (2010). On the Construction of Smooth Surfaces. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0041205

Chicago Manual of Style (16th Edition):

Fan, Jianhua. “On the Construction of Smooth Surfaces.” 2010. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0041205.

MLA Handbook (7th Edition):

Fan, Jianhua. “On the Construction of Smooth Surfaces.” 2010. Web. 17 Feb 2020.

Vancouver:

Fan J. On the Construction of Smooth Surfaces. [Internet] [Doctoral dissertation]. University of Florida; 2010. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0041205.

Council of Science Editors:

Fan J. On the Construction of Smooth Surfaces. [Doctoral Dissertation]. University of Florida; 2010. Available from: http://ufdc.ufl.edu/UFE0041205


University of Florida

7. Quarles, John. The Design and Evaluation of a Mixed Reality Approach to Interactively Blend Dynamic Models with Corresponding Physical Phenomena.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2009, University of Florida

 People understand how to interact with the objects in the world around them (e.g., an ATM machine, a car) but most people do not understand… (more)

Subjects/Keywords: Anesthesia; Cognition; Dynamic modeling; Flowmeters; Gas flow; Machinery; Modeling; Simulation training; Simulations; Three dimensional modeling; anesthesia, augmented, interaction, learning, mixed, modeling, reality, simulation, virtual

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APA (6th Edition):

Quarles, J. (2009). The Design and Evaluation of a Mixed Reality Approach to Interactively Blend Dynamic Models with Corresponding Physical Phenomena. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0024267

Chicago Manual of Style (16th Edition):

Quarles, John. “The Design and Evaluation of a Mixed Reality Approach to Interactively Blend Dynamic Models with Corresponding Physical Phenomena.” 2009. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0024267.

MLA Handbook (7th Edition):

Quarles, John. “The Design and Evaluation of a Mixed Reality Approach to Interactively Blend Dynamic Models with Corresponding Physical Phenomena.” 2009. Web. 17 Feb 2020.

Vancouver:

Quarles J. The Design and Evaluation of a Mixed Reality Approach to Interactively Blend Dynamic Models with Corresponding Physical Phenomena. [Internet] [Doctoral dissertation]. University of Florida; 2009. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0024267.

Council of Science Editors:

Quarles J. The Design and Evaluation of a Mixed Reality Approach to Interactively Blend Dynamic Models with Corresponding Physical Phenomena. [Doctoral Dissertation]. University of Florida; 2009. Available from: http://ufdc.ufl.edu/UFE0024267


University of Florida

8. Kotranza, Aaron. Mixed Reality Interpersonal Simulation Affords Cognitive, Psychomotor, and Affective Learning.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2009, University of Florida

 In fields such as medicine, military, and law enforcement, success in interpersonal scenarios requires mastering a complex group of cognitive, psychomotor, and affective skills. These… (more)

Subjects/Keywords: Breasts; Empathy; Eyes; Learning; Medical students; Palpation; Psychomotor performance; Sense of touch; Simulations; Social interaction; education, haptics, human, medical, simulation, virtual

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APA (6th Edition):

Kotranza, A. (2009). Mixed Reality Interpersonal Simulation Affords Cognitive, Psychomotor, and Affective Learning. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0041156

Chicago Manual of Style (16th Edition):

Kotranza, Aaron. “Mixed Reality Interpersonal Simulation Affords Cognitive, Psychomotor, and Affective Learning.” 2009. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0041156.

MLA Handbook (7th Edition):

Kotranza, Aaron. “Mixed Reality Interpersonal Simulation Affords Cognitive, Psychomotor, and Affective Learning.” 2009. Web. 17 Feb 2020.

Vancouver:

Kotranza A. Mixed Reality Interpersonal Simulation Affords Cognitive, Psychomotor, and Affective Learning. [Internet] [Doctoral dissertation]. University of Florida; 2009. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0041156.

Council of Science Editors:

Kotranza A. Mixed Reality Interpersonal Simulation Affords Cognitive, Psychomotor, and Affective Learning. [Doctoral Dissertation]. University of Florida; 2009. Available from: http://ufdc.ufl.edu/UFE0041156


University of Florida

9. Park, Hyung. Parallel Discrete Event Simulation of Queuing Networks Using GPU-Based Hardware Acceleration.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2009, University of Florida

 Queuing networks are used widely in computer simulation studies. Examples of queuing networks can be found in areas such as the supply chains, manufacturing work… (more)

Subjects/Keywords: Computer memory; Customers; Data models; Error rates; Modeling; Scheduling; Service time; Simulations; Statistical models; Statistics; cuda, discrete, event, gpu, parallel, queuing, simulation

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APA (6th Edition):

Park, H. (2009). Parallel Discrete Event Simulation of Queuing Networks Using GPU-Based Hardware Acceleration. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0041160

Chicago Manual of Style (16th Edition):

Park, Hyung. “Parallel Discrete Event Simulation of Queuing Networks Using GPU-Based Hardware Acceleration.” 2009. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0041160.

MLA Handbook (7th Edition):

Park, Hyung. “Parallel Discrete Event Simulation of Queuing Networks Using GPU-Based Hardware Acceleration.” 2009. Web. 17 Feb 2020.

Vancouver:

Park H. Parallel Discrete Event Simulation of Queuing Networks Using GPU-Based Hardware Acceleration. [Internet] [Doctoral dissertation]. University of Florida; 2009. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0041160.

Council of Science Editors:

Park H. Parallel Discrete Event Simulation of Queuing Networks Using GPU-Based Hardware Acceleration. [Doctoral Dissertation]. University of Florida; 2009. Available from: http://ufdc.ufl.edu/UFE0041160


University of Florida

10. Jeon, Sanghyun. Adaptive E-Learning Using ECpAA Rules, Bayesian Networks and Group Profile and Performance Data.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2010, University of Florida

 In order to deliver individualized instruction to learners, an adaptive e-Learning system must be able to perform content selection, sequencing and presentation, and to control… (more)

Subjects/Keywords: Bayesian networks; Conditional probabilities; Educational activities; Electronic learning; Gels; Learning; Learning styles; Machine learning; Metadata; Simulations; adaptive, bayesian, composite, data, e, group, learning, model, network, objects, personalised, probabilistic, profile, rule

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APA (6th Edition):

Jeon, S. (2010). Adaptive E-Learning Using ECpAA Rules, Bayesian Networks and Group Profile and Performance Data. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0042418

Chicago Manual of Style (16th Edition):

Jeon, Sanghyun. “Adaptive E-Learning Using ECpAA Rules, Bayesian Networks and Group Profile and Performance Data.” 2010. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0042418.

MLA Handbook (7th Edition):

Jeon, Sanghyun. “Adaptive E-Learning Using ECpAA Rules, Bayesian Networks and Group Profile and Performance Data.” 2010. Web. 17 Feb 2020.

Vancouver:

Jeon S. Adaptive E-Learning Using ECpAA Rules, Bayesian Networks and Group Profile and Performance Data. [Internet] [Doctoral dissertation]. University of Florida; 2010. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0042418.

Council of Science Editors:

Jeon S. Adaptive E-Learning Using ECpAA Rules, Bayesian Networks and Group Profile and Performance Data. [Doctoral Dissertation]. University of Florida; 2010. Available from: http://ufdc.ufl.edu/UFE0042418


University of Florida

11. Rossen, Brent Harte. Design and Evaluation of Conversational Modeling Methods for Interpersonal Simulation.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2011, University of Florida

 Interpersonal skills practice using virtual humans offers structured learning of interview skills, provides standardization of practice, and can facilitate learning about unusual conditions. However, the… (more)

Subjects/Keywords: Conversation; Drug interactions; Educational evaluation; Health care industry; Interpersonal interaction; Medical students; Modeling; Simulations; Social interaction; Training devices; acquisition  – ai  – hci  – healthcare  – knowledge  – medicine  – virtual

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APA (6th Edition):

Rossen, B. H. (2011). Design and Evaluation of Conversational Modeling Methods for Interpersonal Simulation. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0043690

Chicago Manual of Style (16th Edition):

Rossen, Brent Harte. “Design and Evaluation of Conversational Modeling Methods for Interpersonal Simulation.” 2011. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0043690.

MLA Handbook (7th Edition):

Rossen, Brent Harte. “Design and Evaluation of Conversational Modeling Methods for Interpersonal Simulation.” 2011. Web. 17 Feb 2020.

Vancouver:

Rossen BH. Design and Evaluation of Conversational Modeling Methods for Interpersonal Simulation. [Internet] [Doctoral dissertation]. University of Florida; 2011. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0043690.

Council of Science Editors:

Rossen BH. Design and Evaluation of Conversational Modeling Methods for Interpersonal Simulation. [Doctoral Dissertation]. University of Florida; 2011. Available from: http://ufdc.ufl.edu/UFE0043690


University of Florida

12. Nguyen, Thien. Coordinated Behavior for Predator Prey Modeling An Approach to Next Generation Console Development.

Degree: MS, Computer Engineering - Computer and Information Science and Engineering, 2008, University of Florida

 With each introduction of a new generation of video game consoles, the user's expectations for larger environments, better A.I., and smoother graphics rise. To deliver… (more)

Subjects/Keywords: Antelopes; Architectural design; Chalkboards; Distance functions; Lions; Message systems; Predators; Simulations; Software; Video games; behavior, coordinated, playstation3, xbox360

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APA (6th Edition):

Nguyen, T. (2008). Coordinated Behavior for Predator Prey Modeling An Approach to Next Generation Console Development. (Masters Thesis). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0022893

Chicago Manual of Style (16th Edition):

Nguyen, Thien. “Coordinated Behavior for Predator Prey Modeling An Approach to Next Generation Console Development.” 2008. Masters Thesis, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0022893.

MLA Handbook (7th Edition):

Nguyen, Thien. “Coordinated Behavior for Predator Prey Modeling An Approach to Next Generation Console Development.” 2008. Web. 17 Feb 2020.

Vancouver:

Nguyen T. Coordinated Behavior for Predator Prey Modeling An Approach to Next Generation Console Development. [Internet] [Masters thesis]. University of Florida; 2008. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0022893.

Council of Science Editors:

Nguyen T. Coordinated Behavior for Predator Prey Modeling An Approach to Next Generation Console Development. [Masters Thesis]. University of Florida; 2008. Available from: http://ufdc.ufl.edu/UFE0022893


University of Florida

13. Davenport, Rick D. Perceived Smart Technology Needs Among Elders with Mobility Impairments An Ethnographic Approach.

Degree: PhD, Rehabilitation Science, 2007, University of Florida

 Comparatively little research has been conducted regarding the smart technology needs of the elder population despite the proliferation of smart technology prototypes. The purpose of… (more)

Subjects/Keywords: Biomedical technology; Computer technology; Data transcription; Decision trees; Ethnography; Group facilitation; Homes; Older adults; Production automation; Technology forecasting; activity, ad, adl, aging, assistance, assistive, at, automation, baby, boomer, computer, consumer, decision, designers, development, device, elder, engineering, ethnography, health, home, iadl, icf, impairment, independence, interview, mobility, model, monitoring, need, observation, personal, prediction, prompting, prototype, qualitative, recognition, rehabilitation, reminding, robotic, science, smart, technologies, technology, touchscreen, tree, usability, voice

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APA (6th Edition):

Davenport, R. D. (2007). Perceived Smart Technology Needs Among Elders with Mobility Impairments An Ethnographic Approach. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0021599

Chicago Manual of Style (16th Edition):

Davenport, Rick D. “Perceived Smart Technology Needs Among Elders with Mobility Impairments An Ethnographic Approach.” 2007. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0021599.

MLA Handbook (7th Edition):

Davenport, Rick D. “Perceived Smart Technology Needs Among Elders with Mobility Impairments An Ethnographic Approach.” 2007. Web. 17 Feb 2020.

Vancouver:

Davenport RD. Perceived Smart Technology Needs Among Elders with Mobility Impairments An Ethnographic Approach. [Internet] [Doctoral dissertation]. University of Florida; 2007. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0021599.

Council of Science Editors:

Davenport RD. Perceived Smart Technology Needs Among Elders with Mobility Impairments An Ethnographic Approach. [Doctoral Dissertation]. University of Florida; 2007. Available from: http://ufdc.ufl.edu/UFE0021599


University of Florida

14. Ni, Tianyun. Real-Time Smooth Surface Construction on the Graphics Processing Unit.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2008, University of Florida

 Increased realism in interactive graphics and gaming requires complex smooth surfaces to be rendered at ever higher frame rates. In particular, representations used to model… (more)

Subjects/Keywords: Animation; Evaluation points; Geometry; Model animation; Pipelines; Polynomials; Smooth surfaces; Tessellations; Triangles; Vertices; animation, gpu, smooth, subdivision

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APA · Chicago · MLA · Vancouver · CSE | Export to Zotero / EndNote / Reference Manager

APA (6th Edition):

Ni, T. (2008). Real-Time Smooth Surface Construction on the Graphics Processing Unit. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0021975

Chicago Manual of Style (16th Edition):

Ni, Tianyun. “Real-Time Smooth Surface Construction on the Graphics Processing Unit.” 2008. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0021975.

MLA Handbook (7th Edition):

Ni, Tianyun. “Real-Time Smooth Surface Construction on the Graphics Processing Unit.” 2008. Web. 17 Feb 2020.

Vancouver:

Ni T. Real-Time Smooth Surface Construction on the Graphics Processing Unit. [Internet] [Doctoral dissertation]. University of Florida; 2008. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0021975.

Council of Science Editors:

Ni T. Real-Time Smooth Surface Construction on the Graphics Processing Unit. [Doctoral Dissertation]. University of Florida; 2008. Available from: http://ufdc.ufl.edu/UFE0021975


University of Florida

15. Johnsen, Kyle. Design and Validation of a Virtual Human System for Interpersonal Skills Education.

Degree: PhD, Computer Engineering - Computer and Information Science and Engineering, 2008, University of Florida

 Training interpersonal skills requires availability, standardization, and diversity of practice interpersonal scenarios. To meet these requirements, we proposed a concept for an interpersonal simulator with… (more)

Subjects/Keywords: Display devices; Educational evaluation; Empathy; Gestures; Interpersonal interaction; Medical students; Simulations; Social interaction; Social skills; Student evaluation; education, human, medical, virtual

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APA (6th Edition):

Johnsen, K. (2008). Design and Validation of a Virtual Human System for Interpersonal Skills Education. (Doctoral Dissertation). University of Florida. Retrieved from http://ufdc.ufl.edu/UFE0022560

Chicago Manual of Style (16th Edition):

Johnsen, Kyle. “Design and Validation of a Virtual Human System for Interpersonal Skills Education.” 2008. Doctoral Dissertation, University of Florida. Accessed February 17, 2020. http://ufdc.ufl.edu/UFE0022560.

MLA Handbook (7th Edition):

Johnsen, Kyle. “Design and Validation of a Virtual Human System for Interpersonal Skills Education.” 2008. Web. 17 Feb 2020.

Vancouver:

Johnsen K. Design and Validation of a Virtual Human System for Interpersonal Skills Education. [Internet] [Doctoral dissertation]. University of Florida; 2008. [cited 2020 Feb 17]. Available from: http://ufdc.ufl.edu/UFE0022560.

Council of Science Editors:

Johnsen K. Design and Validation of a Virtual Human System for Interpersonal Skills Education. [Doctoral Dissertation]. University of Florida; 2008. Available from: http://ufdc.ufl.edu/UFE0022560

.