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You searched for +publisher:"Texas A&M University" +contributor:("Keyser, John"). Showing records 1 – 30 of 135 total matches.

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Texas A&M University

1. Wang, Cong. Art Directed Fire-Hair Simulation.

Degree: MS, Visualization, 2016, Texas A&M University

 Fire simulation and hair simulation can be used to create stylized characters and character animation in movies. In this research a system was created whereby… (more)

Subjects/Keywords: Houdini; fire simulation; Fire-Hair simulation

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APA (6th Edition):

Wang, C. (2016). Art Directed Fire-Hair Simulation. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/156853

Chicago Manual of Style (16th Edition):

Wang, Cong. “Art Directed Fire-Hair Simulation.” 2016. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/156853.

MLA Handbook (7th Edition):

Wang, Cong. “Art Directed Fire-Hair Simulation.” 2016. Web. 19 Sep 2020.

Vancouver:

Wang C. Art Directed Fire-Hair Simulation. [Internet] [Masters thesis]. Texas A&M University; 2016. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/156853.

Council of Science Editors:

Wang C. Art Directed Fire-Hair Simulation. [Masters Thesis]. Texas A&M University; 2016. Available from: http://hdl.handle.net/1969.1/156853


Texas A&M University

2. Kabeerdoss, Chethna. Art Directed Shader for Real Time Rendering - Interactive 3D Painting.

Degree: MS, Visualization, 2016, Texas A&M University

 In this work, I develop an approach to include Global Illumination (GI) effects in non-photorealistic real-time rendering; real-time rendering is one of the main areas… (more)

Subjects/Keywords: npr; barycentric; real time rendering

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APA (6th Edition):

Kabeerdoss, C. (2016). Art Directed Shader for Real Time Rendering - Interactive 3D Painting. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/159040

Chicago Manual of Style (16th Edition):

Kabeerdoss, Chethna. “Art Directed Shader for Real Time Rendering - Interactive 3D Painting.” 2016. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/159040.

MLA Handbook (7th Edition):

Kabeerdoss, Chethna. “Art Directed Shader for Real Time Rendering - Interactive 3D Painting.” 2016. Web. 19 Sep 2020.

Vancouver:

Kabeerdoss C. Art Directed Shader for Real Time Rendering - Interactive 3D Painting. [Internet] [Masters thesis]. Texas A&M University; 2016. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/159040.

Council of Science Editors:

Kabeerdoss C. Art Directed Shader for Real Time Rendering - Interactive 3D Painting. [Masters Thesis]. Texas A&M University; 2016. Available from: http://hdl.handle.net/1969.1/159040


Texas A&M University

3. Keshavabhotla, Swarna. PerSketchTivity: Recognition System and Progressive Learning Analysis.

Degree: MS, Computer Engineering, 2016, Texas A&M University

 PerSketchTivity is a sketch-based tutoring system for design sketching that allows students to hone their skills in design sketching and self-regulated learning through real-time feedback.… (more)

Subjects/Keywords: persketchtivity; intelligent tutoring system; sketch recognition; feedback; real-time

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APA (6th Edition):

Keshavabhotla, S. (2016). PerSketchTivity: Recognition System and Progressive Learning Analysis. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/186943

Chicago Manual of Style (16th Edition):

Keshavabhotla, Swarna. “PerSketchTivity: Recognition System and Progressive Learning Analysis.” 2016. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/186943.

MLA Handbook (7th Edition):

Keshavabhotla, Swarna. “PerSketchTivity: Recognition System and Progressive Learning Analysis.” 2016. Web. 19 Sep 2020.

Vancouver:

Keshavabhotla S. PerSketchTivity: Recognition System and Progressive Learning Analysis. [Internet] [Masters thesis]. Texas A&M University; 2016. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/186943.

Council of Science Editors:

Keshavabhotla S. PerSketchTivity: Recognition System and Progressive Learning Analysis. [Masters Thesis]. Texas A&M University; 2016. Available from: http://hdl.handle.net/1969.1/186943


Texas A&M University

4. Ibrahim, Zaid Hamed. The Stretch-Engine: A Method for Creating Exaggeration in Animation Through Squash and Stretch.

Degree: MS, Visualization, 2018, Texas A&M University

 Animators exaggerate character motion to emphasize personality and actions. Exaggeration is expressed by pushing a character’s pose, changing the action’s timing, or by changing a… (more)

Subjects/Keywords: Animation; Computer Graphics; Squash and Stretch; Exaggeration; Bipedal Rig; Motion Path

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APA (6th Edition):

Ibrahim, Z. H. (2018). The Stretch-Engine: A Method for Creating Exaggeration in Animation Through Squash and Stretch. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/174023

Chicago Manual of Style (16th Edition):

Ibrahim, Zaid Hamed. “The Stretch-Engine: A Method for Creating Exaggeration in Animation Through Squash and Stretch.” 2018. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/174023.

MLA Handbook (7th Edition):

Ibrahim, Zaid Hamed. “The Stretch-Engine: A Method for Creating Exaggeration in Animation Through Squash and Stretch.” 2018. Web. 19 Sep 2020.

Vancouver:

Ibrahim ZH. The Stretch-Engine: A Method for Creating Exaggeration in Animation Through Squash and Stretch. [Internet] [Masters thesis]. Texas A&M University; 2018. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/174023.

Council of Science Editors:

Ibrahim ZH. The Stretch-Engine: A Method for Creating Exaggeration in Animation Through Squash and Stretch. [Masters Thesis]. Texas A&M University; 2018. Available from: http://hdl.handle.net/1969.1/174023


Texas A&M University

5. Kelly, Logan Scott. Open Rigging Through XML: Character Setup Utilizing Metadata and Node Based Editing.

Degree: MS, Visualization, 2014, Texas A&M University

 Modular rigging systems exist to automate many of the labor intensive tasks associated with setting up character motion and control systems for 3D animation production.… (more)

Subjects/Keywords: modular rigging; node based interface

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APA (6th Edition):

Kelly, L. S. (2014). Open Rigging Through XML: Character Setup Utilizing Metadata and Node Based Editing. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/152498

Chicago Manual of Style (16th Edition):

Kelly, Logan Scott. “Open Rigging Through XML: Character Setup Utilizing Metadata and Node Based Editing.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/152498.

MLA Handbook (7th Edition):

Kelly, Logan Scott. “Open Rigging Through XML: Character Setup Utilizing Metadata and Node Based Editing.” 2014. Web. 19 Sep 2020.

Vancouver:

Kelly LS. Open Rigging Through XML: Character Setup Utilizing Metadata and Node Based Editing. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/152498.

Council of Science Editors:

Kelly LS. Open Rigging Through XML: Character Setup Utilizing Metadata and Node Based Editing. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/152498


Texas A&M University

6. Huebel, Robert Shelby. An Extensible System For Physically-based Virtual Camera Control Using Rotational Motion Capture.

Degree: MS, Visualization, 2014, Texas A&M University

 An important characteristic of any well-designed system is user interface design. Even in extremely complex systems with high learning curves, a designer’s goal is to… (more)

Subjects/Keywords: animation; camera; virtual camera; motion capture; cinematography; visual effects

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APA (6th Edition):

Huebel, R. S. (2014). An Extensible System For Physically-based Virtual Camera Control Using Rotational Motion Capture. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/152779

Chicago Manual of Style (16th Edition):

Huebel, Robert Shelby. “An Extensible System For Physically-based Virtual Camera Control Using Rotational Motion Capture.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/152779.

MLA Handbook (7th Edition):

Huebel, Robert Shelby. “An Extensible System For Physically-based Virtual Camera Control Using Rotational Motion Capture.” 2014. Web. 19 Sep 2020.

Vancouver:

Huebel RS. An Extensible System For Physically-based Virtual Camera Control Using Rotational Motion Capture. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/152779.

Council of Science Editors:

Huebel RS. An Extensible System For Physically-based Virtual Camera Control Using Rotational Motion Capture. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/152779


Texas A&M University

7. Monroe, David Charles. A Materials Science Driven Pattern Generation Solution to Fracturing Computer Generated Glass for Films and Games.

Degree: MS, Visualization, 2014, Texas A&M University

 Believably and realistically fracturing computer generated glass for visual effects has been previously solved through various methods such as algorithmic approaches, utilizing texture maps, or… (more)

Subjects/Keywords: Computer; Generated; Glass; Fracture; Pattern

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APA (6th Edition):

Monroe, D. C. (2014). A Materials Science Driven Pattern Generation Solution to Fracturing Computer Generated Glass for Films and Games. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/153651

Chicago Manual of Style (16th Edition):

Monroe, David Charles. “A Materials Science Driven Pattern Generation Solution to Fracturing Computer Generated Glass for Films and Games.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/153651.

MLA Handbook (7th Edition):

Monroe, David Charles. “A Materials Science Driven Pattern Generation Solution to Fracturing Computer Generated Glass for Films and Games.” 2014. Web. 19 Sep 2020.

Vancouver:

Monroe DC. A Materials Science Driven Pattern Generation Solution to Fracturing Computer Generated Glass for Films and Games. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/153651.

Council of Science Editors:

Monroe DC. A Materials Science Driven Pattern Generation Solution to Fracturing Computer Generated Glass for Films and Games. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/153651


Texas A&M University

8. Zhang, Wencong. Real-Time Image Error Detection in Knife-Edge Scanning Microscope.

Degree: MS, Computer Science, 2014, Texas A&M University

 Research about the microstructure of the brain provides important information to help understand the functions of the brain. In order to investigate large volume, high-resolution… (more)

Subjects/Keywords: error detection; KESM

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APA (6th Edition):

Zhang, W. (2014). Real-Time Image Error Detection in Knife-Edge Scanning Microscope. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/153868

Chicago Manual of Style (16th Edition):

Zhang, Wencong. “Real-Time Image Error Detection in Knife-Edge Scanning Microscope.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/153868.

MLA Handbook (7th Edition):

Zhang, Wencong. “Real-Time Image Error Detection in Knife-Edge Scanning Microscope.” 2014. Web. 19 Sep 2020.

Vancouver:

Zhang W. Real-Time Image Error Detection in Knife-Edge Scanning Microscope. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/153868.

Council of Science Editors:

Zhang W. Real-Time Image Error Detection in Knife-Edge Scanning Microscope. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/153868


Texas A&M University

9. Yang, Wenjie. Automated Neurovascular Tracing and Analysis of the Knife-Edge Scanning Microscope India Ink Data Set.

Degree: MS, Computer Science, 2014, Texas A&M University

 The 3D reconstruction of neurovascular network plays an important role in understanding the functions of the blood vessels in different brain regions. Many techniques have… (more)

Subjects/Keywords: Neurovascular Tracing; Vector-based Tracing Algorithm; Seed Point Selection

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APA (6th Edition):

Yang, W. (2014). Automated Neurovascular Tracing and Analysis of the Knife-Edge Scanning Microscope India Ink Data Set. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/153950

Chicago Manual of Style (16th Edition):

Yang, Wenjie. “Automated Neurovascular Tracing and Analysis of the Knife-Edge Scanning Microscope India Ink Data Set.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/153950.

MLA Handbook (7th Edition):

Yang, Wenjie. “Automated Neurovascular Tracing and Analysis of the Knife-Edge Scanning Microscope India Ink Data Set.” 2014. Web. 19 Sep 2020.

Vancouver:

Yang W. Automated Neurovascular Tracing and Analysis of the Knife-Edge Scanning Microscope India Ink Data Set. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/153950.

Council of Science Editors:

Yang W. Automated Neurovascular Tracing and Analysis of the Knife-Edge Scanning Microscope India Ink Data Set. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/153950


Texas A&M University

10. Murphy, Krista Lea. A Web-based Animation Authoring Application for Quadrupedal Characters.

Degree: MS, Visualization, 2014, Texas A&M University

 Creating animation for quadrupedal characters via key-framing is time consuming; furthermore, motion capture is expensive and cannot easily be applied to animals. Procedural animation can… (more)

Subjects/Keywords: animation; quadrupeds; web-based; online

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APA (6th Edition):

Murphy, K. L. (2014). A Web-based Animation Authoring Application for Quadrupedal Characters. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/154104

Chicago Manual of Style (16th Edition):

Murphy, Krista Lea. “A Web-based Animation Authoring Application for Quadrupedal Characters.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/154104.

MLA Handbook (7th Edition):

Murphy, Krista Lea. “A Web-based Animation Authoring Application for Quadrupedal Characters.” 2014. Web. 19 Sep 2020.

Vancouver:

Murphy KL. A Web-based Animation Authoring Application for Quadrupedal Characters. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/154104.

Council of Science Editors:

Murphy KL. A Web-based Animation Authoring Application for Quadrupedal Characters. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/154104


Texas A&M University

11. Lal Das, Shashwat. Cell Detection in Knife-Edge Scanning Microscopy Images of Nissl-stained Mouse and Rat Brain Samples Using Random Forests.

Degree: MS, Computer Science, 2014, Texas A&M University

 Microscopy has developed into a very powerful medium for studying the brain. The Knife-Edge Scanning Microscope (KESM), for example, is capable of imaging whole rat… (more)

Subjects/Keywords: cell detection; image analysis; microscope image processing; random forests

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APA (6th Edition):

Lal Das, S. (2014). Cell Detection in Knife-Edge Scanning Microscopy Images of Nissl-stained Mouse and Rat Brain Samples Using Random Forests. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/154108

Chicago Manual of Style (16th Edition):

Lal Das, Shashwat. “Cell Detection in Knife-Edge Scanning Microscopy Images of Nissl-stained Mouse and Rat Brain Samples Using Random Forests.” 2014. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/154108.

MLA Handbook (7th Edition):

Lal Das, Shashwat. “Cell Detection in Knife-Edge Scanning Microscopy Images of Nissl-stained Mouse and Rat Brain Samples Using Random Forests.” 2014. Web. 19 Sep 2020.

Vancouver:

Lal Das S. Cell Detection in Knife-Edge Scanning Microscopy Images of Nissl-stained Mouse and Rat Brain Samples Using Random Forests. [Internet] [Masters thesis]. Texas A&M University; 2014. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/154108.

Council of Science Editors:

Lal Das S. Cell Detection in Knife-Edge Scanning Microscopy Images of Nissl-stained Mouse and Rat Brain Samples Using Random Forests. [Masters Thesis]. Texas A&M University; 2014. Available from: http://hdl.handle.net/1969.1/154108


Texas A&M University

12. Wang, Wei. A Collision Deformer for Autodesk Maya.

Degree: MS, Visualization, 2015, Texas A&M University

 Believable physical interactions involving collisions between objects are essential in motion graphics and video games. The most common approach to create such effect is to… (more)

Subjects/Keywords: Deformer; Collision; Maya; Rigging

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APA (6th Edition):

Wang, W. (2015). A Collision Deformer for Autodesk Maya. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/155037

Chicago Manual of Style (16th Edition):

Wang, Wei. “A Collision Deformer for Autodesk Maya.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/155037.

MLA Handbook (7th Edition):

Wang, Wei. “A Collision Deformer for Autodesk Maya.” 2015. Web. 19 Sep 2020.

Vancouver:

Wang W. A Collision Deformer for Autodesk Maya. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/155037.

Council of Science Editors:

Wang W. A Collision Deformer for Autodesk Maya. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/155037


Texas A&M University

13. Hagan, Landon. Spacial Groom.

Degree: MS, Visualization, 2015, Texas A&M University

 This thesis describes a method for grooming computer generated fur in a 3D production environment. Fur grooming systems that are included with the major commercial… (more)

Subjects/Keywords: Computer Generated Fur; Fur Grooming; Procedural Generated Fur; Spacial Grooming

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APA (6th Edition):

Hagan, L. (2015). Spacial Groom. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/155126

Chicago Manual of Style (16th Edition):

Hagan, Landon. “Spacial Groom.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/155126.

MLA Handbook (7th Edition):

Hagan, Landon. “Spacial Groom.” 2015. Web. 19 Sep 2020.

Vancouver:

Hagan L. Spacial Groom. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/155126.

Council of Science Editors:

Hagan L. Spacial Groom. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/155126


Texas A&M University

14. Schwartz, Seth A. Creating Procedural Animation for the Terrestrial Locomotion of Tentacled Digital Creatures.

Degree: MS, Visualization, 2015, Texas A&M University

 This thesis presents a prototype system to develop procedural animation for the goal-directed terrestrial locomotion of tentacled digital creatures. Creating locomotion for characters with multiple… (more)

Subjects/Keywords: Tentacles; Rigging; Procedural; Computer Graphics; Locomotion; Animation; Octopus

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APA (6th Edition):

Schwartz, S. A. (2015). Creating Procedural Animation for the Terrestrial Locomotion of Tentacled Digital Creatures. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/155261

Chicago Manual of Style (16th Edition):

Schwartz, Seth A. “Creating Procedural Animation for the Terrestrial Locomotion of Tentacled Digital Creatures.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/155261.

MLA Handbook (7th Edition):

Schwartz, Seth A. “Creating Procedural Animation for the Terrestrial Locomotion of Tentacled Digital Creatures.” 2015. Web. 19 Sep 2020.

Vancouver:

Schwartz SA. Creating Procedural Animation for the Terrestrial Locomotion of Tentacled Digital Creatures. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/155261.

Council of Science Editors:

Schwartz SA. Creating Procedural Animation for the Terrestrial Locomotion of Tentacled Digital Creatures. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/155261


Texas A&M University

15. Sanford, Mathew. A GPU Accelerated Smoothed Particle Hydrodynamics Capability For Houdini.

Degree: MS, Visualization, 2012, Texas A&M University

 Fluid simulations are computationally intensive and therefore time consuming and expensive. In the field of visual effects, it is imperative that artists be able to… (more)

Subjects/Keywords: SPH; Smoothed Particle Hydrodynamics; Houdini; Fluid Simulation; OpenGL

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APA (6th Edition):

Sanford, M. (2012). A GPU Accelerated Smoothed Particle Hydrodynamics Capability For Houdini. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11500

Chicago Manual of Style (16th Edition):

Sanford, Mathew. “A GPU Accelerated Smoothed Particle Hydrodynamics Capability For Houdini.” 2012. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11500.

MLA Handbook (7th Edition):

Sanford, Mathew. “A GPU Accelerated Smoothed Particle Hydrodynamics Capability For Houdini.” 2012. Web. 19 Sep 2020.

Vancouver:

Sanford M. A GPU Accelerated Smoothed Particle Hydrodynamics Capability For Houdini. [Internet] [Masters thesis]. Texas A&M University; 2012. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11500.

Council of Science Editors:

Sanford M. A GPU Accelerated Smoothed Particle Hydrodynamics Capability For Houdini. [Masters Thesis]. Texas A&M University; 2012. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11500


Texas A&M University

16. Ford, Angelique. Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art.

Degree: MS, Visualization Sciences, 2012, Texas A&M University

 This thesis demonstrates the effects of applying lighting principles developed for 3D computer graphics production to well-known historical 2D paintings. The visual analysis and cinematographic… (more)

Subjects/Keywords: computer graphics; visualization; lighting design; storytelling; cinematography

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APA (6th Edition):

Ford, A. (2012). Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11841

Chicago Manual of Style (16th Edition):

Ford, Angelique. “Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art.” 2012. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11841.

MLA Handbook (7th Edition):

Ford, Angelique. “Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art.” 2012. Web. 19 Sep 2020.

Vancouver:

Ford A. Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art. [Internet] [Masters thesis]. Texas A&M University; 2012. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11841.

Council of Science Editors:

Ford A. Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art. [Masters Thesis]. Texas A&M University; 2012. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2012-08-11841


Texas A&M University

17. Eisinger, Sarah Beth. Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects.

Degree: MS, Visualization, 2013, Texas A&M University

 This thesis centers on the study of the design principles used in creating hand-drawn effects and how they can be applied to computer-generated 3D effects.… (more)

Subjects/Keywords: Special effects; hand-drawn effects; animation

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APA (6th Edition):

Eisinger, S. B. (2013). Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/149373

Chicago Manual of Style (16th Edition):

Eisinger, Sarah Beth. “Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects.” 2013. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/149373.

MLA Handbook (7th Edition):

Eisinger, Sarah Beth. “Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects.” 2013. Web. 19 Sep 2020.

Vancouver:

Eisinger SB. Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects. [Internet] [Masters thesis]. Texas A&M University; 2013. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/149373.

Council of Science Editors:

Eisinger SB. Applying Hand-Drawn Effects Design Principles to the Creation of 3D Effects. [Masters Thesis]. Texas A&M University; 2013. Available from: http://hdl.handle.net/1969.1/149373


Texas A&M University

18. Singhal, Ankur. Skeletonization-Based Automated Tracing and Reconstruction of Neurovascular Networks in Knife-Edge Scanning Microscope Mouse Brain India Ink Dataset.

Degree: MS, Computer Science, 2015, Texas A&M University

 The vascular architecture of the brain is very complex and reconstruction of this architecture can aid in understanding the functions of vessels in different regions… (more)

Subjects/Keywords: Neurovascular; tracing

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APA (6th Edition):

Singhal, A. (2015). Skeletonization-Based Automated Tracing and Reconstruction of Neurovascular Networks in Knife-Edge Scanning Microscope Mouse Brain India Ink Dataset. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/155652

Chicago Manual of Style (16th Edition):

Singhal, Ankur. “Skeletonization-Based Automated Tracing and Reconstruction of Neurovascular Networks in Knife-Edge Scanning Microscope Mouse Brain India Ink Dataset.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/155652.

MLA Handbook (7th Edition):

Singhal, Ankur. “Skeletonization-Based Automated Tracing and Reconstruction of Neurovascular Networks in Knife-Edge Scanning Microscope Mouse Brain India Ink Dataset.” 2015. Web. 19 Sep 2020.

Vancouver:

Singhal A. Skeletonization-Based Automated Tracing and Reconstruction of Neurovascular Networks in Knife-Edge Scanning Microscope Mouse Brain India Ink Dataset. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/155652.

Council of Science Editors:

Singhal A. Skeletonization-Based Automated Tracing and Reconstruction of Neurovascular Networks in Knife-Edge Scanning Microscope Mouse Brain India Ink Dataset. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/155652


Texas A&M University

19. Sridharamurthy, Kumar. Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration.

Degree: MS, Visualization, 2015, Texas A&M University

 Motion capture technology has revolutionized entertainment and gaming industries. Research has shown that the motion capture technology also has the potential to impact education and… (more)

Subjects/Keywords: Motion Capture; Education; Technology Integration

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APA (6th Edition):

Sridharamurthy, K. (2015). Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/156267

Chicago Manual of Style (16th Edition):

Sridharamurthy, Kumar. “Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/156267.

MLA Handbook (7th Edition):

Sridharamurthy, Kumar. “Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration.” 2015. Web. 19 Sep 2020.

Vancouver:

Sridharamurthy K. Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/156267.

Council of Science Editors:

Sridharamurthy K. Design Guidelines for the Development of Motion Capture System for Elementary School Classroom Integration. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/156267


Texas A&M University

20. Yan, Zhao. Painterly Shading Ocean Surface.

Degree: MS, Visualization, 2015, Texas A&M University

 In this research study we explored the topic of bringing aesthetic characteristics from a seascape oil painting into 3D computer graphics. By applying the idea… (more)

Subjects/Keywords: Computer Graphics; Visual Effects

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APA (6th Edition):

Yan, Z. (2015). Painterly Shading Ocean Surface. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/156385

Chicago Manual of Style (16th Edition):

Yan, Zhao. “Painterly Shading Ocean Surface.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/156385.

MLA Handbook (7th Edition):

Yan, Zhao. “Painterly Shading Ocean Surface.” 2015. Web. 19 Sep 2020.

Vancouver:

Yan Z. Painterly Shading Ocean Surface. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/156385.

Council of Science Editors:

Yan Z. Painterly Shading Ocean Surface. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/156385


Texas A&M University

21. Potter, Christopher Steven. A Qualitative Comparison of Coding Languages Used for Image Synthesis.

Degree: MS, Visualization, 2015, Texas A&M University

 In this thesis four different computer programming languages, C++, Python, Processing, and Pixar's RenderMan©, were used to realize four different rendering programs. The goal was… (more)

Subjects/Keywords: Vizualization; Scripting; Python; C++; Processing; Java

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APA (6th Edition):

Potter, C. S. (2015). A Qualitative Comparison of Coding Languages Used for Image Synthesis. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/156403

Chicago Manual of Style (16th Edition):

Potter, Christopher Steven. “A Qualitative Comparison of Coding Languages Used for Image Synthesis.” 2015. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/156403.

MLA Handbook (7th Edition):

Potter, Christopher Steven. “A Qualitative Comparison of Coding Languages Used for Image Synthesis.” 2015. Web. 19 Sep 2020.

Vancouver:

Potter CS. A Qualitative Comparison of Coding Languages Used for Image Synthesis. [Internet] [Masters thesis]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/156403.

Council of Science Editors:

Potter CS. A Qualitative Comparison of Coding Languages Used for Image Synthesis. [Masters Thesis]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/156403


Texas A&M University

22. Adams, Aaron Christopher. Developing Generalized Volume Sampling and Volume Shading for Non-Photorealistic Rendering.

Degree: MS, Visualization, 2018, Texas A&M University

 This paper presents a methodology for sampling and rendering 3-dimensional (3D) volume data to give it the appearance of classical ink-and-paint techniques. Although tremendous strides… (more)

Subjects/Keywords: Cartoon; Shading; Non-Photorealistic; Rendering

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APA (6th Edition):

Adams, A. C. (2018). Developing Generalized Volume Sampling and Volume Shading for Non-Photorealistic Rendering. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/173845

Chicago Manual of Style (16th Edition):

Adams, Aaron Christopher. “Developing Generalized Volume Sampling and Volume Shading for Non-Photorealistic Rendering.” 2018. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/173845.

MLA Handbook (7th Edition):

Adams, Aaron Christopher. “Developing Generalized Volume Sampling and Volume Shading for Non-Photorealistic Rendering.” 2018. Web. 19 Sep 2020.

Vancouver:

Adams AC. Developing Generalized Volume Sampling and Volume Shading for Non-Photorealistic Rendering. [Internet] [Masters thesis]. Texas A&M University; 2018. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/173845.

Council of Science Editors:

Adams AC. Developing Generalized Volume Sampling and Volume Shading for Non-Photorealistic Rendering. [Masters Thesis]. Texas A&M University; 2018. Available from: http://hdl.handle.net/1969.1/173845


Texas A&M University

23. Hwang, Yura. Bioinspired Simulation of Knotting Hagfish via Thigmotaxic Inverse Dynamics.

Degree: MS, Computer Science, 2019, Texas A&M University

 Hagfishes are capable of not only forming knots, but also sliding them along the length of their bodies. This remarkable behavior is used by the… (more)

Subjects/Keywords: Simulation; Biology; Physics-based; Knots

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APA (6th Edition):

Hwang, Y. (2019). Bioinspired Simulation of Knotting Hagfish via Thigmotaxic Inverse Dynamics. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/188749

Chicago Manual of Style (16th Edition):

Hwang, Yura. “Bioinspired Simulation of Knotting Hagfish via Thigmotaxic Inverse Dynamics.” 2019. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/188749.

MLA Handbook (7th Edition):

Hwang, Yura. “Bioinspired Simulation of Knotting Hagfish via Thigmotaxic Inverse Dynamics.” 2019. Web. 19 Sep 2020.

Vancouver:

Hwang Y. Bioinspired Simulation of Knotting Hagfish via Thigmotaxic Inverse Dynamics. [Internet] [Masters thesis]. Texas A&M University; 2019. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/188749.

Council of Science Editors:

Hwang Y. Bioinspired Simulation of Knotting Hagfish via Thigmotaxic Inverse Dynamics. [Masters Thesis]. Texas A&M University; 2019. Available from: http://hdl.handle.net/1969.1/188749


Texas A&M University

24. Zhang, Peizhao. Accurate Human Motion Capture and Modeling using Low-cost Sensors.

Degree: PhD, Computer Science, 2017, Texas A&M University

 Motion capture technologies, especially those combined with multiple kinds of sensory technologies to capture both kinematic and dynamic information, are widely used in a variety… (more)

Subjects/Keywords: motion capture; human body tracking; physics-based modeling; full-body shape modeling; hand shape modeling; parametric hand model; non-rigid regirstration

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APA (6th Edition):

Zhang, P. (2017). Accurate Human Motion Capture and Modeling using Low-cost Sensors. (Doctoral Dissertation). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/161285

Chicago Manual of Style (16th Edition):

Zhang, Peizhao. “Accurate Human Motion Capture and Modeling using Low-cost Sensors.” 2017. Doctoral Dissertation, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/161285.

MLA Handbook (7th Edition):

Zhang, Peizhao. “Accurate Human Motion Capture and Modeling using Low-cost Sensors.” 2017. Web. 19 Sep 2020.

Vancouver:

Zhang P. Accurate Human Motion Capture and Modeling using Low-cost Sensors. [Internet] [Doctoral dissertation]. Texas A&M University; 2017. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/161285.

Council of Science Editors:

Zhang P. Accurate Human Motion Capture and Modeling using Low-cost Sensors. [Doctoral Dissertation]. Texas A&M University; 2017. Available from: http://hdl.handle.net/1969.1/161285


Texas A&M University

25. Lee, Joseph Sung. Appearance and Geometry Assisted Visual Navigation in Urban Areas.

Degree: PhD, Computer Science, 2016, Texas A&M University

 Navigation is a fundamental task for mobile robots in applications such as exploration, surveillance, and search and rescue. The task involves solving the simultaneous localization… (more)

Subjects/Keywords: mobile robots; visual navigation; SLAM

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APA (6th Edition):

Lee, J. S. (2016). Appearance and Geometry Assisted Visual Navigation in Urban Areas. (Doctoral Dissertation). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/157128

Chicago Manual of Style (16th Edition):

Lee, Joseph Sung. “Appearance and Geometry Assisted Visual Navigation in Urban Areas.” 2016. Doctoral Dissertation, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/157128.

MLA Handbook (7th Edition):

Lee, Joseph Sung. “Appearance and Geometry Assisted Visual Navigation in Urban Areas.” 2016. Web. 19 Sep 2020.

Vancouver:

Lee JS. Appearance and Geometry Assisted Visual Navigation in Urban Areas. [Internet] [Doctoral dissertation]. Texas A&M University; 2016. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/157128.

Council of Science Editors:

Lee JS. Appearance and Geometry Assisted Visual Navigation in Urban Areas. [Doctoral Dissertation]. Texas A&M University; 2016. Available from: http://hdl.handle.net/1969.1/157128


Texas A&M University

26. Zhang, Jianjie. Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time.

Degree: PhD, Computer Science, 2017, Texas A&M University

 Hand motion capture technologies are being explored due to high demands in the fields such as video game, virtual reality, sign language recognition, human-computer interaction,… (more)

Subjects/Keywords: Real-time hand tracking; Physically realistic grasping synthesis

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APA (6th Edition):

Zhang, J. (2017). Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time. (Doctoral Dissertation). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/187261

Chicago Manual of Style (16th Edition):

Zhang, Jianjie. “Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time.” 2017. Doctoral Dissertation, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/187261.

MLA Handbook (7th Edition):

Zhang, Jianjie. “Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time.” 2017. Web. 19 Sep 2020.

Vancouver:

Zhang J. Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time. [Internet] [Doctoral dissertation]. Texas A&M University; 2017. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/187261.

Council of Science Editors:

Zhang J. Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time. [Doctoral Dissertation]. Texas A&M University; 2017. Available from: http://hdl.handle.net/1969.1/187261


Texas A&M University

27. Davalath, Megha Nataraj. A Rigging Convention for Isosurface-Based Characters.

Degree: MS, Visualization, 2011, Texas A&M University

 This thesis presents a prototype system for generating animation control systems for isosurface-based characters that blurs the distinction between a skeletal rig and a particle… (more)

Subjects/Keywords: Rigging; Implicit Surfaces; Isosurfaces; Character Animation; Metaballs; Deformation System; Motion System; Control System; Blobby

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APA (6th Edition):

Davalath, M. N. (2011). A Rigging Convention for Isosurface-Based Characters. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/ETD-TAMU-2011-05-9342

Chicago Manual of Style (16th Edition):

Davalath, Megha Nataraj. “A Rigging Convention for Isosurface-Based Characters.” 2011. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/ETD-TAMU-2011-05-9342.

MLA Handbook (7th Edition):

Davalath, Megha Nataraj. “A Rigging Convention for Isosurface-Based Characters.” 2011. Web. 19 Sep 2020.

Vancouver:

Davalath MN. A Rigging Convention for Isosurface-Based Characters. [Internet] [Masters thesis]. Texas A&M University; 2011. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2011-05-9342.

Council of Science Editors:

Davalath MN. A Rigging Convention for Isosurface-Based Characters. [Masters Thesis]. Texas A&M University; 2011. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2011-05-9342


Texas A&M University

28. Shi, Fuhao. Automatic 3D Facial Performance Acquisition and Animation using Monocular Videos.

Degree: PhD, Computer Science, 2017, Texas A&M University

 Facial performance capture and animation is an essential component of many applications such as movies, video games, and virtual environments. Video-based facial performance capture is… (more)

Subjects/Keywords: Facial Capture; Realtime Animation

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APA (6th Edition):

Shi, F. (2017). Automatic 3D Facial Performance Acquisition and Animation using Monocular Videos. (Doctoral Dissertation). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/161283

Chicago Manual of Style (16th Edition):

Shi, Fuhao. “Automatic 3D Facial Performance Acquisition and Animation using Monocular Videos.” 2017. Doctoral Dissertation, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/161283.

MLA Handbook (7th Edition):

Shi, Fuhao. “Automatic 3D Facial Performance Acquisition and Animation using Monocular Videos.” 2017. Web. 19 Sep 2020.

Vancouver:

Shi F. Automatic 3D Facial Performance Acquisition and Animation using Monocular Videos. [Internet] [Doctoral dissertation]. Texas A&M University; 2017. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/161283.

Council of Science Editors:

Shi F. Automatic 3D Facial Performance Acquisition and Animation using Monocular Videos. [Doctoral Dissertation]. Texas A&M University; 2017. Available from: http://hdl.handle.net/1969.1/161283


Texas A&M University

29. Bajandas, Nathan Thomas. A Post-mortem Analysis of Production Process: The Bricklayer's Disaster.

Degree: MS, Visualization Science, 2012, Texas A&M University

 This thesis is focused on the worthwhile lessons learned while creating a short animated film. The conventional way of teaching related to practice is to… (more)

Subjects/Keywords: postmortem; post-mortem; post mortem; visualization; teaching; animation; short film; animated short; 3d animation

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APA (6th Edition):

Bajandas, N. T. (2012). A Post-mortem Analysis of Production Process: The Bricklayer's Disaster. (Masters Thesis). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/ETD-TAMU-2011-12-10240

Chicago Manual of Style (16th Edition):

Bajandas, Nathan Thomas. “A Post-mortem Analysis of Production Process: The Bricklayer's Disaster.” 2012. Masters Thesis, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/ETD-TAMU-2011-12-10240.

MLA Handbook (7th Edition):

Bajandas, Nathan Thomas. “A Post-mortem Analysis of Production Process: The Bricklayer's Disaster.” 2012. Web. 19 Sep 2020.

Vancouver:

Bajandas NT. A Post-mortem Analysis of Production Process: The Bricklayer's Disaster. [Internet] [Masters thesis]. Texas A&M University; 2012. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2011-12-10240.

Council of Science Editors:

Bajandas NT. A Post-mortem Analysis of Production Process: The Bricklayer's Disaster. [Masters Thesis]. Texas A&M University; 2012. Available from: http://hdl.handle.net/1969.1/ETD-TAMU-2011-12-10240


Texas A&M University

30. Smith, Jason D. Bijective Parameterization with Free Boundaries.

Degree: PhD, Computer Science, 2015, Texas A&M University

 When displaying 3D surfaces onto computer screens, additional information is often mapped onto the surface to enhance the quality of the rendering. Surface parameterization generates… (more)

Subjects/Keywords: Parameterization; Bijectivity; Boundary; Mapping

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APA (6th Edition):

Smith, J. D. (2015). Bijective Parameterization with Free Boundaries. (Doctoral Dissertation). Texas A&M University. Retrieved from http://hdl.handle.net/1969.1/156497

Chicago Manual of Style (16th Edition):

Smith, Jason D. “Bijective Parameterization with Free Boundaries.” 2015. Doctoral Dissertation, Texas A&M University. Accessed September 19, 2020. http://hdl.handle.net/1969.1/156497.

MLA Handbook (7th Edition):

Smith, Jason D. “Bijective Parameterization with Free Boundaries.” 2015. Web. 19 Sep 2020.

Vancouver:

Smith JD. Bijective Parameterization with Free Boundaries. [Internet] [Doctoral dissertation]. Texas A&M University; 2015. [cited 2020 Sep 19]. Available from: http://hdl.handle.net/1969.1/156497.

Council of Science Editors:

Smith JD. Bijective Parameterization with Free Boundaries. [Doctoral Dissertation]. Texas A&M University; 2015. Available from: http://hdl.handle.net/1969.1/156497

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